Index: cc/direct_renderer.h |
diff --git a/cc/direct_renderer.h b/cc/direct_renderer.h |
index 7ba966c8bcc3064c63ced8f172da6f209ec14579..b112baf9b59ad64e3fb9720206063320cb39a5a0 100644 |
--- a/cc/direct_renderer.h |
+++ b/cc/direct_renderer.h |
@@ -6,6 +6,7 @@ |
#define CCDirectRenderer_h |
#include "base/basictypes.h" |
+#include "cc/cc_export.h" |
#include "cc/renderer.h" |
#include "cc/resource_provider.h" |
#include "cc/scoped_texture.h" |
@@ -17,7 +18,7 @@ class ResourceProvider; |
// This is the base class for code shared between the GL and software |
// renderer implementations. "Direct" refers to the fact that it does not |
// delegate rendering to another compositor. |
-class DirectRenderer : public Renderer { |
+class CC_EXPORT DirectRenderer : public Renderer { |
public: |
virtual ~DirectRenderer(); |