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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CCDirectRenderer_h | 5 #ifndef CCDirectRenderer_h |
| 6 #define CCDirectRenderer_h | 6 #define CCDirectRenderer_h |
| 7 | 7 |
| 8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
| 9 #include "cc/cc_export.h" |
| 9 #include "cc/renderer.h" | 10 #include "cc/renderer.h" |
| 10 #include "cc/resource_provider.h" | 11 #include "cc/resource_provider.h" |
| 11 #include "cc/scoped_texture.h" | 12 #include "cc/scoped_texture.h" |
| 12 | 13 |
| 13 namespace cc { | 14 namespace cc { |
| 14 | 15 |
| 15 class ResourceProvider; | 16 class ResourceProvider; |
| 16 | 17 |
| 17 // This is the base class for code shared between the GL and software | 18 // This is the base class for code shared between the GL and software |
| 18 // renderer implementations. "Direct" refers to the fact that it does not | 19 // renderer implementations. "Direct" refers to the fact that it does not |
| 19 // delegate rendering to another compositor. | 20 // delegate rendering to another compositor. |
| 20 class DirectRenderer : public Renderer { | 21 class CC_EXPORT DirectRenderer : public Renderer { |
| 21 public: | 22 public: |
| 22 virtual ~DirectRenderer(); | 23 virtual ~DirectRenderer(); |
| 23 | 24 |
| 24 ResourceProvider* resourceProvider() const { return m_resourceProvider; } | 25 ResourceProvider* resourceProvider() const { return m_resourceProvider; } |
| 25 | 26 |
| 26 virtual void decideRenderPassAllocationsForFrame(const RenderPassList& rende
rPassesInDrawOrder) OVERRIDE; | 27 virtual void decideRenderPassAllocationsForFrame(const RenderPassList& rende
rPassesInDrawOrder) OVERRIDE; |
| 27 virtual bool haveCachedResourcesForRenderPassId(RenderPass::Id) const OVERRI
DE; | 28 virtual bool haveCachedResourcesForRenderPassId(RenderPass::Id) const OVERRI
DE; |
| 28 virtual void drawFrame(const RenderPassList& renderPassesInDrawOrder, const
RenderPassIdHashMap& renderPassesById) OVERRIDE; | 29 virtual void drawFrame(const RenderPassList& renderPassesInDrawOrder, const
RenderPassIdHashMap& renderPassesById) OVERRIDE; |
| 29 | 30 |
| 30 protected: | 31 protected: |
| (...skipping 65 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 96 ScopedPtrHashMap<RenderPass::Id, CachedTexture> m_renderPassTextures; | 97 ScopedPtrHashMap<RenderPass::Id, CachedTexture> m_renderPassTextures; |
| 97 ResourceProvider* m_resourceProvider; | 98 ResourceProvider* m_resourceProvider; |
| 98 | 99 |
| 99 private: | 100 private: |
| 100 DISALLOW_COPY_AND_ASSIGN(DirectRenderer); | 101 DISALLOW_COPY_AND_ASSIGN(DirectRenderer); |
| 101 }; | 102 }; |
| 102 | 103 |
| 103 } // namespace cc | 104 } // namespace cc |
| 104 | 105 |
| 105 #endif // CCDirectRenderer_h | 106 #endif // CCDirectRenderer_h |
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