Index: content/renderer/gpu/gpu_benchmarking_extension.cc |
diff --git a/content/renderer/gpu/gpu_benchmarking_extension.cc b/content/renderer/gpu/gpu_benchmarking_extension.cc |
index 201f961f0a71c4fc566d3fbd72a6cf885956b259..e2b4a052be7be6423725adee73d9aa89ce06a6c5 100644 |
--- a/content/renderer/gpu/gpu_benchmarking_extension.cc |
+++ b/content/renderer/gpu/gpu_benchmarking_extension.cc |
@@ -10,6 +10,7 @@ |
#include "base/file_util.h" |
#include "base/memory/scoped_vector.h" |
#include "base/string_number_conversions.h" |
+#include "cc/rendering_stats.h" |
#include "content/common/gpu/gpu_rendering_stats.h" |
#include "content/public/renderer/render_thread.h" |
#include "content/renderer/all_rendering_benchmarks.h" |
@@ -152,18 +153,22 @@ class GpuBenchmarkingWrapper : public v8::Extension { |
if (!render_view_impl) |
return v8::Undefined(); |
+#ifdef NOT_USING_WEB_RENDERING_STATS |
+ cc::RenderingStats stats; |
+#else |
WebRenderingStats stats; |
+#endif // NOT_USING_WEB_RENDERING_STATS |
render_view_impl->GetRenderingStats(stats); |
content::GpuRenderingStats gpu_stats; |
render_view_impl->GetGpuRenderingStats(&gpu_stats); |
v8::Handle<v8::Object> stats_object = v8::Object::New(); |
stats_object->Set(v8::String::New("numAnimationFrames"), |
- v8::Integer::New(stats.numAnimationFrames)); |
+ v8::Number::New(stats.numAnimationFrames)); |
stats_object->Set(v8::String::New("numFramesSentToScreen"), |
- v8::Integer::New(stats.numFramesSentToScreen)); |
+ v8::Number::New(stats.numFramesSentToScreen)); |
stats_object->Set(v8::String::New("droppedFrameCount"), |
- v8::Integer::New(stats.droppedFrameCount)); |
+ v8::Number::New(stats.droppedFrameCount)); |
stats_object->Set(v8::String::New("totalPaintTimeInSeconds"), |
v8::Number::New(stats.totalPaintTimeInSeconds)); |
stats_object->Set(v8::String::New("totalRasterizeTimeInSeconds"), |
@@ -171,15 +176,15 @@ class GpuBenchmarkingWrapper : public v8::Extension { |
stats_object->Set(v8::String::New("totalCommitTimeInSeconds"), |
v8::Number::New(stats.totalCommitTimeInSeconds)); |
stats_object->Set(v8::String::New("totalCommitCount"), |
- v8::Integer::New(stats.totalCommitCount)); |
+ v8::Number::New(stats.totalCommitCount)); |
stats_object->Set(v8::String::New("numImplThreadScrolls"), |
- v8::Integer::New(stats.numImplThreadScrolls)); |
+ v8::Number::New(stats.numImplThreadScrolls)); |
stats_object->Set(v8::String::New("numMainThreadScrolls"), |
- v8::Integer::New(stats.numMainThreadScrolls)); |
+ v8::Number::New(stats.numMainThreadScrolls)); |
stats_object->Set(v8::String::New("totalPixelsPainted"), |
- v8::Integer::New(stats.totalPixelsPainted)); |
+ v8::Number::New(stats.totalPixelsPainted)); |
stats_object->Set(v8::String::New("totalPixelsRasterized"), |
- v8::Integer::New(stats.totalPixelsRasterized)); |
+ v8::Number::New(stats.totalPixelsRasterized)); |
stats_object->Set(v8::String::New("globalTextureUploadCount"), |
v8::Number::New(gpu_stats.global_texture_upload_count)); |