| Index: content/renderer/gpu/gpu_benchmarking_extension.cc
|
| diff --git a/content/renderer/gpu/gpu_benchmarking_extension.cc b/content/renderer/gpu/gpu_benchmarking_extension.cc
|
| index 201f961f0a71c4fc566d3fbd72a6cf885956b259..e2b4a052be7be6423725adee73d9aa89ce06a6c5 100644
|
| --- a/content/renderer/gpu/gpu_benchmarking_extension.cc
|
| +++ b/content/renderer/gpu/gpu_benchmarking_extension.cc
|
| @@ -10,6 +10,7 @@
|
| #include "base/file_util.h"
|
| #include "base/memory/scoped_vector.h"
|
| #include "base/string_number_conversions.h"
|
| +#include "cc/rendering_stats.h"
|
| #include "content/common/gpu/gpu_rendering_stats.h"
|
| #include "content/public/renderer/render_thread.h"
|
| #include "content/renderer/all_rendering_benchmarks.h"
|
| @@ -152,18 +153,22 @@ class GpuBenchmarkingWrapper : public v8::Extension {
|
| if (!render_view_impl)
|
| return v8::Undefined();
|
|
|
| +#ifdef NOT_USING_WEB_RENDERING_STATS
|
| + cc::RenderingStats stats;
|
| +#else
|
| WebRenderingStats stats;
|
| +#endif // NOT_USING_WEB_RENDERING_STATS
|
| render_view_impl->GetRenderingStats(stats);
|
|
|
| content::GpuRenderingStats gpu_stats;
|
| render_view_impl->GetGpuRenderingStats(&gpu_stats);
|
| v8::Handle<v8::Object> stats_object = v8::Object::New();
|
| stats_object->Set(v8::String::New("numAnimationFrames"),
|
| - v8::Integer::New(stats.numAnimationFrames));
|
| + v8::Number::New(stats.numAnimationFrames));
|
| stats_object->Set(v8::String::New("numFramesSentToScreen"),
|
| - v8::Integer::New(stats.numFramesSentToScreen));
|
| + v8::Number::New(stats.numFramesSentToScreen));
|
| stats_object->Set(v8::String::New("droppedFrameCount"),
|
| - v8::Integer::New(stats.droppedFrameCount));
|
| + v8::Number::New(stats.droppedFrameCount));
|
| stats_object->Set(v8::String::New("totalPaintTimeInSeconds"),
|
| v8::Number::New(stats.totalPaintTimeInSeconds));
|
| stats_object->Set(v8::String::New("totalRasterizeTimeInSeconds"),
|
| @@ -171,15 +176,15 @@ class GpuBenchmarkingWrapper : public v8::Extension {
|
| stats_object->Set(v8::String::New("totalCommitTimeInSeconds"),
|
| v8::Number::New(stats.totalCommitTimeInSeconds));
|
| stats_object->Set(v8::String::New("totalCommitCount"),
|
| - v8::Integer::New(stats.totalCommitCount));
|
| + v8::Number::New(stats.totalCommitCount));
|
| stats_object->Set(v8::String::New("numImplThreadScrolls"),
|
| - v8::Integer::New(stats.numImplThreadScrolls));
|
| + v8::Number::New(stats.numImplThreadScrolls));
|
| stats_object->Set(v8::String::New("numMainThreadScrolls"),
|
| - v8::Integer::New(stats.numMainThreadScrolls));
|
| + v8::Number::New(stats.numMainThreadScrolls));
|
| stats_object->Set(v8::String::New("totalPixelsPainted"),
|
| - v8::Integer::New(stats.totalPixelsPainted));
|
| + v8::Number::New(stats.totalPixelsPainted));
|
| stats_object->Set(v8::String::New("totalPixelsRasterized"),
|
| - v8::Integer::New(stats.totalPixelsRasterized));
|
| + v8::Number::New(stats.totalPixelsRasterized));
|
|
|
| stats_object->Set(v8::String::New("globalTextureUploadCount"),
|
| v8::Number::New(gpu_stats.global_texture_upload_count));
|
|
|