Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(135)

Side by Side Diff: content/renderer/gpu/gpu_benchmarking_extension.cc

Issue 11364221: Fixing RenderingStats vs WebRenderingStats mess (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 1 month ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
« no previous file with comments | « no previous file | content/renderer/render_widget.h » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/renderer/gpu/gpu_benchmarking_extension.h" 5 #include "content/renderer/gpu/gpu_benchmarking_extension.h"
6 6
7 #include <string> 7 #include <string>
8 8
9 #include "base/file_path.h" 9 #include "base/file_path.h"
10 #include "base/file_util.h" 10 #include "base/file_util.h"
11 #include "base/memory/scoped_vector.h" 11 #include "base/memory/scoped_vector.h"
12 #include "base/string_number_conversions.h" 12 #include "base/string_number_conversions.h"
13 #include "content/common/gpu/gpu_rendering_stats.h" 13 #include "content/common/gpu/gpu_rendering_stats.h"
14 #include "content/public/renderer/render_thread.h" 14 #include "content/public/renderer/render_thread.h"
15 #include "content/renderer/all_rendering_benchmarks.h" 15 #include "content/renderer/all_rendering_benchmarks.h"
16 #include "content/renderer/render_view_impl.h" 16 #include "content/renderer/render_view_impl.h"
17 #include "content/renderer/rendering_benchmark.h" 17 #include "content/renderer/rendering_benchmark.h"
18 #include "third_party/skia/include/core/SkGraphics.h" 18 #include "third_party/skia/include/core/SkGraphics.h"
19 #include "third_party/skia/include/core/SkPicture.h" 19 #include "third_party/skia/include/core/SkPicture.h"
20 #include "third_party/skia/include/core/SkStream.h" 20 #include "third_party/skia/include/core/SkStream.h"
21 #include "third_party/WebKit/Source/Platform/chromium/public/WebRenderingStats.h "
22 #include "third_party/WebKit/Source/WebKit/chromium/public/WebFrame.h" 21 #include "third_party/WebKit/Source/WebKit/chromium/public/WebFrame.h"
23 #include "third_party/WebKit/Source/WebKit/chromium/public/WebView.h" 22 #include "third_party/WebKit/Source/WebKit/chromium/public/WebView.h"
24 #include "third_party/WebKit/Source/WebKit/chromium/public/WebViewBenchmarkSuppo rt.h" 23 #include "third_party/WebKit/Source/WebKit/chromium/public/WebViewBenchmarkSuppo rt.h"
25 #include "v8/include/v8.h" 24 #include "v8/include/v8.h"
25 #include "webkit/compositor_bindings/web_rendering_stats_impl.h"
26 26
27 using WebKit::WebCanvas; 27 using WebKit::WebCanvas;
28 using WebKit::WebFrame; 28 using WebKit::WebFrame;
29 using WebKit::WebPrivatePtr; 29 using WebKit::WebPrivatePtr;
30 using WebKit::WebRenderingStats; 30 using WebKit::WebRenderingStatsImpl;
31 using WebKit::WebSize; 31 using WebKit::WebSize;
32 using WebKit::WebView; 32 using WebKit::WebView;
33 using WebKit::WebViewBenchmarkSupport; 33 using WebKit::WebViewBenchmarkSupport;
34 34
35 const char kGpuBenchmarkingExtensionName[] = "v8/GpuBenchmarking"; 35 const char kGpuBenchmarkingExtensionName[] = "v8/GpuBenchmarking";
36 36
37 namespace { 37 namespace {
38 38
39 // Always called on the main render thread. 39 // Always called on the main render thread.
40 // Does not need to be thread-safe. 40 // Does not need to be thread-safe.
(...skipping 104 matching lines...) Expand 10 before | Expand all | Expand 10 after
145 return v8::Undefined(); 145 return v8::Undefined();
146 146
147 WebView* web_view = web_frame->view(); 147 WebView* web_view = web_frame->view();
148 if (!web_view) 148 if (!web_view)
149 return v8::Undefined(); 149 return v8::Undefined();
150 150
151 RenderViewImpl* render_view_impl = RenderViewImpl::FromWebView(web_view); 151 RenderViewImpl* render_view_impl = RenderViewImpl::FromWebView(web_view);
152 if (!render_view_impl) 152 if (!render_view_impl)
153 return v8::Undefined(); 153 return v8::Undefined();
154 154
155 WebRenderingStats stats; 155 WebRenderingStatsImpl stats;
156 render_view_impl->GetRenderingStats(stats); 156 render_view_impl->GetRenderingStats(stats);
157 157
158 content::GpuRenderingStats gpu_stats; 158 content::GpuRenderingStats gpu_stats;
159 render_view_impl->GetGpuRenderingStats(&gpu_stats); 159 render_view_impl->GetGpuRenderingStats(&gpu_stats);
160 v8::Handle<v8::Object> stats_object = v8::Object::New(); 160 v8::Handle<v8::Object> stats_object = v8::Object::New();
161 stats_object->Set(v8::String::New("numAnimationFrames"), 161 stats_object->Set(v8::String::New("numAnimationFrames"),
162 v8::Integer::New(stats.numAnimationFrames)); 162 v8::Number::New(
163 stats.rendering_stats.numAnimationFrames));
163 stats_object->Set(v8::String::New("numFramesSentToScreen"), 164 stats_object->Set(v8::String::New("numFramesSentToScreen"),
164 v8::Integer::New(stats.numFramesSentToScreen)); 165 v8::Number::New(
166 stats.rendering_stats.numFramesSentToScreen));
165 stats_object->Set(v8::String::New("droppedFrameCount"), 167 stats_object->Set(v8::String::New("droppedFrameCount"),
166 v8::Integer::New(stats.droppedFrameCount)); 168 v8::Number::New(
169 stats.rendering_stats.droppedFrameCount));
167 stats_object->Set(v8::String::New("totalPaintTimeInSeconds"), 170 stats_object->Set(v8::String::New("totalPaintTimeInSeconds"),
168 v8::Number::New(stats.totalPaintTimeInSeconds)); 171 v8::Number::New(
172 stats.rendering_stats.totalPaintTimeInSeconds));
169 stats_object->Set(v8::String::New("totalRasterizeTimeInSeconds"), 173 stats_object->Set(v8::String::New("totalRasterizeTimeInSeconds"),
170 v8::Number::New(stats.totalRasterizeTimeInSeconds)); 174 v8::Number::New(
175 stats.rendering_stats.totalRasterizeTimeInSeconds));
171 stats_object->Set(v8::String::New("totalCommitTimeInSeconds"), 176 stats_object->Set(v8::String::New("totalCommitTimeInSeconds"),
172 v8::Number::New(stats.totalCommitTimeInSeconds)); 177 v8::Number::New(
178 stats.rendering_stats.totalCommitTimeInSeconds));
173 stats_object->Set(v8::String::New("totalCommitCount"), 179 stats_object->Set(v8::String::New("totalCommitCount"),
174 v8::Integer::New(stats.totalCommitCount)); 180 v8::Number::New(
181 stats.rendering_stats.totalCommitCount));
175 stats_object->Set(v8::String::New("numImplThreadScrolls"), 182 stats_object->Set(v8::String::New("numImplThreadScrolls"),
176 v8::Integer::New(stats.numImplThreadScrolls)); 183 v8::Number::New(
184 stats.rendering_stats.numImplThreadScrolls));
177 stats_object->Set(v8::String::New("numMainThreadScrolls"), 185 stats_object->Set(v8::String::New("numMainThreadScrolls"),
178 v8::Integer::New(stats.numMainThreadScrolls)); 186 v8::Number::New(
187 stats.rendering_stats.numMainThreadScrolls));
179 stats_object->Set(v8::String::New("totalPixelsPainted"), 188 stats_object->Set(v8::String::New("totalPixelsPainted"),
180 v8::Integer::New(stats.totalPixelsPainted)); 189 v8::Number::New(
190 stats.rendering_stats.totalPixelsPainted));
181 stats_object->Set(v8::String::New("totalPixelsRasterized"), 191 stats_object->Set(v8::String::New("totalPixelsRasterized"),
182 v8::Integer::New(stats.totalPixelsRasterized)); 192 v8::Number::New(
193 stats.rendering_stats.totalPixelsRasterized));
183 194
184 stats_object->Set(v8::String::New("globalTextureUploadCount"), 195 stats_object->Set(v8::String::New("globalTextureUploadCount"),
185 v8::Number::New(gpu_stats.global_texture_upload_count)); 196 v8::Number::New(gpu_stats.global_texture_upload_count));
186 stats_object->Set( 197 stats_object->Set(
187 v8::String::New("globalTotalTextureUploadTimeInSeconds"), 198 v8::String::New("globalTotalTextureUploadTimeInSeconds"),
188 v8::Number::New( 199 v8::Number::New(
189 gpu_stats.global_total_texture_upload_time.InSecondsF())); 200 gpu_stats.global_total_texture_upload_time.InSecondsF()));
190 stats_object->Set(v8::String::New("textureUploadCount"), 201 stats_object->Set(v8::String::New("textureUploadCount"),
191 v8::Number::New(gpu_stats.texture_upload_count)); 202 v8::Number::New(gpu_stats.texture_upload_count));
192 stats_object->Set( 203 stats_object->Set(
(...skipping 179 matching lines...) Expand 10 before | Expand all | Expand 10 after
372 383
373 return results; 384 return results;
374 } 385 }
375 }; 386 };
376 387
377 v8::Extension* GpuBenchmarkingExtension::Get() { 388 v8::Extension* GpuBenchmarkingExtension::Get() {
378 return new GpuBenchmarkingWrapper(); 389 return new GpuBenchmarkingWrapper();
379 } 390 }
380 391
381 } // namespace content 392 } // namespace content
OLDNEW
« no previous file with comments | « no previous file | content/renderer/render_widget.h » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698