| Index: cc/math_util.cc
|
| diff --git a/cc/math_util.cc b/cc/math_util.cc
|
| index f77300af6a44e3bff9b64b2139e800b0ffa4e0e0..23fd588413004a28582100e174e477fe6bbcbaa6 100644
|
| --- a/cc/math_util.cc
|
| +++ b/cc/math_util.cc
|
| @@ -6,8 +6,8 @@
|
|
|
| #include "cc/math_util.h"
|
|
|
| -#include "FloatQuad.h"
|
| #include "FloatSize.h"
|
| +#include "ui/gfx/quad_f.h"
|
| #include "ui/gfx/rect.h"
|
| #include "ui/gfx/rect_conversions.h"
|
| #include "ui/gfx/rect_f.h"
|
| @@ -112,7 +112,7 @@ gfx::RectF MathUtil::mapClippedRect(const WebTransformationMatrix& transform, co
|
| }
|
|
|
| // Apply the transform, but retain the result in homogeneous coordinates.
|
| - FloatQuad q = FloatQuad(gfx::RectF(srcRect));
|
| + gfx::QuadF q = gfx::QuadF(gfx::RectF(srcRect));
|
| HomogeneousCoordinate h1 = mapHomogeneousPoint(transform, gfx::Point3F(q.p1()));
|
| HomogeneousCoordinate h2 = mapHomogeneousPoint(transform, gfx::Point3F(q.p2()));
|
| HomogeneousCoordinate h3 = mapHomogeneousPoint(transform, gfx::Point3F(q.p3()));
|
| @@ -124,7 +124,7 @@ gfx::RectF MathUtil::mapClippedRect(const WebTransformationMatrix& transform, co
|
| gfx::RectF MathUtil::projectClippedRect(const WebTransformationMatrix& transform, const gfx::RectF& srcRect)
|
| {
|
| // Perform the projection, but retain the result in homogeneous coordinates.
|
| - FloatQuad q = FloatQuad(gfx::RectF(srcRect));
|
| + gfx::QuadF q = gfx::QuadF(gfx::RectF(srcRect));
|
| HomogeneousCoordinate h1 = projectHomogeneousPoint(transform, q.p1());
|
| HomogeneousCoordinate h2 = projectHomogeneousPoint(transform, q.p2());
|
| HomogeneousCoordinate h3 = projectHomogeneousPoint(transform, q.p3());
|
| @@ -133,7 +133,7 @@ gfx::RectF MathUtil::projectClippedRect(const WebTransformationMatrix& transform
|
| return computeEnclosingClippedRect(h1, h2, h3, h4);
|
| }
|
|
|
| -void MathUtil::mapClippedQuad(const WebTransformationMatrix& transform, const FloatQuad& srcQuad, gfx::PointF clippedQuad[8], int& numVerticesInClippedQuad)
|
| +void MathUtil::mapClippedQuad(const WebTransformationMatrix& transform, const gfx::QuadF& srcQuad, gfx::PointF clippedQuad[8], int& numVerticesInClippedQuad)
|
| {
|
| HomogeneousCoordinate h1 = mapHomogeneousPoint(transform, gfx::Point3F(srcQuad.p1()));
|
| HomogeneousCoordinate h2 = mapHomogeneousPoint(transform, gfx::Point3F(srcQuad.p2()));
|
| @@ -196,8 +196,8 @@ gfx::RectF MathUtil::computeEnclosingClippedRect(const HomogeneousCoordinate& h1
|
| // If no vertices on the quad are clipped, then we can simply return the enclosing rect directly.
|
| bool somethingClipped = h1.shouldBeClipped() || h2.shouldBeClipped() || h3.shouldBeClipped() || h4.shouldBeClipped();
|
| if (!somethingClipped) {
|
| - FloatQuad mappedQuad = FloatQuad(h1.cartesianPoint2d(), h2.cartesianPoint2d(), h3.cartesianPoint2d(), h4.cartesianPoint2d());
|
| - return mappedQuad.boundingBox();
|
| + gfx::QuadF mappedQuad = gfx::QuadF(h1.cartesianPoint2d(), h2.cartesianPoint2d(), h3.cartesianPoint2d(), h4.cartesianPoint2d());
|
| + return mappedQuad.BoundingBox();
|
| }
|
|
|
| bool everythingClipped = h1.shouldBeClipped() && h2.shouldBeClipped() && h3.shouldBeClipped() && h4.shouldBeClipped();
|
| @@ -237,11 +237,11 @@ gfx::RectF MathUtil::computeEnclosingClippedRect(const HomogeneousCoordinate& h1
|
| return gfx::RectF(gfx::PointF(xmin, ymin), gfx::SizeF(xmax - xmin, ymax - ymin));
|
| }
|
|
|
| -FloatQuad MathUtil::mapQuad(const WebTransformationMatrix& transform, const FloatQuad& q, bool& clipped)
|
| +gfx::QuadF MathUtil::mapQuad(const WebTransformationMatrix& transform, const gfx::QuadF& q, bool& clipped)
|
| {
|
| if (transform.isIdentityOrTranslation()) {
|
| - FloatQuad mappedQuad(q);
|
| - mappedQuad.move(static_cast<float>(transform.m41()), static_cast<float>(transform.m42()));
|
| + gfx::QuadF mappedQuad(q);
|
| + mappedQuad += gfx::Vector2dF(static_cast<float>(transform.m41()), static_cast<float>(transform.m42()));
|
| clipped = false;
|
| return mappedQuad;
|
| }
|
| @@ -254,7 +254,7 @@ FloatQuad MathUtil::mapQuad(const WebTransformationMatrix& transform, const Floa
|
| clipped = h1.shouldBeClipped() || h2.shouldBeClipped() || h3.shouldBeClipped() || h4.shouldBeClipped();
|
|
|
| // Result will be invalid if clipped == true. But, compute it anyway just in case, to emulate existing behavior.
|
| - return FloatQuad(h1.cartesianPoint2d(), h2.cartesianPoint2d(), h3.cartesianPoint2d(), h4.cartesianPoint2d());
|
| + return gfx::QuadF(h1.cartesianPoint2d(), h2.cartesianPoint2d(), h3.cartesianPoint2d(), h4.cartesianPoint2d());
|
| }
|
|
|
| gfx::PointF MathUtil::mapPoint(const WebTransformationMatrix& transform, const gfx::PointF& p, bool& clipped)
|
| @@ -303,17 +303,17 @@ gfx::Point3F MathUtil::mapPoint(const WebTransformationMatrix& transform, const
|
| return h.cartesianPoint3d();
|
| }
|
|
|
| -FloatQuad MathUtil::projectQuad(const WebTransformationMatrix& transform, const FloatQuad& q, bool& clipped)
|
| +gfx::QuadF MathUtil::projectQuad(const WebTransformationMatrix& transform, const gfx::QuadF& q, bool& clipped)
|
| {
|
| - FloatQuad projectedQuad;
|
| + gfx::QuadF projectedQuad;
|
| bool clippedPoint;
|
| - projectedQuad.setP1(projectPoint(transform, q.p1(), clippedPoint));
|
| + projectedQuad.set_p1(projectPoint(transform, q.p1(), clippedPoint));
|
| clipped = clippedPoint;
|
| - projectedQuad.setP2(projectPoint(transform, q.p2(), clippedPoint));
|
| + projectedQuad.set_p2(projectPoint(transform, q.p2(), clippedPoint));
|
| clipped |= clippedPoint;
|
| - projectedQuad.setP3(projectPoint(transform, q.p3(), clippedPoint));
|
| + projectedQuad.set_p3(projectPoint(transform, q.p3(), clippedPoint));
|
| clipped |= clippedPoint;
|
| - projectedQuad.setP4(projectPoint(transform, q.p4(), clippedPoint));
|
| + projectedQuad.set_p4(projectPoint(transform, q.p4(), clippedPoint));
|
| clipped |= clippedPoint;
|
|
|
| return projectedQuad;
|
|
|