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Issue 11364044: cc: Replace WebCore::FloatQuad with gfx::QuadF. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Reeebase. Created 8 years, 1 month ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 6
7 #include "cc/damage_tracker.h" 7 #include "cc/damage_tracker.h"
8 8
9 #include "cc/layer_impl.h" 9 #include "cc/layer_impl.h"
10 #include "cc/layer_sorter.h" 10 #include "cc/layer_sorter.h"
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341 341
342 // Set up the child 342 // Set up the child
343 child->setPosition(gfx::PointF(0, 0)); 343 child->setPosition(gfx::PointF(0, 0));
344 child->setBounds(gfx::Size(100, 100)); 344 child->setBounds(gfx::Size(100, 100));
345 child->setContentBounds(gfx::Size(100, 100)); 345 child->setContentBounds(gfx::Size(100, 100));
346 child->setTransform(transform); 346 child->setTransform(transform);
347 emulateDrawingOneFrame(root.get()); 347 emulateDrawingOneFrame(root.get());
348 348
349 // Sanity check that the child layer's bounds would actually get clipped by w < 0, 349 // Sanity check that the child layer's bounds would actually get clipped by w < 0,
350 // otherwise this test is not actually testing the intended scenario. 350 // otherwise this test is not actually testing the intended scenario.
351 FloatQuad testQuad(gfx::RectF(gfx::PointF(), gfx::SizeF(100, 100))); 351 gfx::QuadF testQuad(gfx::RectF(gfx::PointF(), gfx::SizeF(100, 100)));
352 bool clipped = false; 352 bool clipped = false;
353 MathUtil::mapQuad(transform, testQuad, clipped); 353 MathUtil::mapQuad(transform, testQuad, clipped);
354 EXPECT_TRUE(clipped); 354 EXPECT_TRUE(clipped);
355 355
356 // Damage the child without moving it. 356 // Damage the child without moving it.
357 clearDamageForAllSurfaces(root.get()); 357 clearDamageForAllSurfaces(root.get());
358 child->setOpacity(0.5); 358 child->setOpacity(0.5);
359 emulateDrawingOneFrame(root.get()); 359 emulateDrawingOneFrame(root.get());
360 360
361 // The expected damage should cover the entire root surface (500x500), but w e don't 361 // The expected damage should cover the entire root surface (500x500), but w e don't
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1154 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect() ; 1154 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect() ;
1155 EXPECT_TRUE(rootDamageRect.IsEmpty()); 1155 EXPECT_TRUE(rootDamageRect.IsEmpty());
1156 1156
1157 // Damage should remain empty even after one frame, since there's yet no new damage 1157 // Damage should remain empty even after one frame, since there's yet no new damage
1158 emulateDrawingOneFrame(root.get()); 1158 emulateDrawingOneFrame(root.get());
1159 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect() ; 1159 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect() ;
1160 EXPECT_TRUE(rootDamageRect.IsEmpty()); 1160 EXPECT_TRUE(rootDamageRect.IsEmpty());
1161 } 1161 }
1162 1162
1163 } // namespace 1163 } // namespace
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