Chromium Code Reviews| Index: ui/gfx/vector3d_f.h |
| diff --git a/ui/gfx/vector3d_f.h b/ui/gfx/vector3d_f.h |
| index a2845f89267880e28b4634df450471e30c520402..7b879bb6959264e840084d79d341c8ee41a764c8 100644 |
| --- a/ui/gfx/vector3d_f.h |
| +++ b/ui/gfx/vector3d_f.h |
| @@ -44,6 +44,18 @@ class UI_EXPORT Vector3dF { |
| void operator+=(const Vector3dF& other) { Add(other); } |
| void operator-=(const Vector3dF& other) { Subtract(other); } |
| + void ClampToMax(const Vector3dF& max) { |
| + x_ = x_ <= max.x_ ? x_ : max.x_; |
|
slavi
2012/11/09 19:15:26
Why not just
x_ = x_ < max.x_ ? x_ : max.x_;
I ge
danakj
2012/11/09 19:54:57
Yeh, it seemed equally good here though, and more
|
| + y_ = y_ <= max.y_ ? y_ : max.y_; |
| + z_ = z_ <= max.z_ ? z_ : max.z_; |
| + } |
| + |
| + void ClampToMin(const Vector3dF& min) { |
| + x_ = x_ >= min.x_ ? x_ : min.x_; |
| + y_ = y_ >= min.y_ ? y_ : min.y_; |
| + z_ = z_ >= min.z_ ? z_ : min.z_; |
| + } |
| + |
| // Gives the square of the diagonal length of the vector. |
| double LengthSquared() const; |
| // Gives the diagonal length of the vector. |