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Unified Diff: media/audio/audio_low_latency_input_output_unittest.cc

Issue 11360168: Ensure that full-duplex audio test uses preferred buffer size. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Nit Created 8 years, 1 month ago
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Index: media/audio/audio_low_latency_input_output_unittest.cc
diff --git a/media/audio/audio_low_latency_input_output_unittest.cc b/media/audio/audio_low_latency_input_output_unittest.cc
index 7ca7f03635d51f7b00e420e63474d1542223544f..43c1d9c61ad4a601725bfcefd00f632f2e7c4321 100644
--- a/media/audio/audio_low_latency_input_output_unittest.cc
+++ b/media/audio/audio_low_latency_input_output_unittest.cc
@@ -291,6 +291,12 @@ class AudioInputStreamTraits {
AudioManagerBase::kDefaultDeviceId));
}
+ // TODO(henrika): add support for GetAudioInputHardwareBufferSize in media.
+ // Using same buffer size as for the output side for now.
tommi (sloooow) - chröme 2012/11/09 13:20:39 nit: move this line into the implementation since
henrika (OOO until Aug 14) 2012/11/09 13:30:57 Done.
+ static int HardwareBufferSize() {
+ return static_cast<int>(media::GetAudioHardwareBufferSize());
+ }
+
static StreamType* CreateStream(AudioManager* audio_manager,
const AudioParameters& params) {
return audio_manager->MakeAudioInputStream(params,
@@ -306,6 +312,10 @@ class AudioOutputStreamTraits {
return static_cast<int>(media::GetAudioHardwareSampleRate());
}
+ static int HardwareBufferSize() {
+ return static_cast<int>(media::GetAudioHardwareBufferSize());
+ }
+
static StreamType* CreateStream(AudioManager* audio_manager,
const AudioParameters& params) {
return audio_manager->MakeAudioOutputStream(params);
@@ -332,35 +342,9 @@ class StreamWrapper {
channel_layout_(CHANNEL_LAYOUT_STEREO),
#endif
bits_per_sample_(16) {
- // Use native/mixing sample rate and N*10ms frame size as default,
- // where N is platform dependent.
+ // Use the preferred sample rate and buffer size.
sample_rate_ = StreamTraits::HardwareSampleRate();
-#if defined(OS_MACOSX)
- // 10ms buffer size works well for 44.1, 48, 96 and 192kHz.
- samples_per_packet_ = (sample_rate_ / 100);
-#elif defined(OS_LINUX) || defined(OS_OPENBSD)
- // 10ms buffer size works well for 44.1, 48, 96 and 192kHz.
- samples_per_packet_ = (sample_rate_ / 100);
-#elif defined(OS_WIN)
- if (media::IsWASAPISupported()) {
- // WASAPI is supported for Windows Vista and higher.
- if (sample_rate_ == 44100) {
- // Tests have shown that the shared mode WASAPI implementation
- // works bests for a period size of ~10.15873 ms when the sample
- // rate is 44.1kHz.
- samples_per_packet_ = 448;
- } else {
- // 10ms buffer size works well for 48, 96 and 192kHz.
- samples_per_packet_ = (sample_rate_ / 100);
- }
- } else {
- // Low-latency Wave implementation needs 30ms buffer size to
- // ensure glitch-free output audio.
- samples_per_packet_ = 3 * (sample_rate_ / 100);
- }
-#elif defined(OS_ANDROID)
- samples_per_packet_ = (sample_rate_ / 100);
-#endif
+ samples_per_packet_ = StreamTraits::HardwareBufferSize();
}
virtual ~StreamWrapper() {}
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