Index: gpu/command_buffer/cmd_buffer_functions.txt |
diff --git a/gpu/command_buffer/cmd_buffer_functions.txt b/gpu/command_buffer/cmd_buffer_functions.txt |
index 78ddd46a019980e436c0b4f68cc7a82ef70b23c2..463596a37f2758fdcc19b7fabb475bcddea87282 100644 |
--- a/gpu/command_buffer/cmd_buffer_functions.txt |
+++ b/gpu/command_buffer/cmd_buffer_functions.txt |
@@ -96,7 +96,7 @@ GL_APICALL void GL_APIENTRY glGetInteger64v (GLenumGLState pname, GLint6 |
GL_APICALL void GL_APIENTRY glGetIntegeri_v (GLenumIndexedGLState pname, GLuint index, GLint* data); |
GL_APICALL void GL_APIENTRY glGetInteger64i_v (GLenumIndexedGLState pname, GLuint index, GLint64* data); |
GL_APICALL void GL_APIENTRY glGetIntegerv (GLenumGLState pname, GLint* params); |
-GL_APICALL void GL_APIENTRY glGetInternalformativ (GLenumRenderBufferTarget target, GLenumRenderBufferFormat format, GLenumRenderBufferParameter pname, GLsizeiNotNegative bufSize, GLint* params); |
+GL_APICALL void GL_APIENTRY glGetInternalformativ (GLenumRenderBufferTarget target, GLenumRenderBufferFormat format, GLenumInternalFormatParameter pname, GLsizeiNotNegative bufSize, GLint* params); |
GL_APICALL void GL_APIENTRY glGetProgramiv (GLidProgram program, GLenumProgramParameter pname, GLint* params); |
GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLidProgram program, GLsizeiNotNegative bufsize, GLsizeiOptional* length, char* infolog); |
GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenumRenderBufferTarget target, GLenumRenderBufferParameter pname, GLint* params); |
@@ -121,8 +121,8 @@ GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenumVer |
GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenumVertexAttribute pname, GLint* params); |
GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenumVertexPointer pname, void** pointer); |
GL_APICALL void GL_APIENTRY glHint (GLenumHintTarget target, GLenumHintMode mode); |
-GL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenumFrameBufferTarget target, GLsizeiNotNegative count, const GLenum* attachments); |
-GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenumFrameBufferTarget target, GLsizeiNotNegative count, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height); |
+GL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenumInvalidateFrameBufferTarget target, GLsizeiNotNegative count, const GLenum* attachments); |
+GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenumInvalidateFrameBufferTarget target, GLsizeiNotNegative count, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height); |
GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLidBuffer buffer); |
GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenumCapability cap); |
GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLidFramebuffer framebuffer); |