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Side by Side Diff: gpu/command_buffer/cmd_buffer_functions.txt

Issue 1134373002: Add a bunch of ES3 enums to the validator. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is read by build_gles2_cmd_buffer.py to generate commands. 5 // This file is read by build_gles2_cmd_buffer.py to generate commands.
6 6
7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader); 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader);
9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name); 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name);
10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer); 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer);
(...skipping 78 matching lines...) Expand 10 before | Expand all | Expand 10 after
89 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenumGLState pname, GLboolea n* params); 89 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenumGLState pname, GLboolea n* params);
90 GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenumBufferTarget t arget, GLenumBufferParameter pname, GLint* params); 90 GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenumBufferTarget t arget, GLenumBufferParameter pname, GLint* params);
91 GL_APICALL GLenum GL_APIENTRY glGetError (void); 91 GL_APICALL GLenum GL_APIENTRY glGetError (void);
92 GL_APICALL void GL_APIENTRY glGetFloatv (GLenumGLState pname, GLfloat* p arams); 92 GL_APICALL void GL_APIENTRY glGetFloatv (GLenumGLState pname, GLfloat* p arams);
93 GL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLidProgram program, const char* name); 93 GL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLidProgram program, const char* name);
94 GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenu mFrameBufferTarget target, GLenumAttachment attachment, GLenumFrameBufferParamet er pname, GLint* params); 94 GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenu mFrameBufferTarget target, GLenumAttachment attachment, GLenumFrameBufferParamet er pname, GLint* params);
95 GL_APICALL void GL_APIENTRY glGetInteger64v (GLenumGLState pname, GLint6 4* params); 95 GL_APICALL void GL_APIENTRY glGetInteger64v (GLenumGLState pname, GLint6 4* params);
96 GL_APICALL void GL_APIENTRY glGetIntegeri_v (GLenumIndexedGLState pname, GLuint index, GLint* data); 96 GL_APICALL void GL_APIENTRY glGetIntegeri_v (GLenumIndexedGLState pname, GLuint index, GLint* data);
97 GL_APICALL void GL_APIENTRY glGetInteger64i_v (GLenumIndexedGLState pnam e, GLuint index, GLint64* data); 97 GL_APICALL void GL_APIENTRY glGetInteger64i_v (GLenumIndexedGLState pnam e, GLuint index, GLint64* data);
98 GL_APICALL void GL_APIENTRY glGetIntegerv (GLenumGLState pname, GLint* p arams); 98 GL_APICALL void GL_APIENTRY glGetIntegerv (GLenumGLState pname, GLint* p arams);
99 GL_APICALL void GL_APIENTRY glGetInternalformativ (GLenumRenderBufferTar get target, GLenumRenderBufferFormat format, GLenumRenderBufferParameter pname, GLsizeiNotNegative bufSize, GLint* params); 99 GL_APICALL void GL_APIENTRY glGetInternalformativ (GLenumRenderBufferTar get target, GLenumRenderBufferFormat format, GLenumInternalFormatParameter pname , GLsizeiNotNegative bufSize, GLint* params);
100 GL_APICALL void GL_APIENTRY glGetProgramiv (GLidProgram program, GLenumP rogramParameter pname, GLint* params); 100 GL_APICALL void GL_APIENTRY glGetProgramiv (GLidProgram program, GLenumP rogramParameter pname, GLint* params);
101 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLidProgram program, GL sizeiNotNegative bufsize, GLsizeiOptional* length, char* infolog); 101 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLidProgram program, GL sizeiNotNegative bufsize, GLsizeiOptional* length, char* infolog);
102 GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenumRenderBu fferTarget target, GLenumRenderBufferParameter pname, GLint* params); 102 GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenumRenderBu fferTarget target, GLenumRenderBufferParameter pname, GLint* params);
103 GL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLidSampler sampler , GLenumSamplerParameter pname, GLfloat* params); 103 GL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLidSampler sampler , GLenumSamplerParameter pname, GLfloat* params);
104 GL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLidSampler sampler , GLenumSamplerParameter pname, GLint* params); 104 GL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLidSampler sampler , GLenumSamplerParameter pname, GLint* params);
105 GL_APICALL void GL_APIENTRY glGetShaderiv (GLidShader shader, GLenumShad erParameter pname, GLint* params); 105 GL_APICALL void GL_APIENTRY glGetShaderiv (GLidShader shader, GLenumShad erParameter pname, GLint* params);
106 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLidShader shader, GLsiz eiNotNegative bufsize, GLsizeiOptional* length, char* infolog); 106 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLidShader shader, GLsiz eiNotNegative bufsize, GLsizeiOptional* length, char* infolog);
107 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenumShaderType shadertype, GLenumShaderPrecision precisiontype, GLint* range, GLint* precision ); 107 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenumShaderType shadertype, GLenumShaderPrecision precisiontype, GLint* range, GLint* precision );
108 GL_APICALL void GL_APIENTRY glGetShaderSource (GLidShader shader, GLsize iNotNegative bufsize, GLsizeiOptional* length, char* source); 108 GL_APICALL void GL_APIENTRY glGetShaderSource (GLidShader shader, GLsize iNotNegative bufsize, GLsizeiOptional* length, char* source);
109 GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenumStringType name); 109 GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenumStringType name);
110 GL_APICALL void GL_APIENTRY glGetSynciv (GLsync sync, GLenumSyncParamete r pname, GLsizeiNotNegative bufsize, GLsizeiOptional* length, GLint* values); 110 GL_APICALL void GL_APIENTRY glGetSynciv (GLsync sync, GLenumSyncParamete r pname, GLsizeiNotNegative bufsize, GLsizeiOptional* length, GLint* values);
111 GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenumGetTexParamTarget target, GLenumTextureParameter pname, GLfloat* params); 111 GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenumGetTexParamTarget target, GLenumTextureParameter pname, GLfloat* params);
112 GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenumGetTexParamTarget target, GLenumTextureParameter pname, GLint* params); 112 GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenumGetTexParamTarget target, GLenumTextureParameter pname, GLint* params);
113 GL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying (GLidProgram p rogram, GLuint index, GLsizeiNotNegative bufsize, GLsizeiOptional* length, GLsiz ei* size, GLenum* type, char* name); 113 GL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying (GLidProgram p rogram, GLuint index, GLsizeiNotNegative bufsize, GLsizeiOptional* length, GLsiz ei* size, GLenum* type, char* name);
114 GL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLidProgram program, const char* name); 114 GL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLidProgram program, const char* name);
115 GL_APICALL void GL_APIENTRY glGetUniformfv (GLidProgram program, GLintUn iformLocation location, GLfloat* params); 115 GL_APICALL void GL_APIENTRY glGetUniformfv (GLidProgram program, GLintUn iformLocation location, GLfloat* params);
116 GL_APICALL void GL_APIENTRY glGetUniformiv (GLidProgram program, GLintUn iformLocation location, GLint* params); 116 GL_APICALL void GL_APIENTRY glGetUniformiv (GLidProgram program, GLintUn iformLocation location, GLint* params);
117 GL_APICALL void GL_APIENTRY glGetUniformuiv (GLidProgram program, GLintU niformLocation location, GLuint* params); 117 GL_APICALL void GL_APIENTRY glGetUniformuiv (GLidProgram program, GLintU niformLocation location, GLuint* params);
118 GL_APICALL void GL_APIENTRY glGetUniformIndices (GLidProgram program, GL sizeiNotNegative count, const char* const* names, GLuint* indices); 118 GL_APICALL void GL_APIENTRY glGetUniformIndices (GLidProgram program, GL sizeiNotNegative count, const char* const* names, GLuint* indices);
119 GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLidProgram program, c onst char* name); 119 GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLidProgram program, c onst char* name);
120 GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenumVer texAttribute pname, GLfloat* params); 120 GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenumVer texAttribute pname, GLfloat* params);
121 GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenumVer texAttribute pname, GLint* params); 121 GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenumVer texAttribute pname, GLint* params);
122 GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLe numVertexPointer pname, void** pointer); 122 GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLe numVertexPointer pname, void** pointer);
123 GL_APICALL void GL_APIENTRY glHint (GLenumHintTarget target, GLenumHintM ode mode); 123 GL_APICALL void GL_APIENTRY glHint (GLenumHintTarget target, GLenumHintM ode mode);
124 GL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenumFrameBufferTa rget target, GLsizeiNotNegative count, const GLenum* attachments); 124 GL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenumInvalidateFra meBufferTarget target, GLsizeiNotNegative count, const GLenum* attachments);
125 GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenumFrameBuffe rTarget target, GLsizeiNotNegative count, const GLenum* attachments, GLint x, GL int y, GLsizei width, GLsizei height); 125 GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenumInvalidate FrameBufferTarget target, GLsizeiNotNegative count, const GLenum* attachments, G Lint x, GLint y, GLsizei width, GLsizei height);
126 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLidBuffer buffer); 126 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLidBuffer buffer);
127 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenumCapability cap); 127 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenumCapability cap);
128 GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLidFramebuffer framebuffer ); 128 GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLidFramebuffer framebuffer );
129 GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLidProgram program); 129 GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLidProgram program);
130 GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLidRenderbuffer renderbuf fer); 130 GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLidRenderbuffer renderbuf fer);
131 GL_APICALL GLboolean GL_APIENTRY glIsSampler (GLidSampler sampler); 131 GL_APICALL GLboolean GL_APIENTRY glIsSampler (GLidSampler sampler);
132 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLidShader shader); 132 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLidShader shader);
133 GL_APICALL GLboolean GL_APIENTRY glIsSync (GLidSync sync); 133 GL_APICALL GLboolean GL_APIENTRY glIsSync (GLidSync sync);
134 GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLidTexture texture); 134 GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLidTexture texture);
135 GL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLidTransformFeedback transformfeedback); 135 GL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLidTransformFeedback transformfeedback);
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306 GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void); 306 GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void);
307 GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_ z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLin t bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y, GLfloat uv_width, GLfloat uv_height); 307 GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_ z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLin t bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y, GLfloat uv_width, GLfloat uv_height);
308 GL_APICALL void GL_APIENTRY glSwapInterval (GLint interval); 308 GL_APICALL void GL_APIENTRY glSwapInterval (GLint interval);
309 309
310 // Extension CHROMIUM_path_rendering. 310 // Extension CHROMIUM_path_rendering.
311 GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM (GLenumMatrixMode matr ixMode, const GLfloat* m); 311 GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM (GLenumMatrixMode matr ixMode, const GLfloat* m);
312 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityCHROMIUM (GLenumMatrixMo de matrixMode); 312 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityCHROMIUM (GLenumMatrixMo de matrixMode);
313 313
314 // Extension KHR_blend_equation_advanced 314 // Extension KHR_blend_equation_advanced
315 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); 315 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void);
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