Chromium Code Reviews| Index: media/video/gpu_memory_buffer_video_frame_pool.h |
| diff --git a/media/video/gpu_memory_buffer_video_frame_pool.h b/media/video/gpu_memory_buffer_video_frame_pool.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..53f4b68212f43a2a28de0919ced0086edf95f34b |
| --- /dev/null |
| +++ b/media/video/gpu_memory_buffer_video_frame_pool.h |
| @@ -0,0 +1,50 @@ |
| +// Copyright (c) 2015 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef MEDIA_VIDEO_GPU_MEMORY_BUFFER_VIDEO_FRAME_POOL_H_ |
| +#define MEDIA_VIDEO_GPU_MEMORY_BUFFER_VIDEO_FRAME_POOL_H_ |
| + |
| +#include "base/macros.h" |
| +#include "base/memory/ref_counted.h" |
| +#include "media/base/video_frame.h" |
| + |
| +namespace base { |
| +class SingleThreadTaskRunner; |
| +} |
| + |
| +namespace media { |
| +class GpuVideoAcceleratorFactories; |
| + |
| +// Interface to a pool of GpuMemoryBuffers/textues/images that can be used to |
| +// transform software VideoFrames to VideoFrames backed by native textures. |
| +// The resources used by the VideoFrame created by the pool will be |
| +// automatically put back into the pool once the frame is destroyed. |
| +// The pool recycles resources to a void unnecessarily allocating and |
| +// destroying textures, images and GpuMemoryBuffer that could result |
| +// in a rountrip to the browser/GPU process. |
|
DaleCurtis
2015/05/14 18:52:13
round trip.
Daniele Castagna
2015/05/14 19:24:17
Done.
|
| +class MEDIA_EXPORT GpuMemoryBufferVideoFramePool { |
| + public: |
| + GpuMemoryBufferVideoFramePool( |
| + const scoped_refptr<base::SingleThreadTaskRunner>& task_runner, |
| + const scoped_refptr<GpuVideoAcceleratorFactories>& gpu_factories); |
| + ~GpuMemoryBufferVideoFramePool(); |
| + |
| + // Returns a new VideoFrame containing only mailboxes to native resources. |
| + // The content of the returned object is copied from the software-allocated |
| + // |video_frame|. |
| + // If it's not possible to create a new hardware VideoFrame, |video_frame| |
| + // itself will be returned. |
| + scoped_refptr<VideoFrame> MaybeCreateHardwareFrame( |
| + const scoped_refptr<VideoFrame>& video_frame); |
| + |
| + private: |
| + class PoolImpl; |
| + scoped_refptr<PoolImpl> pool_impl_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(GpuMemoryBufferVideoFramePool); |
| +}; |
| + |
| +} // namespace media |
| + |
| +#endif // MEDIA_VIDEO_GPU_MEMORY_BUFFER_VIDEO_FRAME_POOL_H_ |