Chromium Code Reviews| Index: media/video/gpu_memory_buffer_video_frame_pool.cc |
| diff --git a/media/video/gpu_memory_buffer_video_frame_pool.cc b/media/video/gpu_memory_buffer_video_frame_pool.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..5b0dab2ae02fc823942848e1647bf2e5a84d1fe4 |
| --- /dev/null |
| +++ b/media/video/gpu_memory_buffer_video_frame_pool.cc |
| @@ -0,0 +1,349 @@ |
| +// Copyright (c) 2015 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "media/video/gpu_memory_buffer_video_frame_pool.h" |
| + |
| +#include <GLES2/gl2.h> |
| +#include <GLES2/gl2ext.h> |
| + |
| +#include <list> |
| +#include <utility> |
| + |
| +#include "base/bind.h" |
| +#include "base/containers/stack_container.h" |
| +#include "base/location.h" |
| +#include "base/memory/linked_ptr.h" |
| +#include "base/single_thread_task_runner.h" |
| +#include "base/trace_event/trace_event.h" |
| +#include "gpu/command_buffer/client/gles2_interface.h" |
| +#include "media/renderers/gpu_video_accelerator_factories.h" |
| + |
| +namespace media { |
| + |
| +// Implementation of a pool of GpuMemoryBuffers used to back VideoFrames. |
| +class GpuMemoryBufferVideoFramePool::PoolImpl |
| + : public base::RefCountedThreadSafe< |
| + GpuMemoryBufferVideoFramePool::PoolImpl> { |
| + public: |
| + // |task_runner| is associated to the thread where the context of |
| + // GLES2Interface returned by |gpu_factories| lives. |
| + // |gpu_factories| is an interface to GPU related operation and can be |
| + // null. |
| + PoolImpl(const scoped_refptr<base::SingleThreadTaskRunner>& task_runner, |
| + const scoped_refptr<GpuVideoAcceleratorFactories>& gpu_factories) |
| + : task_runner_(task_runner), gpu_factories_(gpu_factories) {} |
| + |
| + // Takes a software VideoFrame and returns a VideoFrame backed by native |
| + // textures if possible. |
| + // The data contained in video_frame is copied into the returned frame. |
| + scoped_refptr<VideoFrame> CreateHardwareFrame( |
| + const scoped_refptr<VideoFrame>& video_frame); |
| + |
| + private: |
| + friend class base::RefCountedThreadSafe< |
| + GpuMemoryBufferVideoFramePool::PoolImpl>; |
| + ~PoolImpl(); |
| + |
| + // Resource to represent a plane. |
| + struct PlaneResource { |
| + gfx::Size size; |
| + scoped_ptr<gfx::GpuMemoryBuffer> gpu_memory_buffer; |
| + unsigned texture_id = 0u; |
| + unsigned image_id = 0u; |
| + gpu::Mailbox mailbox; |
| + }; |
| + |
| + // All the resources needed to compose a frame. |
| + struct FrameResources { |
| + FrameResources(VideoFrame::Format format, const gfx::Size& size) |
| + : format(format), size(size) {} |
| + bool in_use = true; |
| + VideoFrame::Format format; |
| + gfx::Size size; |
| + PlaneResource plane_resources[VideoFrame::kMaxPlanes]; |
| + }; |
| + |
| + // Return true if |resources| can be used to represent a frame for |
| + // specific |format| and |size|. |
| + static bool IsFrameResourcesCompatible(const FrameResources* resources, |
|
DaleCurtis
2015/05/14 18:52:13
AreFrame...?
Daniele Castagna
2015/05/14 19:24:17
Done.
|
| + const gfx::Size& size, |
| + VideoFrame::Format format) { |
| + return size == resources->size && format == resources->format; |
| + } |
| + |
| + // Get the resources needed for a frame out of the pool, or create them if |
| + // necessary. |
| + // This also drops the LRU resources that can't be reuse for this frame. |
| + FrameResources* GetOrCreateFrameResources(const gfx::Size& size, |
| + VideoFrame::Format format); |
| + |
| + // Callback called when a VideoFrame generated with GetFrameResources is no |
| + // longer referenced. |
| + // This could be called by any thread. |
| + void MailboxHoldersReleased(FrameResources* frame_resources, |
| + uint32 sync_point); |
| + |
| + // Return frame resources to the pool. This has to be called on the thread |
| + // where |task_runner| is current. |
| + void ReturnFrameResources(FrameResources* frame_resources); |
| + |
| + // Delete resources. This has to be called on the thread where |task_runner| |
| + // is current. |
| + static void DeleteFrameResources( |
| + const scoped_refptr<GpuVideoAcceleratorFactories>& gpu_factories, |
| + FrameResources* frame_resources); |
| + |
| + scoped_refptr<base::SingleThreadTaskRunner> task_runner_; |
| + scoped_refptr<GpuVideoAcceleratorFactories> gpu_factories_; |
| + |
| + // Pool of resources. |
| + std::list<FrameResources*> resources_pool_; |
| + |
| + unsigned texture_target_ = GL_TEXTURE_2D; |
| + DISALLOW_COPY_AND_ASSIGN(PoolImpl); |
| +}; |
| + |
| +namespace { |
| + |
| +// Copy a buffer info a GpuMemoryBuffer. |
| +// |bytes_per_row| is expected to be less or equal than the strides of the two |
| +// buffers. |
| +void CopyPlaneToGpuMemoryBuffer(int rows, |
| + int bytes_per_row, |
| + const uint8* source, |
| + int source_stride, |
| + gfx::GpuMemoryBuffer* buffer) { |
| + TRACE_EVENT2("media", "CopyPlaneToGpuMemoryBuffer", "bytes_per_row", |
| + bytes_per_row, "rows", rows); |
| + |
| + DCHECK(buffer); |
| + DCHECK(source); |
| + void* data = nullptr; |
| + CHECK(buffer->Map(&data)); |
| + uint8* mapped_buffer = static_cast<uint8*>(data); |
| + int dest_stride = 0; |
| + buffer->GetStride(&dest_stride); |
| + DCHECK_NE(dest_stride, 0); |
| + DCHECK_LE(bytes_per_row, std::abs(dest_stride)); |
| + DCHECK_LE(bytes_per_row, source_stride); |
| + for (int row = 0; row < rows; ++row) { |
| + memcpy(mapped_buffer + dest_stride * row, source + source_stride * row, |
| + bytes_per_row); |
| + } |
| + buffer->Unmap(); |
| +} |
| + |
| +} // unnamed namespace |
| + |
| +// Creates a VideoFrame backed by native textures starting from a software |
| +// VideoFrame. |
| +// The data contained in video_frame is copied into the returned VideoFrame. |
| +scoped_refptr<VideoFrame> |
| +GpuMemoryBufferVideoFramePool::PoolImpl::CreateHardwareFrame( |
| + const scoped_refptr<VideoFrame>& video_frame) { |
| + if (!gpu_factories_) |
| + return video_frame; |
| + |
| + gpu::gles2::GLES2Interface* gles2 = gpu_factories_->GetGLES2Interface(); |
| + if (!gles2) |
| + return video_frame; |
| + |
| + VideoFrame::Format format = video_frame->format(); |
| + size_t planes = VideoFrame::NumPlanes(format); |
| + DCHECK(video_frame->visible_rect().origin().IsOrigin()); |
| + gfx::Size size = video_frame->visible_rect().size(); |
| + gpu::MailboxHolder mailbox_holders[VideoFrame::kMaxPlanes]; |
| + |
| + // Acquire resources. Incompatible ones will be dropped from the pool. |
| + FrameResources* frame_resources = GetOrCreateFrameResources(size, format); |
| + |
| + // Set up the planes copying data into it and creating the mailboxes needed |
| + // to refer to the textures. |
| + for (size_t i = 0; i < planes; ++i) { |
| + PlaneResource& plane_resource = frame_resources->plane_resources[i]; |
| + CopyPlaneToGpuMemoryBuffer(VideoFrame::Rows(i, format, size.height()), |
| + VideoFrame::RowBytes(i, format, size.width()), |
| + video_frame->data(i), video_frame->stride(i), |
| + plane_resource.gpu_memory_buffer.get()); |
| + |
| + // Bind the texture and create or rebind the image. |
| + gles2->BindTexture(texture_target_, plane_resource.texture_id); |
| + |
| + if (plane_resource.gpu_memory_buffer && !plane_resource.image_id) { |
| + const size_t width = VideoFrame::Columns(i, format, size.width()); |
| + const size_t height = VideoFrame::Rows(i, format, size.height()); |
| + plane_resource.image_id = gles2->CreateImageCHROMIUM( |
| + plane_resource.gpu_memory_buffer->AsClientBuffer(), width, height, |
| + GL_R8_EXT); |
| + } else { |
| + gles2->ReleaseTexImage2DCHROMIUM(texture_target_, |
| + plane_resource.image_id); |
| + } |
| + gles2->BindTexImage2DCHROMIUM(texture_target_, plane_resource.image_id); |
| + mailbox_holders[i] = |
| + gpu::MailboxHolder(plane_resource.mailbox, texture_target_, 0); |
| + } |
| + |
| + // Insert a sync_point, this is needed to make sure that the textures the |
| + // mailboxes refer to will be used only after all the previous commands posted |
| + // in the command buffer have been processed. |
| + unsigned sync_point = gles2->InsertSyncPointCHROMIUM(); |
| + for (size_t i = 0; i < planes; ++i) { |
| + mailbox_holders[i].sync_point = sync_point; |
| + } |
| + |
| + // Create the VideoFrame backed by native textures. |
| + return VideoFrame::WrapYUV420NativeTextures( |
| + mailbox_holders[VideoFrame::kYPlane], |
| + mailbox_holders[VideoFrame::kUPlane], |
| + mailbox_holders[VideoFrame::kVPlane], |
| + base::Bind(&PoolImpl::MailboxHoldersReleased, this, frame_resources), |
| + size, video_frame->visible_rect(), video_frame->natural_size(), |
| + video_frame->timestamp(), video_frame->allow_overlay()); |
| +} |
| + |
| +// Destroy all the resources posting one task per FrameResources |
| +// to the |task_runner_|. |
| +GpuMemoryBufferVideoFramePool::PoolImpl::~PoolImpl() { |
| + // Delete all the resources on the media thread. |
| + while (!resources_pool_.empty()) { |
| + FrameResources* frame_resources = resources_pool_.front(); |
| + resources_pool_.pop_front(); |
| + task_runner_->PostTask( |
| + FROM_HERE, base::Bind(&PoolImpl::DeleteFrameResources, gpu_factories_, |
| + base::Owned(frame_resources))); |
| + } |
| +} |
| + |
| +// Tries to find the resources in the pool or create them. |
| +// Incompatible resources will be dropped. |
| +GpuMemoryBufferVideoFramePool::PoolImpl::FrameResources* |
| +GpuMemoryBufferVideoFramePool::PoolImpl::GetOrCreateFrameResources( |
| + const gfx::Size& size, |
| + VideoFrame::Format format) { |
| + DCHECK(task_runner_->BelongsToCurrentThread()); |
| + |
| + auto it = resources_pool_.begin(); |
| + while (it != resources_pool_.end()) { |
| + FrameResources* frame_resources = *it; |
| + if (!frame_resources->in_use) { |
| + if (IsFrameResourcesCompatible(frame_resources, size, format)) { |
| + frame_resources->in_use = true; |
| + return frame_resources; |
| + } else { |
| + resources_pool_.erase(it++); |
| + DeleteFrameResources(gpu_factories_, frame_resources); |
| + delete frame_resources; |
| + } |
| + } else { |
| + it++; |
| + } |
| + } |
| + |
| + // Create the resources. |
| + gpu::gles2::GLES2Interface* gles2 = gpu_factories_->GetGLES2Interface(); |
| + DCHECK(gles2); |
| + gles2->ActiveTexture(GL_TEXTURE0); |
| + size_t planes = VideoFrame::NumPlanes(format); |
| + FrameResources* frame_resources = new FrameResources(format, size); |
| + resources_pool_.push_back(frame_resources); |
| + for (size_t i = 0; i < planes; ++i) { |
| + PlaneResource& plane_resource = frame_resources->plane_resources[i]; |
| + const size_t width = VideoFrame::Columns(i, format, size.width()); |
| + const size_t height = VideoFrame::Rows(i, format, size.height()); |
| + const gfx::Size plane_size(width, height); |
| + plane_resource.gpu_memory_buffer = gpu_factories_->AllocateGpuMemoryBuffer( |
| + plane_size, gfx::GpuMemoryBuffer::R_8, gfx::GpuMemoryBuffer::MAP); |
| + |
| + gles2->GenTextures(1, &plane_resource.texture_id); |
| + gles2->BindTexture(texture_target_, plane_resource.texture_id); |
| + gles2->TexParameteri(texture_target_, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| + gles2->TexParameteri(texture_target_, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| + gles2->TexParameteri(texture_target_, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| + gles2->TexParameteri(texture_target_, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| + gles2->GenMailboxCHROMIUM(plane_resource.mailbox.name); |
| + gles2->ProduceTextureCHROMIUM(texture_target_, plane_resource.mailbox.name); |
| + } |
| + return frame_resources; |
| +} |
| + |
| +// static |
| +void GpuMemoryBufferVideoFramePool::PoolImpl::DeleteFrameResources( |
| + const scoped_refptr<GpuVideoAcceleratorFactories>& gpu_factories, |
| + FrameResources* frame_resources) { |
| + // TODO(dcastagna): As soon as the context lost is dealt with in media, |
| + // make sure that we won't execture this callback (use a weak pointer to |
| + // the old context). |
| + gpu::gles2::GLES2Interface* gles2 = gpu_factories->GetGLES2Interface(); |
| + if (!gles2) |
| + return; |
| + |
| + for (PlaneResource& plane_resource : frame_resources->plane_resources) { |
| + if (plane_resource.image_id) |
| + gles2->DestroyImageCHROMIUM(plane_resource.image_id); |
| + if (plane_resource.texture_id) |
| + gles2->DeleteTextures(1, &plane_resource.texture_id); |
| + } |
| +} |
| + |
| +// Called when a VideoFrame is no longer references. |
| +void GpuMemoryBufferVideoFramePool::PoolImpl::MailboxHoldersReleased( |
| + FrameResources* frame_resources, |
| + uint32 sync_point) { |
| + // Return the resource on the media thread. |
| + task_runner_->PostTask(FROM_HERE, base::Bind(&PoolImpl::ReturnFrameResources, |
| + this, frame_resources)); |
| +} |
| + |
| +// Put back the resoruces in the pool. |
| +void GpuMemoryBufferVideoFramePool::PoolImpl::ReturnFrameResources( |
| + FrameResources* frame_resources) { |
| + DCHECK(task_runner_->BelongsToCurrentThread()); |
| + |
| + auto it = std::find(resources_pool_.begin(), resources_pool_.end(), |
| + frame_resources); |
| + DCHECK(it != resources_pool_.end()); |
| + // We want the pool to behave in a FIFO way. |
| + // This minimizes the chances of locking the buffer that might be |
| + // still needed for drawing. |
| + std::swap(*it, resources_pool_.back()); |
| + frame_resources->in_use = false; |
| +} |
| + |
| +GpuMemoryBufferVideoFramePool::GpuMemoryBufferVideoFramePool( |
| + const scoped_refptr<base::SingleThreadTaskRunner>& task_runner, |
| + const scoped_refptr<GpuVideoAcceleratorFactories>& gpu_factories) |
| + : pool_impl_(new PoolImpl(task_runner, gpu_factories)) { |
| +} |
| + |
| +GpuMemoryBufferVideoFramePool::~GpuMemoryBufferVideoFramePool() { |
| +} |
| + |
| +scoped_refptr<VideoFrame> |
| +GpuMemoryBufferVideoFramePool::MaybeCreateHardwareFrame( |
| + const scoped_refptr<VideoFrame>& video_frame) { |
| + switch (video_frame->format()) { |
| + // Supported cases. |
| + case VideoFrame::YV12: |
| + case VideoFrame::I420: |
| + return pool_impl_->CreateHardwareFrame(video_frame); |
| + // Unsupported cases. |
| + case media::VideoFrame::YV12A: |
| + case media::VideoFrame::YV16: |
| + case media::VideoFrame::YV12J: |
| + case media::VideoFrame::YV12HD: |
| + case media::VideoFrame::YV24: |
| +#if defined(VIDEO_HOLE) |
| + case media::VideoFrame::HOLE: |
| +#endif // defined(VIDEO_HOLE) |
| + case media::VideoFrame::ARGB: |
| + case media::VideoFrame::NATIVE_TEXTURE: |
| + case media::VideoFrame::UNKNOWN: |
| + case media::VideoFrame::NV12: |
| + break; |
| + } |
| + return video_frame; |
| +} |
| + |
| +} // namespace media |