| Index: ui/compositor/layer_animator.h
|
| diff --git a/ui/compositor/layer_animator.h b/ui/compositor/layer_animator.h
|
| index 6c24008cb0d7698e1cb2ecca9d43bd3de14a8244..37e182b743b93e0bd69ee0c08a003e22de2bfa07 100644
|
| --- a/ui/compositor/layer_animator.h
|
| +++ b/ui/compositor/layer_animator.h
|
| @@ -29,6 +29,7 @@ class Layer;
|
| class LayerAnimationSequence;
|
| class LayerAnimationDelegate;
|
| class LayerAnimationObserver;
|
| +class LayerAnimationTimer;
|
| class ScopedLayerAnimationSettings;
|
|
|
| // When a property of layer needs to be changed it is set by way of
|
| @@ -193,6 +194,13 @@ class COMPOSITOR_EXPORT LayerAnimator
|
| return disable_animations_for_test_;
|
| }
|
|
|
| + // Takes ownership of the given timer.
|
| + // FIXME(vollick): Once we've written a TestLayerAnimationTimer than can be
|
| + // used to advance animations, we can probably get rid of last_tick_time() and
|
| + // all the code in the layer animation tests that advances animations using
|
| + // AnimationContainerElement::Step.
|
| + static void SetAnimationTimer(LayerAnimationTimer* timer);
|
| +
|
| protected:
|
| virtual ~LayerAnimator();
|
|
|
|
|