DescriptionNOT READY FOR REVIEW - Add support for custom animation timers.
This CL is incomplete, but when fleshed out, I think it will provide a very
clean way to advance animations in tests.
You can now install your own animation timer which can progress its animations
however it wants. This approach seems far superior to my previous approach,
which was to grab the last step time and manually call
AnimationContainerElement::Step on each of the animations. The main problem
being that you don't always have access to these animations, especially if they
are created implicitly.
BUG=None
Patch Set 1 #
Messages
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