| Index: cc/animation/animation_timeline.h
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| diff --git a/cc/animation/animation_timeline.h b/cc/animation/animation_timeline.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..661f910df1e414c40c09570106a9d71173e8812c
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| --- /dev/null
|
| +++ b/cc/animation/animation_timeline.h
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| @@ -0,0 +1,77 @@
|
| +// Copyright 2015 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
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| +
|
| +#ifndef CC_ANIMATION_ANIMATION_TIMELINE_H_
|
| +#define CC_ANIMATION_ANIMATION_TIMELINE_H_
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| +
|
| +#include <vector>
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| +
|
| +#include "base/containers/hash_tables.h"
|
| +#include "base/memory/ref_counted.h"
|
| +#include "base/memory/scoped_ptr.h"
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| +#include "cc/base/cc_export.h"
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| +
|
| +namespace cc {
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| +
|
| +class AnimationHost;
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| +class AnimationPlayer;
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| +
|
| +typedef std::vector<scoped_refptr<AnimationPlayer>> AnimationPlayerList;
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| +
|
| +// An AnimationTimeline owns a group of AnimationPlayers.
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| +// This is a cc counterpart for blink::AnimationTimeline (in 1:1 relationship).
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| +// Each AnimationTimeline and it's AnimationPlayers have their copies on
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| +// the impl thread. We synchronize main thread and impl thread instances
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| +// using integer IDs.
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| +class CC_EXPORT AnimationTimeline : public base::RefCounted<AnimationTimeline> {
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| + public:
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| + static scoped_refptr<AnimationTimeline> Create(int id);
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| + scoped_refptr<AnimationTimeline> CreateImplInstance() const;
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| +
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| + int id() const { return id_; }
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| +
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| + // Parent AnimationHost.
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| + AnimationHost* animation_host() { return animation_host_; }
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| + const AnimationHost* animation_host() const { return animation_host_; }
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| + void SetAnimationHost(AnimationHost* animation_host);
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| +
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| + void set_is_impl_only(bool is_impl_only) { is_impl_only_ = is_impl_only; }
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| + bool is_impl_only() const { return is_impl_only_; }
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| +
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| + void AttachPlayer(AnimationPlayer* player);
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| + void DetachPlayer(AnimationPlayer* player);
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| +
|
| + void ClearPlayers();
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| +
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| + void PushPropertiesTo(AnimationTimeline* timeline_impl);
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| +
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| + AnimationPlayer* GetPlayerById(int player_id) const;
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| +
|
| + private:
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| + friend class base::RefCounted<AnimationTimeline>;
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| +
|
| + explicit AnimationTimeline(int id);
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| + virtual ~AnimationTimeline();
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| +
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| + void PushAttachedPlayersToImplThread(AnimationTimeline* timeline) const;
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| + void RemoveDetachedPlayersFromImplThread(AnimationTimeline* timeline) const;
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| + void PushPropertiesToImplThread(AnimationTimeline* timeline);
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| +
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| + void ErasePlayers(AnimationPlayerList::iterator begin,
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| + AnimationPlayerList::iterator end);
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| +
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| + AnimationPlayerList players_;
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| + int id_;
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| + AnimationHost* animation_host_;
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| +
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| + // Impl-only AnimationTimeline has no main thread instance and lives on
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| + // it's own.
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| + bool is_impl_only_;
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| +
|
| + DISALLOW_COPY_AND_ASSIGN(AnimationTimeline);
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| +};
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| +
|
| +} // namespace cc
|
| +
|
| +#endif // CC_ANIMATION_ANIMATION_TIMELINE_H_
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|
|