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| 1 /* | 1 /* |
| 2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 15 matching lines...) Expand all Loading... |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #include "config.h" | 31 #include "config.h" |
| 32 #include "core/inspector/WorkerDebuggerAgent.h" | 32 #include "core/inspector/WorkerDebuggerAgent.h" |
| 33 | 33 |
| 34 #include "bindings/core/v8/ScriptDebugServer.h" | 34 #include "bindings/core/v8/ScriptDebugServer.h" |
| 35 #include "core/inspector/InjectedScript.h" | 35 #include "core/inspector/InjectedScript.h" |
| 36 #include "core/inspector/InspectorInstrumentation.h" |
| 36 #include "core/inspector/WorkerInspectorController.h" | 37 #include "core/inspector/WorkerInspectorController.h" |
| 37 #include "core/workers/WorkerGlobalScope.h" | 38 #include "core/workers/WorkerGlobalScope.h" |
| 38 #include "core/workers/WorkerThread.h" | 39 #include "core/workers/WorkerThread.h" |
| 39 #include "wtf/MessageQueue.h" | 40 #include "wtf/MessageQueue.h" |
| 40 | 41 |
| 41 namespace blink { | 42 namespace blink { |
| 42 | 43 |
| 43 namespace { | 44 namespace { |
| 44 | 45 |
| 45 class RunInspectorCommandsTask final : public ScriptDebugServer::Task { | 46 class RunInspectorCommandsTask final : public ScriptDebugServer::Task { |
| 46 public: | 47 public: |
| 47 explicit RunInspectorCommandsTask(WorkerThread* thread) | 48 explicit RunInspectorCommandsTask(WorkerThread* thread) |
| 48 : m_thread(thread) { } | 49 : m_thread(thread) { } |
| 49 virtual ~RunInspectorCommandsTask() { } | 50 virtual ~RunInspectorCommandsTask() { } |
| 50 virtual void run() override | 51 virtual void run() override |
| 51 { | 52 { |
| 52 // Process all queued debugger commands. WorkerThread is certainly | 53 // Process all queued debugger commands. WorkerThread is certainly |
| 53 // alive if this task is being executed. | 54 // alive if this task is being executed. |
| 54 m_thread->willEnterNestedLoop(); | 55 InspectorInstrumentation::willEnterNestedRunLoop(m_thread->workerGlobalS
cope()); |
| 55 while (MessageQueueMessageReceived == m_thread->runDebuggerTask(WorkerTh
read::DontWaitForMessage)) { } | 56 while (MessageQueueMessageReceived == m_thread->runDebuggerTask(WorkerTh
read::DontWaitForMessage)) { } |
| 56 m_thread->didLeaveNestedLoop(); | 57 InspectorInstrumentation::didLeaveNestedRunLoop(m_thread->workerGlobalSc
ope()); |
| 57 } | 58 } |
| 58 | 59 |
| 59 private: | 60 private: |
| 60 WorkerThread* m_thread; | 61 WorkerThread* m_thread; |
| 61 }; | 62 }; |
| 62 | 63 |
| 63 } // namespace | 64 } // namespace |
| 64 | 65 |
| 65 PassOwnPtrWillBeRawPtr<WorkerDebuggerAgent> WorkerDebuggerAgent::create(WorkerSc
riptDebugServer* scriptDebugServer, WorkerGlobalScope* inspectedWorkerGlobalScop
e, InjectedScriptManager* injectedScriptManager) | 66 PassOwnPtrWillBeRawPtr<WorkerDebuggerAgent> WorkerDebuggerAgent::create(WorkerSc
riptDebugServer* scriptDebugServer, WorkerGlobalScope* inspectedWorkerGlobalScop
e, InjectedScriptManager* injectedScriptManager) |
| 66 { | 67 { |
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| 119 { | 120 { |
| 120 // We don't need to mute console for workers. | 121 // We don't need to mute console for workers. |
| 121 } | 122 } |
| 122 | 123 |
| 123 void WorkerDebuggerAgent::unmuteConsole() | 124 void WorkerDebuggerAgent::unmuteConsole() |
| 124 { | 125 { |
| 125 // We don't need to mute console for workers. | 126 // We don't need to mute console for workers. |
| 126 } | 127 } |
| 127 | 128 |
| 128 } // namespace blink | 129 } // namespace blink |
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