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1 /* | 1 /* |
2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #include "config.h" | 31 #include "config.h" |
32 #include "core/inspector/WorkerDebuggerAgent.h" | 32 #include "core/inspector/WorkerDebuggerAgent.h" |
33 | 33 |
34 #include "bindings/core/v8/ScriptDebugServer.h" | 34 #include "bindings/core/v8/ScriptDebugServer.h" |
35 #include "core/inspector/InjectedScript.h" | 35 #include "core/inspector/InjectedScript.h" |
| 36 #include "core/inspector/InspectorInstrumentation.h" |
36 #include "core/inspector/WorkerInspectorController.h" | 37 #include "core/inspector/WorkerInspectorController.h" |
37 #include "core/workers/WorkerGlobalScope.h" | 38 #include "core/workers/WorkerGlobalScope.h" |
38 #include "core/workers/WorkerThread.h" | 39 #include "core/workers/WorkerThread.h" |
39 #include "wtf/MessageQueue.h" | 40 #include "wtf/MessageQueue.h" |
40 | 41 |
41 namespace blink { | 42 namespace blink { |
42 | 43 |
43 namespace { | 44 namespace { |
44 | 45 |
45 class RunInspectorCommandsTask final : public ScriptDebugServer::Task { | 46 class RunInspectorCommandsTask final : public ScriptDebugServer::Task { |
46 public: | 47 public: |
47 explicit RunInspectorCommandsTask(WorkerThread* thread) | 48 explicit RunInspectorCommandsTask(WorkerThread* thread) |
48 : m_thread(thread) { } | 49 : m_thread(thread) { } |
49 virtual ~RunInspectorCommandsTask() { } | 50 virtual ~RunInspectorCommandsTask() { } |
50 virtual void run() override | 51 virtual void run() override |
51 { | 52 { |
52 // Process all queued debugger commands. WorkerThread is certainly | 53 // Process all queued debugger commands. WorkerThread is certainly |
53 // alive if this task is being executed. | 54 // alive if this task is being executed. |
54 m_thread->willEnterNestedLoop(); | 55 InspectorInstrumentation::willEnterNestedRunLoop(m_thread->workerGlobalS
cope()); |
55 while (MessageQueueMessageReceived == m_thread->runDebuggerTask(WorkerTh
read::DontWaitForMessage)) { } | 56 while (MessageQueueMessageReceived == m_thread->runDebuggerTask(WorkerTh
read::DontWaitForMessage)) { } |
56 m_thread->didLeaveNestedLoop(); | 57 InspectorInstrumentation::didLeaveNestedRunLoop(m_thread->workerGlobalSc
ope()); |
57 } | 58 } |
58 | 59 |
59 private: | 60 private: |
60 WorkerThread* m_thread; | 61 WorkerThread* m_thread; |
61 }; | 62 }; |
62 | 63 |
63 } // namespace | 64 } // namespace |
64 | 65 |
65 PassOwnPtrWillBeRawPtr<WorkerDebuggerAgent> WorkerDebuggerAgent::create(WorkerSc
riptDebugServer* scriptDebugServer, WorkerGlobalScope* inspectedWorkerGlobalScop
e, InjectedScriptManager* injectedScriptManager) | 66 PassOwnPtrWillBeRawPtr<WorkerDebuggerAgent> WorkerDebuggerAgent::create(WorkerSc
riptDebugServer* scriptDebugServer, WorkerGlobalScope* inspectedWorkerGlobalScop
e, InjectedScriptManager* injectedScriptManager) |
66 { | 67 { |
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119 { | 120 { |
120 // We don't need to mute console for workers. | 121 // We don't need to mute console for workers. |
121 } | 122 } |
122 | 123 |
123 void WorkerDebuggerAgent::unmuteConsole() | 124 void WorkerDebuggerAgent::unmuteConsole() |
124 { | 125 { |
125 // We don't need to mute console for workers. | 126 // We don't need to mute console for workers. |
126 } | 127 } |
127 | 128 |
128 } // namespace blink | 129 } // namespace blink |
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