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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 // This file is auto-generated from |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 // DO NOT EDIT! |
| 8 |
| 9 // It is included by gles2_cmd_decoder_unittest_base.cc |
| 10 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_0_AUTOGEN_H_ |
| 11 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_0_AUTOGEN_H_ |
| 12 |
| 13 void GLES2DecoderTestBase::SetupInitCapabilitiesExpectations() { |
| 14 ExpectEnableDisable(GL_BLEND, false); |
| 15 ExpectEnableDisable(GL_CULL_FACE, false); |
| 16 ExpectEnableDisable(GL_DEPTH_TEST, false); |
| 17 ExpectEnableDisable(GL_DITHER, true); |
| 18 ExpectEnableDisable(GL_POLYGON_OFFSET_FILL, false); |
| 19 ExpectEnableDisable(GL_SAMPLE_ALPHA_TO_COVERAGE, false); |
| 20 ExpectEnableDisable(GL_SAMPLE_COVERAGE, false); |
| 21 ExpectEnableDisable(GL_SCISSOR_TEST, false); |
| 22 ExpectEnableDisable(GL_STENCIL_TEST, false); |
| 23 } |
| 24 |
| 25 void GLES2DecoderTestBase::SetupInitStateExpectations() { |
| 26 EXPECT_CALL(*gl_, BlendColor(0.0f, 0.0f, 0.0f, 0.0f)) |
| 27 .Times(1) |
| 28 .RetiresOnSaturation(); |
| 29 EXPECT_CALL(*gl_, BlendEquationSeparate(GL_FUNC_ADD, GL_FUNC_ADD)) |
| 30 .Times(1) |
| 31 .RetiresOnSaturation(); |
| 32 EXPECT_CALL(*gl_, BlendFuncSeparate(GL_ONE, GL_ZERO, GL_ONE, GL_ZERO)) |
| 33 .Times(1) |
| 34 .RetiresOnSaturation(); |
| 35 EXPECT_CALL(*gl_, ClearColor(0.0f, 0.0f, 0.0f, 0.0f)) |
| 36 .Times(1) |
| 37 .RetiresOnSaturation(); |
| 38 EXPECT_CALL(*gl_, ClearDepth(1.0f)) |
| 39 .Times(1) |
| 40 .RetiresOnSaturation(); |
| 41 EXPECT_CALL(*gl_, ClearStencil(0)) |
| 42 .Times(1) |
| 43 .RetiresOnSaturation(); |
| 44 EXPECT_CALL(*gl_, ColorMask(true, true, true, true)) |
| 45 .Times(1) |
| 46 .RetiresOnSaturation(); |
| 47 EXPECT_CALL(*gl_, CullFace(GL_BACK)) |
| 48 .Times(1) |
| 49 .RetiresOnSaturation(); |
| 50 EXPECT_CALL(*gl_, DepthFunc(GL_LESS)) |
| 51 .Times(1) |
| 52 .RetiresOnSaturation(); |
| 53 EXPECT_CALL(*gl_, DepthMask(true)) |
| 54 .Times(1) |
| 55 .RetiresOnSaturation(); |
| 56 EXPECT_CALL(*gl_, DepthRange(0.0f, 1.0f)) |
| 57 .Times(1) |
| 58 .RetiresOnSaturation(); |
| 59 EXPECT_CALL(*gl_, FrontFace(GL_CCW)) |
| 60 .Times(1) |
| 61 .RetiresOnSaturation(); |
| 62 EXPECT_CALL(*gl_, LineWidth(1.0f)) |
| 63 .Times(1) |
| 64 .RetiresOnSaturation(); |
| 65 EXPECT_CALL(*gl_, PolygonOffset(0.0f, 0.0f)) |
| 66 .Times(1) |
| 67 .RetiresOnSaturation(); |
| 68 EXPECT_CALL(*gl_, SampleCoverage(0.0f, false)) |
| 69 .Times(1) |
| 70 .RetiresOnSaturation(); |
| 71 EXPECT_CALL( |
| 72 *gl_, Scissor(kViewportX, kViewportY, kViewportWidth, kViewportHeight)) |
| 73 .Times(1) |
| 74 .RetiresOnSaturation(); |
| 75 EXPECT_CALL(*gl_, StencilFuncSeparate(GL_FRONT, GL_ALWAYS, 0, 0xFFFFFFFFU)) |
| 76 .Times(1) |
| 77 .RetiresOnSaturation(); |
| 78 EXPECT_CALL(*gl_, StencilFuncSeparate(GL_BACK, GL_ALWAYS, 0, 0xFFFFFFFFU)) |
| 79 .Times(1) |
| 80 .RetiresOnSaturation(); |
| 81 EXPECT_CALL(*gl_, StencilMaskSeparate(GL_FRONT, 0xFFFFFFFFU)) |
| 82 .Times(1) |
| 83 .RetiresOnSaturation(); |
| 84 EXPECT_CALL(*gl_, StencilMaskSeparate(GL_BACK, 0xFFFFFFFFU)) |
| 85 .Times(1) |
| 86 .RetiresOnSaturation(); |
| 87 EXPECT_CALL(*gl_, StencilOpSeparate(GL_FRONT, GL_KEEP, GL_KEEP, GL_KEEP)) |
| 88 .Times(1) |
| 89 .RetiresOnSaturation(); |
| 90 EXPECT_CALL(*gl_, StencilOpSeparate(GL_BACK, GL_KEEP, GL_KEEP, GL_KEEP)) |
| 91 .Times(1) |
| 92 .RetiresOnSaturation(); |
| 93 EXPECT_CALL( |
| 94 *gl_, Viewport(kViewportX, kViewportY, kViewportWidth, kViewportHeight)) |
| 95 .Times(1) |
| 96 .RetiresOnSaturation(); |
| 97 } |
| 98 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_0_AUTOGEN_H_ |
| 99 |
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