Chromium Code Reviews| Index: media/audio/virtual_audio_input_stream.h |
| diff --git a/media/audio/virtual_audio_input_stream.h b/media/audio/virtual_audio_input_stream.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..6572c878ef80176b458ca8cd78de758ccef347a7 |
| --- /dev/null |
| +++ b/media/audio/virtual_audio_input_stream.h |
| @@ -0,0 +1,101 @@ |
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef MEDIA_AUDIO_VIRTUAL_AUDIO_INPUT_STREAM_H_ |
| +#define MEDIA_AUDIO_VIRTUAL_AUDIO_INPUT_STREAM_H_ |
| + |
| +#include <map> |
| +#include <set> |
| + |
| +#include "base/cancelable_callback.h" |
| +#include "base/gtest_prod_util.h" |
| +#include "base/memory/scoped_ptr.h" |
| +#include "media/audio/audio_io.h" |
| +#include "media/audio/audio_manager_base.h" |
| +#include "media/audio/audio_parameters.h" |
| +#include "media/base/audio_converter.h" |
| + |
| +namespace media { |
| + |
| +class LoopbackAudioConverter; |
| +class VirtualAudioOutputStream; |
| + |
| +// VirtualAudioInputStream converts and mixes audio from attached |
| +// VirtualAudioOutputStreams into a single stream. It will continuously render |
| +// audio until this VirtualAudioInputStream is stopped and closed. |
| +class MEDIA_EXPORT VirtualAudioInputStream : public AudioInputStream { |
| + public: |
| + static VirtualAudioInputStream* MakeStream(AudioManagerBase* manager, |
| + const AudioParameters& params); |
| + |
| + virtual ~VirtualAudioInputStream(); |
| + |
| + // AudioInputStream: |
| + virtual bool Open() OVERRIDE; |
| + virtual void Start(AudioInputCallback* callback) OVERRIDE; |
| + virtual void Stop() OVERRIDE; |
| + virtual void Close() OVERRIDE; |
| + virtual double GetMaxVolume() OVERRIDE; |
| + virtual void SetVolume(double volume) OVERRIDE; |
| + virtual double GetVolume() OVERRIDE; |
| + virtual void SetAutomaticGainControl(bool enabled) OVERRIDE; |
| + virtual bool GetAutomaticGainControl() OVERRIDE; |
| + |
| + // Attaches a VirtualAudioOutputStream to be used as input. This |
| + // VirtualAudioInputStream must outlive all attached streams, so any attached |
| + // stream must be closed (which causes a detach) before |
| + // VirtualAudioInputStream is destroyed. |
| + virtual void AddOutputStream(VirtualAudioOutputStream* stream, |
| + const AudioParameters& output_params); |
| + |
| + // Detaches a VirtualAudioOutputStream and removes it as input. |
| + virtual void RemoveOutputStream(VirtualAudioOutputStream* stream, |
| + const AudioParameters& output_params); |
| + |
| + protected: |
| + friend class VirtualAudioInputStreamTest; |
| + FRIEND_TEST_ALL_PREFIXES(AudioOutputControllerTest, |
| + VirtualStreamsTriggerDeviceChange); |
| + |
| + typedef std::map<AudioParameters, LoopbackAudioConverter*> AudioConvertersMap; |
| + |
| + VirtualAudioInputStream(AudioManagerBase* manager, |
| + const AudioParameters& params); |
| + |
| + // When Start() is called on this class, we continuously schedule this |
| + // callback to render audio using any attached VirtualAudioOutputStreams until |
| + // Stop() is called. |
| + void ReadAudio(); |
| + |
| + // Helper method to make sure methods are called on the audio thread. This is |
|
DaleCurtis
2012/12/03 19:27:28
This is risky. You're posting tasks to the audio t
justinlin
2012/12/03 21:18:42
Done.
|
| + // overridden by tests. |
| + virtual bool CalledOnAudioThread(); |
| + |
| + AudioManagerBase* audio_manager_; |
| + AudioInputCallback* callback_; |
| + |
| + // Non-const for testing. |
| + base::TimeDelta buffer_duration_ms_; |
| + scoped_array<uint8> buffer_; |
| + AudioParameters params_; |
| + scoped_ptr<AudioBus> audio_bus_; |
| + base::CancelableClosure on_more_data_cb_; |
| + |
| + // AudioConverters associated with the attached VirtualAudioOutputStreams, |
| + // partitioned by common AudioParameters. |
| + AudioConvertersMap converters_; |
| + |
| + // AudioConverter that takes all the audio converters and mixes them into one |
| + // final audio stream. |
| + AudioConverter mixer_; |
| + |
| + // Number of currently attached VirtualAudioOutputStreams. |
| + int num_attached_outputs_streams_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(VirtualAudioInputStream); |
| +}; |
| + |
| +} // namespace media |
| + |
| +#endif // MEDIA_AUDIO_VIRTUAL_AUDIO_INPUT_STREAM_H_ |