Chromium Code Reviews| Index: media/audio/virtual_audio_input_stream.cc |
| diff --git a/media/audio/virtual_audio_input_stream.cc b/media/audio/virtual_audio_input_stream.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..28a285b9aed03ef7646773b3d5a520715a95eec0 |
| --- /dev/null |
| +++ b/media/audio/virtual_audio_input_stream.cc |
| @@ -0,0 +1,177 @@ |
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "media/audio/virtual_audio_input_stream.h" |
| + |
| +#include <algorithm> |
| +#include <utility> |
| + |
| +#include "base/bind.h" |
| +#include "base/message_loop.h" |
| +#include "media/audio/virtual_audio_output_stream.h" |
| + |
| +namespace media { |
| + |
| +// LoopbackAudioConverter works similar to AudioConverter and converts input |
| +// streams to different audio parameters. Then, the LoopbackAudioConverter can |
| +// be used as an input to another AudioConverter. This allows us to |
| +// use converted audio from AudioOutputStreams as input to an AudioConverter. |
| +// For example, this allows converting multiple streams into a common format and |
| +// using the converted audio as input to another AudioConverter (i.e. a mixer). |
| +class LoopbackAudioConverter : public AudioConverter::InputCallback { |
| + public: |
| + LoopbackAudioConverter(const AudioParameters& input_params, |
| + const AudioParameters& output_params) |
| + : audio_converter_(input_params, output_params, false) {} |
| + |
| + virtual ~LoopbackAudioConverter() {} |
| + |
| + void AddInput(AudioConverter::InputCallback* input) { |
| + audio_converter_.AddInput(input); |
| + } |
| + |
| + void RemoveInput(AudioConverter::InputCallback* input) { |
| + audio_converter_.RemoveInput(input); |
| + } |
| + |
| + private: |
| + virtual double ProvideInput(AudioBus* audio_bus, |
| + base::TimeDelta buffer_delay) OVERRIDE { |
| + audio_converter_.Convert(audio_bus); |
| + return 1.0; |
| + } |
| + |
| + AudioConverter audio_converter_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(LoopbackAudioConverter); |
| +}; |
| + |
| +VirtualAudioInputStream* VirtualAudioInputStream::MakeStream( |
| + AudioManagerBase* manager, const AudioParameters& params) { |
| + return new VirtualAudioInputStream(manager, params); |
| +} |
| + |
| +VirtualAudioInputStream::VirtualAudioInputStream(AudioManagerBase* manager, |
| + const AudioParameters& params) |
| + : audio_manager_(manager), |
| + callback_(NULL), |
| + buffer_duration_ms_(base::TimeDelta::FromMilliseconds( |
| + params.frames_per_buffer() * base::Time::kMillisecondsPerSecond / |
| + static_cast<float>(params.sample_rate()))), |
| + buffer_(new uint8[params.GetBytesPerBuffer()]), |
| + params_(params), |
| + audio_bus_(AudioBus::Create(params_)), |
| + mixer_(params_, params_, false), |
| + num_attached_outputs_streams_(0) { |
| +} |
| + |
| +VirtualAudioInputStream::~VirtualAudioInputStream() { |
| + for (AudioConvertersMap::iterator it = converters_.begin(); |
| + it != converters_.end(); ++it) |
| + delete it->second; |
| + |
| + DCHECK_EQ(0, num_attached_outputs_streams_); |
| +} |
| + |
| +bool VirtualAudioInputStream::Open() { |
| + memset(buffer_.get(), 0, params_.GetBytesPerBuffer()); |
| + return true; |
| +} |
| + |
| +void VirtualAudioInputStream::Start(AudioInputCallback* callback) { |
| + DCHECK(CalledOnAudioThread()); |
| + callback_ = callback; |
| + on_more_data_cb_.Reset(base::Bind(&VirtualAudioInputStream::ReadAudio, |
|
DaleCurtis
2012/12/03 19:27:28
Bad wrapping, all params with 4 space indent or al
justinlin
2012/12/03 21:18:42
Done. OK, I think I finally get this. If it's 4 sp
|
| + base::Unretained(this))); |
| + audio_manager_->GetMessageLoop()->PostTask(FROM_HERE, |
|
DaleCurtis
2012/12/03 19:27:28
Ditto.
justinlin
2012/12/03 21:18:42
Done.
|
| + on_more_data_cb_.callback()); |
| +} |
| + |
| +void VirtualAudioInputStream::Stop() { |
| + DCHECK(CalledOnAudioThread()); |
| + on_more_data_cb_.Cancel(); |
| +} |
| + |
| +void VirtualAudioInputStream::AddOutputStream( |
| + VirtualAudioOutputStream* stream, const AudioParameters& output_params) { |
| + DCHECK(CalledOnAudioThread()); |
| + |
| + AudioConvertersMap::iterator converter = converters_.find(output_params); |
| + if (converter == converters_.end()) { |
| + std::pair<AudioConvertersMap::iterator, bool> result = converters_.insert( |
| + std::make_pair(output_params, new LoopbackAudioConverter( |
| + output_params, params_))); |
| + converter = result.first; |
| + |
| + // Add to main mixer if we just added a new AudioTransform. |
| + mixer_.AddInput(converter->second); |
| + } |
| + converter->second->AddInput(stream); |
| + ++num_attached_outputs_streams_; |
| +} |
| + |
| +void VirtualAudioInputStream::RemoveOutputStream( |
| + VirtualAudioOutputStream* stream, const AudioParameters& output_params) { |
| + DCHECK(CalledOnAudioThread()); |
| + |
| + DCHECK(converters_.find(output_params) != converters_.end()); |
| + converters_[output_params]->RemoveInput(stream); |
| + |
| + --num_attached_outputs_streams_; |
| +} |
| + |
| +void VirtualAudioInputStream::ReadAudio() { |
| + DCHECK(CalledOnAudioThread()); |
| + DCHECK(callback_); |
| + |
| + mixer_.Convert(audio_bus_.get()); |
| + audio_bus_->ToInterleaved(params_.frames_per_buffer(), |
| + params_.bits_per_sample() / 8, |
| + buffer_.get()); |
| + |
| + callback_->OnData(this, |
| + buffer_.get(), |
| + params_.GetBytesPerBuffer(), |
| + params_.GetBytesPerBuffer(), |
| + 1.0); |
| + |
| + MessageLoop* message_loop = MessageLoop::current(); |
|
DaleCurtis
2012/12/03 19:27:28
Yuck. Either use thread checker, or pass the messa
justinlin
2012/12/03 21:18:42
Done. ThreadChecker doesn't exactly work because i
|
| + if (message_loop) { |
| + message_loop->PostDelayedTask(FROM_HERE, |
| + on_more_data_cb_.callback(), |
| + buffer_duration_ms_); |
| + } |
| +} |
| + |
| +void VirtualAudioInputStream::Close() { |
| + DCHECK(CalledOnAudioThread()); |
| + if (callback_) { |
| + DCHECK(on_more_data_cb_.IsCancelled()); |
| + callback_->OnClose(this); |
| + callback_ = NULL; |
| + } |
| + audio_manager_->ReleaseInputStream(this); |
| +} |
| + |
| +double VirtualAudioInputStream::GetMaxVolume() { |
| + return 1.0; |
| +} |
| + |
| +void VirtualAudioInputStream::SetVolume(double volume) {} |
| + |
| +double VirtualAudioInputStream::GetVolume() { |
| + return 1.0; |
| +} |
| + |
| +void VirtualAudioInputStream::SetAutomaticGainControl(bool enabled) {} |
| + |
| +bool VirtualAudioInputStream::GetAutomaticGainControl() { |
| + return false; |
| +} |
| + |
| +bool VirtualAudioInputStream::CalledOnAudioThread() { |
| + return audio_manager_->GetMessageLoop()->BelongsToCurrentThread(); |
| +} |
| + |
| +} // namespace media |