| Index: ash/wm/shadow_controller.cc
|
| ===================================================================
|
| --- ash/wm/shadow_controller.cc (revision 167460)
|
| +++ ash/wm/shadow_controller.cc (working copy)
|
| @@ -1,169 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "ash/wm/shadow_controller.h"
|
| -
|
| -#include <utility>
|
| -
|
| -#include "ash/shell.h"
|
| -#include "ash/wm/shadow.h"
|
| -#include "ash/wm/shadow_types.h"
|
| -#include "ash/wm/window_properties.h"
|
| -#include "base/command_line.h"
|
| -#include "base/logging.h"
|
| -#include "ui/aura/client/activation_client.h"
|
| -#include "ui/aura/env.h"
|
| -#include "ui/aura/root_window.h"
|
| -#include "ui/aura/window.h"
|
| -#include "ui/compositor/layer.h"
|
| -
|
| -using std::make_pair;
|
| -
|
| -namespace ash {
|
| -namespace internal {
|
| -
|
| -namespace {
|
| -
|
| -ShadowType GetShadowTypeFromWindow(aura::Window* window) {
|
| - switch (window->type()) {
|
| - case aura::client::WINDOW_TYPE_NORMAL:
|
| - case aura::client::WINDOW_TYPE_PANEL:
|
| - case aura::client::WINDOW_TYPE_MENU:
|
| - case aura::client::WINDOW_TYPE_TOOLTIP:
|
| - return SHADOW_TYPE_RECTANGULAR;
|
| - default:
|
| - break;
|
| - }
|
| - return SHADOW_TYPE_NONE;
|
| -}
|
| -
|
| -bool ShouldUseSmallShadowForWindow(aura::Window* window) {
|
| - switch (window->type()) {
|
| - case aura::client::WINDOW_TYPE_MENU:
|
| - case aura::client::WINDOW_TYPE_TOOLTIP:
|
| - return true;
|
| - default:
|
| - break;
|
| - }
|
| - return false;
|
| -}
|
| -
|
| -// Returns the shadow style to be applied to |losing_active| when it is losing
|
| -// active to |gaining_active|. |gaining_active| may be of a type that hides when
|
| -// inactive, and as such we do not want to render |losing_active| as inactive.
|
| -Shadow::Style GetShadowStyleForWindowLosingActive(
|
| - aura::Window* losing_active,
|
| - aura::Window* gaining_active) {
|
| - if (gaining_active && aura::client::GetHideOnDeactivate(gaining_active)) {
|
| - aura::Window::Windows::const_iterator it =
|
| - std::find(losing_active->transient_children().begin(),
|
| - losing_active->transient_children().end(),
|
| - gaining_active);
|
| - if (it != losing_active->transient_children().end())
|
| - return Shadow::STYLE_ACTIVE;
|
| - }
|
| - return Shadow::STYLE_INACTIVE;
|
| -}
|
| -
|
| -} // namespace
|
| -
|
| -ShadowController::ShadowController()
|
| - : ALLOW_THIS_IN_INITIALIZER_LIST(observer_manager_(this)) {
|
| - aura::Env::GetInstance()->AddObserver(this);
|
| - // Watch for window activation changes.
|
| - aura::client::GetActivationClient(Shell::GetPrimaryRootWindow())->
|
| - AddObserver(this);
|
| -}
|
| -
|
| -ShadowController::~ShadowController() {
|
| - aura::client::GetActivationClient(Shell::GetPrimaryRootWindow())->
|
| - RemoveObserver(this);
|
| - aura::Env::GetInstance()->RemoveObserver(this);
|
| -}
|
| -
|
| -void ShadowController::OnWindowInitialized(aura::Window* window) {
|
| - observer_manager_.Add(window);
|
| - SetShadowType(window, GetShadowTypeFromWindow(window));
|
| - HandlePossibleShadowVisibilityChange(window);
|
| -}
|
| -
|
| -void ShadowController::OnWindowPropertyChanged(aura::Window* window,
|
| - const void* key,
|
| - intptr_t old) {
|
| - if (key == kShadowTypeKey) {
|
| - HandlePossibleShadowVisibilityChange(window);
|
| - return;
|
| - }
|
| -}
|
| -
|
| -void ShadowController::OnWindowBoundsChanged(aura::Window* window,
|
| - const gfx::Rect& old_bounds,
|
| - const gfx::Rect& new_bounds) {
|
| - Shadow* shadow = GetShadowForWindow(window);
|
| - if (shadow)
|
| - shadow->SetContentBounds(gfx::Rect(new_bounds.size()));
|
| -}
|
| -
|
| -void ShadowController::OnWindowDestroyed(aura::Window* window) {
|
| - window_shadows_.erase(window);
|
| - observer_manager_.Remove(window);
|
| -}
|
| -
|
| -void ShadowController::OnWindowActivated(aura::Window* gaining_active,
|
| - aura::Window* losing_active) {
|
| - if (gaining_active) {
|
| - Shadow* shadow = GetShadowForWindow(gaining_active);
|
| - if (shadow && !ShouldUseSmallShadowForWindow(gaining_active))
|
| - shadow->SetStyle(Shadow::STYLE_ACTIVE);
|
| - }
|
| - if (losing_active) {
|
| - Shadow* shadow = GetShadowForWindow(losing_active);
|
| - if (shadow && !ShouldUseSmallShadowForWindow(losing_active)) {
|
| - shadow->SetStyle(GetShadowStyleForWindowLosingActive(losing_active,
|
| - gaining_active));
|
| - }
|
| - }
|
| -}
|
| -
|
| -bool ShadowController::ShouldShowShadowForWindow(aura::Window* window) const {
|
| - const ShadowType type = GetShadowType(window);
|
| - switch (type) {
|
| - case SHADOW_TYPE_NONE:
|
| - return false;
|
| - case SHADOW_TYPE_RECTANGULAR:
|
| - return true;
|
| - default:
|
| - NOTREACHED() << "Unknown shadow type " << type;
|
| - return false;
|
| - }
|
| -}
|
| -
|
| -Shadow* ShadowController::GetShadowForWindow(aura::Window* window) {
|
| - WindowShadowMap::const_iterator it = window_shadows_.find(window);
|
| - return it != window_shadows_.end() ? it->second.get() : NULL;
|
| -}
|
| -
|
| -void ShadowController::HandlePossibleShadowVisibilityChange(
|
| - aura::Window* window) {
|
| - const bool should_show = ShouldShowShadowForWindow(window);
|
| - Shadow* shadow = GetShadowForWindow(window);
|
| - if (shadow)
|
| - shadow->layer()->SetVisible(should_show);
|
| - else if (should_show && !shadow)
|
| - CreateShadowForWindow(window);
|
| -}
|
| -
|
| -void ShadowController::CreateShadowForWindow(aura::Window* window) {
|
| - linked_ptr<Shadow> shadow(new Shadow());
|
| - window_shadows_.insert(make_pair(window, shadow));
|
| -
|
| - shadow->Init(ShouldUseSmallShadowForWindow(window) ?
|
| - Shadow::STYLE_SMALL : Shadow::STYLE_ACTIVE);
|
| - shadow->SetContentBounds(gfx::Rect(window->bounds().size()));
|
| - shadow->layer()->SetVisible(ShouldShowShadowForWindow(window));
|
| - window->layer()->Add(shadow->layer());
|
| -}
|
| -
|
| -} // namespace internal
|
| -} // namespace ash
|
|
|