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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ash/wm/shadow_controller.h" | |
| 6 | |
| 7 #include <utility> | |
| 8 | |
| 9 #include "ash/shell.h" | |
| 10 #include "ash/wm/shadow.h" | |
| 11 #include "ash/wm/shadow_types.h" | |
| 12 #include "ash/wm/window_properties.h" | |
| 13 #include "base/command_line.h" | |
| 14 #include "base/logging.h" | |
| 15 #include "ui/aura/client/activation_client.h" | |
| 16 #include "ui/aura/env.h" | |
| 17 #include "ui/aura/root_window.h" | |
| 18 #include "ui/aura/window.h" | |
| 19 #include "ui/compositor/layer.h" | |
| 20 | |
| 21 using std::make_pair; | |
| 22 | |
| 23 namespace ash { | |
| 24 namespace internal { | |
| 25 | |
| 26 namespace { | |
| 27 | |
| 28 ShadowType GetShadowTypeFromWindow(aura::Window* window) { | |
| 29 switch (window->type()) { | |
| 30 case aura::client::WINDOW_TYPE_NORMAL: | |
| 31 case aura::client::WINDOW_TYPE_PANEL: | |
| 32 case aura::client::WINDOW_TYPE_MENU: | |
| 33 case aura::client::WINDOW_TYPE_TOOLTIP: | |
| 34 return SHADOW_TYPE_RECTANGULAR; | |
| 35 default: | |
| 36 break; | |
| 37 } | |
| 38 return SHADOW_TYPE_NONE; | |
| 39 } | |
| 40 | |
| 41 bool ShouldUseSmallShadowForWindow(aura::Window* window) { | |
| 42 switch (window->type()) { | |
| 43 case aura::client::WINDOW_TYPE_MENU: | |
| 44 case aura::client::WINDOW_TYPE_TOOLTIP: | |
| 45 return true; | |
| 46 default: | |
| 47 break; | |
| 48 } | |
| 49 return false; | |
| 50 } | |
| 51 | |
| 52 // Returns the shadow style to be applied to |losing_active| when it is losing | |
| 53 // active to |gaining_active|. |gaining_active| may be of a type that hides when | |
| 54 // inactive, and as such we do not want to render |losing_active| as inactive. | |
| 55 Shadow::Style GetShadowStyleForWindowLosingActive( | |
| 56 aura::Window* losing_active, | |
| 57 aura::Window* gaining_active) { | |
| 58 if (gaining_active && aura::client::GetHideOnDeactivate(gaining_active)) { | |
| 59 aura::Window::Windows::const_iterator it = | |
| 60 std::find(losing_active->transient_children().begin(), | |
| 61 losing_active->transient_children().end(), | |
| 62 gaining_active); | |
| 63 if (it != losing_active->transient_children().end()) | |
| 64 return Shadow::STYLE_ACTIVE; | |
| 65 } | |
| 66 return Shadow::STYLE_INACTIVE; | |
| 67 } | |
| 68 | |
| 69 } // namespace | |
| 70 | |
| 71 ShadowController::ShadowController() | |
| 72 : ALLOW_THIS_IN_INITIALIZER_LIST(observer_manager_(this)) { | |
| 73 aura::Env::GetInstance()->AddObserver(this); | |
| 74 // Watch for window activation changes. | |
| 75 aura::client::GetActivationClient(Shell::GetPrimaryRootWindow())-> | |
| 76 AddObserver(this); | |
| 77 } | |
| 78 | |
| 79 ShadowController::~ShadowController() { | |
| 80 aura::client::GetActivationClient(Shell::GetPrimaryRootWindow())-> | |
| 81 RemoveObserver(this); | |
| 82 aura::Env::GetInstance()->RemoveObserver(this); | |
| 83 } | |
| 84 | |
| 85 void ShadowController::OnWindowInitialized(aura::Window* window) { | |
| 86 observer_manager_.Add(window); | |
| 87 SetShadowType(window, GetShadowTypeFromWindow(window)); | |
| 88 HandlePossibleShadowVisibilityChange(window); | |
| 89 } | |
| 90 | |
| 91 void ShadowController::OnWindowPropertyChanged(aura::Window* window, | |
| 92 const void* key, | |
| 93 intptr_t old) { | |
| 94 if (key == kShadowTypeKey) { | |
| 95 HandlePossibleShadowVisibilityChange(window); | |
| 96 return; | |
| 97 } | |
| 98 } | |
| 99 | |
| 100 void ShadowController::OnWindowBoundsChanged(aura::Window* window, | |
| 101 const gfx::Rect& old_bounds, | |
| 102 const gfx::Rect& new_bounds) { | |
| 103 Shadow* shadow = GetShadowForWindow(window); | |
| 104 if (shadow) | |
| 105 shadow->SetContentBounds(gfx::Rect(new_bounds.size())); | |
| 106 } | |
| 107 | |
| 108 void ShadowController::OnWindowDestroyed(aura::Window* window) { | |
| 109 window_shadows_.erase(window); | |
| 110 observer_manager_.Remove(window); | |
| 111 } | |
| 112 | |
| 113 void ShadowController::OnWindowActivated(aura::Window* gaining_active, | |
| 114 aura::Window* losing_active) { | |
| 115 if (gaining_active) { | |
| 116 Shadow* shadow = GetShadowForWindow(gaining_active); | |
| 117 if (shadow && !ShouldUseSmallShadowForWindow(gaining_active)) | |
| 118 shadow->SetStyle(Shadow::STYLE_ACTIVE); | |
| 119 } | |
| 120 if (losing_active) { | |
| 121 Shadow* shadow = GetShadowForWindow(losing_active); | |
| 122 if (shadow && !ShouldUseSmallShadowForWindow(losing_active)) { | |
| 123 shadow->SetStyle(GetShadowStyleForWindowLosingActive(losing_active, | |
| 124 gaining_active)); | |
| 125 } | |
| 126 } | |
| 127 } | |
| 128 | |
| 129 bool ShadowController::ShouldShowShadowForWindow(aura::Window* window) const { | |
| 130 const ShadowType type = GetShadowType(window); | |
| 131 switch (type) { | |
| 132 case SHADOW_TYPE_NONE: | |
| 133 return false; | |
| 134 case SHADOW_TYPE_RECTANGULAR: | |
| 135 return true; | |
| 136 default: | |
| 137 NOTREACHED() << "Unknown shadow type " << type; | |
| 138 return false; | |
| 139 } | |
| 140 } | |
| 141 | |
| 142 Shadow* ShadowController::GetShadowForWindow(aura::Window* window) { | |
| 143 WindowShadowMap::const_iterator it = window_shadows_.find(window); | |
| 144 return it != window_shadows_.end() ? it->second.get() : NULL; | |
| 145 } | |
| 146 | |
| 147 void ShadowController::HandlePossibleShadowVisibilityChange( | |
| 148 aura::Window* window) { | |
| 149 const bool should_show = ShouldShowShadowForWindow(window); | |
| 150 Shadow* shadow = GetShadowForWindow(window); | |
| 151 if (shadow) | |
| 152 shadow->layer()->SetVisible(should_show); | |
| 153 else if (should_show && !shadow) | |
| 154 CreateShadowForWindow(window); | |
| 155 } | |
| 156 | |
| 157 void ShadowController::CreateShadowForWindow(aura::Window* window) { | |
| 158 linked_ptr<Shadow> shadow(new Shadow()); | |
| 159 window_shadows_.insert(make_pair(window, shadow)); | |
| 160 | |
| 161 shadow->Init(ShouldUseSmallShadowForWindow(window) ? | |
| 162 Shadow::STYLE_SMALL : Shadow::STYLE_ACTIVE); | |
| 163 shadow->SetContentBounds(gfx::Rect(window->bounds().size())); | |
| 164 shadow->layer()->SetVisible(ShouldShowShadowForWindow(window)); | |
| 165 window->layer()->Add(shadow->layer()); | |
| 166 } | |
| 167 | |
| 168 } // namespace internal | |
| 169 } // namespace ash | |
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