Index: cc/resource_update_queue.cc |
diff --git a/cc/texture_update_queue.cc b/cc/resource_update_queue.cc |
similarity index 61% |
rename from cc/texture_update_queue.cc |
rename to cc/resource_update_queue.cc |
index 8dd992fc62b55dd91a35e76af35ee504f0ebbcfc..26a24b3f230b90c20c0c973655c78b6768a8e270 100644 |
--- a/cc/texture_update_queue.cc |
+++ b/cc/resource_update_queue.cc |
@@ -4,42 +4,42 @@ |
#include "config.h" |
-#include "cc/texture_update_queue.h" |
+#include "cc/resource_update_queue.h" |
#include "cc/prioritized_texture.h" |
namespace cc { |
-TextureUpdateQueue::TextureUpdateQueue() |
+ResourceUpdateQueue::ResourceUpdateQueue() |
{ |
} |
-TextureUpdateQueue::~TextureUpdateQueue() |
+ResourceUpdateQueue::~ResourceUpdateQueue() |
{ |
} |
-void TextureUpdateQueue::appendFullUpload(const ResourceUpdate& upload) |
+void ResourceUpdateQueue::appendFullUpload(const ResourceUpdate& upload) |
{ |
m_fullEntries.push_back(upload); |
} |
-void TextureUpdateQueue::appendPartialUpload(const ResourceUpdate& upload) |
+void ResourceUpdateQueue::appendPartialUpload(const ResourceUpdate& upload) |
{ |
m_partialEntries.push_back(upload); |
} |
-void TextureUpdateQueue::appendCopy(TextureCopier::Parameters copy) |
+void ResourceUpdateQueue::appendCopy(TextureCopier::Parameters copy) |
{ |
m_copyEntries.push_back(copy); |
} |
-void TextureUpdateQueue::clearUploadsToEvictedResources() |
+void ResourceUpdateQueue::clearUploadsToEvictedResources() |
{ |
clearUploadsToEvictedResources(m_fullEntries); |
clearUploadsToEvictedResources(m_partialEntries); |
} |
-void TextureUpdateQueue::clearUploadsToEvictedResources(std::deque<ResourceUpdate>& entryQueue) |
+void ResourceUpdateQueue::clearUploadsToEvictedResources(std::deque<ResourceUpdate>& entryQueue) |
{ |
std::deque<ResourceUpdate> temp; |
entryQueue.swap(temp); |
@@ -51,28 +51,28 @@ void TextureUpdateQueue::clearUploadsToEvictedResources(std::deque<ResourceUpdat |
} |
} |
-ResourceUpdate TextureUpdateQueue::takeFirstFullUpload() |
+ResourceUpdate ResourceUpdateQueue::takeFirstFullUpload() |
{ |
ResourceUpdate first = m_fullEntries.front(); |
m_fullEntries.pop_front(); |
return first; |
} |
-ResourceUpdate TextureUpdateQueue::takeFirstPartialUpload() |
+ResourceUpdate ResourceUpdateQueue::takeFirstPartialUpload() |
{ |
ResourceUpdate first = m_partialEntries.front(); |
m_partialEntries.pop_front(); |
return first; |
} |
-TextureCopier::Parameters TextureUpdateQueue::takeFirstCopy() |
+TextureCopier::Parameters ResourceUpdateQueue::takeFirstCopy() |
{ |
TextureCopier::Parameters first = m_copyEntries.front(); |
m_copyEntries.pop_front(); |
return first; |
} |
-bool TextureUpdateQueue::hasMoreUpdates() const |
+bool ResourceUpdateQueue::hasMoreUpdates() const |
{ |
return m_fullEntries.size() || m_partialEntries.size() || m_copyEntries.size(); |
} |