Index: cc/resource_update_queue.h |
diff --git a/cc/texture_update_queue.h b/cc/resource_update_queue.h |
similarity index 82% |
rename from cc/texture_update_queue.h |
rename to cc/resource_update_queue.h |
index 933929b214a3fe3c0443e80049155dcf362f691d..a9c0fbc5944616cd943177bd035f76b05d3722ff 100644 |
--- a/cc/texture_update_queue.h |
+++ b/cc/resource_update_queue.h |
@@ -2,8 +2,8 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#ifndef CCTextureUpdateQueue_h |
-#define CCTextureUpdateQueue_h |
+#ifndef CCResourceUpdateQueue_h |
+#define CCResourceUpdateQueue_h |
#include "base/basictypes.h" |
#include "cc/resource_update.h" |
@@ -12,10 +12,10 @@ |
namespace cc { |
-class TextureUpdateQueue { |
+class ResourceUpdateQueue { |
public: |
- TextureUpdateQueue(); |
- virtual ~TextureUpdateQueue(); |
+ ResourceUpdateQueue(); |
+ virtual ~ResourceUpdateQueue(); |
void appendFullUpload(const ResourceUpdate&); |
void appendPartialUpload(const ResourceUpdate&); |
@@ -39,9 +39,9 @@ private: |
std::deque<ResourceUpdate> m_partialEntries; |
std::deque<TextureCopier::Parameters> m_copyEntries; |
- DISALLOW_COPY_AND_ASSIGN(TextureUpdateQueue); |
+ DISALLOW_COPY_AND_ASSIGN(ResourceUpdateQueue); |
}; |
} |
-#endif // CCTextureUpdateQueue_h |
+#endif // CCResourceUpdateQueue_h |