Index: cc/direct_renderer.cc |
diff --git a/cc/direct_renderer.cc b/cc/direct_renderer.cc |
index ac3ea3c3cb1abf10e51dae29a5f2cf4aca6cad98..d534c1ae0068953f2eb47b9719daf367b1743cb3 100644 |
--- a/cc/direct_renderer.cc |
+++ b/cc/direct_renderer.cc |
@@ -186,8 +186,7 @@ void DirectRenderer::drawRenderPass(DrawingFrame& frame, const RenderPass* rende |
const QuadList& quadList = renderPass->quadList(); |
for (QuadList::constBackToFrontIterator it = quadList.backToFrontBegin(); it != quadList.backToFrontEnd(); ++it) { |
- gfx::RectF quadScissorRect = frame.scissorRectInRenderPassSpace; |
- quadScissorRect.Intersect((*it)->clippedRectInTarget()); |
+ gfx::RectF quadScissorRect = gfx::IntersectRects(frame.scissorRectInRenderPassSpace, (*it)->clippedRectInTarget()); |
if (!quadScissorRect.IsEmpty()) { |
enableScissorTestRect(moveScissorToWindowSpace(frame, quadScissorRect)); |
drawQuad(frame, *it); |