| Index: content/renderer/gpu/frame_update_message_queue.h
|
| diff --git a/content/renderer/gpu/frame_swap_message_queue.h b/content/renderer/gpu/frame_update_message_queue.h
|
| similarity index 70%
|
| rename from content/renderer/gpu/frame_swap_message_queue.h
|
| rename to content/renderer/gpu/frame_update_message_queue.h
|
| index 51eb229ed7871ed8367a2b39c19c741d868ee28b..d043d1ca7333d85fd144cf3af4de5d51ed36f705 100644
|
| --- a/content/renderer/gpu/frame_swap_message_queue.h
|
| +++ b/content/renderer/gpu/frame_update_message_queue.h
|
| @@ -2,8 +2,8 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#ifndef CONTENT_RENDERER_GPU_FRAME_SWAP_MESSAGE_QUEUE_H_
|
| -#define CONTENT_RENDERER_GPU_FRAME_SWAP_MESSAGE_QUEUE_H_
|
| +#ifndef CONTENT_RENDERER_GPU_FRAME_UPDATE_MESSAGE_QUEUE_H_
|
| +#define CONTENT_RENDERER_GPU_FRAME_UPDATE_MESSAGE_QUEUE_H_
|
|
|
| #include <map>
|
| #include <vector>
|
| @@ -13,6 +13,7 @@
|
| #include "base/memory/scoped_ptr.h"
|
| #include "base/memory/scoped_vector.h"
|
| #include "base/synchronization/lock.h"
|
| +#include "cc/output/activation_promise.h"
|
| #include "cc/output/swap_promise.h"
|
| #include "content/common/content_export.h"
|
| #include "content/renderer/message_delivery_policy.h"
|
| @@ -23,19 +24,19 @@ class Message;
|
|
|
| namespace content {
|
|
|
| -class FrameSwapMessageSubQueue;
|
| +class FrameUpdateMessageSubQueue;
|
|
|
| // Queue used to keep track of which IPC::Messages should be sent along with a
|
| // particular compositor frame swap.
|
| -class CONTENT_EXPORT FrameSwapMessageQueue
|
| - : public base::RefCountedThreadSafe<FrameSwapMessageQueue> {
|
| +class CONTENT_EXPORT FrameUpdateMessageQueue
|
| + : public base::RefCountedThreadSafe<FrameUpdateMessageQueue> {
|
| public:
|
| class CONTENT_EXPORT SendMessageScope {
|
| public:
|
| virtual ~SendMessageScope() {}
|
| };
|
|
|
| - FrameSwapMessageQueue();
|
| + FrameUpdateMessageQueue();
|
|
|
| // Queues message to be returned on a matching DrainMessages call.
|
| //
|
| @@ -52,6 +53,16 @@ class CONTENT_EXPORT FrameSwapMessageQueue
|
| // Returns true if there are no messages in the queue.
|
| bool Empty() const;
|
|
|
| + // Should be called when a successful activate occurs.
|
| + //
|
| + // |source_frame_number| frame number for which the activate occurred.
|
| + void DidActivate(int source_frame_number,
|
| + ScopedVector<IPC::Message>* messages);
|
| +
|
| + void DidNotActivate(int source_frame_number,
|
| + cc::Promise::DidNotActivate::Reason reason,
|
| + ScopedVector<IPC::Message>* messages);
|
| +
|
| // Should be called when a successful swap occurs. The messages for that swap
|
| // can be obtained by calling DrainMessages.
|
| //
|
| @@ -67,7 +78,7 @@ class CONTENT_EXPORT FrameSwapMessageQueue
|
| // messages asynchronously. This vector will contain those
|
| // messages.
|
| void DidNotSwap(int source_frame_number,
|
| - cc::SwapPromise::DidNotSwapReason reason,
|
| + cc::Promise::DidNotSwap::Reason reason,
|
| ScopedVector<IPC::Message>* messages);
|
|
|
| // A SendMessageScope object must be held by the caller when this method is
|
| @@ -76,7 +87,7 @@ class CONTENT_EXPORT FrameSwapMessageQueue
|
| // |messages| vector to store messages, it's not cleared, only appended to.
|
| // The method will append messages queued for frame numbers lower
|
| // or equal to |source_frame_number|
|
| - void DrainMessages(ScopedVector<IPC::Message>* messages);
|
| + void DrainMessagesForSwap(ScopedVector<IPC::Message>* messages);
|
|
|
| // SendMessageScope is used to make sure that messages sent from different
|
| // threads (impl/main) are scheduled in the right order on the IO threads.
|
| @@ -89,20 +100,20 @@ class CONTENT_EXPORT FrameSwapMessageQueue
|
| std::vector<IPC::Message>* dest);
|
|
|
| private:
|
| - friend class base::RefCountedThreadSafe<FrameSwapMessageQueue>;
|
| + friend class base::RefCountedThreadSafe<FrameUpdateMessageQueue>;
|
|
|
| - FrameSwapMessageSubQueue* GetSubQueue(MessageDeliveryPolicy policy);
|
| + FrameUpdateMessageSubQueue* GetSubQueue(MessageDeliveryPolicy policy);
|
|
|
| - ~FrameSwapMessageQueue();
|
| + ~FrameUpdateMessageQueue();
|
|
|
| mutable base::Lock lock_;
|
| - scoped_ptr<FrameSwapMessageSubQueue> visual_state_queue_;
|
| - scoped_ptr<FrameSwapMessageSubQueue> swap_queue_;
|
| - ScopedVector<IPC::Message> next_drain_messages_;
|
| + scoped_ptr<FrameUpdateMessageSubQueue> visual_state_queue_;
|
| + scoped_ptr<FrameUpdateMessageSubQueue> swap_queue_;
|
| + scoped_ptr<FrameUpdateMessageSubQueue> activation_queue_;
|
|
|
| - DISALLOW_COPY_AND_ASSIGN(FrameSwapMessageQueue);
|
| + DISALLOW_COPY_AND_ASSIGN(FrameUpdateMessageQueue);
|
| };
|
|
|
| } // namespace content
|
|
|
| -#endif // CONTENT_RENDERER_GPU_FRAME_SWAP_MESSAGE_QUEUE_H_
|
| +#endif // CONTENT_RENDERER_GPU_FRAME_UPDATE_MESSAGE_QUEUE_H_
|
|
|