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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_RENDERER_GPU_FRAME_SWAP_MESSAGE_QUEUE_H_ | 5 #ifndef CONTENT_RENDERER_GPU_FRAME_UPDATE_MESSAGE_QUEUE_H_ |
6 #define CONTENT_RENDERER_GPU_FRAME_SWAP_MESSAGE_QUEUE_H_ | 6 #define CONTENT_RENDERER_GPU_FRAME_UPDATE_MESSAGE_QUEUE_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "base/auto_reset.h" | 11 #include "base/auto_reset.h" |
12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
13 #include "base/memory/scoped_ptr.h" | 13 #include "base/memory/scoped_ptr.h" |
14 #include "base/memory/scoped_vector.h" | 14 #include "base/memory/scoped_vector.h" |
15 #include "base/synchronization/lock.h" | 15 #include "base/synchronization/lock.h" |
| 16 #include "cc/output/activation_promise.h" |
16 #include "cc/output/swap_promise.h" | 17 #include "cc/output/swap_promise.h" |
17 #include "content/common/content_export.h" | 18 #include "content/common/content_export.h" |
18 #include "content/renderer/message_delivery_policy.h" | 19 #include "content/renderer/message_delivery_policy.h" |
19 | 20 |
20 namespace IPC { | 21 namespace IPC { |
21 class Message; | 22 class Message; |
22 }; | 23 }; |
23 | 24 |
24 namespace content { | 25 namespace content { |
25 | 26 |
26 class FrameSwapMessageSubQueue; | 27 class FrameUpdateMessageSubQueue; |
27 | 28 |
28 // Queue used to keep track of which IPC::Messages should be sent along with a | 29 // Queue used to keep track of which IPC::Messages should be sent along with a |
29 // particular compositor frame swap. | 30 // particular compositor frame swap. |
30 class CONTENT_EXPORT FrameSwapMessageQueue | 31 class CONTENT_EXPORT FrameUpdateMessageQueue |
31 : public base::RefCountedThreadSafe<FrameSwapMessageQueue> { | 32 : public base::RefCountedThreadSafe<FrameUpdateMessageQueue> { |
32 public: | 33 public: |
33 class CONTENT_EXPORT SendMessageScope { | 34 class CONTENT_EXPORT SendMessageScope { |
34 public: | 35 public: |
35 virtual ~SendMessageScope() {} | 36 virtual ~SendMessageScope() {} |
36 }; | 37 }; |
37 | 38 |
38 FrameSwapMessageQueue(); | 39 FrameUpdateMessageQueue(); |
39 | 40 |
40 // Queues message to be returned on a matching DrainMessages call. | 41 // Queues message to be returned on a matching DrainMessages call. |
41 // | 42 // |
42 // |policy| determines how messages are matched with DrainMessages calls. | 43 // |policy| determines how messages are matched with DrainMessages calls. |
43 // |source_frame_number| frame number to queue |msg| for. | 44 // |source_frame_number| frame number to queue |msg| for. |
44 // |msg| - message to queue. The method takes ownership of |msg|. | 45 // |msg| - message to queue. The method takes ownership of |msg|. |
45 // |is_first| - output parameter. Set to true if this was the first message | 46 // |is_first| - output parameter. Set to true if this was the first message |
46 // enqueued for the given source_frame_number. | 47 // enqueued for the given source_frame_number. |
47 void QueueMessageForFrame(MessageDeliveryPolicy policy, | 48 void QueueMessageForFrame(MessageDeliveryPolicy policy, |
48 int source_frame_number, | 49 int source_frame_number, |
49 scoped_ptr<IPC::Message> msg, | 50 scoped_ptr<IPC::Message> msg, |
50 bool* is_first); | 51 bool* is_first); |
51 | 52 |
52 // Returns true if there are no messages in the queue. | 53 // Returns true if there are no messages in the queue. |
53 bool Empty() const; | 54 bool Empty() const; |
54 | 55 |
| 56 // Should be called when a successful activate occurs. |
| 57 // |
| 58 // |source_frame_number| frame number for which the activate occurred. |
| 59 void DidActivate(int source_frame_number, |
| 60 ScopedVector<IPC::Message>* messages); |
| 61 |
| 62 void DidNotActivate(int source_frame_number, |
| 63 cc::Promise::DidNotActivate::Reason reason, |
| 64 ScopedVector<IPC::Message>* messages); |
| 65 |
55 // Should be called when a successful swap occurs. The messages for that swap | 66 // Should be called when a successful swap occurs. The messages for that swap |
56 // can be obtained by calling DrainMessages. | 67 // can be obtained by calling DrainMessages. |
57 // | 68 // |
58 // |source_frame_number| frame number for which the swap occurred. | 69 // |source_frame_number| frame number for which the swap occurred. |
59 void DidSwap(int source_frame_number); | 70 void DidSwap(int source_frame_number); |
60 | 71 |
61 // Should be called when we know a swap will not occur. This also means we | 72 // Should be called when we know a swap will not occur. This also means we |
62 // won't be expecting a DrainMessages call. | 73 // won't be expecting a DrainMessages call. |
63 // | 74 // |
64 // |source_frame_number| frame number for which the swap will not occur. | 75 // |source_frame_number| frame number for which the swap will not occur. |
65 // |reason| reason for the which the swap will not occur. | 76 // |reason| reason for the which the swap will not occur. |
66 // |messages| depending on |reason| it may make sense to deliver certain | 77 // |messages| depending on |reason| it may make sense to deliver certain |
67 // messages asynchronously. This vector will contain those | 78 // messages asynchronously. This vector will contain those |
68 // messages. | 79 // messages. |
69 void DidNotSwap(int source_frame_number, | 80 void DidNotSwap(int source_frame_number, |
70 cc::SwapPromise::DidNotSwapReason reason, | 81 cc::Promise::DidNotSwap::Reason reason, |
71 ScopedVector<IPC::Message>* messages); | 82 ScopedVector<IPC::Message>* messages); |
72 | 83 |
73 // A SendMessageScope object must be held by the caller when this method is | 84 // A SendMessageScope object must be held by the caller when this method is |
74 // called. | 85 // called. |
75 // | 86 // |
76 // |messages| vector to store messages, it's not cleared, only appended to. | 87 // |messages| vector to store messages, it's not cleared, only appended to. |
77 // The method will append messages queued for frame numbers lower | 88 // The method will append messages queued for frame numbers lower |
78 // or equal to |source_frame_number| | 89 // or equal to |source_frame_number| |
79 void DrainMessages(ScopedVector<IPC::Message>* messages); | 90 void DrainMessagesForSwap(ScopedVector<IPC::Message>* messages); |
80 | 91 |
81 // SendMessageScope is used to make sure that messages sent from different | 92 // SendMessageScope is used to make sure that messages sent from different |
82 // threads (impl/main) are scheduled in the right order on the IO threads. | 93 // threads (impl/main) are scheduled in the right order on the IO threads. |
83 // | 94 // |
84 // Returns an object that must be kept in scope till an IPC message containing | 95 // Returns an object that must be kept in scope till an IPC message containing |
85 // |messages| is sent. | 96 // |messages| is sent. |
86 scoped_ptr<SendMessageScope> AcquireSendMessageScope(); | 97 scoped_ptr<SendMessageScope> AcquireSendMessageScope(); |
87 | 98 |
88 static void TransferMessages(ScopedVector<IPC::Message>& source, | 99 static void TransferMessages(ScopedVector<IPC::Message>& source, |
89 std::vector<IPC::Message>* dest); | 100 std::vector<IPC::Message>* dest); |
90 | 101 |
91 private: | 102 private: |
92 friend class base::RefCountedThreadSafe<FrameSwapMessageQueue>; | 103 friend class base::RefCountedThreadSafe<FrameUpdateMessageQueue>; |
93 | 104 |
94 FrameSwapMessageSubQueue* GetSubQueue(MessageDeliveryPolicy policy); | 105 FrameUpdateMessageSubQueue* GetSubQueue(MessageDeliveryPolicy policy); |
95 | 106 |
96 ~FrameSwapMessageQueue(); | 107 ~FrameUpdateMessageQueue(); |
97 | 108 |
98 mutable base::Lock lock_; | 109 mutable base::Lock lock_; |
99 scoped_ptr<FrameSwapMessageSubQueue> visual_state_queue_; | 110 scoped_ptr<FrameUpdateMessageSubQueue> visual_state_queue_; |
100 scoped_ptr<FrameSwapMessageSubQueue> swap_queue_; | 111 scoped_ptr<FrameUpdateMessageSubQueue> swap_queue_; |
101 ScopedVector<IPC::Message> next_drain_messages_; | 112 scoped_ptr<FrameUpdateMessageSubQueue> activation_queue_; |
102 | 113 |
103 DISALLOW_COPY_AND_ASSIGN(FrameSwapMessageQueue); | 114 DISALLOW_COPY_AND_ASSIGN(FrameUpdateMessageQueue); |
104 }; | 115 }; |
105 | 116 |
106 } // namespace content | 117 } // namespace content |
107 | 118 |
108 #endif // CONTENT_RENDERER_GPU_FRAME_SWAP_MESSAGE_QUEUE_H_ | 119 #endif // CONTENT_RENDERER_GPU_FRAME_UPDATE_MESSAGE_QUEUE_H_ |
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