Chromium Code Reviews| Index: base/win/memory_pressure_monitor_unittest.cc |
| diff --git a/base/win/memory_pressure_monitor_unittest.cc b/base/win/memory_pressure_monitor_unittest.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..8cfa5d750510ca2a608e037dabdf5dc41cac713f |
| --- /dev/null |
| +++ b/base/win/memory_pressure_monitor_unittest.cc |
| @@ -0,0 +1,230 @@ |
| +// Copyright 2015 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "base/basictypes.h" |
| +#include "base/memory/memory_pressure_listener.h" |
| +#include "base/message_loop/message_loop.h" |
| +#include "base/win/memory_pressure_monitor.h" |
|
grt (UTC plus 2)
2015/05/06 13:26:36
this should be above the other includes since it's
chrisha
2015/05/06 15:09:57
Done.
|
| +#include "testing/gmock/include/gmock/gmock.h" |
| +#include "testing/gtest/include/gtest/gtest.h" |
| + |
| +namespace base { |
| +namespace win { |
| + |
| +namespace { |
| + |
| +struct PressureSettings { |
| + int phys; |
| + int virt; |
| + MemoryPressureListener::MemoryPressureLevel level; |
| +}; |
| + |
| +} // namespace |
| + |
| +// This is outside of the anonymous namespace so that it can be seen as a friend |
| +// to the monitor class. |
| +class TestMemoryPressureMonitor : public MemoryPressureMonitor { |
| + public: |
| + using MemoryPressureMonitor::CalculateCurrentPressureLevel; |
| + using MemoryPressureMonitor::CheckMemoryPressure; |
| + |
| + TestMemoryPressureMonitor() { |
| + // Disable any timers which are going on and set a special memory reporting |
| + // function. |
| + StopObserving(); |
| + } |
| + |
| + virtual ~TestMemoryPressureMonitor() {} |
| + |
| + MOCK_METHOD1(OnMemoryPressure, |
| + void(MemoryPressureListener::MemoryPressureLevel level)); |
| + |
| + static const DWORDLONG k4GB = 4ull * 1024 * 1024 * 1024; |
|
grt (UTC plus 2)
2015/05/06 13:26:36
constants above ctor
chrisha
2015/05/06 15:09:57
Done.
|
| + |
| + // Sets up the memory status to reflect the provided loads. |
| + void SetMemoryLoad(int phys_load_pct, int virt_load_pct) { |
| + mem_status_.dwMemoryLoad = static_cast<DWORD>(phys_load_pct); |
| + mem_status_.ullTotalPhys = k4GB; |
| + mem_status_.ullAvailPhys = (k4GB * (100 - phys_load_pct)) / 100; |
| + mem_status_.ullTotalPageFile = k4GB; |
| + mem_status_.ullAvailPageFile = k4GB; |
| + mem_status_.ullTotalVirtual = k4GB; |
| + mem_status_.ullAvailVirtual = (k4GB * (100 - virt_load_pct)) / 100; |
| + } |
| + |
| + // Sets up the memory status to reflect the provided absolute memory left. |
| + // This uses quite small total memory quantities so that the absolute memory |
| + // limits have a chance to kick in. |
| + void SetMemoryFree(int phys_left_mb) { |
| + static DWORDLONG kMBBytes = 1024 * 1024; |
| + |
| + // Figure out an amount of memory that makes sense for the desired |
| + // quantities of memory to be left. |
| + DWORDLONG total_mb = 64; // Minimum of 64MB. |
| + while (total_mb < phys_left_mb) |
| + total_mb *= 2; |
| + DWORDLONG total_bytes = total_mb * kMBBytes; |
| + |
| + mem_status_.ullTotalPhys = total_bytes; |
| + mem_status_.ullAvailPhys = |
| + static_cast<DWORDLONG>(phys_left_mb) * kMBBytes; |
| + mem_status_.ullTotalPageFile = total_bytes; |
| + mem_status_.ullAvailPageFile = total_bytes; |
| + mem_status_.ullTotalVirtual = k4GB; |
| + mem_status_.ullAvailVirtual = k4GB; |
| + mem_status_.dwMemoryLoad = static_cast<DWORD>( |
| + 100 * (mem_status_.ullTotalPhys - mem_status_.ullAvailPhys) / |
| + mem_status_.ullTotalPhys); |
| + } |
| + |
| + private: |
| + bool GetSystemMemoryStatus(MEMORYSTATUSEX* mem_status) override { |
| + // Simply copy the memory status set by the test fixture. |
| + *mem_status = mem_status_; |
| + return true; |
| + } |
| + |
| + MEMORYSTATUSEX mem_status_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(TestMemoryPressureMonitor); |
| +}; |
| + |
| +// Tests the fundamental direct calculation of memory pressure. |
| +TEST(WinMemoryPressureMonitorTest, CalculateCurrentMemoryPressureLevel) { |
| + base::MessageLoopForUI message_loop; |
| + TestMemoryPressureMonitor monitor; |
| + |
| + // A bunch of memory load settings and the expected memory pressure. |
| + const PressureSettings kLoadSettings[] = { |
| + { 10, 10, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE }, |
| + { 40, 40, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE }, |
| + { 65, 10, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE }, |
| + { 65, 65, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE }, |
| + { 98, 10, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, |
| + { 98, 65, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, |
| + { 98, 98, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, |
| +#if !defined(ARCH_CPU_64_BITS) |
| + // This simulates low virtual memory, which is only applicable on |
| + // 32-bit systems. |
| + { 10, 65, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE }, |
| + { 10, 98, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, |
| + { 65, 98, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, |
| +#endif // !defined(ARCH_CPU_64_BITS) |
| + }; |
| + |
| + for (const PressureSettings& setting : kLoadSettings) { |
| + monitor.SetMemoryLoad(setting.phys, setting.virt); |
| + EXPECT_EQ(setting.level, monitor.CalculateCurrentPressureLevel()); |
| + } |
| + |
| + // A bunch of free memory settings and the expected memory pressure. The |
| + // 'virt' parameter is ignored, thus zeroed. |
| + const PressureSettings kFreeSettings[] = { |
| + { 500, 0, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE }, |
| + { 250, 0, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE }, |
| + { 250, 0, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE }, |
| + { 50, 0, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, |
| + { 50, 0, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, |
| + { 50, 0, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, |
| + }; |
| + |
| + for (const PressureSettings& setting : kFreeSettings) { |
| + monitor.SetMemoryFree(setting.phys); |
| + EXPECT_EQ(setting.level, monitor.CalculateCurrentPressureLevel()); |
| + } |
| +} |
| + |
| +// This test tests the various transition states from memory pressure, looking |
| +// for the correct behavior on event reposting as well as state updates. |
| +TEST(WinMemoryPressureMonitorTest, CheckMemoryPressure) { |
| + base::MessageLoopForUI message_loop; |
| + testing::StrictMock<TestMemoryPressureMonitor> monitor; |
| + MemoryPressureListener listener( |
| + base::Bind(&TestMemoryPressureMonitor::OnMemoryPressure, |
| + base::Unretained(&monitor))); |
| + |
| + // Checking the memory pressure at 0% load should not produce any |
| + // events. |
| + monitor.SetMemoryLoad(0, 0); |
| + monitor.CheckMemoryPressure(); |
| + message_loop.RunUntilIdle(); |
| + EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE, |
| + monitor.GetCurrentPressureLevel()); |
| + |
| + // Setting the memory level to 80% should produce a moderate pressure level. |
| + EXPECT_CALL(monitor, |
| + OnMemoryPressure(MemoryPressureListener:: |
| + MEMORY_PRESSURE_LEVEL_MODERATE)); |
| + monitor.SetMemoryLoad(80, 80); |
| + monitor.CheckMemoryPressure(); |
| + message_loop.RunUntilIdle(); |
| + EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE, |
| + monitor.GetCurrentPressureLevel()); |
| + |
| + // Check that the event gets reposted after a while. |
| + for (int i = 0; i < monitor.kModeratePressureCooldownCycles; ++i) { |
| + if (i + 1 == monitor.kModeratePressureCooldownCycles) { |
| + EXPECT_CALL(monitor, |
| + OnMemoryPressure(MemoryPressureListener:: |
| + MEMORY_PRESSURE_LEVEL_MODERATE)); |
| + } |
| + monitor.CheckMemoryPressure(); |
| + message_loop.RunUntilIdle(); |
| + EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE, |
| + monitor.GetCurrentPressureLevel()); |
| + } |
| + |
| + // Setting the memory usage to 99% should produce critical levels. |
| + EXPECT_CALL(monitor, |
| + OnMemoryPressure(MemoryPressureListener:: |
| + MEMORY_PRESSURE_LEVEL_CRITICAL)); |
| + monitor.SetMemoryLoad(99, 99); |
| + monitor.CheckMemoryPressure(); |
| + message_loop.RunUntilIdle(); |
| + EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL, |
| + monitor.GetCurrentPressureLevel()); |
| + |
| + // Calling it again should immediately produce a second call. |
| + EXPECT_CALL(monitor, |
| + OnMemoryPressure(MemoryPressureListener:: |
| + MEMORY_PRESSURE_LEVEL_CRITICAL)); |
| + monitor.CheckMemoryPressure(); |
| + message_loop.RunUntilIdle(); |
| + EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL, |
| + monitor.GetCurrentPressureLevel()); |
| + |
| + // When lowering the pressure again there should be a notification and the |
| + // pressure should go back to moderate. |
| + EXPECT_CALL(monitor, |
| + OnMemoryPressure(MemoryPressureListener:: |
| + MEMORY_PRESSURE_LEVEL_MODERATE)); |
| + monitor.SetMemoryLoad(80, 80); |
| + monitor.CheckMemoryPressure(); |
| + message_loop.RunUntilIdle(); |
| + EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE, |
| + monitor.GetCurrentPressureLevel()); |
| + |
| + // Check that the event gets reposted after a while. |
| + for (int i = 0; i < monitor.kModeratePressureCooldownCycles; ++i) { |
| + if (i + 1 == monitor.kModeratePressureCooldownCycles) { |
| + EXPECT_CALL(monitor, |
| + OnMemoryPressure(MemoryPressureListener:: |
| + MEMORY_PRESSURE_LEVEL_MODERATE)); |
| + } |
| + monitor.CheckMemoryPressure(); |
| + message_loop.RunUntilIdle(); |
| + EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE, |
| + monitor.GetCurrentPressureLevel()); |
| + } |
| + |
| + // Going down to no pressure should not produce an notification. |
| + monitor.SetMemoryLoad(0, 0); |
| + monitor.CheckMemoryPressure(); |
| + message_loop.RunUntilIdle(); |
| + EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE, |
| + monitor.GetCurrentPressureLevel()); |
| +} |
| + |
| +} // namespace win |
| +} // namespace base |