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1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "base/basictypes.h" | |
6 #include "base/memory/memory_pressure_listener.h" | |
7 #include "base/message_loop/message_loop.h" | |
8 #include "base/win/memory_pressure_monitor.h" | |
grt (UTC plus 2)
2015/05/06 13:26:36
this should be above the other includes since it's
chrisha
2015/05/06 15:09:57
Done.
| |
9 #include "testing/gmock/include/gmock/gmock.h" | |
10 #include "testing/gtest/include/gtest/gtest.h" | |
11 | |
12 namespace base { | |
13 namespace win { | |
14 | |
15 namespace { | |
16 | |
17 struct PressureSettings { | |
18 int phys; | |
19 int virt; | |
20 MemoryPressureListener::MemoryPressureLevel level; | |
21 }; | |
22 | |
23 } // namespace | |
24 | |
25 // This is outside of the anonymous namespace so that it can be seen as a friend | |
26 // to the monitor class. | |
27 class TestMemoryPressureMonitor : public MemoryPressureMonitor { | |
28 public: | |
29 using MemoryPressureMonitor::CalculateCurrentPressureLevel; | |
30 using MemoryPressureMonitor::CheckMemoryPressure; | |
31 | |
32 TestMemoryPressureMonitor() { | |
33 // Disable any timers which are going on and set a special memory reporting | |
34 // function. | |
35 StopObserving(); | |
36 } | |
37 | |
38 virtual ~TestMemoryPressureMonitor() {} | |
39 | |
40 MOCK_METHOD1(OnMemoryPressure, | |
41 void(MemoryPressureListener::MemoryPressureLevel level)); | |
42 | |
43 static const DWORDLONG k4GB = 4ull * 1024 * 1024 * 1024; | |
grt (UTC plus 2)
2015/05/06 13:26:36
constants above ctor
chrisha
2015/05/06 15:09:57
Done.
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44 | |
45 // Sets up the memory status to reflect the provided loads. | |
46 void SetMemoryLoad(int phys_load_pct, int virt_load_pct) { | |
47 mem_status_.dwMemoryLoad = static_cast<DWORD>(phys_load_pct); | |
48 mem_status_.ullTotalPhys = k4GB; | |
49 mem_status_.ullAvailPhys = (k4GB * (100 - phys_load_pct)) / 100; | |
50 mem_status_.ullTotalPageFile = k4GB; | |
51 mem_status_.ullAvailPageFile = k4GB; | |
52 mem_status_.ullTotalVirtual = k4GB; | |
53 mem_status_.ullAvailVirtual = (k4GB * (100 - virt_load_pct)) / 100; | |
54 } | |
55 | |
56 // Sets up the memory status to reflect the provided absolute memory left. | |
57 // This uses quite small total memory quantities so that the absolute memory | |
58 // limits have a chance to kick in. | |
59 void SetMemoryFree(int phys_left_mb) { | |
60 static DWORDLONG kMBBytes = 1024 * 1024; | |
61 | |
62 // Figure out an amount of memory that makes sense for the desired | |
63 // quantities of memory to be left. | |
64 DWORDLONG total_mb = 64; // Minimum of 64MB. | |
65 while (total_mb < phys_left_mb) | |
66 total_mb *= 2; | |
67 DWORDLONG total_bytes = total_mb * kMBBytes; | |
68 | |
69 mem_status_.ullTotalPhys = total_bytes; | |
70 mem_status_.ullAvailPhys = | |
71 static_cast<DWORDLONG>(phys_left_mb) * kMBBytes; | |
72 mem_status_.ullTotalPageFile = total_bytes; | |
73 mem_status_.ullAvailPageFile = total_bytes; | |
74 mem_status_.ullTotalVirtual = k4GB; | |
75 mem_status_.ullAvailVirtual = k4GB; | |
76 mem_status_.dwMemoryLoad = static_cast<DWORD>( | |
77 100 * (mem_status_.ullTotalPhys - mem_status_.ullAvailPhys) / | |
78 mem_status_.ullTotalPhys); | |
79 } | |
80 | |
81 private: | |
82 bool GetSystemMemoryStatus(MEMORYSTATUSEX* mem_status) override { | |
83 // Simply copy the memory status set by the test fixture. | |
84 *mem_status = mem_status_; | |
85 return true; | |
86 } | |
87 | |
88 MEMORYSTATUSEX mem_status_; | |
89 | |
90 DISALLOW_COPY_AND_ASSIGN(TestMemoryPressureMonitor); | |
91 }; | |
92 | |
93 // Tests the fundamental direct calculation of memory pressure. | |
94 TEST(WinMemoryPressureMonitorTest, CalculateCurrentMemoryPressureLevel) { | |
95 base::MessageLoopForUI message_loop; | |
96 TestMemoryPressureMonitor monitor; | |
97 | |
98 // A bunch of memory load settings and the expected memory pressure. | |
99 const PressureSettings kLoadSettings[] = { | |
100 { 10, 10, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE }, | |
101 { 40, 40, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE }, | |
102 { 65, 10, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE }, | |
103 { 65, 65, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE }, | |
104 { 98, 10, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, | |
105 { 98, 65, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, | |
106 { 98, 98, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, | |
107 #if !defined(ARCH_CPU_64_BITS) | |
108 // This simulates low virtual memory, which is only applicable on | |
109 // 32-bit systems. | |
110 { 10, 65, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE }, | |
111 { 10, 98, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, | |
112 { 65, 98, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, | |
113 #endif // !defined(ARCH_CPU_64_BITS) | |
114 }; | |
115 | |
116 for (const PressureSettings& setting : kLoadSettings) { | |
117 monitor.SetMemoryLoad(setting.phys, setting.virt); | |
118 EXPECT_EQ(setting.level, monitor.CalculateCurrentPressureLevel()); | |
119 } | |
120 | |
121 // A bunch of free memory settings and the expected memory pressure. The | |
122 // 'virt' parameter is ignored, thus zeroed. | |
123 const PressureSettings kFreeSettings[] = { | |
124 { 500, 0, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE }, | |
125 { 250, 0, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE }, | |
126 { 250, 0, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE }, | |
127 { 50, 0, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, | |
128 { 50, 0, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, | |
129 { 50, 0, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, | |
130 }; | |
131 | |
132 for (const PressureSettings& setting : kFreeSettings) { | |
133 monitor.SetMemoryFree(setting.phys); | |
134 EXPECT_EQ(setting.level, monitor.CalculateCurrentPressureLevel()); | |
135 } | |
136 } | |
137 | |
138 // This test tests the various transition states from memory pressure, looking | |
139 // for the correct behavior on event reposting as well as state updates. | |
140 TEST(WinMemoryPressureMonitorTest, CheckMemoryPressure) { | |
141 base::MessageLoopForUI message_loop; | |
142 testing::StrictMock<TestMemoryPressureMonitor> monitor; | |
143 MemoryPressureListener listener( | |
144 base::Bind(&TestMemoryPressureMonitor::OnMemoryPressure, | |
145 base::Unretained(&monitor))); | |
146 | |
147 // Checking the memory pressure at 0% load should not produce any | |
148 // events. | |
149 monitor.SetMemoryLoad(0, 0); | |
150 monitor.CheckMemoryPressure(); | |
151 message_loop.RunUntilIdle(); | |
152 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE, | |
153 monitor.GetCurrentPressureLevel()); | |
154 | |
155 // Setting the memory level to 80% should produce a moderate pressure level. | |
156 EXPECT_CALL(monitor, | |
157 OnMemoryPressure(MemoryPressureListener:: | |
158 MEMORY_PRESSURE_LEVEL_MODERATE)); | |
159 monitor.SetMemoryLoad(80, 80); | |
160 monitor.CheckMemoryPressure(); | |
161 message_loop.RunUntilIdle(); | |
162 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE, | |
163 monitor.GetCurrentPressureLevel()); | |
164 | |
165 // Check that the event gets reposted after a while. | |
166 for (int i = 0; i < monitor.kModeratePressureCooldownCycles; ++i) { | |
167 if (i + 1 == monitor.kModeratePressureCooldownCycles) { | |
168 EXPECT_CALL(monitor, | |
169 OnMemoryPressure(MemoryPressureListener:: | |
170 MEMORY_PRESSURE_LEVEL_MODERATE)); | |
171 } | |
172 monitor.CheckMemoryPressure(); | |
173 message_loop.RunUntilIdle(); | |
174 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE, | |
175 monitor.GetCurrentPressureLevel()); | |
176 } | |
177 | |
178 // Setting the memory usage to 99% should produce critical levels. | |
179 EXPECT_CALL(monitor, | |
180 OnMemoryPressure(MemoryPressureListener:: | |
181 MEMORY_PRESSURE_LEVEL_CRITICAL)); | |
182 monitor.SetMemoryLoad(99, 99); | |
183 monitor.CheckMemoryPressure(); | |
184 message_loop.RunUntilIdle(); | |
185 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL, | |
186 monitor.GetCurrentPressureLevel()); | |
187 | |
188 // Calling it again should immediately produce a second call. | |
189 EXPECT_CALL(monitor, | |
190 OnMemoryPressure(MemoryPressureListener:: | |
191 MEMORY_PRESSURE_LEVEL_CRITICAL)); | |
192 monitor.CheckMemoryPressure(); | |
193 message_loop.RunUntilIdle(); | |
194 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL, | |
195 monitor.GetCurrentPressureLevel()); | |
196 | |
197 // When lowering the pressure again there should be a notification and the | |
198 // pressure should go back to moderate. | |
199 EXPECT_CALL(monitor, | |
200 OnMemoryPressure(MemoryPressureListener:: | |
201 MEMORY_PRESSURE_LEVEL_MODERATE)); | |
202 monitor.SetMemoryLoad(80, 80); | |
203 monitor.CheckMemoryPressure(); | |
204 message_loop.RunUntilIdle(); | |
205 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE, | |
206 monitor.GetCurrentPressureLevel()); | |
207 | |
208 // Check that the event gets reposted after a while. | |
209 for (int i = 0; i < monitor.kModeratePressureCooldownCycles; ++i) { | |
210 if (i + 1 == monitor.kModeratePressureCooldownCycles) { | |
211 EXPECT_CALL(monitor, | |
212 OnMemoryPressure(MemoryPressureListener:: | |
213 MEMORY_PRESSURE_LEVEL_MODERATE)); | |
214 } | |
215 monitor.CheckMemoryPressure(); | |
216 message_loop.RunUntilIdle(); | |
217 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE, | |
218 monitor.GetCurrentPressureLevel()); | |
219 } | |
220 | |
221 // Going down to no pressure should not produce an notification. | |
222 monitor.SetMemoryLoad(0, 0); | |
223 monitor.CheckMemoryPressure(); | |
224 message_loop.RunUntilIdle(); | |
225 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE, | |
226 monitor.GetCurrentPressureLevel()); | |
227 } | |
228 | |
229 } // namespace win | |
230 } // namespace base | |
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