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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "base/basictypes.h" | |
| 6 #include "base/memory/memory_pressure_listener.h" | |
| 7 #include "base/message_loop/message_loop.h" | |
| 8 #include "base/win/memory_pressure_monitor.h" | |
|
grt (UTC plus 2)
2015/05/06 13:26:36
this should be above the other includes since it's
chrisha
2015/05/06 15:09:57
Done.
| |
| 9 #include "testing/gmock/include/gmock/gmock.h" | |
| 10 #include "testing/gtest/include/gtest/gtest.h" | |
| 11 | |
| 12 namespace base { | |
| 13 namespace win { | |
| 14 | |
| 15 namespace { | |
| 16 | |
| 17 struct PressureSettings { | |
| 18 int phys; | |
| 19 int virt; | |
| 20 MemoryPressureListener::MemoryPressureLevel level; | |
| 21 }; | |
| 22 | |
| 23 } // namespace | |
| 24 | |
| 25 // This is outside of the anonymous namespace so that it can be seen as a friend | |
| 26 // to the monitor class. | |
| 27 class TestMemoryPressureMonitor : public MemoryPressureMonitor { | |
| 28 public: | |
| 29 using MemoryPressureMonitor::CalculateCurrentPressureLevel; | |
| 30 using MemoryPressureMonitor::CheckMemoryPressure; | |
| 31 | |
| 32 TestMemoryPressureMonitor() { | |
| 33 // Disable any timers which are going on and set a special memory reporting | |
| 34 // function. | |
| 35 StopObserving(); | |
| 36 } | |
| 37 | |
| 38 virtual ~TestMemoryPressureMonitor() {} | |
| 39 | |
| 40 MOCK_METHOD1(OnMemoryPressure, | |
| 41 void(MemoryPressureListener::MemoryPressureLevel level)); | |
| 42 | |
| 43 static const DWORDLONG k4GB = 4ull * 1024 * 1024 * 1024; | |
|
grt (UTC plus 2)
2015/05/06 13:26:36
constants above ctor
chrisha
2015/05/06 15:09:57
Done.
| |
| 44 | |
| 45 // Sets up the memory status to reflect the provided loads. | |
| 46 void SetMemoryLoad(int phys_load_pct, int virt_load_pct) { | |
| 47 mem_status_.dwMemoryLoad = static_cast<DWORD>(phys_load_pct); | |
| 48 mem_status_.ullTotalPhys = k4GB; | |
| 49 mem_status_.ullAvailPhys = (k4GB * (100 - phys_load_pct)) / 100; | |
| 50 mem_status_.ullTotalPageFile = k4GB; | |
| 51 mem_status_.ullAvailPageFile = k4GB; | |
| 52 mem_status_.ullTotalVirtual = k4GB; | |
| 53 mem_status_.ullAvailVirtual = (k4GB * (100 - virt_load_pct)) / 100; | |
| 54 } | |
| 55 | |
| 56 // Sets up the memory status to reflect the provided absolute memory left. | |
| 57 // This uses quite small total memory quantities so that the absolute memory | |
| 58 // limits have a chance to kick in. | |
| 59 void SetMemoryFree(int phys_left_mb) { | |
| 60 static DWORDLONG kMBBytes = 1024 * 1024; | |
| 61 | |
| 62 // Figure out an amount of memory that makes sense for the desired | |
| 63 // quantities of memory to be left. | |
| 64 DWORDLONG total_mb = 64; // Minimum of 64MB. | |
| 65 while (total_mb < phys_left_mb) | |
| 66 total_mb *= 2; | |
| 67 DWORDLONG total_bytes = total_mb * kMBBytes; | |
| 68 | |
| 69 mem_status_.ullTotalPhys = total_bytes; | |
| 70 mem_status_.ullAvailPhys = | |
| 71 static_cast<DWORDLONG>(phys_left_mb) * kMBBytes; | |
| 72 mem_status_.ullTotalPageFile = total_bytes; | |
| 73 mem_status_.ullAvailPageFile = total_bytes; | |
| 74 mem_status_.ullTotalVirtual = k4GB; | |
| 75 mem_status_.ullAvailVirtual = k4GB; | |
| 76 mem_status_.dwMemoryLoad = static_cast<DWORD>( | |
| 77 100 * (mem_status_.ullTotalPhys - mem_status_.ullAvailPhys) / | |
| 78 mem_status_.ullTotalPhys); | |
| 79 } | |
| 80 | |
| 81 private: | |
| 82 bool GetSystemMemoryStatus(MEMORYSTATUSEX* mem_status) override { | |
| 83 // Simply copy the memory status set by the test fixture. | |
| 84 *mem_status = mem_status_; | |
| 85 return true; | |
| 86 } | |
| 87 | |
| 88 MEMORYSTATUSEX mem_status_; | |
| 89 | |
| 90 DISALLOW_COPY_AND_ASSIGN(TestMemoryPressureMonitor); | |
| 91 }; | |
| 92 | |
| 93 // Tests the fundamental direct calculation of memory pressure. | |
| 94 TEST(WinMemoryPressureMonitorTest, CalculateCurrentMemoryPressureLevel) { | |
| 95 base::MessageLoopForUI message_loop; | |
| 96 TestMemoryPressureMonitor monitor; | |
| 97 | |
| 98 // A bunch of memory load settings and the expected memory pressure. | |
| 99 const PressureSettings kLoadSettings[] = { | |
| 100 { 10, 10, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE }, | |
| 101 { 40, 40, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE }, | |
| 102 { 65, 10, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE }, | |
| 103 { 65, 65, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE }, | |
| 104 { 98, 10, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, | |
| 105 { 98, 65, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, | |
| 106 { 98, 98, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, | |
| 107 #if !defined(ARCH_CPU_64_BITS) | |
| 108 // This simulates low virtual memory, which is only applicable on | |
| 109 // 32-bit systems. | |
| 110 { 10, 65, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE }, | |
| 111 { 10, 98, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, | |
| 112 { 65, 98, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, | |
| 113 #endif // !defined(ARCH_CPU_64_BITS) | |
| 114 }; | |
| 115 | |
| 116 for (const PressureSettings& setting : kLoadSettings) { | |
| 117 monitor.SetMemoryLoad(setting.phys, setting.virt); | |
| 118 EXPECT_EQ(setting.level, monitor.CalculateCurrentPressureLevel()); | |
| 119 } | |
| 120 | |
| 121 // A bunch of free memory settings and the expected memory pressure. The | |
| 122 // 'virt' parameter is ignored, thus zeroed. | |
| 123 const PressureSettings kFreeSettings[] = { | |
| 124 { 500, 0, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE }, | |
| 125 { 250, 0, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE }, | |
| 126 { 250, 0, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE }, | |
| 127 { 50, 0, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, | |
| 128 { 50, 0, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, | |
| 129 { 50, 0, MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL }, | |
| 130 }; | |
| 131 | |
| 132 for (const PressureSettings& setting : kFreeSettings) { | |
| 133 monitor.SetMemoryFree(setting.phys); | |
| 134 EXPECT_EQ(setting.level, monitor.CalculateCurrentPressureLevel()); | |
| 135 } | |
| 136 } | |
| 137 | |
| 138 // This test tests the various transition states from memory pressure, looking | |
| 139 // for the correct behavior on event reposting as well as state updates. | |
| 140 TEST(WinMemoryPressureMonitorTest, CheckMemoryPressure) { | |
| 141 base::MessageLoopForUI message_loop; | |
| 142 testing::StrictMock<TestMemoryPressureMonitor> monitor; | |
| 143 MemoryPressureListener listener( | |
| 144 base::Bind(&TestMemoryPressureMonitor::OnMemoryPressure, | |
| 145 base::Unretained(&monitor))); | |
| 146 | |
| 147 // Checking the memory pressure at 0% load should not produce any | |
| 148 // events. | |
| 149 monitor.SetMemoryLoad(0, 0); | |
| 150 monitor.CheckMemoryPressure(); | |
| 151 message_loop.RunUntilIdle(); | |
| 152 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE, | |
| 153 monitor.GetCurrentPressureLevel()); | |
| 154 | |
| 155 // Setting the memory level to 80% should produce a moderate pressure level. | |
| 156 EXPECT_CALL(monitor, | |
| 157 OnMemoryPressure(MemoryPressureListener:: | |
| 158 MEMORY_PRESSURE_LEVEL_MODERATE)); | |
| 159 monitor.SetMemoryLoad(80, 80); | |
| 160 monitor.CheckMemoryPressure(); | |
| 161 message_loop.RunUntilIdle(); | |
| 162 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE, | |
| 163 monitor.GetCurrentPressureLevel()); | |
| 164 | |
| 165 // Check that the event gets reposted after a while. | |
| 166 for (int i = 0; i < monitor.kModeratePressureCooldownCycles; ++i) { | |
| 167 if (i + 1 == monitor.kModeratePressureCooldownCycles) { | |
| 168 EXPECT_CALL(monitor, | |
| 169 OnMemoryPressure(MemoryPressureListener:: | |
| 170 MEMORY_PRESSURE_LEVEL_MODERATE)); | |
| 171 } | |
| 172 monitor.CheckMemoryPressure(); | |
| 173 message_loop.RunUntilIdle(); | |
| 174 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE, | |
| 175 monitor.GetCurrentPressureLevel()); | |
| 176 } | |
| 177 | |
| 178 // Setting the memory usage to 99% should produce critical levels. | |
| 179 EXPECT_CALL(monitor, | |
| 180 OnMemoryPressure(MemoryPressureListener:: | |
| 181 MEMORY_PRESSURE_LEVEL_CRITICAL)); | |
| 182 monitor.SetMemoryLoad(99, 99); | |
| 183 monitor.CheckMemoryPressure(); | |
| 184 message_loop.RunUntilIdle(); | |
| 185 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL, | |
| 186 monitor.GetCurrentPressureLevel()); | |
| 187 | |
| 188 // Calling it again should immediately produce a second call. | |
| 189 EXPECT_CALL(monitor, | |
| 190 OnMemoryPressure(MemoryPressureListener:: | |
| 191 MEMORY_PRESSURE_LEVEL_CRITICAL)); | |
| 192 monitor.CheckMemoryPressure(); | |
| 193 message_loop.RunUntilIdle(); | |
| 194 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL, | |
| 195 monitor.GetCurrentPressureLevel()); | |
| 196 | |
| 197 // When lowering the pressure again there should be a notification and the | |
| 198 // pressure should go back to moderate. | |
| 199 EXPECT_CALL(monitor, | |
| 200 OnMemoryPressure(MemoryPressureListener:: | |
| 201 MEMORY_PRESSURE_LEVEL_MODERATE)); | |
| 202 monitor.SetMemoryLoad(80, 80); | |
| 203 monitor.CheckMemoryPressure(); | |
| 204 message_loop.RunUntilIdle(); | |
| 205 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE, | |
| 206 monitor.GetCurrentPressureLevel()); | |
| 207 | |
| 208 // Check that the event gets reposted after a while. | |
| 209 for (int i = 0; i < monitor.kModeratePressureCooldownCycles; ++i) { | |
| 210 if (i + 1 == monitor.kModeratePressureCooldownCycles) { | |
| 211 EXPECT_CALL(monitor, | |
| 212 OnMemoryPressure(MemoryPressureListener:: | |
| 213 MEMORY_PRESSURE_LEVEL_MODERATE)); | |
| 214 } | |
| 215 monitor.CheckMemoryPressure(); | |
| 216 message_loop.RunUntilIdle(); | |
| 217 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE, | |
| 218 monitor.GetCurrentPressureLevel()); | |
| 219 } | |
| 220 | |
| 221 // Going down to no pressure should not produce an notification. | |
| 222 monitor.SetMemoryLoad(0, 0); | |
| 223 monitor.CheckMemoryPressure(); | |
| 224 message_loop.RunUntilIdle(); | |
| 225 EXPECT_EQ(MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE, | |
| 226 monitor.GetCurrentPressureLevel()); | |
| 227 } | |
| 228 | |
| 229 } // namespace win | |
| 230 } // namespace base | |
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