Index: cc/texture_uploader.cc |
=================================================================== |
--- cc/texture_uploader.cc (revision 163484) |
+++ cc/texture_uploader.cc (working copy) |
@@ -12,7 +12,6 @@ |
#include "base/debug/alias.h" |
#include "base/debug/trace_event.h" |
#include "base/metrics/histogram.h" |
-#include "cc/texture.h" |
#include "cc/prioritized_texture.h" |
#include "third_party/khronos/GLES2/gl2.h" |
#include "third_party/khronos/GLES2/gl2ext.h" |
@@ -213,12 +212,10 @@ |
source_rect.y() - image_rect.y()); |
const uint8_t* pixel_source; |
- unsigned int bytes_per_pixel = Texture::bytesPerPixel(format); |
- |
if (image_rect.width() == source_rect.width() && !offset.x()) { |
- pixel_source = &image[bytes_per_pixel * offset.y() * image_rect.width()]; |
+ pixel_source = &image[4 * offset.y() * image_rect.width()]; |
} else { |
- size_t needed_size = source_rect.width() * source_rect.height() * bytes_per_pixel; |
+ size_t needed_size = source_rect.width() * source_rect.height() * 4; |
if (m_subImageSize < needed_size) { |
m_subImage.reset(new uint8_t[needed_size]); |
m_subImageSize = needed_size; |
@@ -226,10 +223,10 @@ |
// Strides not equal, so do a row-by-row memcpy from the |
// paint results into a temp buffer for uploading. |
for (int row = 0; row < source_rect.height(); ++row) |
- memcpy(&m_subImage[source_rect.width() * bytes_per_pixel * row], |
- &image[bytes_per_pixel * (offset.x() + |
- (offset.y() + row) * image_rect.width())], |
- source_rect.width() * bytes_per_pixel); |
+ memcpy(&m_subImage[source_rect.width() * 4 * row], |
+ &image[4 * (offset.x() + |
+ (offset.y() + row) * image_rect.width())], |
+ source_rect.width() * 4); |
pixel_source = &m_subImage[0]; |
} |
@@ -298,7 +295,20 @@ |
return; |
} |
- unsigned int bytes_per_pixel = Texture::bytesPerPixel(format); |
+ unsigned int components_per_pixel = 0; |
+ switch (format) { |
+ case GL_RGBA: |
+ case GL_BGRA_EXT: |
+ components_per_pixel = 4; |
+ break; |
+ case GL_LUMINANCE: |
+ components_per_pixel = 1; |
+ break; |
+ default: |
+ NOTREACHED(); |
+ } |
+ unsigned int bytes_per_component = 1; |
+ unsigned int bytes_per_pixel = components_per_pixel * bytes_per_component; |
if (image_rect.width() == source_rect.width() && !offset.x()) { |
memcpy(pixel_dest, |
@@ -309,8 +319,8 @@ |
// paint results into the pixelDest |
for (int row = 0; row < source_rect.height(); ++row) |
memcpy(&pixel_dest[source_rect.width() * row * bytes_per_pixel], |
- &image[bytes_per_pixel * (offset.x() + |
- (offset.y() + row) * image_rect.width())], |
+ &image[4 * (offset.x() + |
+ (offset.y() + row) * image_rect.width())], |
source_rect.width() * bytes_per_pixel); |
} |