Chromium Code Reviews| Index: gpu/command_buffer/service/gles2_cmd_decoder.cc |
| diff --git a/gpu/command_buffer/service/gles2_cmd_decoder.cc b/gpu/command_buffer/service/gles2_cmd_decoder.cc |
| index 9c66e44063e2a2849da6a897fae1e267ec7570c7..6442a6f2ee343cc211a7c8f73b4becb54cefef65 100644 |
| --- a/gpu/command_buffer/service/gles2_cmd_decoder.cc |
| +++ b/gpu/command_buffer/service/gles2_cmd_decoder.cc |
| @@ -48,6 +48,7 @@ |
| #include "gpu/command_buffer/service/gpu_state_tracer.h" |
| #include "gpu/command_buffer/service/gpu_switches.h" |
| #include "gpu/command_buffer/service/gpu_tracer.h" |
| +#include "gpu/command_buffer/service/image_factory.h" |
| #include "gpu/command_buffer/service/image_manager.h" |
| #include "gpu/command_buffer/service/mailbox_manager.h" |
| #include "gpu/command_buffer/service/memory_tracking.h" |
| @@ -64,6 +65,7 @@ |
| #include "third_party/smhasher/src/City.h" |
| #include "ui/gl/gl_fence.h" |
| #include "ui/gl/gl_image.h" |
| +#include "ui/gl/gl_image_memory.h" |
|
reveman
2015/06/12 14:23:35
nit: no longer needed
|
| #include "ui/gl/gl_implementation.h" |
| #include "ui/gl/gl_surface.h" |
| @@ -1046,6 +1048,10 @@ class GLES2DecoderImpl : public GLES2Decoder, |
| GLsizei width, |
| GLsizei height); |
| + void DoCompressedCopyTextureCHROMIUM(GLenum target, |
| + GLuint source_id, |
| + GLuint dest_id); |
| + |
| // Wrapper for TexStorage2DEXT. |
| void DoTexStorage2DEXT( |
| GLenum target, |
| @@ -1769,6 +1775,10 @@ class GLES2DecoderImpl : public GLES2Decoder, |
| void ReleaseIOSurfaceForTexture(GLuint texture_id); |
| #endif |
| + bool GetCompressedTexSizeInBytes( |
| + const char* function_name, GLsizei width, GLsizei height, GLsizei depth, |
| + GLenum format, GLsizei* size_in_bytes); |
| + |
| bool ValidateCompressedTexDimensions( |
| const char* function_name, GLenum target, GLint level, |
| GLsizei width, GLsizei height, GLsizei depth, GLenum format); |
| @@ -1785,6 +1795,10 @@ class GLES2DecoderImpl : public GLES2Decoder, |
| TextureRef* source_texture_ref, |
| TextureRef* dest_texture_ref, |
| GLenum dest_internal_format); |
| + bool ValidateCompressedCopyTextureCHROMIUM(const char* function_name, |
| + GLenum target, |
| + TextureRef* source_texture_ref, |
| + TextureRef* dest_texture_ref); |
| void RenderWarning(const char* filename, int line, const std::string& msg); |
| void PerformanceWarning( |
| @@ -9029,9 +9043,9 @@ bool IsValidPVRTCSize(GLint level, GLsizei size) { |
| } // anonymous namespace. |
| -bool GLES2DecoderImpl::ValidateCompressedTexFuncData( |
| +bool GLES2DecoderImpl::GetCompressedTexSizeInBytes( |
| const char* function_name, GLsizei width, GLsizei height, GLsizei depth, |
| - GLenum format, GLsizei size) { |
| + GLenum format, GLsizei* size_in_bytes) { |
| base::CheckedNumeric<GLsizei> bytes_required(0); |
| switch (format) { |
| @@ -9102,7 +9116,25 @@ bool GLES2DecoderImpl::ValidateCompressedTexFuncData( |
| return false; |
| } |
| - if (!bytes_required.IsValid() || size != bytes_required.ValueOrDefault(0)) { |
| + if (!bytes_required.IsValid()) { |
| + LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, function_name, "invalid size"); |
| + return false; |
| + } |
| + |
| + *size_in_bytes = bytes_required.ValueOrDie(); |
|
piman
2015/06/12 19:50:30
nit: ValueOrDefault(0). No need to generate code+s
christiank
2015/06/15 09:42:42
Done.
|
| + return true; |
| +} |
| + |
| +bool GLES2DecoderImpl::ValidateCompressedTexFuncData( |
| + const char* function_name, GLsizei width, GLsizei height, GLsizei depth, |
| + GLenum format, GLsizei size) { |
| + GLsizei bytes_required = 0; |
| + if (!GetCompressedTexSizeInBytes( |
| + function_name, width, height, depth, format, &bytes_required)) { |
| + return false; |
| + } |
| + |
| + if (size != bytes_required) { |
| LOCAL_SET_GL_ERROR( |
| GL_INVALID_VALUE, function_name, "size is not correct for dimensions"); |
| return false; |
| @@ -11923,6 +11955,60 @@ bool GLES2DecoderImpl::ValidateCopyTextureCHROMIUM( |
| return true; |
| } |
| +bool GLES2DecoderImpl::ValidateCompressedCopyTextureCHROMIUM( |
| + const char* function_name, |
| + GLenum target, |
| + TextureRef* source_texture_ref, |
| + TextureRef* dest_texture_ref) { |
| + if (!source_texture_ref || !dest_texture_ref) { |
| + LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, function_name, "unknown texture id"); |
| + return false; |
| + } |
| + |
| + if (GL_TEXTURE_2D != target) { |
| + LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, function_name, |
| + "invalid texture target"); |
| + return false; |
| + } |
| + |
| + Texture* source_texture = source_texture_ref->texture(); |
| + Texture* dest_texture = dest_texture_ref->texture(); |
| + if (source_texture == dest_texture) { |
| + LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, function_name, |
| + "source and destination textures are the same"); |
| + return false; |
| + } |
| + |
| + if (dest_texture->target() != GL_TEXTURE_2D || |
| + (source_texture->target() != GL_TEXTURE_2D && |
| + source_texture->target() != GL_TEXTURE_RECTANGLE_ARB && |
| + source_texture->target() != GL_TEXTURE_EXTERNAL_OES)) { |
| + LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, function_name, |
| + "invalid texture target binding"); |
| + return false; |
| + } |
| + |
| + GLenum source_type = 0; |
| + GLenum source_internal_format = 0; |
| + source_texture->GetLevelType(source_texture->target(), 0, &source_type, |
| + &source_internal_format); |
| + |
| + bool valid_format = |
| + source_internal_format == GL_ATC_RGB_AMD || |
| + source_internal_format == GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD || |
| + source_internal_format == GL_COMPRESSED_RGB_S3TC_DXT1_EXT || |
| + source_internal_format == GL_COMPRESSED_RGBA_S3TC_DXT5_EXT || |
| + source_internal_format == GL_ETC1_RGB8_OES; |
| + |
| + if (!valid_format) { |
| + LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, function_name, |
| + "invalid internal format"); |
| + return false; |
| + } |
| + |
| + return true; |
| +} |
| + |
| void GLES2DecoderImpl::DoCopyTextureCHROMIUM(GLenum target, |
| GLuint source_id, |
| GLuint dest_id, |
| @@ -12228,6 +12314,191 @@ void GLES2DecoderImpl::DoCopySubTextureCHROMIUM(GLenum target, |
| DoDidUseTexImageIfNeeded(source_texture, source_texture->target()); |
| } |
| +void GLES2DecoderImpl::DoCompressedCopyTextureCHROMIUM(GLenum target, |
| + GLuint source_id, |
| + GLuint dest_id) { |
| + TRACE_EVENT0("gpu", "GLES2DecoderImpl::DoCompressedCopyTextureCHROMIUM"); |
| + |
| + TextureRef* source_texture_ref = GetTexture(source_id); |
| + TextureRef* dest_texture_ref = GetTexture(dest_id); |
| + Texture* source_texture = source_texture_ref->texture(); |
| + Texture* dest_texture = dest_texture_ref->texture(); |
| + int source_width = 0; |
| + int source_height = 0; |
| + gfx::GLImage* image = |
| + source_texture->GetLevelImage(source_texture->target(), 0); |
| + if (image) { |
| + gfx::Size size = image->GetSize(); |
| + source_width = size.width(); |
| + source_height = size.height(); |
| + if (source_width <= 0 || source_height <= 0) { |
| + LOCAL_SET_GL_ERROR( |
| + GL_INVALID_VALUE, |
| + "glCompressedCopyTextureCHROMIUM", "invalid image size"); |
| + return; |
| + } |
| + } else { |
| + if (!source_texture->GetLevelSize(source_texture->target(), 0, |
| + &source_width, &source_height, nullptr)) { |
| + LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, |
| + "glCompressedCopyTextureCHROMIUM", |
| + "source texture has no level 0"); |
| + return; |
| + } |
| + |
| + // Check that this type of texture is allowed. |
| + if (!texture_manager()->ValidForTarget(source_texture->target(), 0, |
| + source_width, source_height, 1)) { |
| + LOCAL_SET_GL_ERROR( |
| + GL_INVALID_VALUE, "glCompressedCopyTextureCHROMIUM", |
| + "Bad dimensions"); |
| + return; |
| + } |
| + } |
| + |
| + GLenum source_type = 0; |
| + GLenum source_internal_format = 0; |
| + source_texture->GetLevelType( |
| + source_texture->target(), 0, &source_type, &source_internal_format); |
| + |
| + if (dest_texture->IsImmutable()) { |
| + LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, |
| + "glCompressedCopyTextureCHROMIUM", |
| + "texture is immutable"); |
| + return; |
| + } |
| + |
| + if (!ValidateCompressedCopyTextureCHROMIUM( |
| + "glCompressedCopyTextureCHROMIUM", |
| + target, |
| + source_texture_ref, dest_texture_ref)) { |
| + return; |
| + } |
| + |
| + // Defer initializing the CopyTextureCHROMIUMResourceManager until it is |
| + // needed because it takes 10s of milliseconds to initialize. |
| + if (!copy_texture_CHROMIUM_.get()) { |
| + LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER("glCopyTextureCHROMIUM"); |
| + copy_texture_CHROMIUM_.reset(new CopyTextureCHROMIUMResourceManager()); |
| + copy_texture_CHROMIUM_->Initialize(this); |
| + RestoreCurrentFramebufferBindings(); |
| + if (LOCAL_PEEK_GL_ERROR("glCopyTextureCHROMIUM") != GL_NO_ERROR) |
| + return; |
| + } |
| + |
| + // Clear the source texture if necessary. |
| + if (!texture_manager()->ClearTextureLevel(this, source_texture_ref, |
| + source_texture->target(), 0)) { |
| + LOCAL_SET_GL_ERROR(GL_OUT_OF_MEMORY, "glCompressedCopyTextureCHROMIUM", |
| + "dimensions too big"); |
| + return; |
| + } |
| + |
| + GLenum dest_type = 0; |
| + GLenum dest_internal_format = 0; |
| + int dest_width = 0; |
| + int dest_height = 0; |
| + bool dest_level_defined = dest_texture->GetLevelSize( |
| + GL_TEXTURE_2D, 0, &dest_width, &dest_height, nullptr); |
| + |
| + if (dest_level_defined) { |
| + dest_texture->GetLevelType(GL_TEXTURE_2D, 0, &dest_type, |
| + &dest_internal_format); |
| + } |
| + |
| + // Resize the destination texture to the dimensions of the source texture. |
| + if (!dest_level_defined || dest_width != source_width || |
| + dest_height != source_height || |
| + dest_internal_format != source_internal_format) { |
|
piman
2015/06/12 19:50:30
Can we make sure we only go through here is we hav
christiank
2015/06/15 09:42:42
reveman actually suggested me to keep it like this
reveman
2015/06/15 14:44:56
Either way is fine with me. This just seemed a bit
christiank
2015/06/16 06:57:48
I have moved it into the if (image) clause for now
|
| + GLsizei source_size = 0; |
| + if (!GetCompressedTexSizeInBytes( |
| + "glCompressedCopyTextureCHROMIUM", source_width, source_height, |
| + 1, source_internal_format, &source_size)) { |
| + return; |
|
piman
2015/06/12 19:50:30
This can't happen, can it?
The only reason it coul
christiank
2015/06/15 09:42:42
What if a malicious renderer creates an image of o
piman
2015/06/15 18:35:03
source_* come from the source image/texture, they'
christiank
2015/06/16 06:57:49
No, you're right. For some reason I was in the min
|
| + } |
| + |
| + // Ensure that the glCompressedTexImage2D succeeds. |
| + LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER("glCompressedCopyTextureCHROMIUM"); |
| + glBindTexture(GL_TEXTURE_2D, dest_texture->service_id()); |
| + glCompressedTexImage2D(GL_TEXTURE_2D, 0, source_internal_format, |
| + source_width, source_height, 0, source_size, |
| + NULL); |
| + GLenum error = LOCAL_PEEK_GL_ERROR("glCompressedCopyTextureCHROMIUM"); |
| + if (error != GL_NO_ERROR) { |
| + RestoreCurrentTextureBindings(&state_, GL_TEXTURE_2D); |
| + return; |
| + } |
| + |
| + texture_manager()->SetLevelInfo( |
| + dest_texture_ref, GL_TEXTURE_2D, 0, source_internal_format, |
| + source_width, source_height, 1, 0, source_internal_format, |
| + source_type, gfx::Rect(source_width, source_height)); |
| + } else { |
| + texture_manager()->SetLevelCleared(dest_texture_ref, GL_TEXTURE_2D, 0, |
| + true); |
| + } |
| + |
| + ScopedModifyPixels modify(dest_texture_ref); |
| + |
| + bool unpack_premultiply_alpha_change = |
| + unpack_premultiply_alpha_ ^ unpack_unpremultiply_alpha_; |
| + if (unpack_flip_y_ || unpack_premultiply_alpha_change) { |
| + LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, "glCompressedCopyTextureCHROMIUM", |
| + "pixel-storage multipliers are not supported"); |
| + } |
|
piman
2015/06/12 19:50:30
This should be before we do GL calls (e.g. right a
christiank
2015/06/15 09:42:42
Done.
|
| + |
| + // Try using GLImage::CopyTexImage when possible. |
| + if (image) { |
| + glBindTexture(GL_TEXTURE_2D, dest_texture->service_id()); |
| + if (image->CopyTexSubImage(GL_TEXTURE_2D, gfx::Point(0, 0), |
| + gfx::Rect(0, 0, source_width, source_height))) { |
|
piman
2015/06/12 19:50:30
Need to RestoreCurrentTextureBindings here.
christiank
2015/06/15 09:42:42
Done.
|
| + return; |
| + } |
| + } |
| + |
| + TRACE_EVENT0( |
| + "gpu", |
| + "GLES2DecoderImpl::DoCompressedCopyTextureCHROMIUM, fallback"); |
| + |
| + DoWillUseTexImageIfNeeded(source_texture, source_texture->target()); |
| + |
| + // As a fallback, copy into a non-compressed GL_RGBA texture. |
| + LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER("glCompressedCopyTextureCHROMIUM"); |
| + glBindTexture(GL_TEXTURE_2D, dest_texture->service_id()); |
|
piman
2015/06/12 19:50:30
We bind the dest_texture up to 3 times. Can we ins
christiank
2015/06/15 09:42:42
Done.
|
| + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, source_width, source_height, |
| + 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
| + GLenum error = LOCAL_PEEK_GL_ERROR("glCompressedCopyTextureCHROMIUM"); |
| + if (error != GL_NO_ERROR) { |
| + RestoreCurrentTextureBindings(&state_, GL_TEXTURE_2D); |
| + return; |
| + } |
| + |
| + texture_manager()->SetLevelInfo( |
| + dest_texture_ref, GL_TEXTURE_2D, 0, GL_RGBA, source_width, |
| + source_height, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| + gfx::Rect(source_width, source_height)); |
| + |
| + // GL_TEXTURE_EXTERNAL_OES texture requires apply a transform matrix |
| + // before presenting. |
| + if (source_texture->target() == GL_TEXTURE_EXTERNAL_OES) { |
| + // TODO(hkuang): get the StreamTexture transform matrix in GPU process |
| + // instead of using kIdentityMatrix crbug.com/226218. |
| + copy_texture_CHROMIUM_->DoCopyTextureWithTransform( |
| + this, source_texture->target(), source_texture->service_id(), |
| + dest_texture->service_id(), source_width, source_height, |
| + unpack_flip_y_, unpack_premultiply_alpha_, |
| + unpack_unpremultiply_alpha_, kIdentityMatrix); |
| + } else { |
| + copy_texture_CHROMIUM_->DoCopyTexture( |
| + this, source_texture->target(), source_texture->service_id(), |
| + source_internal_format, dest_texture->service_id(), GL_RGBA, |
| + source_width, source_height, unpack_flip_y_, |
| + unpack_premultiply_alpha_, unpack_unpremultiply_alpha_); |
| + } |
| + |
| + DoDidUseTexImageIfNeeded(source_texture, source_texture->target()); |
|
piman
2015/06/12 19:50:30
RestoreCurrentTextureBindings here.
Maybe this ca
christiank
2015/06/15 09:42:42
Done.
|
| +} |
| + |
| static GLenum ExtractTypeFromStorageFormat(GLenum internalformat) { |
| switch (internalformat) { |
| case GL_RGB565: |