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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
6 | 6 |
7 #include <stdio.h> | 7 #include <stdio.h> |
8 | 8 |
9 #include <algorithm> | 9 #include <algorithm> |
10 #include <cmath> | 10 #include <cmath> |
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41 #include "gpu/command_buffer/service/error_state.h" | 41 #include "gpu/command_buffer/service/error_state.h" |
42 #include "gpu/command_buffer/service/feature_info.h" | 42 #include "gpu/command_buffer/service/feature_info.h" |
43 #include "gpu/command_buffer/service/framebuffer_manager.h" | 43 #include "gpu/command_buffer/service/framebuffer_manager.h" |
44 #include "gpu/command_buffer/service/gl_utils.h" | 44 #include "gpu/command_buffer/service/gl_utils.h" |
45 #include "gpu/command_buffer/service/gles2_cmd_clear_framebuffer.h" | 45 #include "gpu/command_buffer/service/gles2_cmd_clear_framebuffer.h" |
46 #include "gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h" | 46 #include "gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h" |
47 #include "gpu/command_buffer/service/gles2_cmd_validation.h" | 47 #include "gpu/command_buffer/service/gles2_cmd_validation.h" |
48 #include "gpu/command_buffer/service/gpu_state_tracer.h" | 48 #include "gpu/command_buffer/service/gpu_state_tracer.h" |
49 #include "gpu/command_buffer/service/gpu_switches.h" | 49 #include "gpu/command_buffer/service/gpu_switches.h" |
50 #include "gpu/command_buffer/service/gpu_tracer.h" | 50 #include "gpu/command_buffer/service/gpu_tracer.h" |
51 #include "gpu/command_buffer/service/image_factory.h" | |
51 #include "gpu/command_buffer/service/image_manager.h" | 52 #include "gpu/command_buffer/service/image_manager.h" |
52 #include "gpu/command_buffer/service/mailbox_manager.h" | 53 #include "gpu/command_buffer/service/mailbox_manager.h" |
53 #include "gpu/command_buffer/service/memory_tracking.h" | 54 #include "gpu/command_buffer/service/memory_tracking.h" |
54 #include "gpu/command_buffer/service/program_manager.h" | 55 #include "gpu/command_buffer/service/program_manager.h" |
55 #include "gpu/command_buffer/service/query_manager.h" | 56 #include "gpu/command_buffer/service/query_manager.h" |
56 #include "gpu/command_buffer/service/renderbuffer_manager.h" | 57 #include "gpu/command_buffer/service/renderbuffer_manager.h" |
57 #include "gpu/command_buffer/service/shader_manager.h" | 58 #include "gpu/command_buffer/service/shader_manager.h" |
58 #include "gpu/command_buffer/service/shader_translator.h" | 59 #include "gpu/command_buffer/service/shader_translator.h" |
59 #include "gpu/command_buffer/service/shader_translator_cache.h" | 60 #include "gpu/command_buffer/service/shader_translator_cache.h" |
60 #include "gpu/command_buffer/service/texture_manager.h" | 61 #include "gpu/command_buffer/service/texture_manager.h" |
61 #include "gpu/command_buffer/service/valuebuffer_manager.h" | 62 #include "gpu/command_buffer/service/valuebuffer_manager.h" |
62 #include "gpu/command_buffer/service/vertex_array_manager.h" | 63 #include "gpu/command_buffer/service/vertex_array_manager.h" |
63 #include "gpu/command_buffer/service/vertex_attrib_manager.h" | 64 #include "gpu/command_buffer/service/vertex_attrib_manager.h" |
64 #include "third_party/smhasher/src/City.h" | 65 #include "third_party/smhasher/src/City.h" |
65 #include "ui/gl/gl_fence.h" | 66 #include "ui/gl/gl_fence.h" |
66 #include "ui/gl/gl_image.h" | 67 #include "ui/gl/gl_image.h" |
68 #include "ui/gl/gl_image_memory.h" | |
reveman
2015/06/12 14:23:35
nit: no longer needed
| |
67 #include "ui/gl/gl_implementation.h" | 69 #include "ui/gl/gl_implementation.h" |
68 #include "ui/gl/gl_surface.h" | 70 #include "ui/gl/gl_surface.h" |
69 | 71 |
70 #if defined(OS_MACOSX) | 72 #if defined(OS_MACOSX) |
71 #include <IOSurface/IOSurfaceAPI.h> | 73 #include <IOSurface/IOSurfaceAPI.h> |
72 // Note that this must be included after gl_bindings.h to avoid conflicts. | 74 // Note that this must be included after gl_bindings.h to avoid conflicts. |
73 #include <OpenGL/CGLIOSurface.h> | 75 #include <OpenGL/CGLIOSurface.h> |
74 #endif | 76 #endif |
75 | 77 |
76 namespace gpu { | 78 namespace gpu { |
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1039 void DoCopySubTextureCHROMIUM(GLenum target, | 1041 void DoCopySubTextureCHROMIUM(GLenum target, |
1040 GLuint source_id, | 1042 GLuint source_id, |
1041 GLuint dest_id, | 1043 GLuint dest_id, |
1042 GLint xoffset, | 1044 GLint xoffset, |
1043 GLint yoffset, | 1045 GLint yoffset, |
1044 GLint x, | 1046 GLint x, |
1045 GLint y, | 1047 GLint y, |
1046 GLsizei width, | 1048 GLsizei width, |
1047 GLsizei height); | 1049 GLsizei height); |
1048 | 1050 |
1051 void DoCompressedCopyTextureCHROMIUM(GLenum target, | |
1052 GLuint source_id, | |
1053 GLuint dest_id); | |
1054 | |
1049 // Wrapper for TexStorage2DEXT. | 1055 // Wrapper for TexStorage2DEXT. |
1050 void DoTexStorage2DEXT( | 1056 void DoTexStorage2DEXT( |
1051 GLenum target, | 1057 GLenum target, |
1052 GLint levels, | 1058 GLint levels, |
1053 GLenum internal_format, | 1059 GLenum internal_format, |
1054 GLsizei width, | 1060 GLsizei width, |
1055 GLsizei height); | 1061 GLsizei height); |
1056 | 1062 |
1057 void DoProduceTextureCHROMIUM(GLenum target, const GLbyte* key); | 1063 void DoProduceTextureCHROMIUM(GLenum target, const GLbyte* key); |
1058 void DoProduceTextureDirectCHROMIUM(GLuint texture, GLenum target, | 1064 void DoProduceTextureDirectCHROMIUM(GLuint texture, GLenum target, |
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1762 | 1768 |
1763 bool WasContextLost() const override; | 1769 bool WasContextLost() const override; |
1764 bool WasContextLostByRobustnessExtension() const override; | 1770 bool WasContextLostByRobustnessExtension() const override; |
1765 void MarkContextLost(error::ContextLostReason reason) override; | 1771 void MarkContextLost(error::ContextLostReason reason) override; |
1766 bool CheckResetStatus(); | 1772 bool CheckResetStatus(); |
1767 | 1773 |
1768 #if defined(OS_MACOSX) | 1774 #if defined(OS_MACOSX) |
1769 void ReleaseIOSurfaceForTexture(GLuint texture_id); | 1775 void ReleaseIOSurfaceForTexture(GLuint texture_id); |
1770 #endif | 1776 #endif |
1771 | 1777 |
1778 bool GetCompressedTexSizeInBytes( | |
1779 const char* function_name, GLsizei width, GLsizei height, GLsizei depth, | |
1780 GLenum format, GLsizei* size_in_bytes); | |
1781 | |
1772 bool ValidateCompressedTexDimensions( | 1782 bool ValidateCompressedTexDimensions( |
1773 const char* function_name, GLenum target, GLint level, | 1783 const char* function_name, GLenum target, GLint level, |
1774 GLsizei width, GLsizei height, GLsizei depth, GLenum format); | 1784 GLsizei width, GLsizei height, GLsizei depth, GLenum format); |
1775 bool ValidateCompressedTexFuncData( | 1785 bool ValidateCompressedTexFuncData( |
1776 const char* function_name, GLsizei width, GLsizei height, GLsizei depth, | 1786 const char* function_name, GLsizei width, GLsizei height, GLsizei depth, |
1777 GLenum format, GLsizei size); | 1787 GLenum format, GLsizei size); |
1778 bool ValidateCompressedTexSubDimensions( | 1788 bool ValidateCompressedTexSubDimensions( |
1779 const char* function_name, | 1789 const char* function_name, |
1780 GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, | 1790 GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
1781 GLsizei width, GLsizei height, GLsizei depth, GLenum format, | 1791 GLsizei width, GLsizei height, GLsizei depth, GLenum format, |
1782 Texture* texture); | 1792 Texture* texture); |
1783 bool ValidateCopyTextureCHROMIUM(const char* function_name, | 1793 bool ValidateCopyTextureCHROMIUM(const char* function_name, |
1784 GLenum target, | 1794 GLenum target, |
1785 TextureRef* source_texture_ref, | 1795 TextureRef* source_texture_ref, |
1786 TextureRef* dest_texture_ref, | 1796 TextureRef* dest_texture_ref, |
1787 GLenum dest_internal_format); | 1797 GLenum dest_internal_format); |
1798 bool ValidateCompressedCopyTextureCHROMIUM(const char* function_name, | |
1799 GLenum target, | |
1800 TextureRef* source_texture_ref, | |
1801 TextureRef* dest_texture_ref); | |
1788 | 1802 |
1789 void RenderWarning(const char* filename, int line, const std::string& msg); | 1803 void RenderWarning(const char* filename, int line, const std::string& msg); |
1790 void PerformanceWarning( | 1804 void PerformanceWarning( |
1791 const char* filename, int line, const std::string& msg); | 1805 const char* filename, int line, const std::string& msg); |
1792 | 1806 |
1793 const FeatureInfo::FeatureFlags& features() const { | 1807 const FeatureInfo::FeatureFlags& features() const { |
1794 return feature_info_->feature_flags(); | 1808 return feature_info_->feature_flags(); |
1795 } | 1809 } |
1796 | 1810 |
1797 const FeatureInfo::Workarounds& workarounds() const { | 1811 const FeatureInfo::Workarounds& workarounds() const { |
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9022 return (size == 1) || | 9036 return (size == 1) || |
9023 (size == 2) || !(size % kS3TCBlockWidth); | 9037 (size == 2) || !(size % kS3TCBlockWidth); |
9024 } | 9038 } |
9025 | 9039 |
9026 bool IsValidPVRTCSize(GLint level, GLsizei size) { | 9040 bool IsValidPVRTCSize(GLint level, GLsizei size) { |
9027 return GLES2Util::IsPOT(size); | 9041 return GLES2Util::IsPOT(size); |
9028 } | 9042 } |
9029 | 9043 |
9030 } // anonymous namespace. | 9044 } // anonymous namespace. |
9031 | 9045 |
9032 bool GLES2DecoderImpl::ValidateCompressedTexFuncData( | 9046 bool GLES2DecoderImpl::GetCompressedTexSizeInBytes( |
9033 const char* function_name, GLsizei width, GLsizei height, GLsizei depth, | 9047 const char* function_name, GLsizei width, GLsizei height, GLsizei depth, |
9034 GLenum format, GLsizei size) { | 9048 GLenum format, GLsizei* size_in_bytes) { |
9035 base::CheckedNumeric<GLsizei> bytes_required(0); | 9049 base::CheckedNumeric<GLsizei> bytes_required(0); |
9036 | 9050 |
9037 switch (format) { | 9051 switch (format) { |
9038 case GL_ATC_RGB_AMD: | 9052 case GL_ATC_RGB_AMD: |
9039 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: | 9053 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
9040 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: | 9054 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
9041 case GL_ETC1_RGB8_OES: | 9055 case GL_ETC1_RGB8_OES: |
9042 bytes_required = | 9056 bytes_required = |
9043 (width + kS3TCBlockWidth - 1) / kS3TCBlockWidth; | 9057 (width + kS3TCBlockWidth - 1) / kS3TCBlockWidth; |
9044 bytes_required *= | 9058 bytes_required *= |
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9095 bytes_required *= | 9109 bytes_required *= |
9096 (height + kEACAndETC2BlockSize - 1) / kEACAndETC2BlockSize; | 9110 (height + kEACAndETC2BlockSize - 1) / kEACAndETC2BlockSize; |
9097 bytes_required *= 16; | 9111 bytes_required *= 16; |
9098 bytes_required *= depth; | 9112 bytes_required *= depth; |
9099 break; | 9113 break; |
9100 default: | 9114 default: |
9101 LOCAL_SET_GL_ERROR_INVALID_ENUM(function_name, format, "format"); | 9115 LOCAL_SET_GL_ERROR_INVALID_ENUM(function_name, format, "format"); |
9102 return false; | 9116 return false; |
9103 } | 9117 } |
9104 | 9118 |
9105 if (!bytes_required.IsValid() || size != bytes_required.ValueOrDefault(0)) { | 9119 if (!bytes_required.IsValid()) { |
9120 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, function_name, "invalid size"); | |
9121 return false; | |
9122 } | |
9123 | |
9124 *size_in_bytes = bytes_required.ValueOrDie(); | |
piman
2015/06/12 19:50:30
nit: ValueOrDefault(0). No need to generate code+s
christiank
2015/06/15 09:42:42
Done.
| |
9125 return true; | |
9126 } | |
9127 | |
9128 bool GLES2DecoderImpl::ValidateCompressedTexFuncData( | |
9129 const char* function_name, GLsizei width, GLsizei height, GLsizei depth, | |
9130 GLenum format, GLsizei size) { | |
9131 GLsizei bytes_required = 0; | |
9132 if (!GetCompressedTexSizeInBytes( | |
9133 function_name, width, height, depth, format, &bytes_required)) { | |
9134 return false; | |
9135 } | |
9136 | |
9137 if (size != bytes_required) { | |
9106 LOCAL_SET_GL_ERROR( | 9138 LOCAL_SET_GL_ERROR( |
9107 GL_INVALID_VALUE, function_name, "size is not correct for dimensions"); | 9139 GL_INVALID_VALUE, function_name, "size is not correct for dimensions"); |
9108 return false; | 9140 return false; |
9109 } | 9141 } |
9110 | 9142 |
9111 return true; | 9143 return true; |
9112 } | 9144 } |
9113 | 9145 |
9114 bool GLES2DecoderImpl::ValidateCompressedTexDimensions( | 9146 bool GLES2DecoderImpl::ValidateCompressedTexDimensions( |
9115 const char* function_name, GLenum target, GLint level, | 9147 const char* function_name, GLenum target, GLint level, |
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11916 source_internal_format == GL_LUMINANCE_ALPHA || | 11948 source_internal_format == GL_LUMINANCE_ALPHA || |
11917 source_internal_format == GL_BGRA_EXT; | 11949 source_internal_format == GL_BGRA_EXT; |
11918 if (!valid_source_format || !valid_dest_format) { | 11950 if (!valid_source_format || !valid_dest_format) { |
11919 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, function_name, | 11951 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, function_name, |
11920 "invalid internal format"); | 11952 "invalid internal format"); |
11921 return false; | 11953 return false; |
11922 } | 11954 } |
11923 return true; | 11955 return true; |
11924 } | 11956 } |
11925 | 11957 |
11958 bool GLES2DecoderImpl::ValidateCompressedCopyTextureCHROMIUM( | |
11959 const char* function_name, | |
11960 GLenum target, | |
11961 TextureRef* source_texture_ref, | |
11962 TextureRef* dest_texture_ref) { | |
11963 if (!source_texture_ref || !dest_texture_ref) { | |
11964 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, function_name, "unknown texture id"); | |
11965 return false; | |
11966 } | |
11967 | |
11968 if (GL_TEXTURE_2D != target) { | |
11969 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, function_name, | |
11970 "invalid texture target"); | |
11971 return false; | |
11972 } | |
11973 | |
11974 Texture* source_texture = source_texture_ref->texture(); | |
11975 Texture* dest_texture = dest_texture_ref->texture(); | |
11976 if (source_texture == dest_texture) { | |
11977 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, function_name, | |
11978 "source and destination textures are the same"); | |
11979 return false; | |
11980 } | |
11981 | |
11982 if (dest_texture->target() != GL_TEXTURE_2D || | |
11983 (source_texture->target() != GL_TEXTURE_2D && | |
11984 source_texture->target() != GL_TEXTURE_RECTANGLE_ARB && | |
11985 source_texture->target() != GL_TEXTURE_EXTERNAL_OES)) { | |
11986 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, function_name, | |
11987 "invalid texture target binding"); | |
11988 return false; | |
11989 } | |
11990 | |
11991 GLenum source_type = 0; | |
11992 GLenum source_internal_format = 0; | |
11993 source_texture->GetLevelType(source_texture->target(), 0, &source_type, | |
11994 &source_internal_format); | |
11995 | |
11996 bool valid_format = | |
11997 source_internal_format == GL_ATC_RGB_AMD || | |
11998 source_internal_format == GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD || | |
11999 source_internal_format == GL_COMPRESSED_RGB_S3TC_DXT1_EXT || | |
12000 source_internal_format == GL_COMPRESSED_RGBA_S3TC_DXT5_EXT || | |
12001 source_internal_format == GL_ETC1_RGB8_OES; | |
12002 | |
12003 if (!valid_format) { | |
12004 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, function_name, | |
12005 "invalid internal format"); | |
12006 return false; | |
12007 } | |
12008 | |
12009 return true; | |
12010 } | |
12011 | |
11926 void GLES2DecoderImpl::DoCopyTextureCHROMIUM(GLenum target, | 12012 void GLES2DecoderImpl::DoCopyTextureCHROMIUM(GLenum target, |
11927 GLuint source_id, | 12013 GLuint source_id, |
11928 GLuint dest_id, | 12014 GLuint dest_id, |
11929 GLenum internal_format, | 12015 GLenum internal_format, |
11930 GLenum dest_type) { | 12016 GLenum dest_type) { |
11931 TRACE_EVENT0("gpu", "GLES2DecoderImpl::DoCopyTextureCHROMIUM"); | 12017 TRACE_EVENT0("gpu", "GLES2DecoderImpl::DoCopyTextureCHROMIUM"); |
11932 | 12018 |
11933 TextureRef* source_texture_ref = GetTexture(source_id); | 12019 TextureRef* source_texture_ref = GetTexture(source_id); |
11934 TextureRef* dest_texture_ref = GetTexture(dest_id); | 12020 TextureRef* dest_texture_ref = GetTexture(dest_id); |
11935 Texture* source_texture = source_texture_ref->texture(); | 12021 Texture* source_texture = source_texture_ref->texture(); |
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12221 copy_texture_CHROMIUM_->DoCopySubTexture( | 12307 copy_texture_CHROMIUM_->DoCopySubTexture( |
12222 this, source_texture->target(), source_texture->service_id(), | 12308 this, source_texture->target(), source_texture->service_id(), |
12223 source_internal_format, dest_texture->service_id(), dest_internal_format, | 12309 source_internal_format, dest_texture->service_id(), dest_internal_format, |
12224 xoffset, yoffset, x, y, width, height, dest_width, dest_height, | 12310 xoffset, yoffset, x, y, width, height, dest_width, dest_height, |
12225 source_width, source_height, unpack_flip_y_, unpack_premultiply_alpha_, | 12311 source_width, source_height, unpack_flip_y_, unpack_premultiply_alpha_, |
12226 unpack_unpremultiply_alpha_); | 12312 unpack_unpremultiply_alpha_); |
12227 | 12313 |
12228 DoDidUseTexImageIfNeeded(source_texture, source_texture->target()); | 12314 DoDidUseTexImageIfNeeded(source_texture, source_texture->target()); |
12229 } | 12315 } |
12230 | 12316 |
12317 void GLES2DecoderImpl::DoCompressedCopyTextureCHROMIUM(GLenum target, | |
12318 GLuint source_id, | |
12319 GLuint dest_id) { | |
12320 TRACE_EVENT0("gpu", "GLES2DecoderImpl::DoCompressedCopyTextureCHROMIUM"); | |
12321 | |
12322 TextureRef* source_texture_ref = GetTexture(source_id); | |
12323 TextureRef* dest_texture_ref = GetTexture(dest_id); | |
12324 Texture* source_texture = source_texture_ref->texture(); | |
12325 Texture* dest_texture = dest_texture_ref->texture(); | |
12326 int source_width = 0; | |
12327 int source_height = 0; | |
12328 gfx::GLImage* image = | |
12329 source_texture->GetLevelImage(source_texture->target(), 0); | |
12330 if (image) { | |
12331 gfx::Size size = image->GetSize(); | |
12332 source_width = size.width(); | |
12333 source_height = size.height(); | |
12334 if (source_width <= 0 || source_height <= 0) { | |
12335 LOCAL_SET_GL_ERROR( | |
12336 GL_INVALID_VALUE, | |
12337 "glCompressedCopyTextureCHROMIUM", "invalid image size"); | |
12338 return; | |
12339 } | |
12340 } else { | |
12341 if (!source_texture->GetLevelSize(source_texture->target(), 0, | |
12342 &source_width, &source_height, nullptr)) { | |
12343 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, | |
12344 "glCompressedCopyTextureCHROMIUM", | |
12345 "source texture has no level 0"); | |
12346 return; | |
12347 } | |
12348 | |
12349 // Check that this type of texture is allowed. | |
12350 if (!texture_manager()->ValidForTarget(source_texture->target(), 0, | |
12351 source_width, source_height, 1)) { | |
12352 LOCAL_SET_GL_ERROR( | |
12353 GL_INVALID_VALUE, "glCompressedCopyTextureCHROMIUM", | |
12354 "Bad dimensions"); | |
12355 return; | |
12356 } | |
12357 } | |
12358 | |
12359 GLenum source_type = 0; | |
12360 GLenum source_internal_format = 0; | |
12361 source_texture->GetLevelType( | |
12362 source_texture->target(), 0, &source_type, &source_internal_format); | |
12363 | |
12364 if (dest_texture->IsImmutable()) { | |
12365 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, | |
12366 "glCompressedCopyTextureCHROMIUM", | |
12367 "texture is immutable"); | |
12368 return; | |
12369 } | |
12370 | |
12371 if (!ValidateCompressedCopyTextureCHROMIUM( | |
12372 "glCompressedCopyTextureCHROMIUM", | |
12373 target, | |
12374 source_texture_ref, dest_texture_ref)) { | |
12375 return; | |
12376 } | |
12377 | |
12378 // Defer initializing the CopyTextureCHROMIUMResourceManager until it is | |
12379 // needed because it takes 10s of milliseconds to initialize. | |
12380 if (!copy_texture_CHROMIUM_.get()) { | |
12381 LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER("glCopyTextureCHROMIUM"); | |
12382 copy_texture_CHROMIUM_.reset(new CopyTextureCHROMIUMResourceManager()); | |
12383 copy_texture_CHROMIUM_->Initialize(this); | |
12384 RestoreCurrentFramebufferBindings(); | |
12385 if (LOCAL_PEEK_GL_ERROR("glCopyTextureCHROMIUM") != GL_NO_ERROR) | |
12386 return; | |
12387 } | |
12388 | |
12389 // Clear the source texture if necessary. | |
12390 if (!texture_manager()->ClearTextureLevel(this, source_texture_ref, | |
12391 source_texture->target(), 0)) { | |
12392 LOCAL_SET_GL_ERROR(GL_OUT_OF_MEMORY, "glCompressedCopyTextureCHROMIUM", | |
12393 "dimensions too big"); | |
12394 return; | |
12395 } | |
12396 | |
12397 GLenum dest_type = 0; | |
12398 GLenum dest_internal_format = 0; | |
12399 int dest_width = 0; | |
12400 int dest_height = 0; | |
12401 bool dest_level_defined = dest_texture->GetLevelSize( | |
12402 GL_TEXTURE_2D, 0, &dest_width, &dest_height, nullptr); | |
12403 | |
12404 if (dest_level_defined) { | |
12405 dest_texture->GetLevelType(GL_TEXTURE_2D, 0, &dest_type, | |
12406 &dest_internal_format); | |
12407 } | |
12408 | |
12409 // Resize the destination texture to the dimensions of the source texture. | |
12410 if (!dest_level_defined || dest_width != source_width || | |
12411 dest_height != source_height || | |
12412 dest_internal_format != source_internal_format) { | |
piman
2015/06/12 19:50:30
Can we make sure we only go through here is we hav
christiank
2015/06/15 09:42:42
reveman actually suggested me to keep it like this
reveman
2015/06/15 14:44:56
Either way is fine with me. This just seemed a bit
christiank
2015/06/16 06:57:48
I have moved it into the if (image) clause for now
| |
12413 GLsizei source_size = 0; | |
12414 if (!GetCompressedTexSizeInBytes( | |
12415 "glCompressedCopyTextureCHROMIUM", source_width, source_height, | |
12416 1, source_internal_format, &source_size)) { | |
12417 return; | |
piman
2015/06/12 19:50:30
This can't happen, can it?
The only reason it coul
christiank
2015/06/15 09:42:42
What if a malicious renderer creates an image of o
piman
2015/06/15 18:35:03
source_* come from the source image/texture, they'
christiank
2015/06/16 06:57:49
No, you're right. For some reason I was in the min
| |
12418 } | |
12419 | |
12420 // Ensure that the glCompressedTexImage2D succeeds. | |
12421 LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER("glCompressedCopyTextureCHROMIUM"); | |
12422 glBindTexture(GL_TEXTURE_2D, dest_texture->service_id()); | |
12423 glCompressedTexImage2D(GL_TEXTURE_2D, 0, source_internal_format, | |
12424 source_width, source_height, 0, source_size, | |
12425 NULL); | |
12426 GLenum error = LOCAL_PEEK_GL_ERROR("glCompressedCopyTextureCHROMIUM"); | |
12427 if (error != GL_NO_ERROR) { | |
12428 RestoreCurrentTextureBindings(&state_, GL_TEXTURE_2D); | |
12429 return; | |
12430 } | |
12431 | |
12432 texture_manager()->SetLevelInfo( | |
12433 dest_texture_ref, GL_TEXTURE_2D, 0, source_internal_format, | |
12434 source_width, source_height, 1, 0, source_internal_format, | |
12435 source_type, gfx::Rect(source_width, source_height)); | |
12436 } else { | |
12437 texture_manager()->SetLevelCleared(dest_texture_ref, GL_TEXTURE_2D, 0, | |
12438 true); | |
12439 } | |
12440 | |
12441 ScopedModifyPixels modify(dest_texture_ref); | |
12442 | |
12443 bool unpack_premultiply_alpha_change = | |
12444 unpack_premultiply_alpha_ ^ unpack_unpremultiply_alpha_; | |
12445 if (unpack_flip_y_ || unpack_premultiply_alpha_change) { | |
12446 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, "glCompressedCopyTextureCHROMIUM", | |
12447 "pixel-storage multipliers are not supported"); | |
12448 } | |
piman
2015/06/12 19:50:30
This should be before we do GL calls (e.g. right a
christiank
2015/06/15 09:42:42
Done.
| |
12449 | |
12450 // Try using GLImage::CopyTexImage when possible. | |
12451 if (image) { | |
12452 glBindTexture(GL_TEXTURE_2D, dest_texture->service_id()); | |
12453 if (image->CopyTexSubImage(GL_TEXTURE_2D, gfx::Point(0, 0), | |
12454 gfx::Rect(0, 0, source_width, source_height))) { | |
piman
2015/06/12 19:50:30
Need to RestoreCurrentTextureBindings here.
christiank
2015/06/15 09:42:42
Done.
| |
12455 return; | |
12456 } | |
12457 } | |
12458 | |
12459 TRACE_EVENT0( | |
12460 "gpu", | |
12461 "GLES2DecoderImpl::DoCompressedCopyTextureCHROMIUM, fallback"); | |
12462 | |
12463 DoWillUseTexImageIfNeeded(source_texture, source_texture->target()); | |
12464 | |
12465 // As a fallback, copy into a non-compressed GL_RGBA texture. | |
12466 LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER("glCompressedCopyTextureCHROMIUM"); | |
12467 glBindTexture(GL_TEXTURE_2D, dest_texture->service_id()); | |
piman
2015/06/12 19:50:30
We bind the dest_texture up to 3 times. Can we ins
christiank
2015/06/15 09:42:42
Done.
| |
12468 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, source_width, source_height, | |
12469 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); | |
12470 GLenum error = LOCAL_PEEK_GL_ERROR("glCompressedCopyTextureCHROMIUM"); | |
12471 if (error != GL_NO_ERROR) { | |
12472 RestoreCurrentTextureBindings(&state_, GL_TEXTURE_2D); | |
12473 return; | |
12474 } | |
12475 | |
12476 texture_manager()->SetLevelInfo( | |
12477 dest_texture_ref, GL_TEXTURE_2D, 0, GL_RGBA, source_width, | |
12478 source_height, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, | |
12479 gfx::Rect(source_width, source_height)); | |
12480 | |
12481 // GL_TEXTURE_EXTERNAL_OES texture requires apply a transform matrix | |
12482 // before presenting. | |
12483 if (source_texture->target() == GL_TEXTURE_EXTERNAL_OES) { | |
12484 // TODO(hkuang): get the StreamTexture transform matrix in GPU process | |
12485 // instead of using kIdentityMatrix crbug.com/226218. | |
12486 copy_texture_CHROMIUM_->DoCopyTextureWithTransform( | |
12487 this, source_texture->target(), source_texture->service_id(), | |
12488 dest_texture->service_id(), source_width, source_height, | |
12489 unpack_flip_y_, unpack_premultiply_alpha_, | |
12490 unpack_unpremultiply_alpha_, kIdentityMatrix); | |
12491 } else { | |
12492 copy_texture_CHROMIUM_->DoCopyTexture( | |
12493 this, source_texture->target(), source_texture->service_id(), | |
12494 source_internal_format, dest_texture->service_id(), GL_RGBA, | |
12495 source_width, source_height, unpack_flip_y_, | |
12496 unpack_premultiply_alpha_, unpack_unpremultiply_alpha_); | |
12497 } | |
12498 | |
12499 DoDidUseTexImageIfNeeded(source_texture, source_texture->target()); | |
piman
2015/06/12 19:50:30
RestoreCurrentTextureBindings here.
Maybe this ca
christiank
2015/06/15 09:42:42
Done.
| |
12500 } | |
12501 | |
12231 static GLenum ExtractTypeFromStorageFormat(GLenum internalformat) { | 12502 static GLenum ExtractTypeFromStorageFormat(GLenum internalformat) { |
12232 switch (internalformat) { | 12503 switch (internalformat) { |
12233 case GL_RGB565: | 12504 case GL_RGB565: |
12234 return GL_UNSIGNED_SHORT_5_6_5; | 12505 return GL_UNSIGNED_SHORT_5_6_5; |
12235 case GL_RGBA4: | 12506 case GL_RGBA4: |
12236 return GL_UNSIGNED_SHORT_4_4_4_4; | 12507 return GL_UNSIGNED_SHORT_4_4_4_4; |
12237 case GL_RGB5_A1: | 12508 case GL_RGB5_A1: |
12238 return GL_UNSIGNED_SHORT_5_5_5_1; | 12509 return GL_UNSIGNED_SHORT_5_5_5_1; |
12239 case GL_RGB8_OES: | 12510 case GL_RGB8_OES: |
12240 return GL_UNSIGNED_BYTE; | 12511 return GL_UNSIGNED_BYTE; |
(...skipping 1185 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
13426 } | 13697 } |
13427 } | 13698 } |
13428 | 13699 |
13429 // Include the auto-generated part of this file. We split this because it means | 13700 // Include the auto-generated part of this file. We split this because it means |
13430 // we can easily edit the non-auto generated parts right here in this file | 13701 // we can easily edit the non-auto generated parts right here in this file |
13431 // instead of having to edit some template or the code generator. | 13702 // instead of having to edit some template or the code generator. |
13432 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 13703 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
13433 | 13704 |
13434 } // namespace gles2 | 13705 } // namespace gles2 |
13435 } // namespace gpu | 13706 } // namespace gpu |
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