| Index: ui/gl/gl_enums_implementation_autogen.h | 
| diff --git a/ui/gl/gl_enums_implementation_autogen.h b/ui/gl/gl_enums_implementation_autogen.h | 
| index da97baabe116aefe6e7b352d95c89ef4d5379618..9bd294ec5d6a199fd8301cee21d6aa3769899979 100644 | 
| --- a/ui/gl/gl_enums_implementation_autogen.h | 
| +++ b/ui/gl/gl_enums_implementation_autogen.h | 
| @@ -10,4432 +10,4436 @@ | 
|  | 
| static const GLEnums::EnumToString enum_to_string_table[] = { | 
| { | 
| -        0x8D77, | 
| -        "GL_RGB16UI", | 
| +     0x8D77, | 
| +     "GL_RGB16UI", | 
| }, | 
| { | 
| -        0x8D76, | 
| -        "GL_RGBA16UI", | 
| +     0x8D76, | 
| +     "GL_RGBA16UI", | 
| }, | 
| { | 
| -        0x9260, | 
| -        "GL_GCCSO_SHADER_BINARY_FJ", | 
| +     0x9260, | 
| +     "GL_GCCSO_SHADER_BINARY_FJ", | 
| }, | 
| { | 
| -        0x9009, | 
| -        "GL_TEXTURE_CUBE_MAP_ARRAY_EXT", | 
| +     0x9009, | 
| +     "GL_TEXTURE_CUBE_MAP_ARRAY_EXT", | 
| }, | 
| { | 
| -        0x8D71, | 
| -        "GL_RGB32UI", | 
| +     0x8D71, | 
| +     "GL_RGB32UI", | 
| }, | 
| { | 
| -        0x8D70, | 
| -        "GL_RGBA32UI", | 
| +     0x8D70, | 
| +     "GL_RGBA32UI", | 
| }, | 
| { | 
| -        0x8C76, | 
| -        "GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH", | 
| +     0x8C76, | 
| +     "GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH", | 
| }, | 
| { | 
| -        0x8825, | 
| -        "GL_DRAW_BUFFER0_EXT", | 
| +     0x8825, | 
| +     "GL_DRAW_BUFFER0_EXT", | 
| }, | 
| { | 
| -        0x8D94, | 
| -        "GL_RED_INTEGER", | 
| +     0x8D94, | 
| +     "GL_RED_INTEGER", | 
| }, | 
| { | 
| -        0x0BC1, | 
| -        "GL_ALPHA_TEST_FUNC_QCOM", | 
| +     0x0BC1, | 
| +     "GL_ALPHA_TEST_FUNC_QCOM", | 
| }, | 
| { | 
| -        0x884C, | 
| -        "GL_TEXTURE_COMPARE_MODE_EXT", | 
| +     0x884C, | 
| +     "GL_TEXTURE_COMPARE_MODE_EXT", | 
| }, | 
| { | 
| -        0x0BC2, | 
| -        "GL_ALPHA_TEST_REF_QCOM", | 
| +     0x0BC2, | 
| +     "GL_ALPHA_TEST_REF_QCOM", | 
| }, | 
| { | 
| -        0x78EF, | 
| -        "GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM", | 
| +     0x78EF, | 
| +     "GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM", | 
| }, | 
| { | 
| -        0x884D, | 
| -        "GL_TEXTURE_COMPARE_FUNC_EXT", | 
| +     0x884D, | 
| +     "GL_TEXTURE_COMPARE_FUNC_EXT", | 
| }, | 
| { | 
| -        0x884E, | 
| -        "GL_COMPARE_REF_TO_TEXTURE_EXT", | 
| +     0x884E, | 
| +     "GL_COMPARE_REF_TO_TEXTURE_EXT", | 
| }, | 
| { | 
| -        0x8E76, | 
| -        "GL_TESS_GEN_MODE_EXT", | 
| +     0x8E76, | 
| +     "GL_TESS_GEN_MODE_EXT", | 
| }, | 
| { | 
| -        0x8E77, | 
| -        "GL_TESS_GEN_SPACING_EXT", | 
| +     0x8E77, | 
| +     "GL_TESS_GEN_SPACING_EXT", | 
| }, | 
| { | 
| -        0x000D, | 
| -        "GL_TRIANGLE_STRIP_ADJACENCY_EXT", | 
| +     0x000D, | 
| +     "GL_TRIANGLE_STRIP_ADJACENCY_EXT", | 
| }, | 
| { | 
| -        0x000E, | 
| -        "GL_PATCHES_EXT", | 
| +     0x000E, | 
| +     "GL_PATCHES_EXT", | 
| }, | 
| { | 
| -        0x000B, | 
| -        "GL_LINE_STRIP_ADJACENCY_EXT", | 
| +     0x000B, | 
| +     "GL_LINE_STRIP_ADJACENCY_EXT", | 
| }, | 
| { | 
| -        0x000C, | 
| -        "GL_TRIANGLES_ADJACENCY_EXT", | 
| +     0x000C, | 
| +     "GL_TRIANGLES_ADJACENCY_EXT", | 
| }, | 
| { | 
| -        0x000A, | 
| -        "GL_LINES_ADJACENCY_EXT", | 
| +     0x000A, | 
| +     "GL_LINES_ADJACENCY_EXT", | 
| }, | 
| { | 
| -        0x92CF, | 
| -        "GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT", | 
| +     0x92CF, | 
| +     "GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT", | 
| }, | 
| { | 
| -        0x93A1, | 
| -        "GL_BGRA8_EXT", | 
| +     0x93A1, | 
| +     "GL_BGRA8_EXT", | 
| }, | 
| { | 
| -        0x813C, | 
| -        "GL_TEXTURE_BASE_LEVEL", | 
| +     0x813C, | 
| +     "GL_TEXTURE_BASE_LEVEL", | 
| }, | 
| { | 
| -        0, | 
| -        "GL_FALSE", | 
| +     0, | 
| +     "GL_FALSE", | 
| }, | 
| { | 
| -        0x00400000, | 
| -        "GL_STENCIL_BUFFER_BIT6_QCOM", | 
| +     0x00400000, | 
| +     "GL_STENCIL_BUFFER_BIT6_QCOM", | 
| }, | 
| { | 
| -        0x9500, | 
| -        "GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL", | 
| +     0x9500, | 
| +     "GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL", | 
| }, | 
| { | 
| -        0x78F2, | 
| -        "GL_SCANOUT_CHROMIUM", | 
| +     0x78F2, | 
| +     "GL_SCANOUT_CHROMIUM", | 
| }, | 
| { | 
| -        0x9138, | 
| -        "GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG", | 
| +     0x9138, | 
| +     "GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG", | 
| }, | 
| { | 
| -        0x8FC4, | 
| -        "GL_SHADER_BINARY_VIV", | 
| +     0x8FC4, | 
| +     "GL_SHADER_BINARY_VIV", | 
| }, | 
| { | 
| -        0x9130, | 
| -        "GL_SGX_PROGRAM_BINARY_IMG", | 
| +     0x9130, | 
| +     "GL_SGX_PROGRAM_BINARY_IMG", | 
| }, | 
| { | 
| -        0x9133, | 
| -        "GL_RENDERBUFFER_SAMPLES_IMG", | 
| +     0x9133, | 
| +     "GL_RENDERBUFFER_SAMPLES_IMG", | 
| }, | 
| { | 
| -        0x82E0, | 
| -        "GL_BUFFER_KHR", | 
| +     0x82E0, | 
| +     "GL_BUFFER_KHR", | 
| }, | 
| { | 
| -        0x9135, | 
| -        "GL_MAX_SAMPLES_IMG", | 
| +     0x9135, | 
| +     "GL_MAX_SAMPLES_IMG", | 
| }, | 
| { | 
| -        0x9134, | 
| -        "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG", | 
| +     0x9134, | 
| +     "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG", | 
| }, | 
| { | 
| -        0x9137, | 
| -        "GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG", | 
| +     0x9137, | 
| +     "GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG", | 
| }, | 
| { | 
| -        0x9136, | 
| -        "GL_TEXTURE_SAMPLES_IMG", | 
| +     0x9136, | 
| +     "GL_TEXTURE_SAMPLES_IMG", | 
| }, | 
| { | 
| -        0x8D88, | 
| -        "GL_RGBA16I", | 
| +     0x8D88, | 
| +     "GL_RGBA16I", | 
| }, | 
| { | 
| -        0x8D89, | 
| -        "GL_RGB16I", | 
| +     0x8D89, | 
| +     "GL_RGB16I", | 
| }, | 
| { | 
| -        0x00000020, | 
| -        "GL_COLOR_BUFFER_BIT5_QCOM", | 
| +     0x00000020, | 
| +     "GL_COLOR_BUFFER_BIT5_QCOM", | 
| }, | 
| { | 
| -        0x0008, | 
| -        "GL_MAP_INVALIDATE_BUFFER_BIT_EXT", | 
| +     0x0008, | 
| +     "GL_MAP_INVALIDATE_BUFFER_BIT_EXT", | 
| }, | 
| { | 
| -        0x0BC0, | 
| -        "GL_ALPHA_TEST_QCOM", | 
| +     0x0BC0, | 
| +     "GL_ALPHA_TEST_QCOM", | 
| }, | 
| { | 
| -        0x0006, | 
| -        "GL_TRIANGLE_FAN", | 
| +     0x0006, | 
| +     "GL_TRIANGLE_FAN", | 
| }, | 
| { | 
| -        0x0007, | 
| -        "GL_QUADS_EXT", | 
| +     0x0007, | 
| +     "GL_QUADS_EXT", | 
| }, | 
| { | 
| -        0x0004, | 
| -        "GL_TRIANGLES", | 
| +     0x0004, | 
| +     "GL_TRIANGLES", | 
| }, | 
| { | 
| -        0x0005, | 
| -        "GL_TRIANGLE_STRIP", | 
| +     0x0005, | 
| +     "GL_TRIANGLE_STRIP", | 
| }, | 
| { | 
| -        0x0002, | 
| -        "GL_LINE_LOOP", | 
| +     0x0002, | 
| +     "GL_LINE_LOOP", | 
| }, | 
| { | 
| -        0x0003, | 
| -        "GL_LINE_STRIP", | 
| +     0x0003, | 
| +     "GL_LINE_STRIP", | 
| }, | 
| { | 
| -        0x0000, | 
| -        "GL_POINTS", | 
| +     0x0000, | 
| +     "GL_POINTS", | 
| }, | 
| { | 
| -        0x0001, | 
| -        "GL_LINES", | 
| +     0x0001, | 
| +     "GL_LINES", | 
| }, | 
| { | 
| -        0x8D7D, | 
| -        "GL_RGB8UI", | 
| +     0x8D7D, | 
| +     "GL_RGB8UI", | 
| }, | 
| { | 
| -        0x93F0, | 
| -        "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG", | 
| +     0x93F0, | 
| +     "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG", | 
| }, | 
| { | 
| -        0x93F1, | 
| -        "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG", | 
| +     0x93F1, | 
| +     "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG", | 
| }, | 
| { | 
| -        0x0D04, | 
| -        "GL_PACK_SKIP_PIXELS", | 
| +     0x0D04, | 
| +     "GL_PACK_SKIP_PIXELS", | 
| }, | 
| { | 
| -        0x900E, | 
| -        "GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT", | 
| +     0x900E, | 
| +     "GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT", | 
| }, | 
| { | 
| -        0x900D, | 
| -        "GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT", | 
| +     0x900D, | 
| +     "GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT", | 
| }, | 
| { | 
| -        0x8C7F, | 
| -        "GL_TRANSFORM_FEEDBACK_BUFFER_MODE", | 
| +     0x8C7F, | 
| +     "GL_TRANSFORM_FEEDBACK_BUFFER_MODE", | 
| }, | 
| { | 
| -        0x900F, | 
| -        "GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT", | 
| +     0x900F, | 
| +     "GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT", | 
| }, | 
| { | 
| -        0x900A, | 
| -        "GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT", | 
| +     0x900A, | 
| +     "GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT", | 
| }, | 
| { | 
| -        0x900C, | 
| -        "GL_SAMPLER_CUBE_MAP_ARRAY_EXT", | 
| +     0x900C, | 
| +     "GL_SAMPLER_CUBE_MAP_ARRAY_EXT", | 
| }, | 
| { | 
| -        0x88B8, | 
| -        "GL_READ_ONLY", | 
| +     0x88B8, | 
| +     "GL_READ_ONLY", | 
| }, | 
| { | 
| -        0x88B9, | 
| -        "GL_WRITE_ONLY_OES", | 
| +     0x88B9, | 
| +     "GL_WRITE_ONLY_OES", | 
| }, | 
| { | 
| -        0x8211, | 
| -        "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT", | 
| +     0x8211, | 
| +     "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT", | 
| }, | 
| { | 
| -        0x8210, | 
| -        "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT", | 
| +     0x8210, | 
| +     "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT", | 
| }, | 
| { | 
| -        0x8741, | 
| -        "GL_PROGRAM_BINARY_LENGTH_OES", | 
| +     0x8741, | 
| +     "GL_PROGRAM_BINARY_LENGTH_OES", | 
| }, | 
| { | 
| -        0x8740, | 
| -        "GL_Z400_BINARY_AMD", | 
| +     0x8740, | 
| +     "GL_Z400_BINARY_AMD", | 
| }, | 
| { | 
| -        0x8215, | 
| -        "GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE", | 
| +     0x8215, | 
| +     "GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE", | 
| }, | 
| { | 
| -        0x8C4D, | 
| -        "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV", | 
| +     0x8C4D, | 
| +     "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV", | 
| }, | 
| { | 
| -        0x8192, | 
| -        "GL_GENERATE_MIPMAP_HINT", | 
| +     0x8192, | 
| +     "GL_GENERATE_MIPMAP_HINT", | 
| }, | 
| { | 
| -        0x8E79, | 
| -        "GL_TESS_GEN_POINT_MODE_EXT", | 
| +     0x8E79, | 
| +     "GL_TESS_GEN_POINT_MODE_EXT", | 
| }, | 
| { | 
| -        0x8A54, | 
| -        "GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT", | 
| +     0x8A54, | 
| +     "GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT", | 
| }, | 
| { | 
| -        0x8A55, | 
| -        "GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT", | 
| +     0x8A55, | 
| +     "GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT", | 
| }, | 
| { | 
| -        0x8A56, | 
| -        "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT", | 
| +     0x8A56, | 
| +     "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT", | 
| }, | 
| { | 
| -        0x8A57, | 
| -        "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT", | 
| +     0x8A57, | 
| +     "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT", | 
| }, | 
| { | 
| -        0x8A51, | 
| -        "GL_RGB_RAW_422_APPLE", | 
| +     0x8A51, | 
| +     "GL_RGB_RAW_422_APPLE", | 
| }, | 
| { | 
| -        0x87F9, | 
| -        "GL_3DC_X_AMD", | 
| +     0x87F9, | 
| +     "GL_3DC_X_AMD", | 
| }, | 
| { | 
| -        0x8A53, | 
| -        "GL_SYNC_OBJECT_APPLE", | 
| +     0x8A53, | 
| +     "GL_SYNC_OBJECT_APPLE", | 
| }, | 
| { | 
| -        0x8DF8, | 
| -        "GL_SHADER_BINARY_FORMATS", | 
| +     0x8DF8, | 
| +     "GL_SHADER_BINARY_FORMATS", | 
| }, | 
| { | 
| -        0x8DF9, | 
| -        "GL_NUM_SHADER_BINARY_FORMATS", | 
| +     0x8DF9, | 
| +     "GL_NUM_SHADER_BINARY_FORMATS", | 
| }, | 
| { | 
| -        0x826D, | 
| -        "GL_DEBUG_GROUP_STACK_DEPTH_KHR", | 
| +     0x826D, | 
| +     "GL_DEBUG_GROUP_STACK_DEPTH_KHR", | 
| }, | 
| { | 
| -        0x8E75, | 
| -        "GL_TESS_CONTROL_OUTPUT_VERTICES_EXT", | 
| +     0x8E75, | 
| +     "GL_TESS_CONTROL_OUTPUT_VERTICES_EXT", | 
| }, | 
| { | 
| -        0x826B, | 
| -        "GL_DEBUG_SEVERITY_NOTIFICATION_KHR", | 
| +     0x826B, | 
| +     "GL_DEBUG_SEVERITY_NOTIFICATION_KHR", | 
| }, | 
| { | 
| -        0x826C, | 
| -        "GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR", | 
| +     0x826C, | 
| +     "GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR", | 
| }, | 
| { | 
| -        0x8B59, | 
| -        "GL_BOOL_VEC4", | 
| +     0x8B59, | 
| +     "GL_BOOL_VEC4", | 
| }, | 
| { | 
| -        0x826A, | 
| -        "GL_DEBUG_TYPE_POP_GROUP_KHR", | 
| +     0x826A, | 
| +     "GL_DEBUG_TYPE_POP_GROUP_KHR", | 
| }, | 
| { | 
| -        0x8B57, | 
| -        "GL_BOOL_VEC2", | 
| +     0x8B57, | 
| +     "GL_BOOL_VEC2", | 
| }, | 
| { | 
| -        0x8DF1, | 
| -        "GL_MEDIUM_FLOAT", | 
| +     0x8DF1, | 
| +     "GL_MEDIUM_FLOAT", | 
| }, | 
| { | 
| -        0x8B55, | 
| -        "GL_INT_VEC4", | 
| +     0x8B55, | 
| +     "GL_INT_VEC4", | 
| }, | 
| { | 
| -        0x8B54, | 
| -        "GL_INT_VEC3", | 
| +     0x8B54, | 
| +     "GL_INT_VEC3", | 
| }, | 
| { | 
| -        0x8DF4, | 
| -        "GL_MEDIUM_INT", | 
| +     0x8DF4, | 
| +     "GL_MEDIUM_INT", | 
| }, | 
| { | 
| -        0x8DF5, | 
| -        "GL_HIGH_INT", | 
| +     0x8DF5, | 
| +     "GL_HIGH_INT", | 
| }, | 
| { | 
| -        0x8B51, | 
| -        "GL_FLOAT_VEC3", | 
| +     0x8B51, | 
| +     "GL_FLOAT_VEC3", | 
| }, | 
| { | 
| -        0x8B50, | 
| -        "GL_FLOAT_VEC2", | 
| +     0x8B50, | 
| +     "GL_FLOAT_VEC2", | 
| }, | 
| { | 
| -        0x806D, | 
| -        "GL_UNPACK_SKIP_IMAGES", | 
| +     0x806D, | 
| +     "GL_UNPACK_SKIP_IMAGES", | 
| }, | 
| { | 
| -        0x806E, | 
| -        "GL_UNPACK_IMAGE_HEIGHT", | 
| +     0x806E, | 
| +     "GL_UNPACK_IMAGE_HEIGHT", | 
| }, | 
| { | 
| -        0x806F, | 
| -        "GL_TEXTURE_3D_OES", | 
| +     0x806F, | 
| +     "GL_TEXTURE_3D_OES", | 
| }, | 
| { | 
| -        0x92E7, | 
| -        "GL_IS_PER_PATCH_EXT", | 
| +     0x92E7, | 
| +     "GL_IS_PER_PATCH_EXT", | 
| }, | 
| { | 
| -        0x92E0, | 
| -        "GL_DEBUG_OUTPUT_KHR", | 
| +     0x92E0, | 
| +     "GL_DEBUG_OUTPUT_KHR", | 
| }, | 
| { | 
| -        0x806A, | 
| -        "GL_TEXTURE_BINDING_3D_OES", | 
| +     0x806A, | 
| +     "GL_TEXTURE_BINDING_3D_OES", | 
| }, | 
| { | 
| -        0x8D8E, | 
| -        "GL_RGBA8I", | 
| +     0x8D8E, | 
| +     "GL_RGBA8I", | 
| }, | 
| { | 
| -        0x8CE3, | 
| -        "GL_COLOR_ATTACHMENT3_EXT", | 
| +     0x8CE3, | 
| +     "GL_COLOR_ATTACHMENT3_EXT", | 
| }, | 
| { | 
| -        0x9274, | 
| -        "GL_COMPRESSED_RGB8_ETC2", | 
| +     0x9274, | 
| +     "GL_COMPRESSED_RGB8_ETC2", | 
| }, | 
| { | 
| -        0x1904, | 
| -        "GL_GREEN_NV", | 
| +     0x1904, | 
| +     "GL_GREEN_NV", | 
| }, | 
| { | 
| -        0x928D, | 
| -        "GL_DST_OUT_NV", | 
| +     0x928D, | 
| +     "GL_DST_OUT_NV", | 
| }, | 
| { | 
| -        0x8069, | 
| -        "GL_TEXTURE_BINDING_2D", | 
| +     0x8069, | 
| +     "GL_TEXTURE_BINDING_2D", | 
| }, | 
| { | 
| -        0x8A2E, | 
| -        "GL_MAX_COMBINED_UNIFORM_BLOCKS", | 
| +     0x8A2E, | 
| +     "GL_MAX_COMBINED_UNIFORM_BLOCKS", | 
| }, | 
| { | 
| -        0x8F96, | 
| -        "GL_RGB8_SNORM", | 
| +     0x8F96, | 
| +     "GL_RGB8_SNORM", | 
| }, | 
| { | 
| -        0x8F95, | 
| -        "GL_RG8_SNORM", | 
| +     0x8F95, | 
| +     "GL_RG8_SNORM", | 
| }, | 
| { | 
| -        0x8260, | 
| -        "GL_UNDEFINED_VERTEX_EXT", | 
| +     0x8260, | 
| +     "GL_UNDEFINED_VERTEX_EXT", | 
| }, | 
| { | 
| -        0x8261, | 
| -        "GL_NO_RESET_NOTIFICATION_KHR", | 
| +     0x8261, | 
| +     "GL_NO_RESET_NOTIFICATION_KHR", | 
| }, | 
| { | 
| -        0x0D02, | 
| -        "GL_PACK_ROW_LENGTH", | 
| +     0x0D02, | 
| +     "GL_PACK_ROW_LENGTH", | 
| }, | 
| { | 
| -        0x8DFA, | 
| -        "GL_SHADER_COMPILER", | 
| +     0x8DFA, | 
| +     "GL_SHADER_COMPILER", | 
| }, | 
| { | 
| -        0x8DFB, | 
| -        "GL_MAX_VERTEX_UNIFORM_VECTORS", | 
| +     0x8DFB, | 
| +     "GL_MAX_VERTEX_UNIFORM_VECTORS", | 
| }, | 
| { | 
| -        0x8DFC, | 
| -        "GL_MAX_VARYING_VECTORS", | 
| +     0x8DFC, | 
| +     "GL_MAX_VARYING_VECTORS", | 
| }, | 
| { | 
| -        0x8B5C, | 
| -        "GL_FLOAT_MAT4", | 
| +     0x8B5C, | 
| +     "GL_FLOAT_MAT4", | 
| }, | 
| { | 
| -        0x8B5B, | 
| -        "GL_FLOAT_MAT3", | 
| +     0x8B5B, | 
| +     "GL_FLOAT_MAT3", | 
| }, | 
| { | 
| -        0x8268, | 
| -        "GL_DEBUG_TYPE_MARKER_KHR", | 
| +     0x8268, | 
| +     "GL_DEBUG_TYPE_MARKER_KHR", | 
| }, | 
| { | 
| -        0x8269, | 
| -        "GL_DEBUG_TYPE_PUSH_GROUP_KHR", | 
| +     0x8269, | 
| +     "GL_DEBUG_TYPE_PUSH_GROUP_KHR", | 
| }, | 
| { | 
| -        0x8A43, | 
| -        "GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES", | 
| +     0x8A43, | 
| +     "GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES", | 
| }, | 
| { | 
| -        0x1905, | 
| -        "GL_BLUE_NV", | 
| +     0x1905, | 
| +     "GL_BLUE_NV", | 
| }, | 
| { | 
| -        0x87FF, | 
| -        "GL_PROGRAM_BINARY_FORMATS_OES", | 
| +     0x87FF, | 
| +     "GL_PROGRAM_BINARY_FORMATS_OES", | 
| }, | 
| { | 
| -        0x87FE, | 
| -        "GL_NUM_PROGRAM_BINARY_FORMATS_OES", | 
| +     0x87FE, | 
| +     "GL_NUM_PROGRAM_BINARY_FORMATS_OES", | 
| }, | 
| { | 
| -        0x8A41, | 
| -        "GL_UNIFORM_BLOCK_NAME_LENGTH", | 
| +     0x8A41, | 
| +     "GL_UNIFORM_BLOCK_NAME_LENGTH", | 
| }, | 
| { | 
| -        0x2600, | 
| -        "GL_NEAREST", | 
| +     0x2600, | 
| +     "GL_NEAREST", | 
| }, | 
| { | 
| -        0x2601, | 
| -        "GL_LINEAR", | 
| +     0x2601, | 
| +     "GL_LINEAR", | 
| }, | 
| { | 
| -        0x8C03, | 
| -        "GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG", | 
| +     0x8C03, | 
| +     "GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG", | 
| }, | 
| { | 
| -        0x821B, | 
| -        "GL_MAJOR_VERSION", | 
| +     0x821B, | 
| +     "GL_MAJOR_VERSION", | 
| }, | 
| { | 
| -        0x821A, | 
| -        "GL_DEPTH_STENCIL_ATTACHMENT", | 
| +     0x821A, | 
| +     "GL_DEPTH_STENCIL_ATTACHMENT", | 
| }, | 
| { | 
| -        0x8A40, | 
| -        "GL_UNIFORM_BLOCK_DATA_SIZE", | 
| +     0x8A40, | 
| +     "GL_UNIFORM_BLOCK_DATA_SIZE", | 
| }, | 
| { | 
| -        0x9242, | 
| -        "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM", | 
| +     0x9242, | 
| +     "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM", | 
| }, | 
| { | 
| -        0x821D, | 
| -        "GL_NUM_EXTENSIONS", | 
| +     0x821D, | 
| +     "GL_NUM_EXTENSIONS", | 
| }, | 
| { | 
| -        0x88BB, | 
| -        "GL_BUFFER_ACCESS_OES", | 
| +     0x88BB, | 
| +     "GL_BUFFER_ACCESS_OES", | 
| }, | 
| { | 
| -        0x88BC, | 
| -        "GL_BUFFER_MAPPED_OES", | 
| +     0x88BC, | 
| +     "GL_BUFFER_MAPPED_OES", | 
| }, | 
| { | 
| -        0x88BD, | 
| -        "GL_BUFFER_MAP_POINTER_OES", | 
| +     0x88BD, | 
| +     "GL_BUFFER_MAP_POINTER_OES", | 
| }, | 
| { | 
| -        0x88BF, | 
| -        "GL_TIME_ELAPSED_EXT", | 
| +     0x88BF, | 
| +     "GL_TIME_ELAPSED_EXT", | 
| }, | 
| { | 
| -        0x8A46, | 
| -        "GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER", | 
| +     0x8A46, | 
| +     "GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER", | 
| }, | 
| { | 
| -        0x6003, | 
| -        "GL_GET_ERROR_QUERY_CHROMIUM", | 
| +     0x6003, | 
| +     "GL_GET_ERROR_QUERY_CHROMIUM", | 
| }, | 
| { | 
| -        0x8F94, | 
| -        "GL_R8_SNORM", | 
| +     0x8F94, | 
| +     "GL_R8_SNORM", | 
| }, | 
| { | 
| -        0x0C10, | 
| -        "GL_SCISSOR_BOX", | 
| +     0x0C10, | 
| +     "GL_SCISSOR_BOX", | 
| }, | 
| { | 
| -        0x0C11, | 
| -        "GL_SCISSOR_TEST", | 
| +     0x0C11, | 
| +     "GL_SCISSOR_TEST", | 
| }, | 
| { | 
| -        0x1700, | 
| -        "GL_PATH_MODELVIEW_CHROMIUM", | 
| +     0x1700, | 
| +     "GL_PATH_MODELVIEW_CHROMIUM", | 
| }, | 
| { | 
| -        0x80000000, | 
| -        "GL_MULTISAMPLE_BUFFER_BIT7_QCOM", | 
| +     0x80000000, | 
| +     "GL_MULTISAMPLE_BUFFER_BIT7_QCOM", | 
| }, | 
| { | 
| -        0x94F8, | 
| -        "GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL", | 
| +     0x94F8, | 
| +     "GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL", | 
| }, | 
| { | 
| -        0x8A48, | 
| -        "GL_TEXTURE_SRGB_DECODE_EXT", | 
| +     0x8A48, | 
| +     "GL_TEXTURE_SRGB_DECODE_EXT", | 
| }, | 
| { | 
| -        0x300E, | 
| -        "GL_CONTEXT_LOST", | 
| +     0x300E, | 
| +     "GL_CONTEXT_LOST", | 
| }, | 
| { | 
| -        0x02000000, | 
| -        "GL_MULTISAMPLE_BUFFER_BIT1_QCOM", | 
| +     0x02000000, | 
| +     "GL_MULTISAMPLE_BUFFER_BIT1_QCOM", | 
| }, | 
| { | 
| -        0x8C2F, | 
| -        "GL_ANY_SAMPLES_PASSED_EXT", | 
| +     0x8C2F, | 
| +     "GL_ANY_SAMPLES_PASSED_EXT", | 
| }, | 
| { | 
| -        0x8BD2, | 
| -        "GL_TEXTURE_WIDTH_QCOM", | 
| +     0x8BD2, | 
| +     "GL_TEXTURE_WIDTH_QCOM", | 
| }, | 
| { | 
| -        0x8C2D, | 
| -        "GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT", | 
| +     0x8C2D, | 
| +     "GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT", | 
| }, | 
| { | 
| -        0x8C2C, | 
| -        "GL_TEXTURE_BINDING_BUFFER_EXT", | 
| +     0x8C2C, | 
| +     "GL_TEXTURE_BINDING_BUFFER_EXT", | 
| }, | 
| { | 
| -        0x8C2B, | 
| -        "GL_MAX_TEXTURE_BUFFER_SIZE_EXT", | 
| +     0x8C2B, | 
| +     "GL_MAX_TEXTURE_BUFFER_SIZE_EXT", | 
| }, | 
| { | 
| -        0x8C2A, | 
| -        "GL_TEXTURE_BUFFER_EXT", | 
| +     0x8C2A, | 
| +     "GL_TEXTURE_BUFFER_EXT", | 
| }, | 
| { | 
| -        0x8BD7, | 
| -        "GL_TEXTURE_TYPE_QCOM", | 
| +     0x8BD7, | 
| +     "GL_TEXTURE_TYPE_QCOM", | 
| }, | 
| { | 
| -        0x8B8D, | 
| -        "GL_CURRENT_PROGRAM", | 
| +     0x8B8D, | 
| +     "GL_CURRENT_PROGRAM", | 
| }, | 
| { | 
| -        0x8BD9, | 
| -        "GL_TEXTURE_NUM_LEVELS_QCOM", | 
| +     0x8BD9, | 
| +     "GL_TEXTURE_NUM_LEVELS_QCOM", | 
| }, | 
| { | 
| -        0x00200000, | 
| -        "GL_STENCIL_BUFFER_BIT5_QCOM", | 
| +     0x00200000, | 
| +     "GL_STENCIL_BUFFER_BIT5_QCOM", | 
| }, | 
| { | 
| -        0x8D9F, | 
| -        "GL_INT_2_10_10_10_REV", | 
| +     0x8D9F, | 
| +     "GL_INT_2_10_10_10_REV", | 
| }, | 
| { | 
| -        0x8B8A, | 
| -        "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH", | 
| +     0x8B8A, | 
| +     "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH", | 
| }, | 
| { | 
| -        0x8B8B, | 
| -        "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES", | 
| +     0x8B8B, | 
| +     "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES", | 
| }, | 
| { | 
| -        0x8B8C, | 
| -        "GL_SHADING_LANGUAGE_VERSION", | 
| +     0x8B8C, | 
| +     "GL_SHADING_LANGUAGE_VERSION", | 
| }, | 
| { | 
| -        0x8BDA, | 
| -        "GL_TEXTURE_TARGET_QCOM", | 
| +     0x8BDA, | 
| +     "GL_TEXTURE_TARGET_QCOM", | 
| }, | 
| { | 
| -        0x8BDB, | 
| -        "GL_TEXTURE_OBJECT_VALID_QCOM", | 
| +     0x8BDB, | 
| +     "GL_TEXTURE_OBJECT_VALID_QCOM", | 
| }, | 
| { | 
| -        0x8BDC, | 
| -        "GL_STATE_RESTORE", | 
| +     0x8BDC, | 
| +     "GL_STATE_RESTORE", | 
| }, | 
| { | 
| -        0x8B88, | 
| -        "GL_SHADER_SOURCE_LENGTH", | 
| +     0x8B88, | 
| +     "GL_SHADER_SOURCE_LENGTH", | 
| }, | 
| { | 
| -        0x8B89, | 
| -        "GL_ACTIVE_ATTRIBUTES", | 
| +     0x8B89, | 
| +     "GL_ACTIVE_ATTRIBUTES", | 
| }, | 
| { | 
| -        0x93C9, | 
| -        "GL_COMPRESSED_RGBA_ASTC_6x6x6_OES", | 
| +     0x93C9, | 
| +     "GL_COMPRESSED_RGBA_ASTC_6x6x6_OES", | 
| }, | 
| { | 
| -        0x93C8, | 
| -        "GL_COMPRESSED_RGBA_ASTC_6x6x5_OES", | 
| +     0x93C8, | 
| +     "GL_COMPRESSED_RGBA_ASTC_6x6x5_OES", | 
| }, | 
| { | 
| -        0x8B84, | 
| -        "GL_INFO_LOG_LENGTH", | 
| +     0x8B84, | 
| +     "GL_INFO_LOG_LENGTH", | 
| }, | 
| { | 
| -        0x8B85, | 
| -        "GL_ATTACHED_SHADERS", | 
| +     0x8B85, | 
| +     "GL_ATTACHED_SHADERS", | 
| }, | 
| { | 
| -        0x8B86, | 
| -        "GL_ACTIVE_UNIFORMS", | 
| +     0x8B86, | 
| +     "GL_ACTIVE_UNIFORMS", | 
| }, | 
| { | 
| -        0x8B87, | 
| -        "GL_ACTIVE_UNIFORM_MAX_LENGTH", | 
| +     0x8B87, | 
| +     "GL_ACTIVE_UNIFORM_MAX_LENGTH", | 
| }, | 
| { | 
| -        0x8B80, | 
| -        "GL_DELETE_STATUS", | 
| +     0x8B80, | 
| +     "GL_DELETE_STATUS", | 
| }, | 
| { | 
| -        0x8B81, | 
| -        "GL_COMPILE_STATUS", | 
| +     0x8B81, | 
| +     "GL_COMPILE_STATUS", | 
| }, | 
| { | 
| -        0x8B82, | 
| -        "GL_LINK_STATUS", | 
| +     0x8B82, | 
| +     "GL_LINK_STATUS", | 
| }, | 
| { | 
| -        0x8B83, | 
| -        "GL_VALIDATE_STATUS", | 
| +     0x8B83, | 
| +     "GL_VALIDATE_STATUS", | 
| }, | 
| { | 
| -        0x9380, | 
| -        "GL_NUM_SAMPLE_COUNTS", | 
| +     0x78FA, | 
| +     "GL_RGB_YUV_420_CHROMIUM", | 
| }, | 
| { | 
| -        0x8D48, | 
| -        "GL_STENCIL_INDEX8", | 
| +     0x8D48, | 
| +     "GL_STENCIL_INDEX8", | 
| }, | 
| { | 
| -        0x8D46, | 
| -        "GL_STENCIL_INDEX1_OES", | 
| +     0x8D46, | 
| +     "GL_STENCIL_INDEX1_OES", | 
| }, | 
| { | 
| -        0x8D47, | 
| -        "GL_STENCIL_INDEX4_OES", | 
| +     0x8D47, | 
| +     "GL_STENCIL_INDEX4_OES", | 
| }, | 
| { | 
| -        0x8D44, | 
| -        "GL_RENDERBUFFER_INTERNAL_FORMAT", | 
| +     0x8D44, | 
| +     "GL_RENDERBUFFER_INTERNAL_FORMAT", | 
| }, | 
| { | 
| -        0x00000100, | 
| -        "GL_DEPTH_BUFFER_BIT", | 
| +     0x00000100, | 
| +     "GL_DEPTH_BUFFER_BIT", | 
| }, | 
| { | 
| -        0x8D42, | 
| -        "GL_RENDERBUFFER_WIDTH", | 
| +     0x8D42, | 
| +     "GL_RENDERBUFFER_WIDTH", | 
| }, | 
| { | 
| -        0x8D43, | 
| -        "GL_RENDERBUFFER_HEIGHT", | 
| +     0x8D43, | 
| +     "GL_RENDERBUFFER_HEIGHT", | 
| }, | 
| { | 
| -        0x8D40, | 
| -        "GL_FRAMEBUFFER", | 
| +     0x8D40, | 
| +     "GL_FRAMEBUFFER", | 
| }, | 
| { | 
| -        0x8D41, | 
| -        "GL_RENDERBUFFER", | 
| +     0x8D41, | 
| +     "GL_RENDERBUFFER", | 
| }, | 
| { | 
| -        0x8A3A, | 
| -        "GL_UNIFORM_BLOCK_INDEX", | 
| +     0x8A3A, | 
| +     "GL_UNIFORM_BLOCK_INDEX", | 
| }, | 
| { | 
| -        0x0BD0, | 
| -        "GL_DITHER", | 
| +     0x0BD0, | 
| +     "GL_DITHER", | 
| }, | 
| { | 
| -        0x93D3, | 
| -        "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR", | 
| +     0x93D3, | 
| +     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR", | 
| }, | 
| { | 
| -        0x9144, | 
| -        "GL_MAX_DEBUG_LOGGED_MESSAGES_KHR", | 
| +     0x9144, | 
| +     "GL_MAX_DEBUG_LOGGED_MESSAGES_KHR", | 
| }, | 
| { | 
| -        0x1801, | 
| -        "GL_DEPTH_EXT", | 
| +     0x1801, | 
| +     "GL_DEPTH_EXT", | 
| }, | 
| { | 
| -        0x1800, | 
| -        "GL_COLOR_EXT", | 
| +     0x1800, | 
| +     "GL_COLOR_EXT", | 
| }, | 
| { | 
| -        0x1802, | 
| -        "GL_STENCIL_EXT", | 
| +     0x1802, | 
| +     "GL_STENCIL_EXT", | 
| }, | 
| { | 
| -        0x9288, | 
| -        "GL_SRC_OVER_NV", | 
| +     0x9288, | 
| +     "GL_SRC_OVER_NV", | 
| }, | 
| { | 
| -        0x9120, | 
| -        "GL_BUFFER_MAP_LENGTH", | 
| +     0x9120, | 
| +     "GL_BUFFER_MAP_LENGTH", | 
| }, | 
| { | 
| -        0x0B21, | 
| -        "GL_LINE_WIDTH", | 
| +     0x0B21, | 
| +     "GL_LINE_WIDTH", | 
| }, | 
| { | 
| -        0x9308, | 
| -        "GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT", | 
| +     0x9308, | 
| +     "GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT", | 
| }, | 
| { | 
| -        0x81A5, | 
| -        "GL_DEPTH_COMPONENT16", | 
| +     0x81A5, | 
| +     "GL_DEPTH_COMPONENT16", | 
| }, | 
| { | 
| -        0x81A6, | 
| -        "GL_DEPTH_COMPONENT24_OES", | 
| +     0x81A6, | 
| +     "GL_DEPTH_COMPONENT24_OES", | 
| }, | 
| { | 
| -        0x81A7, | 
| -        "GL_DEPTH_COMPONENT32_OES", | 
| +     0x81A7, | 
| +     "GL_DEPTH_COMPONENT32_OES", | 
| }, | 
| { | 
| -        0x88FD, | 
| -        "GL_VERTEX_ATTRIB_ARRAY_INTEGER", | 
| +     0x88FD, | 
| +     "GL_VERTEX_ATTRIB_ARRAY_INTEGER", | 
| }, | 
| { | 
| -        0x88FE, | 
| -        "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE", | 
| +     0x88FE, | 
| +     "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE", | 
| }, | 
| { | 
| -        0x88FF, | 
| -        "GL_MAX_ARRAY_TEXTURE_LAYERS", | 
| +     0x88FF, | 
| +     "GL_MAX_ARRAY_TEXTURE_LAYERS", | 
| }, | 
| { | 
| -        0x8B6A, | 
| -        "GL_FLOAT_MAT4x3_NV", | 
| +     0x8B6A, | 
| +     "GL_FLOAT_MAT4x3_NV", | 
| }, | 
| { | 
| -        0x93D0, | 
| -        "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR", | 
| +     0x93D0, | 
| +     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR", | 
| }, | 
| { | 
| -        0x9143, | 
| -        "GL_MAX_DEBUG_MESSAGE_LENGTH_KHR", | 
| +     0x9143, | 
| +     "GL_MAX_DEBUG_MESSAGE_LENGTH_KHR", | 
| }, | 
| { | 
| -        0x8DFD, | 
| -        "GL_MAX_FRAGMENT_UNIFORM_VECTORS", | 
| +     0x8DFD, | 
| +     "GL_MAX_FRAGMENT_UNIFORM_VECTORS", | 
| }, | 
| { | 
| -        0x9145, | 
| -        "GL_DEBUG_LOGGED_MESSAGES_KHR", | 
| +     0x9145, | 
| +     "GL_DEBUG_LOGGED_MESSAGES_KHR", | 
| }, | 
| { | 
| -        0x9146, | 
| -        "GL_DEBUG_SEVERITY_HIGH_KHR", | 
| +     0x9146, | 
| +     "GL_DEBUG_SEVERITY_HIGH_KHR", | 
| }, | 
| { | 
| -        0x9147, | 
| -        "GL_DEBUG_SEVERITY_MEDIUM_KHR", | 
| +     0x9147, | 
| +     "GL_DEBUG_SEVERITY_MEDIUM_KHR", | 
| }, | 
| { | 
| -        0x9148, | 
| -        "GL_DEBUG_SEVERITY_LOW_KHR", | 
| +     0x9148, | 
| +     "GL_DEBUG_SEVERITY_LOW_KHR", | 
| }, | 
| { | 
| -        0x8F63, | 
| -        "GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT", | 
| +     0x8F63, | 
| +     "GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT", | 
| }, | 
| { | 
| -        0x8F60, | 
| -        "GL_MALI_SHADER_BINARY_ARM", | 
| +     0x8F60, | 
| +     "GL_MALI_SHADER_BINARY_ARM", | 
| }, | 
| { | 
| -        0x8F61, | 
| -        "GL_MALI_PROGRAM_BINARY_ARM", | 
| +     0x8F61, | 
| +     "GL_MALI_PROGRAM_BINARY_ARM", | 
| }, | 
| { | 
| -        0x8F66, | 
| -        "GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM", | 
| +     0x8F66, | 
| +     "GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM", | 
| }, | 
| { | 
| -        0x8F67, | 
| -        "GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT", | 
| +     0x8F67, | 
| +     "GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT", | 
| }, | 
| { | 
| -        0x8F64, | 
| -        "GL_SHADER_PIXEL_LOCAL_STORAGE_EXT", | 
| +     0x8F64, | 
| +     "GL_SHADER_PIXEL_LOCAL_STORAGE_EXT", | 
| }, | 
| { | 
| -        0x8F65, | 
| -        "GL_FETCH_PER_SAMPLE_ARM", | 
| +     0x8F65, | 
| +     "GL_FETCH_PER_SAMPLE_ARM", | 
| }, | 
| { | 
| -        0x92D3, | 
| -        "GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT", | 
| +     0x92D3, | 
| +     "GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT", | 
| }, | 
| { | 
| -        0x87EE, | 
| -        "GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD", | 
| +     0x87EE, | 
| +     "GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD", | 
| }, | 
| { | 
| -        0x822B, | 
| -        "GL_RG8_EXT", | 
| +     0x822B, | 
| +     "GL_RG8_EXT", | 
| }, | 
| { | 
| -        0x822F, | 
| -        "GL_RG16F_EXT", | 
| +     0x822F, | 
| +     "GL_RG16F_EXT", | 
| }, | 
| { | 
| -        0x822D, | 
| -        "GL_R16F_EXT", | 
| +     0x822D, | 
| +     "GL_R16F_EXT", | 
| }, | 
| { | 
| -        0x822E, | 
| -        "GL_R32F_EXT", | 
| +     0x822E, | 
| +     "GL_R32F_EXT", | 
| }, | 
| { | 
| -        1, | 
| -        "GL_ES_VERSION_2_0", | 
| +     1, | 
| +     "GL_ES_VERSION_2_0", | 
| }, | 
| { | 
| -        0x84F9, | 
| -        "GL_DEPTH_STENCIL_OES", | 
| +     0x84F9, | 
| +     "GL_DEPTH_STENCIL_OES", | 
| }, | 
| { | 
| -        0x82DB, | 
| -        "GL_TEXTURE_VIEW_MIN_LEVEL_EXT", | 
| +     0x82DB, | 
| +     "GL_TEXTURE_VIEW_MIN_LEVEL_EXT", | 
| }, | 
| { | 
| -        0x8368, | 
| -        "GL_UNSIGNED_INT_2_10_10_10_REV_EXT", | 
| +     0x8368, | 
| +     "GL_UNSIGNED_INT_2_10_10_10_REV_EXT", | 
| }, | 
| { | 
| -        0x8819, | 
| -        "GL_LUMINANCE_ALPHA32F_EXT", | 
| +     0x8819, | 
| +     "GL_LUMINANCE_ALPHA32F_EXT", | 
| }, | 
| { | 
| -        0x8818, | 
| -        "GL_LUMINANCE32F_EXT", | 
| +     0x8818, | 
| +     "GL_LUMINANCE32F_EXT", | 
| }, | 
| { | 
| -        0x82DF, | 
| -        "GL_TEXTURE_IMMUTABLE_LEVELS", | 
| +     0x82DF, | 
| +     "GL_TEXTURE_IMMUTABLE_LEVELS", | 
| }, | 
| { | 
| -        0x8363, | 
| -        "GL_UNSIGNED_SHORT_5_6_5", | 
| +     0x8363, | 
| +     "GL_UNSIGNED_SHORT_5_6_5", | 
| }, | 
| { | 
| -        0x9051, | 
| -        "GL_IMAGE_BUFFER_EXT", | 
| +     0x9051, | 
| +     "GL_IMAGE_BUFFER_EXT", | 
| }, | 
| { | 
| -        0x84F2, | 
| -        "GL_ALL_COMPLETED_NV", | 
| +     0x84F2, | 
| +     "GL_ALL_COMPLETED_NV", | 
| }, | 
| { | 
| -        0x8E5A, | 
| -        "GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT", | 
| +     0x8E5A, | 
| +     "GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT", | 
| }, | 
| { | 
| -        0x84F4, | 
| -        "GL_FENCE_CONDITION_NV", | 
| +     0x84F4, | 
| +     "GL_FENCE_CONDITION_NV", | 
| }, | 
| { | 
| -        0x8366, | 
| -        "GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT", | 
| +     0x8366, | 
| +     "GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT", | 
| }, | 
| { | 
| -        0x8365, | 
| -        "GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT", | 
| +     0x8365, | 
| +     "GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT", | 
| }, | 
| { | 
| -        0x84F7, | 
| -        "GL_COMMANDS_COMPLETED_CHROMIUM", | 
| +     0x84F7, | 
| +     "GL_COMMANDS_COMPLETED_CHROMIUM", | 
| }, | 
| { | 
| -        0x8F9C, | 
| -        "GL_SIGNED_NORMALIZED", | 
| +     0x8F9C, | 
| +     "GL_SIGNED_NORMALIZED", | 
| }, | 
| { | 
| -        0x92D5, | 
| -        "GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT", | 
| +     0x92D5, | 
| +     "GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT", | 
| }, | 
| { | 
| -        0x881E, | 
| -        "GL_LUMINANCE16F_EXT", | 
| +     0x881E, | 
| +     "GL_LUMINANCE16F_EXT", | 
| }, | 
| { | 
| -        0x84FA, | 
| -        "GL_UNSIGNED_INT_24_8_OES", | 
| +     0x84FA, | 
| +     "GL_UNSIGNED_INT_24_8_OES", | 
| }, | 
| { | 
| -        0x92D4, | 
| -        "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT", | 
| +     0x92D4, | 
| +     "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT", | 
| }, | 
| { | 
| -        0x881A, | 
| -        "GL_RGBA16F_EXT", | 
| +     0x881A, | 
| +     "GL_RGBA16F_EXT", | 
| }, | 
| { | 
| -        0x84FE, | 
| -        "GL_TEXTURE_MAX_ANISOTROPY_EXT", | 
| +     0x84FE, | 
| +     "GL_TEXTURE_MAX_ANISOTROPY_EXT", | 
| }, | 
| { | 
| -        0x0901, | 
| -        "GL_CCW", | 
| +     0x0901, | 
| +     "GL_CCW", | 
| }, | 
| { | 
| -        0x0900, | 
| -        "GL_CW", | 
| +     0x0900, | 
| +     "GL_CW", | 
| }, | 
| { | 
| -        0x9317, | 
| -        "GL_MAX_FRAMEBUFFER_LAYERS_EXT", | 
| +     0x9317, | 
| +     "GL_MAX_FRAMEBUFFER_LAYERS_EXT", | 
| }, | 
| { | 
| -        0x8229, | 
| -        "GL_R8_EXT", | 
| +     0x8229, | 
| +     "GL_R8_EXT", | 
| }, | 
| { | 
| -        0x8230, | 
| -        "GL_RG32F_EXT", | 
| +     0x8230, | 
| +     "GL_RG32F_EXT", | 
| }, | 
| { | 
| -        0x9312, | 
| -        "GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT", | 
| +     0x9312, | 
| +     "GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT", | 
| }, | 
| { | 
| -        0x9283, | 
| -        "GL_DISJOINT_NV", | 
| +     0x9283, | 
| +     "GL_DISJOINT_NV", | 
| }, | 
| { | 
| -        0x8221, | 
| -        "GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED", | 
| +     0x8221, | 
| +     "GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED", | 
| }, | 
| { | 
| -        0x8227, | 
| -        "GL_RG_EXT", | 
| +     0x8227, | 
| +     "GL_RG_EXT", | 
| }, | 
| { | 
| -        0x8B66, | 
| -        "GL_FLOAT_MAT2x4_NV", | 
| +     0x8B66, | 
| +     "GL_FLOAT_MAT2x4_NV", | 
| }, | 
| { | 
| -        0x8B67, | 
| -        "GL_FLOAT_MAT3x2_NV", | 
| +     0x8B67, | 
| +     "GL_FLOAT_MAT3x2_NV", | 
| }, | 
| { | 
| -        0x8E1E, | 
| -        "GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT", | 
| +     0x8E1E, | 
| +     "GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT", | 
| }, | 
| { | 
| -        0x8B62, | 
| -        "GL_SAMPLER_2D_SHADOW_EXT", | 
| +     0x8B62, | 
| +     "GL_SAMPLER_2D_SHADOW_EXT", | 
| }, | 
| { | 
| -        0x8B63, | 
| -        "GL_SAMPLER_2D_RECT_ARB", | 
| +     0x8B63, | 
| +     "GL_SAMPLER_2D_RECT_ARB", | 
| }, | 
| { | 
| -        0x8B60, | 
| -        "GL_SAMPLER_CUBE", | 
| +     0x8B60, | 
| +     "GL_SAMPLER_CUBE", | 
| }, | 
| { | 
| -        0x00001000, | 
| -        "GL_DEPTH_BUFFER_BIT4_QCOM", | 
| +     0x00001000, | 
| +     "GL_DEPTH_BUFFER_BIT4_QCOM", | 
| }, | 
| { | 
| -        0x8B68, | 
| -        "GL_FLOAT_MAT3x4_NV", | 
| +     0x8B68, | 
| +     "GL_FLOAT_MAT3x4_NV", | 
| }, | 
| { | 
| -        0x83F0, | 
| -        "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", | 
| +     0x83F0, | 
| +     "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", | 
| }, | 
| { | 
| -        0x8D6A, | 
| -        "GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT", | 
| +     0x8D6A, | 
| +     "GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT", | 
| }, | 
| { | 
| -        0x00000080, | 
| -        "GL_COLOR_BUFFER_BIT7_QCOM", | 
| +     0x00000080, | 
| +     "GL_COLOR_BUFFER_BIT7_QCOM", | 
| }, | 
| { | 
| -        0x88F0, | 
| -        "GL_DEPTH24_STENCIL8_OES", | 
| +     0x88F0, | 
| +     "GL_DEPTH24_STENCIL8_OES", | 
| }, | 
| { | 
| -        0x8E1F, | 
| -        "GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT", | 
| +     0x8E1F, | 
| +     "GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT", | 
| }, | 
| { | 
| -        0x80A0, | 
| -        "GL_SAMPLE_COVERAGE", | 
| +     0x80A0, | 
| +     "GL_SAMPLE_COVERAGE", | 
| }, | 
| { | 
| -        0x928F, | 
| -        "GL_DST_ATOP_NV", | 
| +     0x928F, | 
| +     "GL_DST_ATOP_NV", | 
| }, | 
| { | 
| -        0x8213, | 
| -        "GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE", | 
| +     0x8213, | 
| +     "GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE", | 
| }, | 
| { | 
| -        0x80A9, | 
| -        "GL_SAMPLES", | 
| +     0x80A9, | 
| +     "GL_SAMPLES", | 
| }, | 
| { | 
| -        0x80A8, | 
| -        "GL_SAMPLE_BUFFERS", | 
| +     0x80A8, | 
| +     "GL_SAMPLE_BUFFERS", | 
| }, | 
| { | 
| -        0x0D55, | 
| -        "GL_ALPHA_BITS", | 
| +     0x0D55, | 
| +     "GL_ALPHA_BITS", | 
| }, | 
| { | 
| -        0x0D54, | 
| -        "GL_BLUE_BITS", | 
| +     0x0D54, | 
| +     "GL_BLUE_BITS", | 
| }, | 
| { | 
| -        0x0D57, | 
| -        "GL_STENCIL_BITS", | 
| +     0x0D57, | 
| +     "GL_STENCIL_BITS", | 
| }, | 
| { | 
| -        0x0D56, | 
| -        "GL_DEPTH_BITS", | 
| +     0x0D56, | 
| +     "GL_DEPTH_BITS", | 
| }, | 
| { | 
| -        0x8CD5, | 
| -        "GL_FRAMEBUFFER_COMPLETE", | 
| +     0x8CD5, | 
| +     "GL_FRAMEBUFFER_COMPLETE", | 
| }, | 
| { | 
| -        0x0D50, | 
| -        "GL_SUBPIXEL_BITS", | 
| +     0x0D50, | 
| +     "GL_SUBPIXEL_BITS", | 
| }, | 
| { | 
| -        0x0D53, | 
| -        "GL_GREEN_BITS", | 
| +     0x0D53, | 
| +     "GL_GREEN_BITS", | 
| }, | 
| { | 
| -        0x0D52, | 
| -        "GL_RED_BITS", | 
| +     0x0D52, | 
| +     "GL_RED_BITS", | 
| }, | 
| { | 
| -        0x8037, | 
| -        "GL_POLYGON_OFFSET_FILL", | 
| +     0x8037, | 
| +     "GL_POLYGON_OFFSET_FILL", | 
| }, | 
| { | 
| -        0x928C, | 
| -        "GL_SRC_OUT_NV", | 
| +     0x928C, | 
| +     "GL_SRC_OUT_NV", | 
| }, | 
| { | 
| -        0x8034, | 
| -        "GL_UNSIGNED_SHORT_5_5_5_1", | 
| +     0x8034, | 
| +     "GL_UNSIGNED_SHORT_5_5_5_1", | 
| }, | 
| { | 
| -        0x8033, | 
| -        "GL_UNSIGNED_SHORT_4_4_4_4", | 
| +     0x8033, | 
| +     "GL_UNSIGNED_SHORT_4_4_4_4", | 
| }, | 
| { | 
| -        0x928B, | 
| -        "GL_DST_IN_NV", | 
| +     0x928B, | 
| +     "GL_DST_IN_NV", | 
| }, | 
| { | 
| -        0x0305, | 
| -        "GL_ONE_MINUS_DST_ALPHA", | 
| +     0x0305, | 
| +     "GL_ONE_MINUS_DST_ALPHA", | 
| }, | 
| { | 
| -        0x0304, | 
| -        "GL_DST_ALPHA", | 
| +     0x0304, | 
| +     "GL_DST_ALPHA", | 
| }, | 
| { | 
| -        0x0307, | 
| -        "GL_ONE_MINUS_DST_COLOR", | 
| +     0x0307, | 
| +     "GL_ONE_MINUS_DST_COLOR", | 
| }, | 
| { | 
| -        0x0306, | 
| -        "GL_DST_COLOR", | 
| +     0x0306, | 
| +     "GL_DST_COLOR", | 
| }, | 
| { | 
| -        0x0301, | 
| -        "GL_ONE_MINUS_SRC_COLOR", | 
| +     0x0301, | 
| +     "GL_ONE_MINUS_SRC_COLOR", | 
| }, | 
| { | 
| -        0x0300, | 
| -        "GL_SRC_COLOR", | 
| +     0x0300, | 
| +     "GL_SRC_COLOR", | 
| }, | 
| { | 
| -        0x0303, | 
| -        "GL_ONE_MINUS_SRC_ALPHA", | 
| +     0x0303, | 
| +     "GL_ONE_MINUS_SRC_ALPHA", | 
| }, | 
| { | 
| -        0x0302, | 
| -        "GL_SRC_ALPHA", | 
| +     0x0302, | 
| +     "GL_SRC_ALPHA", | 
| }, | 
| { | 
| -        0x8212, | 
| -        "GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE", | 
| +     0x8212, | 
| +     "GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE", | 
| }, | 
| { | 
| -        0x0308, | 
| -        "GL_SRC_ALPHA_SATURATE", | 
| +     0x0308, | 
| +     "GL_SRC_ALPHA_SATURATE", | 
| }, | 
| { | 
| -        0x2A00, | 
| -        "GL_POLYGON_OFFSET_UNITS", | 
| +     0x2A00, | 
| +     "GL_POLYGON_OFFSET_UNITS", | 
| }, | 
| { | 
| -        0xFFFFFFFF, | 
| -        "GL_ALL_SHADER_BITS_EXT", | 
| +     0xFFFFFFFF, | 
| +     "GL_ALL_SHADER_BITS_EXT", | 
| }, | 
| { | 
| -        0x82DC, | 
| -        "GL_TEXTURE_VIEW_NUM_LEVELS_EXT", | 
| +     0x82DC, | 
| +     "GL_TEXTURE_VIEW_NUM_LEVELS_EXT", | 
| }, | 
| { | 
| -        0x8C29, | 
| -        "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT", | 
| +     0x8C29, | 
| +     "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT", | 
| }, | 
| { | 
| -        0x82DD, | 
| -        "GL_TEXTURE_VIEW_MIN_LAYER_EXT", | 
| +     0x82DD, | 
| +     "GL_TEXTURE_VIEW_MIN_LAYER_EXT", | 
| }, | 
| { | 
| -        0x00800000, | 
| -        "GL_STENCIL_BUFFER_BIT7_QCOM", | 
| +     0x00800000, | 
| +     "GL_STENCIL_BUFFER_BIT7_QCOM", | 
| }, | 
| { | 
| -        0x82DE, | 
| -        "GL_TEXTURE_VIEW_NUM_LAYERS_EXT", | 
| +     0x82DE, | 
| +     "GL_TEXTURE_VIEW_NUM_LAYERS_EXT", | 
| }, | 
| { | 
| -        0x00020000, | 
| -        "GL_STENCIL_BUFFER_BIT1_QCOM", | 
| +     0x00020000, | 
| +     "GL_STENCIL_BUFFER_BIT1_QCOM", | 
| }, | 
| { | 
| -        0x8D00, | 
| -        "GL_DEPTH_ATTACHMENT", | 
| +     0x8D00, | 
| +     "GL_DEPTH_ATTACHMENT", | 
| }, | 
| { | 
| -        0x8FA0, | 
| -        "GL_PERFMON_GLOBAL_MODE_QCOM", | 
| +     0x8FA0, | 
| +     "GL_PERFMON_GLOBAL_MODE_QCOM", | 
| }, | 
| { | 
| -        0x8815, | 
| -        "GL_RGB32F_EXT", | 
| +     0x8815, | 
| +     "GL_RGB32F_EXT", | 
| }, | 
| { | 
| -        0x8A35, | 
| -        "GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH", | 
| +     0x8A35, | 
| +     "GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH", | 
| }, | 
| { | 
| -        0x8814, | 
| -        "GL_RGBA32F_EXT", | 
| +     0x8814, | 
| +     "GL_RGBA32F_EXT", | 
| }, | 
| { | 
| -        0x9277, | 
| -        "GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2", | 
| +     0x9277, | 
| +     "GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2", | 
| }, | 
| { | 
| -        0x6004, | 
| -        "GL_COMMANDS_ISSUED_CHROMIUM", | 
| +     0x6004, | 
| +     "GL_COMMANDS_ISSUED_CHROMIUM", | 
| }, | 
| { | 
| -        0x813D, | 
| -        "GL_TEXTURE_MAX_LEVEL_APPLE", | 
| +     0x813D, | 
| +     "GL_TEXTURE_MAX_LEVEL_APPLE", | 
| }, | 
| { | 
| -        0x8816, | 
| -        "GL_ALPHA32F_EXT", | 
| +     0x8816, | 
| +     "GL_ALPHA32F_EXT", | 
| }, | 
| { | 
| -        0x813B, | 
| -        "GL_TEXTURE_MAX_LOD", | 
| +     0x813B, | 
| +     "GL_TEXTURE_MAX_LOD", | 
| }, | 
| { | 
| -        0x8CDD, | 
| -        "GL_FRAMEBUFFER_UNSUPPORTED", | 
| +     0x8CDD, | 
| +     "GL_FRAMEBUFFER_UNSUPPORTED", | 
| }, | 
| { | 
| -        0x8CDF, | 
| -        "GL_MAX_COLOR_ATTACHMENTS_EXT", | 
| +     0x8CDF, | 
| +     "GL_MAX_COLOR_ATTACHMENTS_EXT", | 
| }, | 
| { | 
| -        0x90F3, | 
| -        "GL_CONTEXT_ROBUST_ACCESS_KHR", | 
| +     0x90F3, | 
| +     "GL_CONTEXT_ROBUST_ACCESS_KHR", | 
| }, | 
| { | 
| -        0x90F2, | 
| -        "GL_MAX_MULTIVIEW_BUFFERS_EXT", | 
| +     0x90F2, | 
| +     "GL_MAX_MULTIVIEW_BUFFERS_EXT", | 
| }, | 
| { | 
| -        0x90F1, | 
| -        "GL_MULTIVIEW_EXT", | 
| +     0x90F1, | 
| +     "GL_MULTIVIEW_EXT", | 
| }, | 
| { | 
| -        0x90F0, | 
| -        "GL_COLOR_ATTACHMENT_EXT", | 
| +     0x90F0, | 
| +     "GL_COLOR_ATTACHMENT_EXT", | 
| }, | 
| { | 
| -        0x803C, | 
| -        "GL_ALPHA8_OES", | 
| +     0x803C, | 
| +     "GL_ALPHA8_OES", | 
| }, | 
| { | 
| -        0x8904, | 
| -        "GL_MIN_PROGRAM_TEXEL_OFFSET", | 
| +     0x8904, | 
| +     "GL_MIN_PROGRAM_TEXEL_OFFSET", | 
| }, | 
| { | 
| -        0x84F5, | 
| -        "GL_TEXTURE_RECTANGLE_ARB", | 
| +     0x84F5, | 
| +     "GL_TEXTURE_RECTANGLE_ARB", | 
| }, | 
| { | 
| -        0x882A, | 
| -        "GL_DRAW_BUFFER5_EXT", | 
| +     0x882A, | 
| +     "GL_DRAW_BUFFER5_EXT", | 
| }, | 
| { | 
| -        0x8E7F, | 
| -        "GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT", | 
| +     0x8E7F, | 
| +     "GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT", | 
| }, | 
| { | 
| -        0x80AA, | 
| -        "GL_SAMPLE_COVERAGE_VALUE", | 
| +     0x80AA, | 
| +     "GL_SAMPLE_COVERAGE_VALUE", | 
| }, | 
| { | 
| -        0x84F6, | 
| -        "GL_TEXTURE_BINDING_RECTANGLE_ARB", | 
| +     0x84F6, | 
| +     "GL_TEXTURE_BINDING_RECTANGLE_ARB", | 
| }, | 
| { | 
| -        0x80AB, | 
| -        "GL_SAMPLE_COVERAGE_INVERT", | 
| +     0x80AB, | 
| +     "GL_SAMPLE_COVERAGE_INVERT", | 
| }, | 
| { | 
| -        0x8E7D, | 
| -        "GL_MAX_PATCH_VERTICES_EXT", | 
| +     0x8E7D, | 
| +     "GL_MAX_PATCH_VERTICES_EXT", | 
| }, | 
| { | 
| -        0x6005, | 
| -        "GL_ASYNC_PIXEL_UNPACK_COMPLETED_CHROMIUM", | 
| +     0x6005, | 
| +     "GL_ASYNC_PIXEL_UNPACK_COMPLETED_CHROMIUM", | 
| }, | 
| { | 
| -        0x9105, | 
| -        "GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES", | 
| +     0x9105, | 
| +     "GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES", | 
| }, | 
| { | 
| -        0x8E7E, | 
| -        "GL_MAX_TESS_GEN_LEVEL_EXT", | 
| +     0x8E7E, | 
| +     "GL_MAX_TESS_GEN_LEVEL_EXT", | 
| }, | 
| { | 
| -        0x9102, | 
| -        "GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES", | 
| +     0x9102, | 
| +     "GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES", | 
| }, | 
| { | 
| -        0x8C40, | 
| -        "GL_SRGB_EXT", | 
| +     0x8C40, | 
| +     "GL_SRGB_EXT", | 
| }, | 
| { | 
| -        0x8236, | 
| -        "GL_R32UI", | 
| +     0x8236, | 
| +     "GL_R32UI", | 
| }, | 
| { | 
| -        0x8E7B, | 
| -        "GL_FRACTIONAL_ODD_EXT", | 
| +     0x8E7B, | 
| +     "GL_FRACTIONAL_ODD_EXT", | 
| }, | 
| { | 
| -        0x00000040, | 
| -        "GL_COLOR_BUFFER_BIT6_QCOM", | 
| +     0x00000040, | 
| +     "GL_COLOR_BUFFER_BIT6_QCOM", | 
| }, | 
| { | 
| -        0x882B, | 
| -        "GL_DRAW_BUFFER6_EXT", | 
| +     0x882B, | 
| +     "GL_DRAW_BUFFER6_EXT", | 
| }, | 
| { | 
| -        0x8E7C, | 
| -        "GL_FRACTIONAL_EVEN_EXT", | 
| +     0x8E7C, | 
| +     "GL_FRACTIONAL_EVEN_EXT", | 
| }, | 
| { | 
| -        0x8C8E, | 
| -        "GL_TRANSFORM_FEEDBACK_BUFFER", | 
| +     0x8C8E, | 
| +     "GL_TRANSFORM_FEEDBACK_BUFFER", | 
| }, | 
| { | 
| -        0x8C8D, | 
| -        "GL_SEPARATE_ATTRIBS", | 
| +     0x8C8D, | 
| +     "GL_SEPARATE_ATTRIBS", | 
| }, | 
| { | 
| -        0x8C8F, | 
| -        "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING", | 
| +     0x8C8F, | 
| +     "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING", | 
| }, | 
| { | 
| -        0x8C8A, | 
| -        "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS", | 
| +     0x8C8A, | 
| +     "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS", | 
| }, | 
| { | 
| -        0x8C8C, | 
| -        "GL_INTERLEAVED_ATTRIBS", | 
| +     0x8C8C, | 
| +     "GL_INTERLEAVED_ATTRIBS", | 
| }, | 
| { | 
| -        0x8C8B, | 
| -        "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS", | 
| +     0x8C8B, | 
| +     "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS", | 
| }, | 
| { | 
| -        0x8C17, | 
| -        "GL_UNSIGNED_NORMALIZED_EXT", | 
| +     0x8C17, | 
| +     "GL_UNSIGNED_NORMALIZED_EXT", | 
| }, | 
| { | 
| -        0x8A3E, | 
| -        "GL_UNIFORM_IS_ROW_MAJOR", | 
| +     0x8A3E, | 
| +     "GL_UNIFORM_IS_ROW_MAJOR", | 
| }, | 
| { | 
| -        0x8E7A, | 
| -        "GL_ISOLINES_EXT", | 
| +     0x8E7A, | 
| +     "GL_ISOLINES_EXT", | 
| }, | 
| { | 
| -        0x6006, | 
| -        "GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM", | 
| +     0x6006, | 
| +     "GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM", | 
| }, | 
| { | 
| -        0x8D99, | 
| -        "GL_RGBA_INTEGER", | 
| +     0x8D99, | 
| +     "GL_RGBA_INTEGER", | 
| }, | 
| { | 
| -        0x8D98, | 
| -        "GL_RGB_INTEGER", | 
| +     0x8D98, | 
| +     "GL_RGB_INTEGER", | 
| }, | 
| { | 
| -        0x8A4A, | 
| -        "GL_SKIP_DECODE_EXT", | 
| +     0x8A4A, | 
| +     "GL_SKIP_DECODE_EXT", | 
| }, | 
| { | 
| -        0x8A4F, | 
| -        "GL_PROGRAM_PIPELINE_OBJECT_EXT", | 
| +     0x8A4F, | 
| +     "GL_PROGRAM_PIPELINE_OBJECT_EXT", | 
| }, | 
| { | 
| -        0x882C, | 
| -        "GL_DRAW_BUFFER7_EXT", | 
| +     0x882C, | 
| +     "GL_DRAW_BUFFER7_EXT", | 
| }, | 
| { | 
| -        0x0010, | 
| -        "GL_MAP_FLUSH_EXPLICIT_BIT_EXT", | 
| +     0x0010, | 
| +     "GL_MAP_FLUSH_EXPLICIT_BIT_EXT", | 
| }, | 
| { | 
| -        0x8918, | 
| -        "GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT", | 
| +     0x8918, | 
| +     "GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT", | 
| }, | 
| { | 
| -        0x8919, | 
| -        "GL_SAMPLER_BINDING", | 
| +     0x8919, | 
| +     "GL_SAMPLER_BINDING", | 
| }, | 
| { | 
| -        0x92CD, | 
| -        "GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT", | 
| +     0x92CD, | 
| +     "GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT", | 
| }, | 
| { | 
| -        0x92CE, | 
| -        "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT", | 
| +     0x92CE, | 
| +     "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT", | 
| }, | 
| { | 
| -        0x8C85, | 
| -        "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE", | 
| +     0x8C85, | 
| +     "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE", | 
| }, | 
| { | 
| -        0x8D7C, | 
| -        "GL_RGBA8UI", | 
| +     0x8D7C, | 
| +     "GL_RGBA8UI", | 
| }, | 
| { | 
| -        0x6007, | 
| -        "GL_LATENCY_QUERY_CHROMIUM", | 
| +     0x6007, | 
| +     "GL_LATENCY_QUERY_CHROMIUM", | 
| }, | 
| { | 
| -        0x8D83, | 
| -        "GL_RGB32I", | 
| +     0x8D83, | 
| +     "GL_RGB32I", | 
| }, | 
| { | 
| -        0x8916, | 
| -        "GL_GEOMETRY_LINKED_VERTICES_OUT_EXT", | 
| +     0x8916, | 
| +     "GL_GEOMETRY_LINKED_VERTICES_OUT_EXT", | 
| }, | 
| { | 
| -        0x8917, | 
| -        "GL_GEOMETRY_LINKED_INPUT_TYPE_EXT", | 
| +     0x8917, | 
| +     "GL_GEOMETRY_LINKED_INPUT_TYPE_EXT", | 
| }, | 
| { | 
| -        0x881F, | 
| -        "GL_LUMINANCE_ALPHA16F_EXT", | 
| +     0x881F, | 
| +     "GL_LUMINANCE_ALPHA16F_EXT", | 
| }, | 
| { | 
| -        0x84FD, | 
| -        "GL_MAX_TEXTURE_LOD_BIAS", | 
| +     0x84FD, | 
| +     "GL_MAX_TEXTURE_LOD_BIAS", | 
| }, | 
| { | 
| -        0x882D, | 
| -        "GL_DRAW_BUFFER8_EXT", | 
| +     0x882D, | 
| +     "GL_DRAW_BUFFER8_EXT", | 
| }, | 
| { | 
| -        0x0BA6, | 
| -        "GL_PATH_MODELVIEW_MATRIX_CHROMIUM", | 
| +     0x0BA6, | 
| +     "GL_PATH_MODELVIEW_MATRIX_CHROMIUM", | 
| }, | 
| { | 
| -        0x8A42, | 
| -        "GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS", | 
| +     0x8A42, | 
| +     "GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS", | 
| }, | 
| { | 
| -        0x8F37, | 
| -        "GL_COPY_WRITE_BUFFER_NV", | 
| +     0x8F37, | 
| +     "GL_COPY_WRITE_BUFFER_NV", | 
| }, | 
| { | 
| -        0x8F36, | 
| -        "GL_COPY_READ_BUFFER_NV", | 
| +     0x8F36, | 
| +     "GL_COPY_READ_BUFFER_NV", | 
| }, | 
| { | 
| -        0x84FF, | 
| -        "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT", | 
| +     0x84FF, | 
| +     "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT", | 
| }, | 
| { | 
| -        0x8A3C, | 
| -        "GL_UNIFORM_ARRAY_STRIDE", | 
| +     0x8A3C, | 
| +     "GL_UNIFORM_ARRAY_STRIDE", | 
| }, | 
| { | 
| -        0x8A44, | 
| -        "GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER", | 
| +     0x8A44, | 
| +     "GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER", | 
| }, | 
| { | 
| -        0x6000, | 
| -        "GL_TEXTURE_POOL_CHROMIUM", | 
| +     0x6000, | 
| +     "GL_TEXTURE_POOL_CHROMIUM", | 
| }, | 
| { | 
| -        0x0B74, | 
| -        "GL_DEPTH_FUNC", | 
| +     0x0B74, | 
| +     "GL_DEPTH_FUNC", | 
| }, | 
| { | 
| -        0x8A49, | 
| -        "GL_DECODE_EXT", | 
| +     0x8A49, | 
| +     "GL_DECODE_EXT", | 
| }, | 
| { | 
| -        0x881B, | 
| -        "GL_RGB16F_EXT", | 
| +     0x881B, | 
| +     "GL_RGB16F_EXT", | 
| }, | 
| { | 
| -        0x0B71, | 
| -        "GL_DEPTH_TEST", | 
| +     0x0B71, | 
| +     "GL_DEPTH_TEST", | 
| }, | 
| { | 
| -        0x0B70, | 
| -        "GL_DEPTH_RANGE", | 
| +     0x0B70, | 
| +     "GL_DEPTH_RANGE", | 
| }, | 
| { | 
| -        0x0B73, | 
| -        "GL_DEPTH_CLEAR_VALUE", | 
| +     0x0B73, | 
| +     "GL_DEPTH_CLEAR_VALUE", | 
| }, | 
| { | 
| -        0x0B72, | 
| -        "GL_DEPTH_WRITEMASK", | 
| +     0x0B72, | 
| +     "GL_DEPTH_WRITEMASK", | 
| }, | 
| { | 
| -        0x8BD5, | 
| -        "GL_TEXTURE_INTERNAL_FORMAT_QCOM", | 
| +     0x8BD5, | 
| +     "GL_TEXTURE_INTERNAL_FORMAT_QCOM", | 
| }, | 
| { | 
| -        0x85BA, | 
| -        "GL_UNSIGNED_SHORT_8_8_APPLE", | 
| +     0x85BA, | 
| +     "GL_UNSIGNED_SHORT_8_8_APPLE", | 
| }, | 
| { | 
| -        0x8C87, | 
| -        "GL_PRIMITIVES_GENERATED_EXT", | 
| +     0x8C87, | 
| +     "GL_PRIMITIVES_GENERATED_EXT", | 
| }, | 
| { | 
| -        0x8C80, | 
| -        "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS", | 
| +     0x8C80, | 
| +     "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS", | 
| }, | 
| { | 
| -        0x8C83, | 
| -        "GL_TRANSFORM_FEEDBACK_VARYINGS", | 
| +     0x8C83, | 
| +     "GL_TRANSFORM_FEEDBACK_VARYINGS", | 
| }, | 
| { | 
| -        0x8D69, | 
| -        "GL_PRIMITIVE_RESTART_FIXED_INDEX", | 
| +     0x8D69, | 
| +     "GL_PRIMITIVE_RESTART_FIXED_INDEX", | 
| }, | 
| { | 
| -        0x882E, | 
| -        "GL_DRAW_BUFFER9_EXT", | 
| +     0x882E, | 
| +     "GL_DRAW_BUFFER9_EXT", | 
| }, | 
| { | 
| -        0x8A32, | 
| -        "GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT", | 
| +     0x8A32, | 
| +     "GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT", | 
| }, | 
| { | 
| -        0x8A31, | 
| -        "GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS", | 
| +     0x8A31, | 
| +     "GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS", | 
| }, | 
| { | 
| -        0x8C89, | 
| -        "GL_RASTERIZER_DISCARD", | 
| +     0x8C89, | 
| +     "GL_RASTERIZER_DISCARD", | 
| }, | 
| { | 
| -        0x8C88, | 
| -        "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN", | 
| +     0x8C88, | 
| +     "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN", | 
| }, | 
| { | 
| -        0x8C1A, | 
| -        "GL_TEXTURE_2D_ARRAY", | 
| +     0x8C1A, | 
| +     "GL_TEXTURE_2D_ARRAY", | 
| }, | 
| { | 
| -        0x910D, | 
| -        "GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES", | 
| +     0x910D, | 
| +     "GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES", | 
| }, | 
| { | 
| -        0x8E80, | 
| -        "GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT", | 
| +     0x8E80, | 
| +     "GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT", | 
| }, | 
| { | 
| -        0x910B, | 
| -        "GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES", | 
| +     0x910B, | 
| +     "GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES", | 
| }, | 
| { | 
| -        0x910C, | 
| -        "GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES", | 
| +     0x910C, | 
| +     "GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES", | 
| }, | 
| { | 
| -        0x94FA, | 
| -        "GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL", | 
| +     0x94FA, | 
| +     "GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL", | 
| }, | 
| { | 
| -        0x8073, | 
| -        "GL_MAX_3D_TEXTURE_SIZE_OES", | 
| +     0x8073, | 
| +     "GL_MAX_3D_TEXTURE_SIZE_OES", | 
| }, | 
| { | 
| -        0x8072, | 
| -        "GL_TEXTURE_WRAP_R_OES", | 
| +     0x8072, | 
| +     "GL_TEXTURE_WRAP_R_OES", | 
| }, | 
| { | 
| -        0x9289, | 
| -        "GL_DST_OVER_NV", | 
| +     0x9289, | 
| +     "GL_DST_OVER_NV", | 
| }, | 
| { | 
| -        0x882F, | 
| -        "GL_DRAW_BUFFER10_EXT", | 
| +     0x882F, | 
| +     "GL_DRAW_BUFFER10_EXT", | 
| }, | 
| { | 
| -        0x8074, | 
| -        "GL_VERTEX_ARRAY_KHR", | 
| +     0x8074, | 
| +     "GL_VERTEX_ARRAY_KHR", | 
| }, | 
| { | 
| -        0x80E1, | 
| -        "GL_BGRA_EXT", | 
| +     0x80E1, | 
| +     "GL_BGRA_EXT", | 
| }, | 
| { | 
| -        0x8ED7, | 
| -        "GL_COVERAGE_AUTOMATIC_NV", | 
| +     0x8ED7, | 
| +     "GL_COVERAGE_AUTOMATIC_NV", | 
| }, | 
| { | 
| -        0x8ED6, | 
| -        "GL_COVERAGE_EDGE_FRAGMENTS_NV", | 
| +     0x8ED6, | 
| +     "GL_COVERAGE_EDGE_FRAGMENTS_NV", | 
| }, | 
| { | 
| -        0x8ED5, | 
| -        "GL_COVERAGE_ALL_FRAGMENTS_NV", | 
| +     0x8ED5, | 
| +     "GL_COVERAGE_ALL_FRAGMENTS_NV", | 
| }, | 
| { | 
| -        0x8ED4, | 
| -        "GL_COVERAGE_SAMPLES_NV", | 
| +     0x8ED4, | 
| +     "GL_COVERAGE_SAMPLES_NV", | 
| }, | 
| { | 
| -        0x8ED3, | 
| -        "GL_COVERAGE_BUFFERS_NV", | 
| +     0x8ED3, | 
| +     "GL_COVERAGE_BUFFERS_NV", | 
| }, | 
| { | 
| -        0x8ED2, | 
| -        "GL_COVERAGE_ATTACHMENT_NV", | 
| +     0x8ED2, | 
| +     "GL_COVERAGE_ATTACHMENT_NV", | 
| }, | 
| { | 
| -        0x8ED1, | 
| -        "GL_COVERAGE_COMPONENT4_NV", | 
| +     0x8ED1, | 
| +     "GL_COVERAGE_COMPONENT4_NV", | 
| }, | 
| { | 
| -        0x8ED0, | 
| -        "GL_COVERAGE_COMPONENT_NV", | 
| +     0x8ED0, | 
| +     "GL_COVERAGE_COMPONENT_NV", | 
| }, | 
| { | 
| -        0x8217, | 
| -        "GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE", | 
| +     0x8217, | 
| +     "GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE", | 
| }, | 
| { | 
| -        0x8E89, | 
| -        "GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT", | 
| +     0x8E89, | 
| +     "GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT", | 
| }, | 
| { | 
| -        0x8216, | 
| -        "GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE", | 
| +     0x8216, | 
| +     "GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE", | 
| }, | 
| { | 
| -        0x8A36, | 
| -        "GL_ACTIVE_UNIFORM_BLOCKS", | 
| +     0x8A36, | 
| +     "GL_ACTIVE_UNIFORM_BLOCKS", | 
| }, | 
| { | 
| -        0x8A37, | 
| -        "GL_UNIFORM_TYPE", | 
| +     0x8A37, | 
| +     "GL_UNIFORM_TYPE", | 
| }, | 
| { | 
| -        0x8A34, | 
| -        "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT", | 
| +     0x8A34, | 
| +     "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT", | 
| }, | 
| { | 
| -        0x3006, | 
| -        "GL_CLIP_DISTANCE6_APPLE", | 
| +     0x3006, | 
| +     "GL_CLIP_DISTANCE6_APPLE", | 
| }, | 
| { | 
| -        0x800B, | 
| -        "GL_FUNC_REVERSE_SUBTRACT", | 
| +     0x800B, | 
| +     "GL_FUNC_REVERSE_SUBTRACT", | 
| }, | 
| { | 
| -        0x8A33, | 
| -        "GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS", | 
| +     0x8A33, | 
| +     "GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS", | 
| }, | 
| { | 
| -        0x00000400, | 
| -        "GL_STENCIL_BUFFER_BIT", | 
| +     0x00000400, | 
| +     "GL_STENCIL_BUFFER_BIT", | 
| }, | 
| { | 
| -        0x800A, | 
| -        "GL_FUNC_SUBTRACT", | 
| +     0x800A, | 
| +     "GL_FUNC_SUBTRACT", | 
| }, | 
| { | 
| -        0x8214, | 
| -        "GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE", | 
| +     0x8214, | 
| +     "GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE", | 
| }, | 
| { | 
| -        0x8A38, | 
| -        "GL_UNIFORM_SIZE", | 
| +     0x8A38, | 
| +     "GL_UNIFORM_SIZE", | 
| }, | 
| { | 
| -        0x8A39, | 
| -        "GL_UNIFORM_NAME_LENGTH", | 
| +     0x8A39, | 
| +     "GL_UNIFORM_NAME_LENGTH", | 
| }, | 
| { | 
| -        0x8E2C, | 
| -        "GL_DEPTH_COMPONENT16_NONLINEAR_NV", | 
| +     0x8E2C, | 
| +     "GL_DEPTH_COMPONENT16_NONLINEAR_NV", | 
| }, | 
| { | 
| -        0x889F, | 
| -        "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING", | 
| +     0x889F, | 
| +     "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING", | 
| }, | 
| { | 
| -        0x8219, | 
| -        "GL_FRAMEBUFFER_UNDEFINED_OES", | 
| +     0x8219, | 
| +     "GL_FRAMEBUFFER_UNDEFINED_OES", | 
| }, | 
| { | 
| -        0x8E23, | 
| -        "GL_TRANSFORM_FEEDBACK_PAUSED", | 
| +     0x8E23, | 
| +     "GL_TRANSFORM_FEEDBACK_PAUSED", | 
| }, | 
| { | 
| -        0x8E22, | 
| -        "GL_TRANSFORM_FEEDBACK", | 
| +     0x8E22, | 
| +     "GL_TRANSFORM_FEEDBACK", | 
| }, | 
| { | 
| -        0x8E25, | 
| -        "GL_TRANSFORM_FEEDBACK_BINDING", | 
| +     0x8E25, | 
| +     "GL_TRANSFORM_FEEDBACK_BINDING", | 
| }, | 
| { | 
| -        0x9054, | 
| -        "GL_IMAGE_CUBE_MAP_ARRAY_EXT", | 
| +     0x9054, | 
| +     "GL_IMAGE_CUBE_MAP_ARRAY_EXT", | 
| }, | 
| { | 
| -        0x8E28, | 
| -        "GL_TIMESTAMP_EXT", | 
| +     0x8E28, | 
| +     "GL_TIMESTAMP_EXT", | 
| }, | 
| { | 
| -        0x8006, | 
| -        "GL_FUNC_ADD", | 
| +     0x8006, | 
| +     "GL_FUNC_ADD", | 
| }, | 
| { | 
| -        0x8007, | 
| -        "GL_MIN_EXT", | 
| +     0x8007, | 
| +     "GL_MIN_EXT", | 
| }, | 
| { | 
| -        0x8004, | 
| -        "GL_ONE_MINUS_CONSTANT_ALPHA", | 
| +     0x8004, | 
| +     "GL_ONE_MINUS_CONSTANT_ALPHA", | 
| }, | 
| { | 
| -        0x8005, | 
| -        "GL_BLEND_COLOR", | 
| +     0x8005, | 
| +     "GL_BLEND_COLOR", | 
| }, | 
| { | 
| -        0x8002, | 
| -        "GL_ONE_MINUS_CONSTANT_COLOR", | 
| +     0x8002, | 
| +     "GL_ONE_MINUS_CONSTANT_COLOR", | 
| }, | 
| { | 
| -        0x8003, | 
| -        "GL_CONSTANT_ALPHA", | 
| +     0x8003, | 
| +     "GL_CONSTANT_ALPHA", | 
| }, | 
| { | 
| -        0x8001, | 
| -        "GL_CONSTANT_COLOR", | 
| +     0x8001, | 
| +     "GL_CONSTANT_COLOR", | 
| }, | 
| { | 
| -        0x0204, | 
| -        "GL_GREATER", | 
| +     0x0204, | 
| +     "GL_GREATER", | 
| }, | 
| { | 
| -        0x0205, | 
| -        "GL_NOTEQUAL", | 
| +     0x0205, | 
| +     "GL_NOTEQUAL", | 
| }, | 
| { | 
| -        0x0206, | 
| -        "GL_GEQUAL", | 
| +     0x0206, | 
| +     "GL_GEQUAL", | 
| }, | 
| { | 
| -        0x0207, | 
| -        "GL_ALWAYS", | 
| +     0x0207, | 
| +     "GL_ALWAYS", | 
| }, | 
| { | 
| -        0x0200, | 
| -        "GL_NEVER", | 
| +     0x0200, | 
| +     "GL_NEVER", | 
| }, | 
| { | 
| -        0x0201, | 
| -        "GL_LESS", | 
| +     0x0201, | 
| +     "GL_LESS", | 
| }, | 
| { | 
| -        0x0202, | 
| -        "GL_EQUAL", | 
| +     0x0202, | 
| +     "GL_EQUAL", | 
| }, | 
| { | 
| -        0x0203, | 
| -        "GL_LEQUAL", | 
| +     0x0203, | 
| +     "GL_LEQUAL", | 
| }, | 
| { | 
| -        0x8BD6, | 
| -        "GL_TEXTURE_FORMAT_QCOM", | 
| +     0x8BD6, | 
| +     "GL_TEXTURE_FORMAT_QCOM", | 
| }, | 
| { | 
| -        0x8228, | 
| -        "GL_RG_INTEGER", | 
| +     0x8228, | 
| +     "GL_RG_INTEGER", | 
| }, | 
| { | 
| -        0x2901, | 
| -        "GL_REPEAT", | 
| +     0x2901, | 
| +     "GL_REPEAT", | 
| }, | 
| { | 
| -        0x9067, | 
| -        "GL_UNSIGNED_INT_IMAGE_BUFFER_EXT", | 
| +     0x9067, | 
| +     "GL_UNSIGNED_INT_IMAGE_BUFFER_EXT", | 
| }, | 
| { | 
| -        0x92A0, | 
| -        "GL_EXCLUSION_KHR", | 
| +     0x92A0, | 
| +     "GL_EXCLUSION_KHR", | 
| }, | 
| { | 
| -        0x93D8, | 
| -        "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR", | 
| +     0x93D8, | 
| +     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR", | 
| }, | 
| { | 
| -        0x93D9, | 
| -        "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR", | 
| +     0x93D9, | 
| +     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR", | 
| }, | 
| { | 
| -        0x8FB2, | 
| -        "GL_GPU_OPTIMIZED_QCOM", | 
| +     0x8FB2, | 
| +     "GL_GPU_OPTIMIZED_QCOM", | 
| }, | 
| { | 
| -        0x190A, | 
| -        "GL_LUMINANCE_ALPHA", | 
| +     0x190A, | 
| +     "GL_LUMINANCE_ALPHA", | 
| }, | 
| { | 
| -        0x8FB0, | 
| -        "GL_BINNING_CONTROL_HINT_QCOM", | 
| +     0x8FB0, | 
| +     "GL_BINNING_CONTROL_HINT_QCOM", | 
| }, | 
| { | 
| -        0x905C, | 
| -        "GL_INT_IMAGE_BUFFER_EXT", | 
| +     0x905C, | 
| +     "GL_INT_IMAGE_BUFFER_EXT", | 
| }, | 
| { | 
| -        0x1E00, | 
| -        "GL_KEEP", | 
| +     0x1E00, | 
| +     "GL_KEEP", | 
| }, | 
| { | 
| -        0x1E01, | 
| -        "GL_REPLACE", | 
| +     0x1E01, | 
| +     "GL_REPLACE", | 
| }, | 
| { | 
| -        0x1E02, | 
| -        "GL_INCR", | 
| +     0x1E02, | 
| +     "GL_INCR", | 
| }, | 
| { | 
| -        0x1E03, | 
| -        "GL_DECR", | 
| +     0x1E03, | 
| +     "GL_DECR", | 
| }, | 
| { | 
| -        0x93D6, | 
| -        "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR", | 
| +     0x93D6, | 
| +     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR", | 
| }, | 
| { | 
| -        0x93D7, | 
| -        "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR", | 
| +     0x93D7, | 
| +     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR", | 
| }, | 
| { | 
| -        0x93D4, | 
| -        "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR", | 
| +     0x93D4, | 
| +     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR", | 
| }, | 
| { | 
| -        0x93D5, | 
| -        "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR", | 
| +     0x93D5, | 
| +     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR", | 
| }, | 
| { | 
| -        0x886D, | 
| -        "GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT", | 
| +     0x886D, | 
| +     "GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT", | 
| }, | 
| { | 
| -        0x0BE2, | 
| -        "GL_BLEND", | 
| +     0x0BE2, | 
| +     "GL_BLEND", | 
| }, | 
| { | 
| -        0x84CB, | 
| -        "GL_TEXTURE11", | 
| +     0x84CB, | 
| +     "GL_TEXTURE11", | 
| }, | 
| { | 
| -        0x8D55, | 
| -        "GL_RENDERBUFFER_STENCIL_SIZE", | 
| +     0x8D55, | 
| +     "GL_RENDERBUFFER_STENCIL_SIZE", | 
| }, | 
| { | 
| -        0x8D54, | 
| -        "GL_RENDERBUFFER_DEPTH_SIZE", | 
| +     0x8D54, | 
| +     "GL_RENDERBUFFER_DEPTH_SIZE", | 
| }, | 
| { | 
| -        0x8D57, | 
| -        "GL_MAX_SAMPLES_ANGLE", | 
| +     0x8D57, | 
| +     "GL_MAX_SAMPLES_ANGLE", | 
| }, | 
| { | 
| -        0x8D56, | 
| -        "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE", | 
| +     0x8D56, | 
| +     "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE", | 
| }, | 
| { | 
| -        0x8D51, | 
| -        "GL_RENDERBUFFER_GREEN_SIZE", | 
| +     0x8D51, | 
| +     "GL_RENDERBUFFER_GREEN_SIZE", | 
| }, | 
| { | 
| -        0x8D50, | 
| -        "GL_RENDERBUFFER_RED_SIZE", | 
| +     0x8D50, | 
| +     "GL_RENDERBUFFER_RED_SIZE", | 
| }, | 
| { | 
| -        0x8D53, | 
| -        "GL_RENDERBUFFER_ALPHA_SIZE", | 
| +     0x8D53, | 
| +     "GL_RENDERBUFFER_ALPHA_SIZE", | 
| }, | 
| { | 
| -        0x8D52, | 
| -        "GL_RENDERBUFFER_BLUE_SIZE", | 
| +     0x8D52, | 
| +     "GL_RENDERBUFFER_BLUE_SIZE", | 
| }, | 
| { | 
| -        0x92A6, | 
| -        "GL_VIVIDLIGHT_NV", | 
| +     0x92A6, | 
| +     "GL_VIVIDLIGHT_NV", | 
| }, | 
| { | 
| -        0x8A2A, | 
| -        "GL_UNIFORM_BUFFER_SIZE", | 
| +     0x8A2A, | 
| +     "GL_UNIFORM_BUFFER_SIZE", | 
| }, | 
| { | 
| -        0x8DCC, | 
| -        "GL_INT_SAMPLER_CUBE", | 
| +     0x8DCC, | 
| +     "GL_INT_SAMPLER_CUBE", | 
| }, | 
| { | 
| -        0x78F1, | 
| -        "GL_MAP_CHROMIUM", | 
| +     0x78F1, | 
| +     "GL_MAP_CHROMIUM", | 
| }, | 
| { | 
| -        0x00080000, | 
| -        "GL_STENCIL_BUFFER_BIT3_QCOM", | 
| +     0x00080000, | 
| +     "GL_STENCIL_BUFFER_BIT3_QCOM", | 
| }, | 
| { | 
| -        0x92A7, | 
| -        "GL_LINEARLIGHT_NV", | 
| +     0x92A7, | 
| +     "GL_LINEARLIGHT_NV", | 
| }, | 
| { | 
| -        0x8DCF, | 
| -        "GL_INT_SAMPLER_2D_ARRAY", | 
| +     0x8DCF, | 
| +     "GL_INT_SAMPLER_2D_ARRAY", | 
| }, | 
| { | 
| -        0x886A, | 
| -        "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED", | 
| +     0x886A, | 
| +     "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED", | 
| }, | 
| { | 
| -        0x8C41, | 
| -        "GL_SRGB8_NV", | 
| +     0x8C41, | 
| +     "GL_SRGB8_NV", | 
| }, | 
| { | 
| -        0x0C01, | 
| -        "GL_DRAW_BUFFER_EXT", | 
| +     0x0C01, | 
| +     "GL_DRAW_BUFFER_EXT", | 
| }, | 
| { | 
| -        0x886C, | 
| -        "GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT", | 
| +     0x886C, | 
| +     "GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT", | 
| }, | 
| { | 
| -        0x90CB, | 
| -        "GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT", | 
| +     0x90CB, | 
| +     "GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT", | 
| }, | 
| { | 
| -        0x8DCA, | 
| -        "GL_INT_SAMPLER_2D", | 
| +     0x8DCA, | 
| +     "GL_INT_SAMPLER_2D", | 
| }, | 
| { | 
| -        0x93C7, | 
| -        "GL_COMPRESSED_RGBA_ASTC_6x5x5_OES", | 
| +     0x93C7, | 
| +     "GL_COMPRESSED_RGBA_ASTC_6x5x5_OES", | 
| }, | 
| { | 
| -        0x8B5F, | 
| -        "GL_SAMPLER_3D_OES", | 
| +     0x8B5F, | 
| +     "GL_SAMPLER_3D_OES", | 
| }, | 
| { | 
| -        0x8B95, | 
| -        "GL_PALETTE8_RGB8_OES", | 
| +     0x8B95, | 
| +     "GL_PALETTE8_RGB8_OES", | 
| }, | 
| { | 
| -        0x9250, | 
| -        "GL_SHADER_BINARY_DMP", | 
| +     0x9250, | 
| +     "GL_SHADER_BINARY_DMP", | 
| }, | 
| { | 
| -        0x9251, | 
| -        "GL_SMAPHS30_PROGRAM_BINARY_DMP", | 
| +     0x9251, | 
| +     "GL_SMAPHS30_PROGRAM_BINARY_DMP", | 
| }, | 
| { | 
| -        0x9252, | 
| -        "GL_SMAPHS_PROGRAM_BINARY_DMP", | 
| +     0x9252, | 
| +     "GL_SMAPHS_PROGRAM_BINARY_DMP", | 
| }, | 
| { | 
| -        0x9253, | 
| -        "GL_DMP_PROGRAM_BINARY_DMP", | 
| +     0x9253, | 
| +     "GL_DMP_PROGRAM_BINARY_DMP", | 
| }, | 
| { | 
| -        0x8DC8, | 
| -        "GL_UNSIGNED_INT_VEC4", | 
| +     0x8DC8, | 
| +     "GL_UNSIGNED_INT_VEC4", | 
| }, | 
| { | 
| -        0x3000, | 
| -        "GL_CLIP_DISTANCE0_APPLE", | 
| +     0x3000, | 
| +     "GL_CLIP_DISTANCE0_APPLE", | 
| }, | 
| { | 
| -        0x8C92, | 
| -        "GL_ATC_RGB_AMD", | 
| +     0x8C92, | 
| +     "GL_ATC_RGB_AMD", | 
| }, | 
| { | 
| -        0x8DC1, | 
| -        "GL_SAMPLER_2D_ARRAY", | 
| +     0x8DC1, | 
| +     "GL_SAMPLER_2D_ARRAY", | 
| }, | 
| { | 
| -        0x9154, | 
| -        "GL_VERTEX_ARRAY_OBJECT_EXT", | 
| +     0x9154, | 
| +     "GL_VERTEX_ARRAY_OBJECT_EXT", | 
| }, | 
| { | 
| -        0x9153, | 
| -        "GL_QUERY_OBJECT_EXT", | 
| +     0x9153, | 
| +     "GL_QUERY_OBJECT_EXT", | 
| }, | 
| { | 
| -        0x8864, | 
| -        "GL_QUERY_COUNTER_BITS_EXT", | 
| +     0x8864, | 
| +     "GL_QUERY_COUNTER_BITS_EXT", | 
| }, | 
| { | 
| -        0x9151, | 
| -        "GL_BUFFER_OBJECT_EXT", | 
| +     0x9151, | 
| +     "GL_BUFFER_OBJECT_EXT", | 
| }, | 
| { | 
| -        0x8C93, | 
| -        "GL_ATC_RGBA_EXPLICIT_ALPHA_AMD", | 
| +     0x8C93, | 
| +     "GL_ATC_RGBA_EXPLICIT_ALPHA_AMD", | 
| }, | 
| { | 
| -        0x00000002, | 
| -        "GL_CONTEXT_FLAG_DEBUG_BIT_KHR", | 
| +     0x00000002, | 
| +     "GL_CONTEXT_FLAG_DEBUG_BIT_KHR", | 
| }, | 
| { | 
| -        0x8A3F, | 
| -        "GL_UNIFORM_BLOCK_BINDING", | 
| +     0x8A3F, | 
| +     "GL_UNIFORM_BLOCK_BINDING", | 
| }, | 
| { | 
| -        0x00000000, | 
| -        "GL_PERFQUERY_SINGLE_CONTEXT_INTEL", | 
| +     0x00000000, | 
| +     "GL_PERFQUERY_SINGLE_CONTEXT_INTEL", | 
| }, | 
| { | 
| -        0x00000001, | 
| -        "GL_SYNC_FLUSH_COMMANDS_BIT_APPLE", | 
| +     0x00000001, | 
| +     "GL_SYNC_FLUSH_COMMANDS_BIT_APPLE", | 
| }, | 
| { | 
| -        0x9248, | 
| -        "GL_OVERLAY_TRANSFORM_ROTATE_90_CHROMIUM", | 
| +     0x9248, | 
| +     "GL_OVERLAY_TRANSFORM_ROTATE_90_CHROMIUM", | 
| }, | 
| { | 
| -        0x00000004, | 
| -        "GL_GEOMETRY_SHADER_BIT_EXT", | 
| +     0x00000004, | 
| +     "GL_GEOMETRY_SHADER_BIT_EXT", | 
| }, | 
| { | 
| -        0x1702, | 
| -        "GL_TEXTURE", | 
| +     0x1702, | 
| +     "GL_TEXTURE", | 
| }, | 
| { | 
| -        0x3003, | 
| -        "GL_CLIP_DISTANCE3_APPLE", | 
| +     0x3003, | 
| +     "GL_CLIP_DISTANCE3_APPLE", | 
| }, | 
| { | 
| -        0x00000008, | 
| -        "GL_TESS_CONTROL_SHADER_BIT_EXT", | 
| +     0x00000008, | 
| +     "GL_TESS_CONTROL_SHADER_BIT_EXT", | 
| }, | 
| { | 
| -        0x8B58, | 
| -        "GL_BOOL_VEC3", | 
| +     0x8B58, | 
| +     "GL_BOOL_VEC3", | 
| }, | 
| { | 
| -        0x8A3D, | 
| -        "GL_UNIFORM_MATRIX_STRIDE", | 
| +     0x8A3D, | 
| +     "GL_UNIFORM_MATRIX_STRIDE", | 
| }, | 
| { | 
| -        0x8828, | 
| -        "GL_DRAW_BUFFER3_EXT", | 
| +     0x8828, | 
| +     "GL_DRAW_BUFFER3_EXT", | 
| }, | 
| { | 
| -        0x8DF0, | 
| -        "GL_LOW_FLOAT", | 
| +     0x8DF0, | 
| +     "GL_LOW_FLOAT", | 
| }, | 
| { | 
| -        0x1906, | 
| -        "GL_ALPHA", | 
| +     0x1906, | 
| +     "GL_ALPHA", | 
| }, | 
| { | 
| -        0x1907, | 
| -        "GL_RGB", | 
| +     0x1907, | 
| +     "GL_RGB", | 
| }, | 
| { | 
| -        0x8FBB, | 
| -        "GL_GPU_DISJOINT_EXT", | 
| +     0x8FBB, | 
| +     "GL_GPU_DISJOINT_EXT", | 
| }, | 
| { | 
| -        0x1901, | 
| -        "GL_STENCIL_INDEX_OES", | 
| +     0x1901, | 
| +     "GL_STENCIL_INDEX_OES", | 
| }, | 
| { | 
| -        0x1902, | 
| -        "GL_DEPTH_COMPONENT", | 
| +     0x1902, | 
| +     "GL_DEPTH_COMPONENT", | 
| }, | 
| { | 
| -        0x8B56, | 
| -        "GL_BOOL", | 
| +     0x8B56, | 
| +     "GL_BOOL", | 
| }, | 
| { | 
| -        0x93DB, | 
| -        "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR", | 
| +     0x93DB, | 
| +     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR", | 
| }, | 
| { | 
| -        0x8B9B, | 
| -        "GL_IMPLEMENTATION_COLOR_READ_FORMAT", | 
| +     0x8B9B, | 
| +     "GL_IMPLEMENTATION_COLOR_READ_FORMAT", | 
| }, | 
| { | 
| -        0x8B9A, | 
| -        "GL_IMPLEMENTATION_COLOR_READ_TYPE", | 
| +     0x8B9A, | 
| +     "GL_IMPLEMENTATION_COLOR_READ_TYPE", | 
| }, | 
| { | 
| -        0x93DA, | 
| -        "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR", | 
| +     0x93DA, | 
| +     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR", | 
| }, | 
| { | 
| -        0x1908, | 
| -        "GL_RGBA", | 
| +     0x1908, | 
| +     "GL_RGBA", | 
| }, | 
| { | 
| -        0x8DF2, | 
| -        "GL_HIGH_FLOAT", | 
| +     0x8DF2, | 
| +     "GL_HIGH_FLOAT", | 
| }, | 
| { | 
| -        0x93DD, | 
| -        "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR", | 
| +     0x93DD, | 
| +     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR", | 
| }, | 
| { | 
| -        0x8827, | 
| -        "GL_DRAW_BUFFER2_EXT", | 
| +     0x8827, | 
| +     "GL_DRAW_BUFFER2_EXT", | 
| }, | 
| { | 
| -        0x9243, | 
| -        "GL_UNPACK_COLORSPACE_CONVERSION_CHROMIUM", | 
| +     0x9243, | 
| +     "GL_UNPACK_COLORSPACE_CONVERSION_CHROMIUM", | 
| }, | 
| { | 
| -        0x8DF3, | 
| -        "GL_LOW_INT", | 
| +     0x8DF3, | 
| +     "GL_LOW_INT", | 
| }, | 
| { | 
| -        0x82E8, | 
| -        "GL_MAX_LABEL_LENGTH_KHR", | 
| +     0x82E8, | 
| +     "GL_MAX_LABEL_LENGTH_KHR", | 
| }, | 
| { | 
| -        0x82E6, | 
| -        "GL_SAMPLER_KHR", | 
| +     0x82E6, | 
| +     "GL_SAMPLER_KHR", | 
| }, | 
| { | 
| -        0x0C02, | 
| -        "GL_READ_BUFFER_EXT", | 
| +     0x0C02, | 
| +     "GL_READ_BUFFER_EXT", | 
| }, | 
| { | 
| -        0x82E3, | 
| -        "GL_QUERY_KHR", | 
| +     0x82E3, | 
| +     "GL_QUERY_KHR", | 
| }, | 
| { | 
| -        0x82E2, | 
| -        "GL_PROGRAM_KHR", | 
| +     0x82E2, | 
| +     "GL_PROGRAM_KHR", | 
| }, | 
| { | 
| -        0x82E1, | 
| -        "GL_SHADER_KHR", | 
| +     0x82E1, | 
| +     "GL_SHADER_KHR", | 
| }, | 
| { | 
| -        0x8B52, | 
| -        "GL_FLOAT_VEC4", | 
| +     0x8B52, | 
| +     "GL_FLOAT_VEC4", | 
| }, | 
| { | 
| -        0x8239, | 
| -        "GL_RG16I", | 
| +     0x8239, | 
| +     "GL_RG16I", | 
| }, | 
| { | 
| -        0x8238, | 
| -        "GL_RG8UI", | 
| +     0x8238, | 
| +     "GL_RG8UI", | 
| }, | 
| { | 
| -        0x9240, | 
| -        "GL_UNPACK_FLIP_Y_CHROMIUM", | 
| +     0x9240, | 
| +     "GL_UNPACK_FLIP_Y_CHROMIUM", | 
| }, | 
| { | 
| -        0x8DF6, | 
| -        "GL_UNSIGNED_INT_10_10_10_2_OES", | 
| +     0x8DF6, | 
| +     "GL_UNSIGNED_INT_10_10_10_2_OES", | 
| }, | 
| { | 
| -        0x8A30, | 
| -        "GL_MAX_UNIFORM_BLOCK_SIZE", | 
| +     0x8A30, | 
| +     "GL_MAX_UNIFORM_BLOCK_SIZE", | 
| }, | 
| { | 
| -        0x9273, | 
| -        "GL_COMPRESSED_SIGNED_RG11_EAC", | 
| +     0x9273, | 
| +     "GL_COMPRESSED_SIGNED_RG11_EAC", | 
| }, | 
| { | 
| -        0x8231, | 
| -        "GL_R8I", | 
| +     0x8231, | 
| +     "GL_R8I", | 
| }, | 
| { | 
| -        0x8866, | 
| -        "GL_QUERY_RESULT_EXT", | 
| +     0x8866, | 
| +     "GL_QUERY_RESULT_EXT", | 
| }, | 
| { | 
| -        0x8233, | 
| -        "GL_R16I", | 
| +     0x8233, | 
| +     "GL_R16I", | 
| }, | 
| { | 
| -        0x8DF7, | 
| -        "GL_INT_10_10_10_2_OES", | 
| +     0x8DF7, | 
| +     "GL_INT_10_10_10_2_OES", | 
| }, | 
| { | 
| -        0x8235, | 
| -        "GL_R32I", | 
| +     0x8235, | 
| +     "GL_R32I", | 
| }, | 
| { | 
| -        0x8234, | 
| -        "GL_R16UI", | 
| +     0x8234, | 
| +     "GL_R16UI", | 
| }, | 
| { | 
| -        0x8237, | 
| -        "GL_RG8I", | 
| +     0x8237, | 
| +     "GL_RG8I", | 
| }, | 
| { | 
| -        0x9246, | 
| -        "GL_OVERLAY_TRANSFORM_FLIP_HORIZONTAL_CHROMIUM", | 
| +     0x9246, | 
| +     "GL_OVERLAY_TRANSFORM_FLIP_HORIZONTAL_CHROMIUM", | 
| }, | 
| { | 
| -        0x8B69, | 
| -        "GL_FLOAT_MAT4x2_NV", | 
| +     0x8B69, | 
| +     "GL_FLOAT_MAT4x2_NV", | 
| }, | 
| { | 
| -        0x812D, | 
| -        "GL_CLAMP_TO_BORDER_EXT", | 
| +     0x812D, | 
| +     "GL_CLAMP_TO_BORDER_EXT", | 
| }, | 
| { | 
| -        0x812F, | 
| -        "GL_CLAMP_TO_EDGE", | 
| +     0x812F, | 
| +     "GL_CLAMP_TO_EDGE", | 
| }, | 
| { | 
| -        0x92A4, | 
| -        "GL_LINEARDODGE_NV", | 
| +     0x92A4, | 
| +     "GL_LINEARDODGE_NV", | 
| }, | 
| { | 
| -        0x8DD8, | 
| -        "GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT", | 
| +     0x8DD8, | 
| +     "GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT", | 
| }, | 
| { | 
| -        0x8DD9, | 
| -        "GL_GEOMETRY_SHADER_EXT", | 
| +     0x8DD9, | 
| +     "GL_GEOMETRY_SHADER_EXT", | 
| }, | 
| { | 
| -        0x86A3, | 
| -        "GL_COMPRESSED_TEXTURE_FORMATS", | 
| +     0x86A3, | 
| +     "GL_COMPRESSED_TEXTURE_FORMATS", | 
| }, | 
| { | 
| -        0x8DD4, | 
| -        "GL_UNSIGNED_INT_SAMPLER_CUBE", | 
| +     0x8DD4, | 
| +     "GL_UNSIGNED_INT_SAMPLER_CUBE", | 
| }, | 
| { | 
| -        0x9244, | 
| -        "GL_BIND_GENERATES_RESOURCE_CHROMIUM", | 
| +     0x9244, | 
| +     "GL_BIND_GENERATES_RESOURCE_CHROMIUM", | 
| }, | 
| { | 
| -        0x8DD2, | 
| -        "GL_UNSIGNED_INT_SAMPLER_2D", | 
| +     0x8DD2, | 
| +     "GL_UNSIGNED_INT_SAMPLER_2D", | 
| }, | 
| { | 
| -        0x8DD3, | 
| -        "GL_UNSIGNED_INT_SAMPLER_3D", | 
| +     0x8DD3, | 
| +     "GL_UNSIGNED_INT_SAMPLER_3D", | 
| }, | 
| { | 
| -        0x8DD0, | 
| -        "GL_INT_SAMPLER_BUFFER_EXT", | 
| +     0x8DD0, | 
| +     "GL_INT_SAMPLER_BUFFER_EXT", | 
| }, | 
| { | 
| -        0x86A2, | 
| -        "GL_NUM_COMPRESSED_TEXTURE_FORMATS", | 
| +     0x86A2, | 
| +     "GL_NUM_COMPRESSED_TEXTURE_FORMATS", | 
| }, | 
| { | 
| -        0x0CF3, | 
| -        "GL_UNPACK_SKIP_ROWS_EXT", | 
| +     0x0CF3, | 
| +     "GL_UNPACK_SKIP_ROWS_EXT", | 
| }, | 
| { | 
| -        0x0CF2, | 
| -        "GL_UNPACK_ROW_LENGTH_EXT", | 
| +     0x0CF2, | 
| +     "GL_UNPACK_ROW_LENGTH_EXT", | 
| }, | 
| { | 
| -        0x140C, | 
| -        "GL_FIXED", | 
| +     0x140C, | 
| +     "GL_FIXED", | 
| }, | 
| { | 
| -        0x140B, | 
| -        "GL_HALF_FLOAT", | 
| +     0x140B, | 
| +     "GL_HALF_FLOAT", | 
| }, | 
| { | 
| -        0x8008, | 
| -        "GL_MAX_EXT", | 
| +     0x8008, | 
| +     "GL_MAX_EXT", | 
| }, | 
| { | 
| -        0x0CF5, | 
| -        "GL_UNPACK_ALIGNMENT", | 
| +     0x0CF5, | 
| +     "GL_UNPACK_ALIGNMENT", | 
| }, | 
| { | 
| -        0x8867, | 
| -        "GL_QUERY_RESULT_AVAILABLE_EXT", | 
| +     0x8867, | 
| +     "GL_QUERY_RESULT_AVAILABLE_EXT", | 
| }, | 
| { | 
| -        0x8D82, | 
| -        "GL_RGBA32I", | 
| +     0x8D82, | 
| +     "GL_RGBA32I", | 
| }, | 
| { | 
| -        0x8009, | 
| -        "GL_BLEND_EQUATION", | 
| +     0x8009, | 
| +     "GL_BLEND_EQUATION", | 
| }, | 
| { | 
| -        0x911F, | 
| -        "GL_BUFFER_ACCESS_FLAGS", | 
| +     0x911F, | 
| +     "GL_BUFFER_ACCESS_FLAGS", | 
| }, | 
| { | 
| -        0x1401, | 
| -        "GL_UNSIGNED_BYTE", | 
| +     0x1401, | 
| +     "GL_UNSIGNED_BYTE", | 
| }, | 
| { | 
| -        0x1400, | 
| -        "GL_BYTE", | 
| +     0x1400, | 
| +     "GL_BYTE", | 
| }, | 
| { | 
| -        0x1403, | 
| -        "GL_UNSIGNED_SHORT", | 
| +     0x1403, | 
| +     "GL_UNSIGNED_SHORT", | 
| }, | 
| { | 
| -        0x1402, | 
| -        "GL_SHORT", | 
| +     0x1402, | 
| +     "GL_SHORT", | 
| }, | 
| { | 
| -        0x1405, | 
| -        "GL_UNSIGNED_INT", | 
| +     0x1405, | 
| +     "GL_UNSIGNED_INT", | 
| }, | 
| { | 
| -        0x1404, | 
| -        "GL_INT", | 
| +     0x1404, | 
| +     "GL_INT", | 
| }, | 
| { | 
| -        0x1406, | 
| -        "GL_FLOAT", | 
| +     0x1406, | 
| +     "GL_FLOAT", | 
| }, | 
| { | 
| -        0x8C1D, | 
| -        "GL_TEXTURE_BINDING_2D_ARRAY", | 
| +     0x8C1D, | 
| +     "GL_TEXTURE_BINDING_2D_ARRAY", | 
| }, | 
| { | 
| -        0x8DDF, | 
| -        "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT", | 
| +     0x8DDF, | 
| +     "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT", | 
| }, | 
| { | 
| -        0x8043, | 
| -        "GL_LUMINANCE4_ALPHA4_OES", | 
| +     0x8043, | 
| +     "GL_LUMINANCE4_ALPHA4_OES", | 
| }, | 
| { | 
| -        0x8040, | 
| -        "GL_LUMINANCE8_OES", | 
| +     0x8040, | 
| +     "GL_LUMINANCE8_OES", | 
| }, | 
| { | 
| -        0x8045, | 
| -        "GL_LUMINANCE8_ALPHA8_OES", | 
| +     0x8045, | 
| +     "GL_LUMINANCE8_ALPHA8_OES", | 
| }, | 
| { | 
| -        0x8CD1, | 
| -        "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME", | 
| +     0x8CD1, | 
| +     "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME", | 
| }, | 
| { | 
| -        0x00040000, | 
| -        "GL_STENCIL_BUFFER_BIT2_QCOM", | 
| +     0x00040000, | 
| +     "GL_STENCIL_BUFFER_BIT2_QCOM", | 
| }, | 
| { | 
| -        0x8CD0, | 
| -        "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE", | 
| +     0x8CD0, | 
| +     "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE", | 
| }, | 
| { | 
| -        0x823A, | 
| -        "GL_RG16UI", | 
| +     0x823A, | 
| +     "GL_RG16UI", | 
| }, | 
| { | 
| -        0x8CE4, | 
| -        "GL_COLOR_ATTACHMENT4_EXT", | 
| +     0x8CE4, | 
| +     "GL_COLOR_ATTACHMENT4_EXT", | 
| }, | 
| { | 
| -        0x823B, | 
| -        "GL_RG32I", | 
| +     0x823B, | 
| +     "GL_RG32I", | 
| }, | 
| { | 
| -        0x8CD3, | 
| -        "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE", | 
| +     0x8CD3, | 
| +     "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE", | 
| }, | 
| { | 
| -        0x846E, | 
| -        "GL_ALIASED_LINE_WIDTH_RANGE", | 
| +     0x846E, | 
| +     "GL_ALIASED_LINE_WIDTH_RANGE", | 
| }, | 
| { | 
| -        0x0B90, | 
| -        "GL_STENCIL_TEST", | 
| +     0x0B90, | 
| +     "GL_STENCIL_TEST", | 
| }, | 
| { | 
| -        0x8CD2, | 
| -        "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL", | 
| +     0x8CD2, | 
| +     "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL", | 
| }, | 
| { | 
| -        0x881C, | 
| -        "GL_ALPHA16F_EXT", | 
| +     0x881C, | 
| +     "GL_ALPHA16F_EXT", | 
| }, | 
| { | 
| -        0x928E, | 
| -        "GL_SRC_ATOP_NV", | 
| +     0x928E, | 
| +     "GL_SRC_ATOP_NV", | 
| }, | 
| { | 
| -        0x8CD4, | 
| -        "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES", | 
| +     0x8CD4, | 
| +     "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES", | 
| }, | 
| { | 
| -        0x9113, | 
| -        "GL_SYNC_CONDITION_APPLE", | 
| +     0x9113, | 
| +     "GL_SYNC_CONDITION_APPLE", | 
| }, | 
| { | 
| -        0x8CD7, | 
| -        "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT", | 
| +     0x8CD7, | 
| +     "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT", | 
| }, | 
| { | 
| -        0x08000000, | 
| -        "GL_MULTISAMPLE_BUFFER_BIT3_QCOM", | 
| +     0x08000000, | 
| +     "GL_MULTISAMPLE_BUFFER_BIT3_QCOM", | 
| }, | 
| { | 
| -        0x93A4, | 
| -        "GL_PACK_REVERSE_ROW_ORDER_ANGLE", | 
| +     0x93A4, | 
| +     "GL_PACK_REVERSE_ROW_ORDER_ANGLE", | 
| }, | 
| { | 
| -        0x8038, | 
| -        "GL_POLYGON_OFFSET_FACTOR", | 
| +     0x8038, | 
| +     "GL_POLYGON_OFFSET_FACTOR", | 
| }, | 
| { | 
| -        0x94F9, | 
| -        "GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL", | 
| +     0x94F9, | 
| +     "GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL", | 
| }, | 
| { | 
| -        0x851A, | 
| -        "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z", | 
| +     0x851A, | 
| +     "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z", | 
| }, | 
| { | 
| -        0x851C, | 
| -        "GL_MAX_CUBE_MAP_TEXTURE_SIZE", | 
| +     0x851C, | 
| +     "GL_MAX_CUBE_MAP_TEXTURE_SIZE", | 
| }, | 
| { | 
| -        0x8CD9, | 
| -        "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS", | 
| +     0x8CD9, | 
| +     "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS", | 
| }, | 
| { | 
| -        0x84CC, | 
| -        "GL_TEXTURE12", | 
| +     0x84CC, | 
| +     "GL_TEXTURE12", | 
| }, | 
| { | 
| -        0x0BA2, | 
| -        "GL_VIEWPORT", | 
| +     0x0BA2, | 
| +     "GL_VIEWPORT", | 
| }, | 
| { | 
| -        0x84CA, | 
| -        "GL_TEXTURE10", | 
| +     0x84CA, | 
| +     "GL_TEXTURE10", | 
| }, | 
| { | 
| -        0x0BA7, | 
| -        "GL_PATH_PROJECTION_MATRIX_CHROMIUM", | 
| +     0x0BA7, | 
| +     "GL_PATH_PROJECTION_MATRIX_CHROMIUM", | 
| }, | 
| { | 
| -        0x84CF, | 
| -        "GL_TEXTURE15", | 
| +     0x84CF, | 
| +     "GL_TEXTURE15", | 
| }, | 
| { | 
| -        0x84CE, | 
| -        "GL_TEXTURE14", | 
| +     0x84CE, | 
| +     "GL_TEXTURE14", | 
| }, | 
| { | 
| -        0x84CD, | 
| -        "GL_TEXTURE13", | 
| +     0x84CD, | 
| +     "GL_TEXTURE13", | 
| }, | 
| { | 
| -        0x83F9, | 
| -        "GL_PERFQUERY_DONOT_FLUSH_INTEL", | 
| +     0x83F9, | 
| +     "GL_PERFQUERY_DONOT_FLUSH_INTEL", | 
| }, | 
| { | 
| -        0x9115, | 
| -        "GL_SYNC_FLAGS_APPLE", | 
| +     0x9115, | 
| +     "GL_SYNC_FLAGS_APPLE", | 
| }, | 
| { | 
| -        0x9286, | 
| -        "GL_SRC_NV", | 
| +     0x9286, | 
| +     "GL_SRC_NV", | 
| }, | 
| { | 
| -        0x83F3, | 
| -        "GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE", | 
| +     0x83F3, | 
| +     "GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE", | 
| }, | 
| { | 
| -        0x83F2, | 
| -        "GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE", | 
| +     0x83F2, | 
| +     "GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE", | 
| }, | 
| { | 
| -        0x83F1, | 
| -        "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", | 
| +     0x83F1, | 
| +     "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", | 
| }, | 
| { | 
| -        0x9114, | 
| -        "GL_SYNC_STATUS_APPLE", | 
| +     0x9114, | 
| +     "GL_SYNC_STATUS_APPLE", | 
| }, | 
| { | 
| -        0x8C0A, | 
| -        "GL_SGX_BINARY_IMG", | 
| +     0x8C0A, | 
| +     "GL_SGX_BINARY_IMG", | 
| }, | 
| { | 
| -        0x93BB, | 
| -        "GL_COMPRESSED_RGBA_ASTC_10x10_KHR", | 
| +     0x93BB, | 
| +     "GL_COMPRESSED_RGBA_ASTC_10x10_KHR", | 
| }, | 
| { | 
| -        0x911C, | 
| -        "GL_CONDITION_SATISFIED_APPLE", | 
| +     0x911C, | 
| +     "GL_CONDITION_SATISFIED_APPLE", | 
| }, | 
| { | 
| -        0x911B, | 
| -        "GL_TIMEOUT_EXPIRED_APPLE", | 
| +     0x911B, | 
| +     "GL_TIMEOUT_EXPIRED_APPLE", | 
| }, | 
| { | 
| -        0x911A, | 
| -        "GL_ALREADY_SIGNALED_APPLE", | 
| +     0x911A, | 
| +     "GL_ALREADY_SIGNALED_APPLE", | 
| }, | 
| { | 
| -        0x9284, | 
| -        "GL_CONJOINT_NV", | 
| +     0x9284, | 
| +     "GL_CONJOINT_NV", | 
| }, | 
| { | 
| -        0x9124, | 
| -        "GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT", | 
| +     0x9124, | 
| +     "GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT", | 
| }, | 
| { | 
| -        0x911D, | 
| -        "GL_WAIT_FAILED_APPLE", | 
| +     0x911D, | 
| +     "GL_WAIT_FAILED_APPLE", | 
| }, | 
| { | 
| -        0x929A, | 
| -        "GL_COLORBURN_KHR", | 
| +     0x929A, | 
| +     "GL_COLORBURN_KHR", | 
| }, | 
| { | 
| -        0x929B, | 
| -        "GL_HARDLIGHT_KHR", | 
| +     0x929B, | 
| +     "GL_HARDLIGHT_KHR", | 
| }, | 
| { | 
| -        0x929C, | 
| -        "GL_SOFTLIGHT_KHR", | 
| +     0x929C, | 
| +     "GL_SOFTLIGHT_KHR", | 
| }, | 
| { | 
| -        0x846D, | 
| -        "GL_ALIASED_POINT_SIZE_RANGE", | 
| +     0x846D, | 
| +     "GL_ALIASED_POINT_SIZE_RANGE", | 
| }, | 
| { | 
| -        0x929E, | 
| -        "GL_DIFFERENCE_KHR", | 
| +     0x929E, | 
| +     "GL_DIFFERENCE_KHR", | 
| }, | 
| { | 
| -        0x929F, | 
| -        "GL_MINUS_NV", | 
| +     0x929F, | 
| +     "GL_MINUS_NV", | 
| }, | 
| { | 
| -        0x9282, | 
| -        "GL_UNCORRELATED_NV", | 
| +     0x9282, | 
| +     "GL_UNCORRELATED_NV", | 
| }, | 
| { | 
| -        0x9298, | 
| -        "GL_LIGHTEN_KHR", | 
| +     0x9298, | 
| +     "GL_LIGHTEN_KHR", | 
| }, | 
| { | 
| -        0x9299, | 
| -        "GL_COLORDODGE_KHR", | 
| +     0x9299, | 
| +     "GL_COLORDODGE_KHR", | 
| }, | 
| { | 
| -        0x9111, | 
| -        "GL_MAX_SERVER_WAIT_TIMEOUT_APPLE", | 
| +     0x9111, | 
| +     "GL_MAX_SERVER_WAIT_TIMEOUT_APPLE", | 
| }, | 
| { | 
| -        0x93A6, | 
| -        "GL_PROGRAM_BINARY_ANGLE", | 
| +     0x93A6, | 
| +     "GL_PROGRAM_BINARY_ANGLE", | 
| }, | 
| { | 
| -        0x9117, | 
| -        "GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE", | 
| +     0x9117, | 
| +     "GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE", | 
| }, | 
| { | 
| -        0x93A0, | 
| -        "GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE", | 
| +     0x93A0, | 
| +     "GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE", | 
| }, | 
| { | 
| -        0x93A3, | 
| -        "GL_FRAMEBUFFER_ATTACHMENT_ANGLE", | 
| +     0x93A3, | 
| +     "GL_FRAMEBUFFER_ATTACHMENT_ANGLE", | 
| }, | 
| { | 
| -        0x93A2, | 
| -        "GL_TEXTURE_USAGE_ANGLE", | 
| +     0x93A2, | 
| +     "GL_TEXTURE_USAGE_ANGLE", | 
| }, | 
| { | 
| -        0x8802, | 
| -        "GL_STENCIL_BACK_PASS_DEPTH_FAIL", | 
| +     0x8802, | 
| +     "GL_STENCIL_BACK_PASS_DEPTH_FAIL", | 
| }, | 
| { | 
| -        0x9119, | 
| -        "GL_SIGNALED_APPLE", | 
| +     0x9119, | 
| +     "GL_SIGNALED_APPLE", | 
| }, | 
| { | 
| -        0x9118, | 
| -        "GL_UNSIGNALED_APPLE", | 
| +     0x9118, | 
| +     "GL_UNSIGNALED_APPLE", | 
| }, | 
| { | 
| -        0x9294, | 
| -        "GL_MULTIPLY_KHR", | 
| +     0x9294, | 
| +     "GL_MULTIPLY_KHR", | 
| }, | 
| { | 
| -        0x9295, | 
| -        "GL_SCREEN_KHR", | 
| +     0x9295, | 
| +     "GL_SCREEN_KHR", | 
| }, | 
| { | 
| -        0x9296, | 
| -        "GL_OVERLAY_KHR", | 
| +     0x9296, | 
| +     "GL_OVERLAY_KHR", | 
| }, | 
| { | 
| -        0x9297, | 
| -        "GL_DARKEN_KHR", | 
| +     0x9297, | 
| +     "GL_DARKEN_KHR", | 
| }, | 
| { | 
| -        0x0020, | 
| -        "GL_MAP_UNSYNCHRONIZED_BIT_EXT", | 
| +     0x0020, | 
| +     "GL_MAP_UNSYNCHRONIZED_BIT_EXT", | 
| }, | 
| { | 
| -        0x8E78, | 
| -        "GL_TESS_GEN_VERTEX_ORDER_EXT", | 
| +     0x8E78, | 
| +     "GL_TESS_GEN_VERTEX_ORDER_EXT", | 
| }, | 
| { | 
| -        0x8C01, | 
| -        "GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG", | 
| +     0x8C01, | 
| +     "GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG", | 
| }, | 
| { | 
| -        0x8C00, | 
| -        "GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG", | 
| +     0x8C00, | 
| +     "GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG", | 
| }, | 
| { | 
| -        0x8A52, | 
| -        "GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT", | 
| +     0x8A52, | 
| +     "GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT", | 
| }, | 
| { | 
| -        0x8C02, | 
| -        "GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG", | 
| +     0x8C02, | 
| +     "GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG", | 
| }, | 
| { | 
| -        0x84C9, | 
| -        "GL_TEXTURE9", | 
| +     0x84C9, | 
| +     "GL_TEXTURE9", | 
| }, | 
| { | 
| -        0x84C8, | 
| -        "GL_TEXTURE8", | 
| +     0x84C8, | 
| +     "GL_TEXTURE8", | 
| }, | 
| { | 
| -        0x8869, | 
| -        "GL_MAX_VERTEX_ATTRIBS", | 
| +     0x8869, | 
| +     "GL_MAX_VERTEX_ATTRIBS", | 
| }, | 
| { | 
| -        0x84C3, | 
| -        "GL_TEXTURE3", | 
| +     0x84C3, | 
| +     "GL_TEXTURE3", | 
| }, | 
| { | 
| -        0x84C2, | 
| -        "GL_TEXTURE2", | 
| +     0x84C2, | 
| +     "GL_TEXTURE2", | 
| }, | 
| { | 
| -        0x84C1, | 
| -        "GL_TEXTURE1", | 
| +     0x84C1, | 
| +     "GL_TEXTURE1", | 
| }, | 
| { | 
| -        0x84C0, | 
| -        "GL_TEXTURE0", | 
| +     0x84C0, | 
| +     "GL_TEXTURE0", | 
| }, | 
| { | 
| -        0x84C7, | 
| -        "GL_TEXTURE7", | 
| +     0x84C7, | 
| +     "GL_TEXTURE7", | 
| }, | 
| { | 
| -        0x84C6, | 
| -        "GL_TEXTURE6", | 
| +     0x84C6, | 
| +     "GL_TEXTURE6", | 
| }, | 
| { | 
| -        0x84C5, | 
| -        "GL_TEXTURE5", | 
| +     0x84C5, | 
| +     "GL_TEXTURE5", | 
| }, | 
| { | 
| -        0x8803, | 
| -        "GL_STENCIL_BACK_PASS_DEPTH_PASS", | 
| +     0x8803, | 
| +     "GL_STENCIL_BACK_PASS_DEPTH_PASS", | 
| }, | 
| { | 
| -        0x928A, | 
| -        "GL_SRC_IN_NV", | 
| +     0x928A, | 
| +     "GL_SRC_IN_NV", | 
| }, | 
| { | 
| -        0x8518, | 
| -        "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y", | 
| +     0x8518, | 
| +     "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y", | 
| }, | 
| { | 
| -        0x8519, | 
| -        "GL_TEXTURE_CUBE_MAP_POSITIVE_Z", | 
| +     0x8519, | 
| +     "GL_TEXTURE_CUBE_MAP_POSITIVE_Z", | 
| }, | 
| { | 
| -        0x8514, | 
| -        "GL_TEXTURE_BINDING_CUBE_MAP", | 
| +     0x8514, | 
| +     "GL_TEXTURE_BINDING_CUBE_MAP", | 
| }, | 
| { | 
| -        0x8515, | 
| -        "GL_TEXTURE_CUBE_MAP_POSITIVE_X", | 
| +     0x8515, | 
| +     "GL_TEXTURE_CUBE_MAP_POSITIVE_X", | 
| }, | 
| { | 
| -        0x8516, | 
| -        "GL_TEXTURE_CUBE_MAP_NEGATIVE_X", | 
| +     0x8516, | 
| +     "GL_TEXTURE_CUBE_MAP_NEGATIVE_X", | 
| }, | 
| { | 
| -        0x8517, | 
| -        "GL_TEXTURE_CUBE_MAP_POSITIVE_Y", | 
| +     0x8517, | 
| +     "GL_TEXTURE_CUBE_MAP_POSITIVE_Y", | 
| }, | 
| { | 
| -        0x8218, | 
| -        "GL_FRAMEBUFFER_DEFAULT", | 
| +     0x8218, | 
| +     "GL_FRAMEBUFFER_DEFAULT", | 
| }, | 
| { | 
| -        0x8513, | 
| -        "GL_TEXTURE_CUBE_MAP", | 
| +     0x8513, | 
| +     "GL_TEXTURE_CUBE_MAP", | 
| }, | 
| { | 
| -        0x8626, | 
| -        "GL_CURRENT_VERTEX_ATTRIB", | 
| +     0x8626, | 
| +     "GL_CURRENT_VERTEX_ATTRIB", | 
| }, | 
| { | 
| -        0x92B1, | 
| -        "GL_PLUS_CLAMPED_NV", | 
| +     0x92B1, | 
| +     "GL_PLUS_CLAMPED_NV", | 
| }, | 
| { | 
| -        0x92B0, | 
| -        "GL_HSL_LUMINOSITY_KHR", | 
| +     0x92B0, | 
| +     "GL_HSL_LUMINOSITY_KHR", | 
| }, | 
| { | 
| -        0x92B3, | 
| -        "GL_MINUS_CLAMPED_NV", | 
| +     0x92B3, | 
| +     "GL_MINUS_CLAMPED_NV", | 
| }, | 
| { | 
| -        0x92B2, | 
| -        "GL_PLUS_CLAMPED_ALPHA_NV", | 
| +     0x92B2, | 
| +     "GL_PLUS_CLAMPED_ALPHA_NV", | 
| }, | 
| { | 
| -        0x8765, | 
| -        "GL_BUFFER_USAGE", | 
| +     0x8765, | 
| +     "GL_BUFFER_USAGE", | 
| }, | 
| { | 
| -        0x8764, | 
| -        "GL_BUFFER_SIZE", | 
| +     0x8764, | 
| +     "GL_BUFFER_SIZE", | 
| }, | 
| { | 
| -        0x8B99, | 
| -        "GL_PALETTE8_RGB5_A1_OES", | 
| +     0x8B99, | 
| +     "GL_PALETTE8_RGB5_A1_OES", | 
| }, | 
| { | 
| -        0x0503, | 
| -        "GL_STACK_OVERFLOW_KHR", | 
| +     0x0503, | 
| +     "GL_STACK_OVERFLOW_KHR", | 
| }, | 
| { | 
| -        0x0502, | 
| -        "GL_INVALID_OPERATION", | 
| +     0x0502, | 
| +     "GL_INVALID_OPERATION", | 
| }, | 
| { | 
| -        0x0501, | 
| -        "GL_INVALID_VALUE", | 
| +     0x0501, | 
| +     "GL_INVALID_VALUE", | 
| }, | 
| { | 
| -        0x0500, | 
| -        "GL_INVALID_ENUM", | 
| +     0x0500, | 
| +     "GL_INVALID_ENUM", | 
| }, | 
| { | 
| -        0x0507, | 
| -        "GL_CONTEXT_LOST_KHR", | 
| +     0x0507, | 
| +     "GL_CONTEXT_LOST_KHR", | 
| }, | 
| { | 
| -        0x0506, | 
| -        "GL_INVALID_FRAMEBUFFER_OPERATION", | 
| +     0x0506, | 
| +     "GL_INVALID_FRAMEBUFFER_OPERATION", | 
| }, | 
| { | 
| -        0x0505, | 
| -        "GL_OUT_OF_MEMORY", | 
| +     0x0505, | 
| +     "GL_OUT_OF_MEMORY", | 
| }, | 
| { | 
| -        0x0504, | 
| -        "GL_STACK_UNDERFLOW_KHR", | 
| +     0x0504, | 
| +     "GL_STACK_UNDERFLOW_KHR", | 
| }, | 
| { | 
| -        0x0CF4, | 
| -        "GL_UNPACK_SKIP_PIXELS_EXT", | 
| +     0x0CF4, | 
| +     "GL_UNPACK_SKIP_PIXELS_EXT", | 
| }, | 
| { | 
| -        0x0B44, | 
| -        "GL_CULL_FACE", | 
| +     0x0B44, | 
| +     "GL_CULL_FACE", | 
| }, | 
| { | 
| -        0x8B5E, | 
| -        "GL_SAMPLER_2D", | 
| +     0x8B5E, | 
| +     "GL_SAMPLER_2D", | 
| }, | 
| { | 
| -        0x0B46, | 
| -        "GL_FRONT_FACE", | 
| +     0x0B46, | 
| +     "GL_FRONT_FACE", | 
| }, | 
| { | 
| -        0x8FB3, | 
| -        "GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM", | 
| +     0x8FB3, | 
| +     "GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM", | 
| }, | 
| { | 
| -        0x824A, | 
| -        "GL_DEBUG_SOURCE_APPLICATION_KHR", | 
| +     0x824A, | 
| +     "GL_DEBUG_SOURCE_APPLICATION_KHR", | 
| }, | 
| { | 
| -        0x824B, | 
| -        "GL_DEBUG_SOURCE_OTHER_KHR", | 
| +     0x824B, | 
| +     "GL_DEBUG_SOURCE_OTHER_KHR", | 
| }, | 
| { | 
| -        0x824C, | 
| -        "GL_DEBUG_TYPE_ERROR_KHR", | 
| +     0x824C, | 
| +     "GL_DEBUG_TYPE_ERROR_KHR", | 
| }, | 
| { | 
| -        0x824D, | 
| -        "GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR", | 
| +     0x824D, | 
| +     "GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR", | 
| }, | 
| { | 
| -        0x824E, | 
| -        "GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR", | 
| +     0x824E, | 
| +     "GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR", | 
| }, | 
| { | 
| -        0x824F, | 
| -        "GL_DEBUG_TYPE_PORTABILITY_KHR", | 
| +     0x824F, | 
| +     "GL_DEBUG_TYPE_PORTABILITY_KHR", | 
| }, | 
| { | 
| -        0x8DD7, | 
| -        "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY", | 
| +     0x8DD7, | 
| +     "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY", | 
| }, | 
| { | 
| -        0x8B31, | 
| -        "GL_VERTEX_SHADER", | 
| +     0x8B31, | 
| +     "GL_VERTEX_SHADER", | 
| }, | 
| { | 
| -        0x8B30, | 
| -        "GL_FRAGMENT_SHADER", | 
| +     0x8B30, | 
| +     "GL_FRAGMENT_SHADER", | 
| }, | 
| { | 
| -        0x8FB1, | 
| -        "GL_CPU_OPTIMIZED_QCOM", | 
| +     0x8FB1, | 
| +     "GL_CPU_OPTIMIZED_QCOM", | 
| }, | 
| { | 
| -        0x93D2, | 
| -        "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR", | 
| +     0x93D2, | 
| +     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR", | 
| }, | 
| { | 
| -        0x82FB, | 
| -        "GL_CONTEXT_RELEASE_BEHAVIOR_KHR", | 
| +     0x82FB, | 
| +     "GL_CONTEXT_RELEASE_BEHAVIOR_KHR", | 
| }, | 
| { | 
| -        0x8B5A, | 
| -        "GL_FLOAT_MAT2", | 
| +     0x8B5A, | 
| +     "GL_FLOAT_MAT2", | 
| }, | 
| { | 
| -        0x84D8, | 
| -        "GL_TEXTURE24", | 
| +     0x84D8, | 
| +     "GL_TEXTURE24", | 
| }, | 
| { | 
| -        0x84D9, | 
| -        "GL_TEXTURE25", | 
| +     0x84D9, | 
| +     "GL_TEXTURE25", | 
| }, | 
| { | 
| -        0x84D6, | 
| -        "GL_TEXTURE22", | 
| +     0x84D6, | 
| +     "GL_TEXTURE22", | 
| }, | 
| { | 
| -        0x84D7, | 
| -        "GL_TEXTURE23", | 
| +     0x84D7, | 
| +     "GL_TEXTURE23", | 
| }, | 
| { | 
| -        0x84D4, | 
| -        "GL_TEXTURE20", | 
| +     0x84D4, | 
| +     "GL_TEXTURE20", | 
| }, | 
| { | 
| -        0x0D05, | 
| -        "GL_PACK_ALIGNMENT", | 
| +     0x0D05, | 
| +     "GL_PACK_ALIGNMENT", | 
| }, | 
| { | 
| -        0x84D2, | 
| -        "GL_TEXTURE18", | 
| +     0x84D2, | 
| +     "GL_TEXTURE18", | 
| }, | 
| { | 
| -        0x84D3, | 
| -        "GL_TEXTURE19", | 
| +     0x84D3, | 
| +     "GL_TEXTURE19", | 
| }, | 
| { | 
| -        0x84D0, | 
| -        "GL_TEXTURE16", | 
| +     0x84D0, | 
| +     "GL_TEXTURE16", | 
| }, | 
| { | 
| -        0x84D1, | 
| -        "GL_TEXTURE17", | 
| +     0x84D1, | 
| +     "GL_TEXTURE17", | 
| }, | 
| { | 
| -        0x93D1, | 
| -        "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR", | 
| +     0x93D1, | 
| +     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR", | 
| }, | 
| { | 
| -        0x84DF, | 
| -        "GL_TEXTURE31", | 
| +     0x84DF, | 
| +     "GL_TEXTURE31", | 
| }, | 
| { | 
| -        0x8B97, | 
| -        "GL_PALETTE8_R5_G6_B5_OES", | 
| +     0x8B97, | 
| +     "GL_PALETTE8_R5_G6_B5_OES", | 
| }, | 
| { | 
| -        0x84DD, | 
| -        "GL_TEXTURE29", | 
| +     0x84DD, | 
| +     "GL_TEXTURE29", | 
| }, | 
| { | 
| -        0x84DE, | 
| -        "GL_TEXTURE30", | 
| +     0x84DE, | 
| +     "GL_TEXTURE30", | 
| }, | 
| { | 
| -        0x84DB, | 
| -        "GL_TEXTURE27", | 
| +     0x84DB, | 
| +     "GL_TEXTURE27", | 
| }, | 
| { | 
| -        0x84DC, | 
| -        "GL_TEXTURE28", | 
| +     0x84DC, | 
| +     "GL_TEXTURE28", | 
| }, | 
| { | 
| -        0x6002, | 
| -        "GL_TEXTURE_POOL_UNMANAGED_CHROMIUM", | 
| +     0x6002, | 
| +     "GL_TEXTURE_POOL_UNMANAGED_CHROMIUM", | 
| }, | 
| { | 
| -        0x84DA, | 
| -        "GL_TEXTURE26", | 
| +     0x84DA, | 
| +     "GL_TEXTURE26", | 
| }, | 
| { | 
| -        0x8242, | 
| -        "GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR", | 
| +     0x8242, | 
| +     "GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR", | 
| }, | 
| { | 
| -        0x8243, | 
| -        "GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR", | 
| +     0x8243, | 
| +     "GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR", | 
| }, | 
| { | 
| -        0x8244, | 
| -        "GL_DEBUG_CALLBACK_FUNCTION_KHR", | 
| +     0x8244, | 
| +     "GL_DEBUG_CALLBACK_FUNCTION_KHR", | 
| }, | 
| { | 
| -        0x8245, | 
| -        "GL_DEBUG_CALLBACK_USER_PARAM_KHR", | 
| +     0x8245, | 
| +     "GL_DEBUG_CALLBACK_USER_PARAM_KHR", | 
| }, | 
| { | 
| -        0x8246, | 
| -        "GL_DEBUG_SOURCE_API_KHR", | 
| +     0x8246, | 
| +     "GL_DEBUG_SOURCE_API_KHR", | 
| }, | 
| { | 
| -        0x8247, | 
| -        "GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR", | 
| +     0x8247, | 
| +     "GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR", | 
| }, | 
| { | 
| -        0x8248, | 
| -        "GL_DEBUG_SOURCE_SHADER_COMPILER_KHR", | 
| +     0x8248, | 
| +     "GL_DEBUG_SOURCE_SHADER_COMPILER_KHR", | 
| }, | 
| { | 
| -        0x8249, | 
| -        "GL_DEBUG_SOURCE_THIRD_PARTY_KHR", | 
| +     0x8249, | 
| +     "GL_DEBUG_SOURCE_THIRD_PARTY_KHR", | 
| }, | 
| { | 
| -        0x88ED, | 
| -        "GL_PIXEL_PACK_BUFFER_BINDING", | 
| +     0x88ED, | 
| +     "GL_PIXEL_PACK_BUFFER_BINDING", | 
| }, | 
| { | 
| -        0x8B94, | 
| -        "GL_PALETTE4_RGB5_A1_OES", | 
| +     0x8B94, | 
| +     "GL_PALETTE4_RGB5_A1_OES", | 
| }, | 
| { | 
| -        0x94F4, | 
| -        "GL_PERFQUERY_COUNTER_RAW_INTEL", | 
| +     0x94F4, | 
| +     "GL_PERFQUERY_COUNTER_RAW_INTEL", | 
| }, | 
| { | 
| -        0x823C, | 
| -        "GL_RG32UI", | 
| +     0x823C, | 
| +     "GL_RG32UI", | 
| }, | 
| { | 
| -        0x8A29, | 
| -        "GL_UNIFORM_BUFFER_START", | 
| +     0x8A29, | 
| +     "GL_UNIFORM_BUFFER_START", | 
| }, | 
| { | 
| -        0x8A28, | 
| -        "GL_UNIFORM_BUFFER_BINDING", | 
| +     0x8A28, | 
| +     "GL_UNIFORM_BUFFER_BINDING", | 
| }, | 
| { | 
| -        0x92BE, | 
| -        "GL_PRIMITIVE_BOUNDING_BOX_EXT", | 
| +     0x92BE, | 
| +     "GL_PRIMITIVE_BOUNDING_BOX_EXT", | 
| }, | 
| { | 
| -        0x8645, | 
| -        "GL_VERTEX_ATTRIB_ARRAY_POINTER", | 
| +     0x8645, | 
| +     "GL_VERTEX_ATTRIB_ARRAY_POINTER", | 
| }, | 
| { | 
| -        0x8865, | 
| -        "GL_CURRENT_QUERY_EXT", | 
| +     0x8865, | 
| +     "GL_CURRENT_QUERY_EXT", | 
| }, | 
| { | 
| -        0x8E5B, | 
| -        "GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES", | 
| +     0x9380, | 
| +     "GL_NUM_SAMPLE_COUNTS", | 
| }, | 
| { | 
| -        0x8E5C, | 
| -        "GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES", | 
| +     0x8E5B, | 
| +     "GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES", | 
| }, | 
| { | 
| -        0x8E5D, | 
| -        "GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES", | 
| +     0x8E5C, | 
| +     "GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES", | 
| }, | 
| { | 
| -        0x906A, | 
| -        "GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT", | 
| +     0x8E5D, | 
| +     "GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES", | 
| }, | 
| { | 
| -        0x906F, | 
| -        "GL_RGB10_A2UI", | 
| +     0x906A, | 
| +     "GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT", | 
| }, | 
| { | 
| -        0x8E72, | 
| -        "GL_PATCH_VERTICES_EXT", | 
| +     0x906F, | 
| +     "GL_RGB10_A2UI", | 
| }, | 
| { | 
| -        0x8BD3, | 
| -        "GL_TEXTURE_HEIGHT_QCOM", | 
| +     0x8E72, | 
| +     "GL_PATCH_VERTICES_EXT", | 
| }, | 
| { | 
| -        0x87FA, | 
| -        "GL_3DC_XY_AMD", | 
| +     0x8BD3, | 
| +     "GL_TEXTURE_HEIGHT_QCOM", | 
| }, | 
| { | 
| -        0x84C4, | 
| -        "GL_TEXTURE4", | 
| +     0x87FA, | 
| +     "GL_3DC_XY_AMD", | 
| }, | 
| { | 
| -        0x821C, | 
| -        "GL_MINOR_VERSION", | 
| +     0x84C4, | 
| +     "GL_TEXTURE4", | 
| }, | 
| { | 
| -        0x8E8A, | 
| -        "GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT", | 
| +     0x821C, | 
| +     "GL_MINOR_VERSION", | 
| }, | 
| { | 
| -        0x85B5, | 
| -        "GL_VERTEX_ARRAY_BINDING_OES", | 
| +     0x8E8A, | 
| +     "GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT", | 
| }, | 
| { | 
| -        0x8253, | 
| -        "GL_GUILTY_CONTEXT_RESET_KHR", | 
| +     0x85B5, | 
| +     "GL_VERTEX_ARRAY_BINDING_OES", | 
| }, | 
| { | 
| -        0x8D6B, | 
| -        "GL_MAX_ELEMENT_INDEX", | 
| +     0x8253, | 
| +     "GL_GUILTY_CONTEXT_RESET_KHR", | 
| }, | 
| { | 
| -        0x8D6C, | 
| -        "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT", | 
| +     0x8D6B, | 
| +     "GL_MAX_ELEMENT_INDEX", | 
| }, | 
| { | 
| -        0x92A1, | 
| -        "GL_CONTRAST_NV", | 
| +     0x8D6C, | 
| +     "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT", | 
| }, | 
| { | 
| -        0x8252, | 
| -        "GL_LOSE_CONTEXT_ON_RESET_KHR", | 
| +     0x92A1, | 
| +     "GL_CONTRAST_NV", | 
| }, | 
| { | 
| -        0x8C4C, | 
| -        "GL_COMPRESSED_SRGB_S3TC_DXT1_NV", | 
| +     0x8252, | 
| +     "GL_LOSE_CONTEXT_ON_RESET_KHR", | 
| }, | 
| { | 
| -        0x8C4E, | 
| -        "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV", | 
| +     0x8C4C, | 
| +     "GL_COMPRESSED_SRGB_S3TC_DXT1_NV", | 
| }, | 
| { | 
| -        0x8251, | 
| -        "GL_DEBUG_TYPE_OTHER_KHR", | 
| +     0x8C4E, | 
| +     "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV", | 
| }, | 
| { | 
| -        0x8C4F, | 
| -        "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV", | 
| +     0x8251, | 
| +     "GL_DEBUG_TYPE_OTHER_KHR", | 
| }, | 
| { | 
| -        0x9309, | 
| -        "GL_REFERENCED_BY_GEOMETRY_SHADER_EXT", | 
| +     0x8C4F, | 
| +     "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV", | 
| }, | 
| { | 
| -        0x93E9, | 
| -        "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES", | 
| +     0x9309, | 
| +     "GL_REFERENCED_BY_GEOMETRY_SHADER_EXT", | 
| }, | 
| { | 
| -        0x93E8, | 
| -        "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES", | 
| +     0x93E9, | 
| +     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES", | 
| }, | 
| { | 
| -        0x8C43, | 
| -        "GL_SRGB8_ALPHA8_EXT", | 
| +     0x93E8, | 
| +     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES", | 
| }, | 
| { | 
| -        0x8C42, | 
| -        "GL_SRGB_ALPHA_EXT", | 
| +     0x8C43, | 
| +     "GL_SRGB8_ALPHA8_EXT", | 
| }, | 
| { | 
| -        0x8C45, | 
| -        "GL_SLUMINANCE8_ALPHA8_NV", | 
| +     0x8C42, | 
| +     "GL_SRGB_ALPHA_EXT", | 
| }, | 
| { | 
| -        0x8C44, | 
| -        "GL_SLUMINANCE_ALPHA_NV", | 
| +     0x8C45, | 
| +     "GL_SLUMINANCE8_ALPHA8_NV", | 
| }, | 
| { | 
| -        0x8C47, | 
| -        "GL_SLUMINANCE8_NV", | 
| +     0x8C44, | 
| +     "GL_SLUMINANCE_ALPHA_NV", | 
| }, | 
| { | 
| -        0x8C46, | 
| -        "GL_SLUMINANCE_NV", | 
| +     0x8C47, | 
| +     "GL_SLUMINANCE8_NV", | 
| }, | 
| { | 
| -        0x93E1, | 
| -        "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES", | 
| +     0x8C46, | 
| +     "GL_SLUMINANCE_NV", | 
| }, | 
| { | 
| -        0x93E0, | 
| -        "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES", | 
| +     0x93E1, | 
| +     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES", | 
| }, | 
| { | 
| -        0x93E3, | 
| -        "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES", | 
| +     0x93E0, | 
| +     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES", | 
| }, | 
| { | 
| -        0x93E2, | 
| -        "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES", | 
| +     0x93E3, | 
| +     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES", | 
| }, | 
| { | 
| -        0x93E5, | 
| -        "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES", | 
| +     0x93E2, | 
| +     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES", | 
| }, | 
| { | 
| -        0x93E4, | 
| -        "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES", | 
| +     0x93E5, | 
| +     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES", | 
| }, | 
| { | 
| -        0x93E7, | 
| -        "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES", | 
| +     0x93E4, | 
| +     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES", | 
| }, | 
| { | 
| -        0x93E6, | 
| -        "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES", | 
| +     0x93E7, | 
| +     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES", | 
| }, | 
| { | 
| -        0x8D68, | 
| -        "GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES", | 
| +     0x93E6, | 
| +     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES", | 
| }, | 
| { | 
| -        0x8E82, | 
| -        "GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT", | 
| +     0x8D68, | 
| +     "GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES", | 
| }, | 
| { | 
| -        0x8E81, | 
| -        "GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT", | 
| +     0x8E82, | 
| +     "GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT", | 
| }, | 
| { | 
| -        0x85BB, | 
| -        "GL_UNSIGNED_SHORT_8_8_REV_APPLE", | 
| +     0x8E81, | 
| +     "GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT", | 
| }, | 
| { | 
| -        0x8E87, | 
| -        "GL_TESS_EVALUATION_SHADER_EXT", | 
| +     0x85BB, | 
| +     "GL_UNSIGNED_SHORT_8_8_REV_APPLE", | 
| }, | 
| { | 
| -        0x8E86, | 
| -        "GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT", | 
| +     0x8E87, | 
| +     "GL_TESS_EVALUATION_SHADER_EXT", | 
| }, | 
| { | 
| -        0x8E85, | 
| -        "GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT", | 
| +     0x8E86, | 
| +     "GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT", | 
| }, | 
| { | 
| -        0x8E84, | 
| -        "GL_MAX_TESS_PATCH_COMPONENTS_EXT", | 
| +     0x8E85, | 
| +     "GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT", | 
| }, | 
| { | 
| -        0x8D61, | 
| -        "GL_HALF_FLOAT_OES", | 
| +     0x8E84, | 
| +     "GL_MAX_TESS_PATCH_COMPONENTS_EXT", | 
| }, | 
| { | 
| -        0x8D62, | 
| -        "GL_RGB565", | 
| +     0x8D61, | 
| +     "GL_HALF_FLOAT_OES", | 
| }, | 
| { | 
| -        0x8E88, | 
| -        "GL_TESS_CONTROL_SHADER_EXT", | 
| +     0x8D62, | 
| +     "GL_RGB565", | 
| }, | 
| { | 
| -        0x8D64, | 
| -        "GL_ETC1_RGB8_OES", | 
| +     0x8E88, | 
| +     "GL_TESS_CONTROL_SHADER_EXT", | 
| }, | 
| { | 
| -        0x8D65, | 
| -        "GL_TEXTURE_EXTERNAL_OES", | 
| +     0x8D64, | 
| +     "GL_ETC1_RGB8_OES", | 
| }, | 
| { | 
| -        0x8D66, | 
| -        "GL_SAMPLER_EXTERNAL_OES", | 
| +     0x8D65, | 
| +     "GL_TEXTURE_EXTERNAL_OES", | 
| }, | 
| { | 
| -        0x8D67, | 
| -        "GL_TEXTURE_BINDING_EXTERNAL_OES", | 
| +     0x8D66, | 
| +     "GL_SAMPLER_EXTERNAL_OES", | 
| }, | 
| { | 
| -        0x10000000, | 
| -        "GL_MULTISAMPLE_BUFFER_BIT4_QCOM", | 
| +     0x8D67, | 
| +     "GL_TEXTURE_BINDING_EXTERNAL_OES", | 
| }, | 
| { | 
| -        0x04000000, | 
| -        "GL_MULTISAMPLE_BUFFER_BIT2_QCOM", | 
| +     0x10000000, | 
| +     "GL_MULTISAMPLE_BUFFER_BIT4_QCOM", | 
| }, | 
| { | 
| -        0x90D7, | 
| -        "GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT", | 
| +     0x04000000, | 
| +     "GL_MULTISAMPLE_BUFFER_BIT2_QCOM", | 
| }, | 
| { | 
| -        0x90D9, | 
| -        "GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT", | 
| +     0x90D7, | 
| +     "GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT", | 
| }, | 
| { | 
| -        0x90D8, | 
| -        "GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT", | 
| +     0x90D9, | 
| +     "GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT", | 
| }, | 
| { | 
| -        0x8CEE, | 
| -        "GL_COLOR_ATTACHMENT14_EXT", | 
| +     0x90D8, | 
| +     "GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT", | 
| }, | 
| { | 
| -        0x8DC7, | 
| -        "GL_UNSIGNED_INT_VEC3", | 
| +     0x8CEE, | 
| +     "GL_COLOR_ATTACHMENT14_EXT", | 
| }, | 
| { | 
| -        0x1701, | 
| -        "GL_PATH_PROJECTION_CHROMIUM", | 
| +     0x8DC7, | 
| +     "GL_UNSIGNED_INT_VEC3", | 
| }, | 
| { | 
| -        0x2800, | 
| -        "GL_TEXTURE_MAG_FILTER", | 
| +     0x1701, | 
| +     "GL_PATH_PROJECTION_CHROMIUM", | 
| }, | 
| { | 
| -        0x2801, | 
| -        "GL_TEXTURE_MIN_FILTER", | 
| +     0x2800, | 
| +     "GL_TEXTURE_MAG_FILTER", | 
| }, | 
| { | 
| -        0x2802, | 
| -        "GL_TEXTURE_WRAP_S", | 
| +     0x2801, | 
| +     "GL_TEXTURE_MIN_FILTER", | 
| }, | 
| { | 
| -        0x2803, | 
| -        "GL_TEXTURE_WRAP_T", | 
| +     0x2802, | 
| +     "GL_TEXTURE_WRAP_S", | 
| }, | 
| { | 
| -        0x8DCB, | 
| -        "GL_INT_SAMPLER_3D", | 
| +     0x2803, | 
| +     "GL_TEXTURE_WRAP_T", | 
| }, | 
| { | 
| -        0x3007, | 
| -        "GL_CLIP_DISTANCE7_APPLE", | 
| +     0x8DCB, | 
| +     "GL_INT_SAMPLER_3D", | 
| }, | 
| { | 
| -        0x2703, | 
| -        "GL_LINEAR_MIPMAP_LINEAR", | 
| +     0x3007, | 
| +     "GL_CLIP_DISTANCE7_APPLE", | 
| }, | 
| { | 
| -        0x3005, | 
| -        "GL_CLIP_DISTANCE5_APPLE", | 
| +     0x2703, | 
| +     "GL_LINEAR_MIPMAP_LINEAR", | 
| }, | 
| { | 
| -        0x3004, | 
| -        "GL_CLIP_DISTANCE4_APPLE", | 
| +     0x3005, | 
| +     "GL_CLIP_DISTANCE5_APPLE", | 
| }, | 
| { | 
| -        0x8B98, | 
| -        "GL_PALETTE8_RGBA4_OES", | 
| +     0x3004, | 
| +     "GL_CLIP_DISTANCE4_APPLE", | 
| }, | 
| { | 
| -        0x3002, | 
| -        "GL_CLIP_DISTANCE2_APPLE", | 
| +     0x8B98, | 
| +     "GL_PALETTE8_RGBA4_OES", | 
| }, | 
| { | 
| -        0x3001, | 
| -        "GL_CLIP_DISTANCE1_APPLE", | 
| +     0x3002, | 
| +     "GL_CLIP_DISTANCE2_APPLE", | 
| }, | 
| { | 
| -        0x2702, | 
| -        "GL_NEAREST_MIPMAP_LINEAR", | 
| +     0x3001, | 
| +     "GL_CLIP_DISTANCE1_APPLE", | 
| }, | 
| { | 
| -        0x1F03, | 
| -        "GL_EXTENSIONS", | 
| +     0x2702, | 
| +     "GL_NEAREST_MIPMAP_LINEAR", | 
| }, | 
| { | 
| -        0x1F02, | 
| -        "GL_VERSION", | 
| +     0x1F03, | 
| +     "GL_EXTENSIONS", | 
| }, | 
| { | 
| -        0x1F01, | 
| -        "GL_RENDERER", | 
| +     0x1F02, | 
| +     "GL_VERSION", | 
| }, | 
| { | 
| -        0x1F00, | 
| -        "GL_VENDOR", | 
| +     0x1F01, | 
| +     "GL_RENDERER", | 
| }, | 
| { | 
| -        0x9247, | 
| -        "GL_OVERLAY_TRANSFORM_FLIP_VERTICAL_CHROMIUM", | 
| +     0x1F00, | 
| +     "GL_VENDOR", | 
| }, | 
| { | 
| -        0x2701, | 
| -        "GL_LINEAR_MIPMAP_NEAREST", | 
| +     0x9247, | 
| +     "GL_OVERLAY_TRANSFORM_FLIP_VERTICAL_CHROMIUM", | 
| }, | 
| { | 
| -        0x9245, | 
| -        "GL_OVERLAY_TRANSFORM_NONE_CHROMIUM", | 
| +     0x2701, | 
| +     "GL_LINEAR_MIPMAP_NEAREST", | 
| }, | 
| { | 
| -        0x92B4, | 
| -        "GL_INVERT_OVG_NV", | 
| +     0x9245, | 
| +     "GL_OVERLAY_TRANSFORM_NONE_CHROMIUM", | 
| }, | 
| { | 
| -        0x9249, | 
| -        "GL_OVERLAY_TRANSFORM_ROTATE_180_CHROMIUM", | 
| +     0x92B4, | 
| +     "GL_INVERT_OVG_NV", | 
| }, | 
| { | 
| -        0x0B94, | 
| -        "GL_STENCIL_FAIL", | 
| +     0x9249, | 
| +     "GL_OVERLAY_TRANSFORM_ROTATE_180_CHROMIUM", | 
| }, | 
| { | 
| -        0x8B4A, | 
| -        "GL_MAX_VERTEX_UNIFORM_COMPONENTS", | 
| +     0x0B94, | 
| +     "GL_STENCIL_FAIL", | 
| }, | 
| { | 
| -        0x8B4B, | 
| -        "GL_MAX_VARYING_COMPONENTS", | 
| +     0x8B4A, | 
| +     "GL_MAX_VERTEX_UNIFORM_COMPONENTS", | 
| }, | 
| { | 
| -        0x8B4C, | 
| -        "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS", | 
| +     0x8B4B, | 
| +     "GL_MAX_VARYING_COMPONENTS", | 
| }, | 
| { | 
| -        0x8B4D, | 
| -        "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS", | 
| +     0x8B4C, | 
| +     "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS", | 
| }, | 
| { | 
| -        0x8B4F, | 
| -        "GL_SHADER_TYPE", | 
| +     0x8B4D, | 
| +     "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS", | 
| }, | 
| { | 
| -        0x9122, | 
| -        "GL_MAX_VERTEX_OUTPUT_COMPONENTS", | 
| +     0x8B4F, | 
| +     "GL_SHADER_TYPE", | 
| }, | 
| { | 
| -        0x9123, | 
| -        "GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT", | 
| +     0x9122, | 
| +     "GL_MAX_VERTEX_OUTPUT_COMPONENTS", | 
| }, | 
| { | 
| -        0x83FB, | 
| -        "GL_PERFQUERY_WAIT_INTEL", | 
| +     0x9123, | 
| +     "GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT", | 
| }, | 
| { | 
| -        0x9121, | 
| -        "GL_BUFFER_MAP_OFFSET", | 
| +     0x83FB, | 
| +     "GL_PERFQUERY_WAIT_INTEL", | 
| }, | 
| { | 
| -        0x00004000, | 
| -        "GL_COLOR_BUFFER_BIT", | 
| +     0x9121, | 
| +     "GL_BUFFER_MAP_OFFSET", | 
| }, | 
| { | 
| -        0x9125, | 
| -        "GL_MAX_FRAGMENT_INPUT_COMPONENTS", | 
| +     0x00004000, | 
| +     "GL_COLOR_BUFFER_BIT", | 
| }, | 
| { | 
| -        0x00000010, | 
| -        "GL_TESS_EVALUATION_SHADER_BIT_EXT", | 
| +     0x9125, | 
| +     "GL_MAX_FRAGMENT_INPUT_COMPONENTS", | 
| }, | 
| { | 
| -        0x8834, | 
| -        "GL_DRAW_BUFFER15_EXT", | 
| +     0x00000010, | 
| +     "GL_TESS_EVALUATION_SHADER_BIT_EXT", | 
| }, | 
| { | 
| -        0x8833, | 
| -        "GL_DRAW_BUFFER14_EXT", | 
| +     0x8834, | 
| +     "GL_DRAW_BUFFER15_EXT", | 
| }, | 
| { | 
| -        0x8832, | 
| -        "GL_DRAW_BUFFER13_EXT", | 
| +     0x8833, | 
| +     "GL_DRAW_BUFFER14_EXT", | 
| }, | 
| { | 
| -        0x8831, | 
| -        "GL_DRAW_BUFFER12_EXT", | 
| +     0x8832, | 
| +     "GL_DRAW_BUFFER13_EXT", | 
| }, | 
| { | 
| -        0x8830, | 
| -        "GL_DRAW_BUFFER11_EXT", | 
| +     0x8831, | 
| +     "GL_DRAW_BUFFER12_EXT", | 
| }, | 
| { | 
| -        0x8DC5, | 
| -        "GL_SAMPLER_CUBE_SHADOW_NV", | 
| +     0x8830, | 
| +     "GL_DRAW_BUFFER11_EXT", | 
| }, | 
| { | 
| -        0x94FF, | 
| -        "GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL", | 
| +     0x8DC5, | 
| +     "GL_SAMPLER_CUBE_SHADOW_NV", | 
| }, | 
| { | 
| -        0x94FE, | 
| -        "GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL", | 
| +     0x94FF, | 
| +     "GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL", | 
| }, | 
| { | 
| -        0x94FD, | 
| -        "GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL", | 
| +     0x94FE, | 
| +     "GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL", | 
| }, | 
| { | 
| -        0x94FC, | 
| -        "GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL", | 
| +     0x94FD, | 
| +     "GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL", | 
| }, | 
| { | 
| -        0x94FB, | 
| -        "GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL", | 
| +     0x94FC, | 
| +     "GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL", | 
| }, | 
| { | 
| -        0x93B8, | 
| -        "GL_COMPRESSED_RGBA_ASTC_10x5_KHR", | 
| +     0x94FB, | 
| +     "GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL", | 
| }, | 
| { | 
| -        0x8B65, | 
| -        "GL_FLOAT_MAT2x3_NV", | 
| +     0x93B8, | 
| +     "GL_COMPRESSED_RGBA_ASTC_10x5_KHR", | 
| }, | 
| { | 
| -        0x9241, | 
| -        "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM", | 
| +     0x8B65, | 
| +     "GL_FLOAT_MAT2x3_NV", | 
| }, | 
| { | 
| -        0x00010000, | 
| -        "GL_STENCIL_BUFFER_BIT0_QCOM", | 
| +     0x9241, | 
| +     "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM", | 
| }, | 
| { | 
| -        0x83FA, | 
| -        "GL_PERFQUERY_FLUSH_INTEL", | 
| +     0x00010000, | 
| +     "GL_STENCIL_BUFFER_BIT0_QCOM", | 
| }, | 
| { | 
| -        0x0D03, | 
| -        "GL_PACK_SKIP_ROWS", | 
| +     0x83FA, | 
| +     "GL_PERFQUERY_FLUSH_INTEL", | 
| }, | 
| { | 
| -        0x84F3, | 
| -        "GL_FENCE_STATUS_NV", | 
| +     0x0D03, | 
| +     "GL_PACK_SKIP_ROWS", | 
| }, | 
| { | 
| -        0x88E6, | 
| -        "GL_STATIC_COPY", | 
| +     0x84F3, | 
| +     "GL_FENCE_STATUS_NV", | 
| }, | 
| { | 
| -        0x0B93, | 
| -        "GL_STENCIL_VALUE_MASK", | 
| +     0x88E6, | 
| +     "GL_STATIC_COPY", | 
| }, | 
| { | 
| -        0x0B92, | 
| -        "GL_STENCIL_FUNC", | 
| +     0x0B93, | 
| +     "GL_STENCIL_VALUE_MASK", | 
| }, | 
| { | 
| -        0x0B91, | 
| -        "GL_STENCIL_CLEAR_VALUE", | 
| +     0x0B92, | 
| +     "GL_STENCIL_FUNC", | 
| }, | 
| { | 
| -        0x883D, | 
| -        "GL_BLEND_EQUATION_ALPHA", | 
| +     0x0B91, | 
| +     "GL_STENCIL_CLEAR_VALUE", | 
| }, | 
| { | 
| -        0x0B97, | 
| -        "GL_STENCIL_REF", | 
| +     0x883D, | 
| +     "GL_BLEND_EQUATION_ALPHA", | 
| }, | 
| { | 
| -        0x0B96, | 
| -        "GL_STENCIL_PASS_DEPTH_PASS", | 
| +     0x0B97, | 
| +     "GL_STENCIL_REF", | 
| }, | 
| { | 
| -        0x0B95, | 
| -        "GL_STENCIL_PASS_DEPTH_FAIL", | 
| +     0x0B96, | 
| +     "GL_STENCIL_PASS_DEPTH_PASS", | 
| }, | 
| { | 
| -        0x2700, | 
| -        "GL_NEAREST_MIPMAP_NEAREST", | 
| +     0x0B95, | 
| +     "GL_STENCIL_PASS_DEPTH_FAIL", | 
| }, | 
| { | 
| -        0x94F5, | 
| -        "GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL", | 
| +     0x2700, | 
| +     "GL_NEAREST_MIPMAP_NEAREST", | 
| }, | 
| { | 
| -        0x0B98, | 
| -        "GL_STENCIL_WRITEMASK", | 
| +     0x94F5, | 
| +     "GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL", | 
| }, | 
| { | 
| -        0x94F3, | 
| -        "GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL", | 
| +     0x0B98, | 
| +     "GL_STENCIL_WRITEMASK", | 
| }, | 
| { | 
| -        0x94F2, | 
| -        "GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL", | 
| +     0x94F3, | 
| +     "GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL", | 
| }, | 
| { | 
| -        0x94F1, | 
| -        "GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL", | 
| +     0x94F2, | 
| +     "GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL", | 
| }, | 
| { | 
| -        0x94F0, | 
| -        "GL_PERFQUERY_COUNTER_EVENT_INTEL", | 
| +     0x94F1, | 
| +     "GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL", | 
| }, | 
| { | 
| -        0x8B40, | 
| -        "GL_PROGRAM_OBJECT_EXT", | 
| +     0x94F0, | 
| +     "GL_PERFQUERY_COUNTER_EVENT_INTEL", | 
| }, | 
| { | 
| -        0x1004, | 
| -        "GL_TEXTURE_BORDER_COLOR_EXT", | 
| +     0x8B40, | 
| +     "GL_PROGRAM_OBJECT_EXT", | 
| }, | 
| { | 
| -        0x8A2D, | 
| -        "GL_MAX_FRAGMENT_UNIFORM_BLOCKS", | 
| +     0x1004, | 
| +     "GL_TEXTURE_BORDER_COLOR_EXT", | 
| }, | 
| { | 
| -        0x8B48, | 
| -        "GL_SHADER_OBJECT_EXT", | 
| +     0x8A2D, | 
| +     "GL_MAX_FRAGMENT_UNIFORM_BLOCKS", | 
| }, | 
| { | 
| -        0x8B49, | 
| -        "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS", | 
| +     0x8B48, | 
| +     "GL_SHADER_OBJECT_EXT", | 
| }, | 
| { | 
| -        0x813A, | 
| -        "GL_TEXTURE_MIN_LOD", | 
| +     0x8B49, | 
| +     "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS", | 
| }, | 
| { | 
| -        0x8DE1, | 
| -        "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT", | 
| +     0x813A, | 
| +     "GL_TEXTURE_MIN_LOD", | 
| }, | 
| { | 
| -        0x8DE0, | 
| -        "GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT", | 
| +     0x8DE1, | 
| +     "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT", | 
| }, | 
| { | 
| -        0x924C, | 
| -        "GL_MOUSE_POSITION_CHROMIUM", | 
| +     0x8DE0, | 
| +     "GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT", | 
| }, | 
| { | 
| -        0x924B, | 
| -        "GL_SUBSCRIBED_VALUES_BUFFER_CHROMIUM", | 
| +     0x924C, | 
| +     "GL_MOUSE_POSITION_CHROMIUM", | 
| }, | 
| { | 
| -        0x924A, | 
| -        "GL_OVERLAY_TRANSFORM_ROTATE_270_CHROMIUM", | 
| +     0x924B, | 
| +     "GL_SUBSCRIBED_VALUES_BUFFER_CHROMIUM", | 
| }, | 
| { | 
| -        0x8A2F, | 
| -        "GL_MAX_UNIFORM_BUFFER_BINDINGS", | 
| +     0x924A, | 
| +     "GL_OVERLAY_TRANSFORM_ROTATE_270_CHROMIUM", | 
| }, | 
| { | 
| -        0x20000000, | 
| -        "GL_MULTISAMPLE_BUFFER_BIT5_QCOM", | 
| +     0x8A2F, | 
| +     "GL_MAX_UNIFORM_BUFFER_BINDINGS", | 
| }, | 
| { | 
| -        64, | 
| -        "GL_MAILBOX_SIZE_CHROMIUM", | 
| +     0x20000000, | 
| +     "GL_MULTISAMPLE_BUFFER_BIT5_QCOM", | 
| }, | 
| { | 
| -        0x0DE1, | 
| -        "GL_TEXTURE_2D", | 
| +     64, | 
| +     "GL_MAILBOX_SIZE_CHROMIUM", | 
| }, | 
| { | 
| -        0x8A2C, | 
| -        "GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT", | 
| +     0x0DE1, | 
| +     "GL_TEXTURE_2D", | 
| }, | 
| { | 
| -        0x80C9, | 
| -        "GL_BLEND_SRC_RGB", | 
| +     0x8A2C, | 
| +     "GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT", | 
| }, | 
| { | 
| -        0x80C8, | 
| -        "GL_BLEND_DST_RGB", | 
| +     0x80C9, | 
| +     "GL_BLEND_SRC_RGB", | 
| }, | 
| { | 
| -        0x912F, | 
| -        "GL_TEXTURE_IMMUTABLE_FORMAT_EXT", | 
| +     0x80C8, | 
| +     "GL_BLEND_DST_RGB", | 
| }, | 
| { | 
| -        0x8A2B, | 
| -        "GL_MAX_VERTEX_UNIFORM_BLOCKS", | 
| +     0x912F, | 
| +     "GL_TEXTURE_IMMUTABLE_FORMAT_EXT", | 
| }, | 
| { | 
| -        0x88EC, | 
| -        "GL_PIXEL_UNPACK_BUFFER", | 
| +     0x8A2B, | 
| +     "GL_MAX_VERTEX_UNIFORM_BLOCKS", | 
| }, | 
| { | 
| -        0x8D8F, | 
| -        "GL_RGB8I", | 
| +     0x88EC, | 
| +     "GL_PIXEL_UNPACK_BUFFER", | 
| }, | 
| { | 
| -        0x8059, | 
| -        "GL_RGB10_A2_EXT", | 
| +     0x8D8F, | 
| +     "GL_RGB8I", | 
| }, | 
| { | 
| -        0x8058, | 
| -        "GL_RGBA8_OES", | 
| +     0x8059, | 
| +     "GL_RGB10_A2_EXT", | 
| }, | 
| { | 
| -        0x8B93, | 
| -        "GL_PALETTE4_RGBA4_OES", | 
| +     0x8058, | 
| +     "GL_RGBA8_OES", | 
| }, | 
| { | 
| -        0x88EB, | 
| -        "GL_PIXEL_PACK_BUFFER", | 
| +     0x8B93, | 
| +     "GL_PALETTE4_RGBA4_OES", | 
| }, | 
| { | 
| -        0x8E83, | 
| -        "GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT", | 
| +     0x88EB, | 
| +     "GL_PIXEL_PACK_BUFFER", | 
| }, | 
| { | 
| -        0x8051, | 
| -        "GL_RGB8_OES", | 
| +     0x8E83, | 
| +     "GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT", | 
| }, | 
| { | 
| -        0x8CAD, | 
| -        "GL_DEPTH32F_STENCIL8", | 
| +     0x8051, | 
| +     "GL_RGB8_OES", | 
| }, | 
| { | 
| -        0x8052, | 
| -        "GL_RGB10_EXT", | 
| +     0x8CAD, | 
| +     "GL_DEPTH32F_STENCIL8", | 
| }, | 
| { | 
| -        0x8CAB, | 
| -        "GL_RENDERBUFFER_SAMPLES_ANGLE", | 
| +     0x8052, | 
| +     "GL_RGB10_EXT", | 
| }, | 
| { | 
| -        0x8CAC, | 
| -        "GL_DEPTH_COMPONENT32F", | 
| +     0x8CAB, | 
| +     "GL_RENDERBUFFER_SAMPLES_ANGLE", | 
| }, | 
| { | 
| -        0x8057, | 
| -        "GL_RGB5_A1", | 
| +     0x8CAC, | 
| +     "GL_DEPTH_COMPONENT32F", | 
| }, | 
| { | 
| -        0x8056, | 
| -        "GL_RGBA4", | 
| +     0x8057, | 
| +     "GL_RGB5_A1", | 
| }, | 
| { | 
| -        0x8232, | 
| -        "GL_R8UI", | 
| +     0x8056, | 
| +     "GL_RGBA4", | 
| }, | 
| { | 
| -        0x150A, | 
| -        "GL_INVERT", | 
| +     0x8232, | 
| +     "GL_R8UI", | 
| }, | 
| { | 
| -        0x01000000, | 
| -        "GL_MULTISAMPLE_BUFFER_BIT0_QCOM", | 
| +     0x150A, | 
| +     "GL_INVERT", | 
| }, | 
| { | 
| -        0x78ED, | 
| -        "GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM", | 
| +     0x01000000, | 
| +     "GL_MULTISAMPLE_BUFFER_BIT0_QCOM", | 
| }, | 
| { | 
| -        0x78EE, | 
| -        "GL_PIXEL_PACK_TRANSFER_BUFFER_BINDING_CHROMIUM", | 
| +     0x78ED, | 
| +     "GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM", | 
| }, | 
| { | 
| -        0x6001, | 
| -        "GL_TEXTURE_POOL_MANAGED_CHROMIUM", | 
| +     0x78EE, | 
| +     "GL_PIXEL_PACK_TRANSFER_BUFFER_BINDING_CHROMIUM", | 
| }, | 
| { | 
| -        0x0B45, | 
| -        "GL_CULL_FACE_MODE", | 
| +     0x6001, | 
| +     "GL_TEXTURE_POOL_MANAGED_CHROMIUM", | 
| }, | 
| { | 
| -        0x8B92, | 
| -        "GL_PALETTE4_R5_G6_B5_OES", | 
| +     0x0B45, | 
| +     "GL_CULL_FACE_MODE", | 
| }, | 
| { | 
| -        0x00100000, | 
| -        "GL_STENCIL_BUFFER_BIT4_QCOM", | 
| +     0x8B92, | 
| +     "GL_PALETTE4_R5_G6_B5_OES", | 
| }, | 
| { | 
| -        0x8E4E, | 
| -        "GL_LAST_VERTEX_CONVENTION_EXT", | 
| +     0x00100000, | 
| +     "GL_STENCIL_BUFFER_BIT4_QCOM", | 
| }, | 
| { | 
| -        0x8E4D, | 
| -        "GL_FIRST_VERTEX_CONVENTION_EXT", | 
| +     0x8E4E, | 
| +     "GL_LAST_VERTEX_CONVENTION_EXT", | 
| }, | 
| { | 
| -        0x8E24, | 
| -        "GL_TRANSFORM_FEEDBACK_ACTIVE", | 
| +     0x8E4D, | 
| +     "GL_FIRST_VERTEX_CONVENTION_EXT", | 
| }, | 
| { | 
| -        0x8E45, | 
| -        "GL_TEXTURE_SWIZZLE_A", | 
| +     0x8E24, | 
| +     "GL_TRANSFORM_FEEDBACK_ACTIVE", | 
| }, | 
| { | 
| -        0x8E44, | 
| -        "GL_TEXTURE_SWIZZLE_B", | 
| +     0x8E45, | 
| +     "GL_TEXTURE_SWIZZLE_A", | 
| }, | 
| { | 
| -        0x8E43, | 
| -        "GL_TEXTURE_SWIZZLE_G", | 
| +     0x8E44, | 
| +     "GL_TEXTURE_SWIZZLE_B", | 
| }, | 
| { | 
| -        0x8E42, | 
| -        "GL_TEXTURE_SWIZZLE_R", | 
| +     0x8E43, | 
| +     "GL_TEXTURE_SWIZZLE_G", | 
| }, | 
| { | 
| -        0x8D20, | 
| -        "GL_STENCIL_ATTACHMENT", | 
| +     0x8E42, | 
| +     "GL_TEXTURE_SWIZZLE_R", | 
| }, | 
| { | 
| -        0x8B91, | 
| -        "GL_PALETTE4_RGBA8_OES", | 
| +     0x8D20, | 
| +     "GL_STENCIL_ATTACHMENT", | 
| }, | 
| { | 
| -        0x00000200, | 
| -        "GL_DEPTH_BUFFER_BIT1_QCOM", | 
| +     0x8B91, | 
| +     "GL_PALETTE4_RGBA8_OES", | 
| }, | 
| { | 
| -        0x00008000, | 
| -        "GL_COVERAGE_BUFFER_BIT_NV", | 
| +     0x00000200, | 
| +     "GL_DEPTH_BUFFER_BIT1_QCOM", | 
| }, | 
| { | 
| -        0x1506, | 
| -        "GL_XOR_NV", | 
| +     0x00008000, | 
| +     "GL_COVERAGE_BUFFER_BIT_NV", | 
| }, | 
| { | 
| -        0x8CA8, | 
| -        "GL_READ_FRAMEBUFFER_ANGLE", | 
| +     0x1506, | 
| +     "GL_XOR_NV", | 
| }, | 
| { | 
| -        0x8CA9, | 
| -        "GL_DRAW_FRAMEBUFFER_ANGLE", | 
| +     0x8CA8, | 
| +     "GL_READ_FRAMEBUFFER_ANGLE", | 
| }, | 
| { | 
| -        0x8CA6, | 
| -        "GL_FRAMEBUFFER_BINDING", | 
| +     0x8CA9, | 
| +     "GL_DRAW_FRAMEBUFFER_ANGLE", | 
| }, | 
| { | 
| -        0x8CA7, | 
| -        "GL_RENDERBUFFER_BINDING", | 
| +     0x8CA6, | 
| +     "GL_FRAMEBUFFER_BINDING", | 
| }, | 
| { | 
| -        0x8CA4, | 
| -        "GL_STENCIL_BACK_VALUE_MASK", | 
| +     0x8CA7, | 
| +     "GL_RENDERBUFFER_BINDING", | 
| }, | 
| { | 
| -        0x8CA5, | 
| -        "GL_STENCIL_BACK_WRITEMASK", | 
| +     0x8CA4, | 
| +     "GL_STENCIL_BACK_VALUE_MASK", | 
| }, | 
| { | 
| -        0x8B90, | 
| -        "GL_PALETTE4_RGB8_OES", | 
| +     0x8CA5, | 
| +     "GL_STENCIL_BACK_WRITEMASK", | 
| }, | 
| { | 
| -        0x8CA3, | 
| -        "GL_STENCIL_BACK_REF", | 
| +     0x8B90, | 
| +     "GL_PALETTE4_RGB8_OES", | 
| }, | 
| { | 
| -        0x80E8, | 
| -        "GL_MAX_ELEMENTS_VERTICES", | 
| +     0x8CA3, | 
| +     "GL_STENCIL_BACK_REF", | 
| }, | 
| { | 
| -        0x80CB, | 
| -        "GL_BLEND_SRC_ALPHA", | 
| +     0x80E8, | 
| +     "GL_MAX_ELEMENTS_VERTICES", | 
| }, | 
| { | 
| -        0x80CA, | 
| -        "GL_BLEND_DST_ALPHA", | 
| +     0x80CB, | 
| +     "GL_BLEND_SRC_ALPHA", | 
| }, | 
| { | 
| -        0x8CE7, | 
| -        "GL_COLOR_ATTACHMENT7_EXT", | 
| +     0x80CA, | 
| +     "GL_BLEND_DST_ALPHA", | 
| }, | 
| { | 
| -        0x93B0, | 
| -        "GL_COMPRESSED_RGBA_ASTC_4x4_KHR", | 
| +     0x8CE7, | 
| +     "GL_COLOR_ATTACHMENT7_EXT", | 
| }, | 
| { | 
| -        0x93B1, | 
| -        "GL_COMPRESSED_RGBA_ASTC_5x4_KHR", | 
| +     0x93B0, | 
| +     "GL_COMPRESSED_RGBA_ASTC_4x4_KHR", | 
| }, | 
| { | 
| -        0x93B2, | 
| -        "GL_COMPRESSED_RGBA_ASTC_5x5_KHR", | 
| +     0x93B1, | 
| +     "GL_COMPRESSED_RGBA_ASTC_5x4_KHR", | 
| }, | 
| { | 
| -        0x93B3, | 
| -        "GL_COMPRESSED_RGBA_ASTC_6x5_KHR", | 
| +     0x93B2, | 
| +     "GL_COMPRESSED_RGBA_ASTC_5x5_KHR", | 
| }, | 
| { | 
| -        0x93B4, | 
| -        "GL_COMPRESSED_RGBA_ASTC_6x6_KHR", | 
| +     0x93B3, | 
| +     "GL_COMPRESSED_RGBA_ASTC_6x5_KHR", | 
| }, | 
| { | 
| -        0x93B5, | 
| -        "GL_COMPRESSED_RGBA_ASTC_8x5_KHR", | 
| +     0x93B4, | 
| +     "GL_COMPRESSED_RGBA_ASTC_6x6_KHR", | 
| }, | 
| { | 
| -        0x93B6, | 
| -        "GL_COMPRESSED_RGBA_ASTC_8x6_KHR", | 
| +     0x93B5, | 
| +     "GL_COMPRESSED_RGBA_ASTC_8x5_KHR", | 
| }, | 
| { | 
| -        0x93B7, | 
| -        "GL_COMPRESSED_RGBA_ASTC_8x8_KHR", | 
| +     0x93B6, | 
| +     "GL_COMPRESSED_RGBA_ASTC_8x6_KHR", | 
| }, | 
| { | 
| -        0x8CD6, | 
| -        "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT", | 
| +     0x93B7, | 
| +     "GL_COMPRESSED_RGBA_ASTC_8x8_KHR", | 
| }, | 
| { | 
| -        0x93B9, | 
| -        "GL_COMPRESSED_RGBA_ASTC_10x6_KHR", | 
| +     0x8CD6, | 
| +     "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT", | 
| }, | 
| { | 
| -        0x80E9, | 
| -        "GL_MAX_ELEMENTS_INDICES", | 
| +     0x93B9, | 
| +     "GL_COMPRESSED_RGBA_ASTC_10x6_KHR", | 
| }, | 
| { | 
| -        0x8CE5, | 
| -        "GL_COLOR_ATTACHMENT5_EXT", | 
| +     0x80E9, | 
| +     "GL_MAX_ELEMENTS_INDICES", | 
| }, | 
| { | 
| -        0x8C84, | 
| -        "GL_TRANSFORM_FEEDBACK_BUFFER_START", | 
| +     0x8CE5, | 
| +     "GL_COLOR_ATTACHMENT5_EXT", | 
| }, | 
| { | 
| -        0x8DC2, | 
| -        "GL_SAMPLER_BUFFER_EXT", | 
| +     0x8C84, | 
| +     "GL_TRANSFORM_FEEDBACK_BUFFER_START", | 
| }, | 
| { | 
| -        0x8C36, | 
| -        "GL_SAMPLE_SHADING_OES", | 
| +     0x8DC2, | 
| +     "GL_SAMPLER_BUFFER_EXT", | 
| }, | 
| { | 
| -        0x8C37, | 
| -        "GL_MIN_SAMPLE_SHADING_VALUE_OES", | 
| +     0x8C36, | 
| +     "GL_SAMPLE_SHADING_OES", | 
| }, | 
| { | 
| -        0x8F97, | 
| -        "GL_RGBA8_SNORM", | 
| +     0x8C37, | 
| +     "GL_MIN_SAMPLE_SHADING_VALUE_OES", | 
| }, | 
| { | 
| -        0x8CE9, | 
| -        "GL_COLOR_ATTACHMENT9_EXT", | 
| +     0x8F97, | 
| +     "GL_RGBA8_SNORM", | 
| }, | 
| { | 
| -        0x8DAD, | 
| -        "GL_FLOAT_32_UNSIGNED_INT_24_8_REV", | 
| +     0x8CE9, | 
| +     "GL_COLOR_ATTACHMENT9_EXT", | 
| }, | 
| { | 
| -        0x8B96, | 
| -        "GL_PALETTE8_RGBA8_OES", | 
| +     0x8DAD, | 
| +     "GL_FLOAT_32_UNSIGNED_INT_24_8_REV", | 
| }, | 
| { | 
| -        0x8872, | 
| -        "GL_MAX_TEXTURE_IMAGE_UNITS", | 
| +     0x8B96, | 
| +     "GL_PALETTE8_RGBA8_OES", | 
| }, | 
| { | 
| -        0x8DC6, | 
| -        "GL_UNSIGNED_INT_VEC2", | 
| +     0x8872, | 
| +     "GL_MAX_TEXTURE_IMAGE_UNITS", | 
| }, | 
| { | 
| -        0x8905, | 
| -        "GL_MAX_PROGRAM_TEXEL_OFFSET", | 
| +     0x8DC6, | 
| +     "GL_UNSIGNED_INT_VEC2", | 
| }, | 
| { | 
| -        0x8508, | 
| -        "GL_DECR_WRAP", | 
| +     0x8905, | 
| +     "GL_MAX_PROGRAM_TEXEL_OFFSET", | 
| }, | 
| { | 
| -        0x92AD, | 
| -        "GL_HSL_HUE_KHR", | 
| +     0x8508, | 
| +     "GL_DECR_WRAP", | 
| }, | 
| { | 
| -        0x92AE, | 
| -        "GL_HSL_SATURATION_KHR", | 
| +     0x92AD, | 
| +     "GL_HSL_HUE_KHR", | 
| }, | 
| { | 
| -        0x92AF, | 
| -        "GL_HSL_COLOR_KHR", | 
| +     0x92AE, | 
| +     "GL_HSL_SATURATION_KHR", | 
| }, | 
| { | 
| -        0x8BD4, | 
| -        "GL_TEXTURE_DEPTH_QCOM", | 
| +     0x92AF, | 
| +     "GL_HSL_COLOR_KHR", | 
| }, | 
| { | 
| -        0x8DC4, | 
| -        "GL_SAMPLER_2D_ARRAY_SHADOW_NV", | 
| +     0x8BD4, | 
| +     "GL_TEXTURE_DEPTH_QCOM", | 
| }, | 
| { | 
| -        0x8507, | 
| -        "GL_INCR_WRAP", | 
| +     0x8DC4, | 
| +     "GL_SAMPLER_2D_ARRAY_SHADOW_NV", | 
| }, | 
| { | 
| -        0x82FC, | 
| -        "GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR", | 
| +     0x8507, | 
| +     "GL_INCR_WRAP", | 
| }, | 
| { | 
| -        0x8895, | 
| -        "GL_ELEMENT_ARRAY_BUFFER_BINDING", | 
| +     0x82FC, | 
| +     "GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR", | 
| }, | 
| { | 
| -        0x8894, | 
| -        "GL_ARRAY_BUFFER_BINDING", | 
| +     0x8895, | 
| +     "GL_ELEMENT_ARRAY_BUFFER_BINDING", | 
| }, | 
| { | 
| -        0x92A3, | 
| -        "GL_INVERT_RGB_NV", | 
| +     0x8894, | 
| +     "GL_ARRAY_BUFFER_BINDING", | 
| }, | 
| { | 
| -        0x905F, | 
| -        "GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT", | 
| +     0x92A3, | 
| +     "GL_INVERT_RGB_NV", | 
| }, | 
| { | 
| -        0x92A5, | 
| -        "GL_LINEARBURN_NV", | 
| +     0x905F, | 
| +     "GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT", | 
| }, | 
| { | 
| -        0x8893, | 
| -        "GL_ELEMENT_ARRAY_BUFFER", | 
| +     0x92A5, | 
| +     "GL_LINEARBURN_NV", | 
| }, | 
| { | 
| -        0x8892, | 
| -        "GL_ARRAY_BUFFER", | 
| +     0x8893, | 
| +     "GL_ELEMENT_ARRAY_BUFFER", | 
| }, | 
| { | 
| -        0x92A8, | 
| -        "GL_PINLIGHT_NV", | 
| +     0x8892, | 
| +     "GL_ARRAY_BUFFER", | 
| }, | 
| { | 
| -        0x92A9, | 
| -        "GL_HARDMIX_NV", | 
| +     0x92A8, | 
| +     "GL_PINLIGHT_NV", | 
| }, | 
| { | 
| -        0x9112, | 
| -        "GL_OBJECT_TYPE_APPLE", | 
| +     0x92A9, | 
| +     "GL_HARDMIX_NV", | 
| }, | 
| { | 
| -        0x90CC, | 
| -        "GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT", | 
| +     0x9112, | 
| +     "GL_OBJECT_TYPE_APPLE", | 
| }, | 
| { | 
| -        0x90CD, | 
| -        "GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT", | 
| +     0x90CC, | 
| +     "GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT", | 
| }, | 
| { | 
| -        0x919F, | 
| -        "GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT", | 
| +     0x90CD, | 
| +     "GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT", | 
| }, | 
| { | 
| -        0x919E, | 
| -        "GL_TEXTURE_BUFFER_SIZE_EXT", | 
| +     0x919F, | 
| +     "GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT", | 
| }, | 
| { | 
| -        0x919D, | 
| -        "GL_TEXTURE_BUFFER_OFFSET_EXT", | 
| +     0x919E, | 
| +     "GL_TEXTURE_BUFFER_SIZE_EXT", | 
| }, | 
| { | 
| -        0x8BD8, | 
| -        "GL_TEXTURE_IMAGE_VALID_QCOM", | 
| +     0x919D, | 
| +     "GL_TEXTURE_BUFFER_OFFSET_EXT", | 
| }, | 
| { | 
| -        0x9278, | 
| -        "GL_COMPRESSED_RGBA8_ETC2_EAC", | 
| +     0x8BD8, | 
| +     "GL_TEXTURE_IMAGE_VALID_QCOM", | 
| }, | 
| { | 
| -        0x9279, | 
| -        "GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC", | 
| +     0x9278, | 
| +     "GL_COMPRESSED_RGBA8_ETC2_EAC", | 
| }, | 
| { | 
| -        0x8DA7, | 
| -        "GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT", | 
| +     0x9279, | 
| +     "GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC", | 
| }, | 
| { | 
| -        0x9272, | 
| -        "GL_COMPRESSED_RG11_EAC", | 
| +     0x8DA7, | 
| +     "GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT", | 
| }, | 
| { | 
| -        0x8DA8, | 
| -        "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT", | 
| +     0x9272, | 
| +     "GL_COMPRESSED_RG11_EAC", | 
| }, | 
| { | 
| -        0x9270, | 
| -        "GL_COMPRESSED_R11_EAC", | 
| +     0x8DA8, | 
| +     "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT", | 
| }, | 
| { | 
| -        0x9271, | 
| -        "GL_COMPRESSED_SIGNED_R11_EAC", | 
| +     0x9270, | 
| +     "GL_COMPRESSED_R11_EAC", | 
| }, | 
| { | 
| -        0x9276, | 
| -        "GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2", | 
| +     0x9271, | 
| +     "GL_COMPRESSED_SIGNED_R11_EAC", | 
| }, | 
| { | 
| -        0x887F, | 
| -        "GL_GEOMETRY_SHADER_INVOCATIONS_EXT", | 
| +     0x9276, | 
| +     "GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2", | 
| }, | 
| { | 
| -        0x8A3B, | 
| -        "GL_UNIFORM_OFFSET", | 
| +     0x887F, | 
| +     "GL_GEOMETRY_SHADER_INVOCATIONS_EXT", | 
| }, | 
| { | 
| -        0x9275, | 
| -        "GL_COMPRESSED_SRGB8_ETC2", | 
| +     0x8A3B, | 
| +     "GL_UNIFORM_OFFSET", | 
| }, | 
| { | 
| -        0x84D5, | 
| -        "GL_TEXTURE21", | 
| +     0x9275, | 
| +     "GL_COMPRESSED_SRGB8_ETC2", | 
| }, | 
| { | 
| -        0x8C3A, | 
| -        "GL_R11F_G11F_B10F_APPLE", | 
| +     0x84D5, | 
| +     "GL_TEXTURE21", | 
| }, | 
| { | 
| -        0x8C3B, | 
| -        "GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE", | 
| +     0x8C3A, | 
| +     "GL_R11F_G11F_B10F_APPLE", | 
| }, | 
| { | 
| -        0x8C3D, | 
| -        "GL_RGB9_E5_APPLE", | 
| +     0x8C3B, | 
| +     "GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE", | 
| }, | 
| { | 
| -        0x8C3E, | 
| -        "GL_UNSIGNED_INT_5_9_9_9_REV_APPLE", | 
| +     0x8C3D, | 
| +     "GL_RGB9_E5_APPLE", | 
| }, | 
| { | 
| -        0x9287, | 
| -        "GL_DST_NV", | 
| +     0x8C3E, | 
| +     "GL_UNSIGNED_INT_5_9_9_9_REV_APPLE", | 
| }, | 
| { | 
| -        0x93BA, | 
| -        "GL_COMPRESSED_RGBA_ASTC_10x8_KHR", | 
| +     0x9287, | 
| +     "GL_DST_NV", | 
| }, | 
| { | 
| -        0x9285, | 
| -        "GL_BLEND_ADVANCED_COHERENT_KHR", | 
| +     0x93BA, | 
| +     "GL_COMPRESSED_RGBA_ASTC_10x8_KHR", | 
| }, | 
| { | 
| -        0x93BC, | 
| -        "GL_COMPRESSED_RGBA_ASTC_12x10_KHR", | 
| +     0x9285, | 
| +     "GL_BLEND_ADVANCED_COHERENT_KHR", | 
| }, | 
| { | 
| -        0x93BD, | 
| -        "GL_COMPRESSED_RGBA_ASTC_12x12_KHR", | 
| +     0x93BC, | 
| +     "GL_COMPRESSED_RGBA_ASTC_12x10_KHR", | 
| }, | 
| { | 
| -        0x84E8, | 
| -        "GL_MAX_RENDERBUFFER_SIZE", | 
| +     0x93BD, | 
| +     "GL_COMPRESSED_RGBA_ASTC_12x12_KHR", | 
| }, | 
| { | 
| -        0x9281, | 
| -        "GL_BLEND_OVERLAP_NV", | 
| +     0x84E8, | 
| +     "GL_MAX_RENDERBUFFER_SIZE", | 
| }, | 
| { | 
| -        0x9280, | 
| -        "GL_BLEND_PREMULTIPLIED_SRC_NV", | 
| +     0x9281, | 
| +     "GL_BLEND_OVERLAP_NV", | 
| }, | 
| { | 
| -        0x00002000, | 
| -        "GL_DEPTH_BUFFER_BIT5_QCOM", | 
| +     0x9280, | 
| +     "GL_BLEND_PREMULTIPLIED_SRC_NV", | 
| }, | 
| { | 
| -        0x8370, | 
| -        "GL_MIRRORED_REPEAT", | 
| +     0x00002000, | 
| +     "GL_DEPTH_BUFFER_BIT5_QCOM", | 
| }, | 
| { | 
| -        0x84E0, | 
| -        "GL_ACTIVE_TEXTURE", | 
| +     0x8370, | 
| +     "GL_MIRRORED_REPEAT", | 
| }, | 
| { | 
| -        0x8800, | 
| -        "GL_STENCIL_BACK_FUNC", | 
| +     0x84E0, | 
| +     "GL_ACTIVE_TEXTURE", | 
| }, | 
| { | 
| -        0x8801, | 
| -        "GL_STENCIL_BACK_FAIL", | 
| +     0x8800, | 
| +     "GL_STENCIL_BACK_FUNC", | 
| }, | 
| { | 
| -        0x0D33, | 
| -        "GL_MAX_TEXTURE_SIZE", | 
| +     0x8801, | 
| +     "GL_STENCIL_BACK_FAIL", | 
| }, | 
| { | 
| -        0x0D32, | 
| -        "GL_MAX_CLIP_DISTANCES_APPLE", | 
| +     0x0D33, | 
| +     "GL_MAX_TEXTURE_SIZE", | 
| }, | 
| { | 
| -        0x8624, | 
| -        "GL_VERTEX_ATTRIB_ARRAY_STRIDE", | 
| +     0x0D32, | 
| +     "GL_MAX_CLIP_DISTANCES_APPLE", | 
| }, | 
| { | 
| -        0x8625, | 
| -        "GL_VERTEX_ATTRIB_ARRAY_TYPE", | 
| +     0x8624, | 
| +     "GL_VERTEX_ATTRIB_ARRAY_STRIDE", | 
| }, | 
| { | 
| -        0x8622, | 
| -        "GL_VERTEX_ATTRIB_ARRAY_ENABLED", | 
| +     0x8625, | 
| +     "GL_VERTEX_ATTRIB_ARRAY_TYPE", | 
| }, | 
| { | 
| -        0x8623, | 
| -        "GL_VERTEX_ATTRIB_ARRAY_SIZE", | 
| +     0x8622, | 
| +     "GL_VERTEX_ATTRIB_ARRAY_ENABLED", | 
| }, | 
| { | 
| -        0x8DB9, | 
| -        "GL_FRAMEBUFFER_SRGB_EXT", | 
| +     0x8623, | 
| +     "GL_VERTEX_ATTRIB_ARRAY_SIZE", | 
| }, | 
| { | 
| -        0x9307, | 
| -        "GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT", | 
| +     0x8DB9, | 
| +     "GL_FRAMEBUFFER_SRGB_EXT", | 
| }, | 
| { | 
| -        0x8259, | 
| -        "GL_ACTIVE_PROGRAM_EXT", | 
| +     0x9307, | 
| +     "GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT", | 
| }, | 
| { | 
| -        0x8258, | 
| -        "GL_PROGRAM_SEPARABLE_EXT", | 
| +     0x8259, | 
| +     "GL_ACTIVE_PROGRAM_EXT", | 
| }, | 
| { | 
| -        0x8257, | 
| -        "GL_PROGRAM_BINARY_RETRIEVABLE_HINT", | 
| +     0x8258, | 
| +     "GL_PROGRAM_SEPARABLE_EXT", | 
| }, | 
| { | 
| -        0x8256, | 
| -        "GL_RESET_NOTIFICATION_STRATEGY_KHR", | 
| +     0x8257, | 
| +     "GL_PROGRAM_BINARY_RETRIEVABLE_HINT", | 
| }, | 
| { | 
| -        0x8255, | 
| -        "GL_UNKNOWN_CONTEXT_RESET_KHR", | 
| +     0x8256, | 
| +     "GL_RESET_NOTIFICATION_STRATEGY_KHR", | 
| }, | 
| { | 
| -        0x8254, | 
| -        "GL_INNOCENT_CONTEXT_RESET_KHR", | 
| +     0x8255, | 
| +     "GL_UNKNOWN_CONTEXT_RESET_KHR", | 
| }, | 
| { | 
| -        0x1100, | 
| -        "GL_DONT_CARE", | 
| +     0x8254, | 
| +     "GL_INNOCENT_CONTEXT_RESET_KHR", | 
| }, | 
| { | 
| -        0x1101, | 
| -        "GL_FASTEST", | 
| +     0x1100, | 
| +     "GL_DONT_CARE", | 
| }, | 
| { | 
| -        0x1102, | 
| -        "GL_NICEST", | 
| +     0x1101, | 
| +     "GL_FASTEST", | 
| }, | 
| { | 
| -        0x8250, | 
| -        "GL_DEBUG_TYPE_PERFORMANCE_KHR", | 
| +     0x1102, | 
| +     "GL_NICEST", | 
| }, | 
| { | 
| -        0x8CEB, | 
| -        "GL_COLOR_ATTACHMENT11_EXT", | 
| +     0x8250, | 
| +     "GL_DEBUG_TYPE_PERFORMANCE_KHR", | 
| }, | 
| { | 
| -        0x8CEC, | 
| -        "GL_COLOR_ATTACHMENT12_EXT", | 
| +     0x8CEB, | 
| +     "GL_COLOR_ATTACHMENT11_EXT", | 
| }, | 
| { | 
| -        0x0408, | 
| -        "GL_FRONT_AND_BACK", | 
| +     0x8CEC, | 
| +     "GL_COLOR_ATTACHMENT12_EXT", | 
| }, | 
| { | 
| -        0x8CEA, | 
| -        "GL_COLOR_ATTACHMENT10_EXT", | 
| +     0x0408, | 
| +     "GL_FRONT_AND_BACK", | 
| }, | 
| { | 
| -        0x8CEF, | 
| -        "GL_COLOR_ATTACHMENT15_EXT", | 
| +     0x8CEA, | 
| +     "GL_COLOR_ATTACHMENT10_EXT", | 
| }, | 
| { | 
| -        0x8CED, | 
| -        "GL_COLOR_ATTACHMENT13_EXT", | 
| +     0x8CEF, | 
| +     "GL_COLOR_ATTACHMENT15_EXT", | 
| }, | 
| { | 
| -        0x8829, | 
| -        "GL_DRAW_BUFFER4_EXT", | 
| +     0x8CED, | 
| +     "GL_COLOR_ATTACHMENT13_EXT", | 
| }, | 
| { | 
| -        0x0404, | 
| -        "GL_FRONT", | 
| +     0x8829, | 
| +     "GL_DRAW_BUFFER4_EXT", | 
| }, | 
| { | 
| -        0x0405, | 
| -        "GL_BACK", | 
| +     0x0404, | 
| +     "GL_FRONT", | 
| }, | 
| { | 
| -        0x88E1, | 
| -        "GL_STREAM_READ", | 
| +     0x0405, | 
| +     "GL_BACK", | 
| }, | 
| { | 
| -        0x88E0, | 
| -        "GL_STREAM_DRAW", | 
| +     0x88E1, | 
| +     "GL_STREAM_READ", | 
| }, | 
| { | 
| -        0x88E2, | 
| -        "GL_STREAM_COPY", | 
| +     0x88E0, | 
| +     "GL_STREAM_DRAW", | 
| }, | 
| { | 
| -        0x88E5, | 
| -        "GL_STATIC_READ", | 
| +     0x88E2, | 
| +     "GL_STREAM_COPY", | 
| }, | 
| { | 
| -        0x88E4, | 
| -        "GL_STATIC_DRAW", | 
| +     0x88E5, | 
| +     "GL_STATIC_READ", | 
| }, | 
| { | 
| -        0x93C6, | 
| -        "GL_COMPRESSED_RGBA_ASTC_5x5x5_OES", | 
| +     0x88E4, | 
| +     "GL_STATIC_DRAW", | 
| }, | 
| { | 
| -        0x88E9, | 
| -        "GL_DYNAMIC_READ", | 
| +     0x93C6, | 
| +     "GL_COMPRESSED_RGBA_ASTC_5x5x5_OES", | 
| }, | 
| { | 
| -        0x88E8, | 
| -        "GL_DYNAMIC_DRAW", | 
| +     0x88E9, | 
| +     "GL_DYNAMIC_READ", | 
| }, | 
| { | 
| -        0x9291, | 
| -        "GL_PLUS_NV", | 
| +     0x88E8, | 
| +     "GL_DYNAMIC_DRAW", | 
| }, | 
| { | 
| -        0x8CAA, | 
| -        "GL_READ_FRAMEBUFFER_BINDING_ANGLE", | 
| +     0x9291, | 
| +     "GL_PLUS_NV", | 
| }, | 
| { | 
| -        0x93C5, | 
| -        "GL_COMPRESSED_RGBA_ASTC_5x5x4_OES", | 
| +     0x8CAA, | 
| +     "GL_READ_FRAMEBUFFER_BINDING_ANGLE", | 
| }, | 
| { | 
| -        0x40000000, | 
| -        "GL_MULTISAMPLE_BUFFER_BIT6_QCOM", | 
| +     0x93C5, | 
| +     "GL_COMPRESSED_RGBA_ASTC_5x5x4_OES", | 
| }, | 
| { | 
| -        0x88EA, | 
| -        "GL_DYNAMIC_COPY", | 
| +     0x40000000, | 
| +     "GL_MULTISAMPLE_BUFFER_BIT6_QCOM", | 
| }, | 
| { | 
| -        0x9116, | 
| -        "GL_SYNC_FENCE_APPLE", | 
| +     0x88EA, | 
| +     "GL_DYNAMIC_COPY", | 
| }, | 
| { | 
| -        0x93C4, | 
| -        "GL_COMPRESSED_RGBA_ASTC_5x4x4_OES", | 
| +     0x9116, | 
| +     "GL_SYNC_FENCE_APPLE", | 
| }, | 
| { | 
| -        0x88EE, | 
| -        "GL_ETC1_SRGB8_NV", | 
| +     0x93C4, | 
| +     "GL_COMPRESSED_RGBA_ASTC_5x4x4_OES", | 
| }, | 
| { | 
| -        0x78EC, | 
| -        "GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM", | 
| +     0x88EE, | 
| +     "GL_ETC1_SRGB8_NV", | 
| }, | 
| { | 
| -        0x88EF, | 
| -        "GL_PIXEL_UNPACK_BUFFER_BINDING", | 
| +     0x78EC, | 
| +     "GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM", | 
| }, | 
| { | 
| -        0x93C3, | 
| -        "GL_COMPRESSED_RGBA_ASTC_4x4x4_OES", | 
| +     0x88EF, | 
| +     "GL_PIXEL_UNPACK_BUFFER_BINDING", | 
| }, | 
| { | 
| -        0x00000800, | 
| -        "GL_DEPTH_BUFFER_BIT3_QCOM", | 
| +     0x93C3, | 
| +     "GL_COMPRESSED_RGBA_ASTC_4x4x4_OES", | 
| }, | 
| { | 
| -        0x1903, | 
| -        "GL_RED_EXT", | 
| +     0x00000800, | 
| +     "GL_DEPTH_BUFFER_BIT3_QCOM", | 
| }, | 
| { | 
| -        0x93C2, | 
| -        "GL_COMPRESSED_RGBA_ASTC_4x4x3_OES", | 
| +     0x1903, | 
| +     "GL_RED_EXT", | 
| }, | 
| { | 
| -        0x8CE2, | 
| -        "GL_COLOR_ATTACHMENT2_EXT", | 
| +     0x93C2, | 
| +     "GL_COMPRESSED_RGBA_ASTC_4x4x3_OES", | 
| }, | 
| { | 
| -        0x8BC1, | 
| -        "GL_COUNTER_RANGE_AMD", | 
| +     0x8CE2, | 
| +     "GL_COLOR_ATTACHMENT2_EXT", | 
| }, | 
| { | 
| -        0x8CE0, | 
| -        "GL_COLOR_ATTACHMENT0", | 
| +     0x8BC1, | 
| +     "GL_COUNTER_RANGE_AMD", | 
| }, | 
| { | 
| -        0x8CE1, | 
| -        "GL_COLOR_ATTACHMENT1_EXT", | 
| +     0x8CE0, | 
| +     "GL_COLOR_ATTACHMENT0", | 
| }, | 
| { | 
| -        0x8CE6, | 
| -        "GL_COLOR_ATTACHMENT6_EXT", | 
| +     0x8CE1, | 
| +     "GL_COLOR_ATTACHMENT1_EXT", | 
| }, | 
| { | 
| -        0x93C1, | 
| -        "GL_COMPRESSED_RGBA_ASTC_4x3x3_OES", | 
| +     0x8CE6, | 
| +     "GL_COLOR_ATTACHMENT6_EXT", | 
| }, | 
| { | 
| -        0x8A1F, | 
| -        "GL_RGB_422_APPLE", | 
| +     0x93C1, | 
| +     "GL_COMPRESSED_RGBA_ASTC_4x3x3_OES", | 
| }, | 
| { | 
| -        0x93DC, | 
| -        "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR", | 
| +     0x8A1F, | 
| +     "GL_RGB_422_APPLE", | 
| }, | 
| { | 
| -        0x9292, | 
| -        "GL_PLUS_DARKER_NV", | 
| +     0x93DC, | 
| +     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR", | 
| }, | 
| { | 
| -        0x8CE8, | 
| -        "GL_COLOR_ATTACHMENT8_EXT", | 
| +     0x9292, | 
| +     "GL_PLUS_DARKER_NV", | 
| }, | 
| { | 
| -        0x93C0, | 
| -        "GL_COMPRESSED_RGBA_ASTC_3x3x3_OES", | 
| +     0x8CE8, | 
| +     "GL_COLOR_ATTACHMENT8_EXT", | 
| }, | 
| { | 
| -        0x0C23, | 
| -        "GL_COLOR_WRITEMASK", | 
| +     0x93C0, | 
| +     "GL_COMPRESSED_RGBA_ASTC_3x3x3_OES", | 
| }, | 
| { | 
| -        0x0C22, | 
| -        "GL_COLOR_CLEAR_VALUE", | 
| +     0x0C23, | 
| +     "GL_COLOR_WRITEMASK", | 
| }, | 
| { | 
| -        0x8A11, | 
| -        "GL_UNIFORM_BUFFER", | 
| +     0x0C22, | 
| +     "GL_COLOR_CLEAR_VALUE", | 
| }, | 
| { | 
| -        0x8823, | 
| -        "GL_WRITEONLY_RENDERING_QCOM", | 
| +     0x8A11, | 
| +     "GL_UNIFORM_BUFFER", | 
| }, | 
| { | 
| -        0x8824, | 
| -        "GL_MAX_DRAW_BUFFERS_EXT", | 
| +     0x8823, | 
| +     "GL_WRITEONLY_RENDERING_QCOM", | 
| }, | 
| { | 
| -        0x825E, | 
| -        "GL_LAYER_PROVOKING_VERTEX_EXT", | 
| +     0x8824, | 
| +     "GL_MAX_DRAW_BUFFERS_EXT", | 
| }, | 
| { | 
| -        0x825A, | 
| -        "GL_PROGRAM_PIPELINE_BINDING_EXT", | 
| +     0x825E, | 
| +     "GL_LAYER_PROVOKING_VERTEX_EXT", | 
| }, | 
| { | 
| -        0x1909, | 
| -        "GL_LUMINANCE", | 
| +     0x825A, | 
| +     "GL_PROGRAM_PIPELINE_BINDING_EXT", | 
| }, | 
| { | 
| -        0x0D3A, | 
| -        "GL_MAX_VIEWPORT_DIMS", | 
| +     0x1909, | 
| +     "GL_LUMINANCE", | 
| }, | 
| { | 
| -        0x8B53, | 
| -        "GL_INT_VEC2", | 
| +     0x0D3A, | 
| +     "GL_MAX_VIEWPORT_DIMS", | 
| }, | 
| { | 
| -        0x8826, | 
| -        "GL_DRAW_BUFFER1_EXT", | 
| +     0x8B53, | 
| +     "GL_INT_VEC2", | 
| }, | 
| { | 
| -        0x809E, | 
| -        "GL_SAMPLE_ALPHA_TO_COVERAGE", | 
| +     0x8826, | 
| +     "GL_DRAW_BUFFER1_EXT", | 
| }, | 
| { | 
| -        0x8BC0, | 
| -        "GL_COUNTER_TYPE_AMD", | 
| +     0x809E, | 
| +     "GL_SAMPLE_ALPHA_TO_COVERAGE", | 
| }, | 
| { | 
| -        0x8BC3, | 
| -        "GL_PERCENTAGE_AMD", | 
| +     0x8BC0, | 
| +     "GL_COUNTER_TYPE_AMD", | 
| }, | 
| { | 
| -        0x8BC2, | 
| -        "GL_UNSIGNED_INT64_AMD", | 
| +     0x8BC3, | 
| +     "GL_PERCENTAGE_AMD", | 
| }, | 
| { | 
| -        0x8BC5, | 
| -        "GL_PERFMON_RESULT_SIZE_AMD", | 
| +     0x8BC2, | 
| +     "GL_UNSIGNED_INT64_AMD", | 
| }, | 
| { | 
| -        0x8BC4, | 
| -        "GL_PERFMON_RESULT_AVAILABLE_AMD", | 
| +     0x8BC5, | 
| +     "GL_PERFMON_RESULT_SIZE_AMD", | 
| }, | 
| { | 
| -        0x8BC6, | 
| -        "GL_PERFMON_RESULT_AMD", | 
| +     0x8BC4, | 
| +     "GL_PERFMON_RESULT_AVAILABLE_AMD", | 
| +    }, | 
| +    { | 
| +     0x8BC6, | 
| +     "GL_PERFMON_RESULT_AMD", | 
| }, | 
| }; | 
|  | 
|  |