| Index: ash/wm/session_state_controller.cc
|
| ===================================================================
|
| --- ash/wm/session_state_controller.cc (revision 162199)
|
| +++ ash/wm/session_state_controller.cc (working copy)
|
| @@ -1,354 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "ash/wm/session_state_controller.h"
|
| -
|
| -#include "ash/ash_switches.h"
|
| -#include "ash/shell.h"
|
| -#include "ash/shell_delegate.h"
|
| -#include "ash/shell_window_ids.h"
|
| -#include "ash/wm/session_state_animator.h"
|
| -#include "base/command_line.h"
|
| -#include "ui/aura/root_window.h"
|
| -#include "ui/aura/shared/compound_event_filter.h"
|
| -
|
| -#if defined(OS_CHROMEOS)
|
| -#include "base/chromeos/chromeos_version.h"
|
| -#endif
|
| -
|
| -namespace ash {
|
| -
|
| -const int SessionStateController::kLockTimeoutMs = 400;
|
| -const int SessionStateController::kShutdownTimeoutMs = 400;
|
| -const int SessionStateController::kLockFailTimeoutMs = 4000;
|
| -const int SessionStateController::kLockToShutdownTimeoutMs = 150;
|
| -const int SessionStateController::kSlowCloseAnimMs = 400;
|
| -const int SessionStateController::kUndoSlowCloseAnimMs = 100;
|
| -const int SessionStateController::kFastCloseAnimMs = 150;
|
| -const int SessionStateController::kShutdownRequestDelayMs = 50;
|
| -
|
| -SessionStateController::TestApi::TestApi(SessionStateController* controller)
|
| - : controller_(controller) {
|
| -}
|
| -
|
| -SessionStateController::TestApi::~TestApi() {
|
| -}
|
| -
|
| -SessionStateController::SessionStateController()
|
| - : login_status_(user::LOGGED_IN_NONE),
|
| - unlocked_login_status_(user::LOGGED_IN_NONE),
|
| - shutting_down_(false),
|
| - shutdown_after_lock_(false),
|
| - animator_(new internal::SessionStateAnimator()) {
|
| - Shell::GetPrimaryRootWindow()->AddRootWindowObserver(this);
|
| -}
|
| -
|
| -SessionStateController::~SessionStateController() {
|
| - Shell::GetPrimaryRootWindow()->RemoveRootWindowObserver(this);
|
| -}
|
| -
|
| -void SessionStateController::SetDelegate(
|
| - SessionStateControllerDelegate* delegate) {
|
| - delegate_.reset(delegate);
|
| -}
|
| -
|
| -void SessionStateController::OnLoginStateChanged(user::LoginStatus status) {
|
| - login_status_ = status;
|
| - unlocked_login_status_ = user::LOGGED_IN_NONE;
|
| -}
|
| -
|
| -void SessionStateController::OnAppTerminating() {
|
| - // If we hear that Chrome is exiting but didn't request it ourselves, all we
|
| - // can really hope for is that we'll have time to clear the screen.
|
| - if (!shutting_down_) {
|
| - shutting_down_ = true;
|
| - Shell* shell = ash::Shell::GetInstance();
|
| - shell->env_filter()->set_cursor_hidden_by_filter(false);
|
| - shell->cursor_manager()->ShowCursor(false);
|
| - animator_->ShowBlackLayer();
|
| - animator_->StartAnimation(
|
| - internal::SessionStateAnimator::kAllContainersMask,
|
| - internal::SessionStateAnimator::ANIMATION_HIDE);
|
| - }
|
| -}
|
| -
|
| -void SessionStateController::OnLockStateChanged(bool locked) {
|
| - if (shutting_down_ || (IsLocked()) == locked)
|
| - return;
|
| -
|
| - if (!locked && login_status_ == user::LOGGED_IN_LOCKED) {
|
| - login_status_ = unlocked_login_status_;
|
| - unlocked_login_status_ = user::LOGGED_IN_NONE;
|
| - } else {
|
| - unlocked_login_status_ = login_status_;
|
| - login_status_ = user::LOGGED_IN_LOCKED;
|
| - }
|
| -
|
| - if (locked) {
|
| - animator_->StartAnimation(
|
| - internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS,
|
| - internal::SessionStateAnimator::ANIMATION_FADE_IN);
|
| - lock_timer_.Stop();
|
| - lock_fail_timer_.Stop();
|
| -
|
| - if (shutdown_after_lock_) {
|
| - shutdown_after_lock_ = false;
|
| - StartLockToShutdownTimer();
|
| - }
|
| - } else {
|
| - animator_->StartAnimation(
|
| - internal::SessionStateAnimator::DESKTOP_BACKGROUND |
|
| - internal::SessionStateAnimator::LAUNCHER |
|
| - internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS,
|
| - internal::SessionStateAnimator::ANIMATION_RESTORE);
|
| - animator_->DropBlackLayer();
|
| - }
|
| -}
|
| -
|
| -void SessionStateController::OnStartingLock() {
|
| - if (shutting_down_ || login_status_ == user::LOGGED_IN_LOCKED)
|
| - return;
|
| -
|
| - // Ensure that the black layer is visible -- if the screen was locked via
|
| - // the wrench menu, we won't have already shown the black background
|
| - // as part of the slow-close animation.
|
| - animator_->ShowBlackLayer();
|
| -
|
| - animator_->StartAnimation(
|
| - internal::SessionStateAnimator::LAUNCHER,
|
| - internal::SessionStateAnimator::ANIMATION_HIDE);
|
| -
|
| - animator_->StartAnimation(
|
| - internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS,
|
| - internal::SessionStateAnimator::ANIMATION_FAST_CLOSE);
|
| -
|
| - // Hide the screen locker containers so we can make them fade in later.
|
| - animator_->StartAnimation(
|
| - internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS,
|
| - internal::SessionStateAnimator::ANIMATION_HIDE);
|
| -}
|
| -
|
| -void SessionStateController::StartLockAnimationAndLockImmediately() {
|
| - animator_->ShowBlackLayer();
|
| - animator_->StartAnimation(
|
| - internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS,
|
| - internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE);
|
| - OnLockTimeout();
|
| -}
|
| -
|
| -void SessionStateController::StartLockAnimation() {
|
| - shutdown_after_lock_ = true;
|
| -
|
| - animator_->ShowBlackLayer();
|
| - animator_->StartAnimation(
|
| - internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS,
|
| - internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE);
|
| - StartLockTimer();
|
| -}
|
| -
|
| -void SessionStateController::StartShutdownAnimation() {
|
| - animator_->ShowBlackLayer();
|
| - animator_->StartAnimation(
|
| - internal::SessionStateAnimator::kAllContainersMask,
|
| - internal::SessionStateAnimator::ANIMATION_SLOW_CLOSE);
|
| -
|
| - StartPreShutdownAnimationTimer();
|
| -}
|
| -
|
| -bool SessionStateController::IsEligibleForLock() {
|
| - return IsLoggedInAsNonGuest() && !IsLocked() && !LockRequested();
|
| -}
|
| -
|
| -bool SessionStateController::IsLocked() {
|
| - return login_status_ == user::LOGGED_IN_LOCKED;
|
| -}
|
| -
|
| -bool SessionStateController::LockRequested() {
|
| - return lock_fail_timer_.IsRunning();
|
| -}
|
| -
|
| -bool SessionStateController::ShutdownRequested() {
|
| - return shutting_down_;
|
| -}
|
| -
|
| -bool SessionStateController::CanCancelLockAnimation() {
|
| - return lock_timer_.IsRunning();
|
| -}
|
| -
|
| -void SessionStateController::CancelLockAnimation() {
|
| - if (!CanCancelLockAnimation())
|
| - return;
|
| - shutdown_after_lock_ = false;
|
| - animator_->StartAnimation(
|
| - internal::SessionStateAnimator::kAllContainersMask,
|
| - internal::SessionStateAnimator::ANIMATION_UNDO_SLOW_CLOSE);
|
| - animator_->ScheduleDropBlackLayer();
|
| - lock_timer_.Stop();
|
| -}
|
| -
|
| -void SessionStateController::CancelLockWithOtherAnimation() {
|
| - if (!CanCancelLockAnimation())
|
| - return;
|
| - shutdown_after_lock_ = false;
|
| - animator_->StartAnimation(
|
| - internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS,
|
| - internal::SessionStateAnimator::ANIMATION_UNDO_SLOW_CLOSE);
|
| - animator_->ScheduleDropBlackLayer();
|
| - lock_timer_.Stop();
|
| -}
|
| -
|
| -bool SessionStateController::CanCancelShutdownAnimation() {
|
| - return pre_shutdown_timer_.IsRunning() ||
|
| - lock_to_shutdown_timer_.IsRunning();
|
| -}
|
| -
|
| -void SessionStateController::CancelShutdownAnimation() {
|
| - if (!CanCancelShutdownAnimation())
|
| - return;
|
| - if (lock_to_shutdown_timer_.IsRunning()) {
|
| - lock_to_shutdown_timer_.Stop();
|
| - return;
|
| - }
|
| -
|
| - if (login_status_ == user::LOGGED_IN_LOCKED) {
|
| - // If we've already started shutdown transition at lock screen
|
| - // desktop background needs to be restored immediately.
|
| - animator_->StartAnimation(
|
| - internal::SessionStateAnimator::DESKTOP_BACKGROUND,
|
| - internal::SessionStateAnimator::ANIMATION_RESTORE);
|
| - animator_->StartAnimation(
|
| - internal::SessionStateAnimator::kAllLockScreenContainersMask,
|
| - internal::SessionStateAnimator::ANIMATION_UNDO_SLOW_CLOSE);
|
| - animator_->ScheduleDropBlackLayer();
|
| - } else {
|
| - animator_->StartAnimation(
|
| - internal::SessionStateAnimator::kAllContainersMask,
|
| - internal::SessionStateAnimator::ANIMATION_UNDO_SLOW_CLOSE);
|
| - animator_->ScheduleDropBlackLayer();
|
| - }
|
| - pre_shutdown_timer_.Stop();
|
| -}
|
| -
|
| -void SessionStateController::RequestShutdown() {
|
| - if (!shutting_down_)
|
| - animator_->ShowBlackLayer();
|
| - RequestShutdownImpl();
|
| -}
|
| -
|
| -void SessionStateController::RequestShutdownImpl() {
|
| - DCHECK(!shutting_down_);
|
| - shutting_down_ = true;
|
| -
|
| - Shell* shell = ash::Shell::GetInstance();
|
| - shell->env_filter()->set_cursor_hidden_by_filter(false);
|
| - shell->cursor_manager()->ShowCursor(false);
|
| -
|
| - animator_->ShowBlackLayer();
|
| - if (login_status_ != user::LOGGED_IN_NONE) {
|
| - // Hide the other containers before starting the animation.
|
| - // ANIMATION_FAST_CLOSE will make the screen locker windows partially
|
| - // transparent, and we don't want the other windows to show through.
|
| - animator_->StartAnimation(
|
| - internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS |
|
| - internal::SessionStateAnimator::LAUNCHER,
|
| - internal::SessionStateAnimator::ANIMATION_HIDE);
|
| - animator_->StartAnimation(
|
| - internal::SessionStateAnimator::kAllLockScreenContainersMask,
|
| - internal::SessionStateAnimator::ANIMATION_FAST_CLOSE);
|
| - } else {
|
| - animator_->StartAnimation(
|
| - internal::SessionStateAnimator::kAllContainersMask,
|
| - internal::SessionStateAnimator::ANIMATION_FAST_CLOSE);
|
| - }
|
| - StartRealShutdownTimer();
|
| -}
|
| -
|
| -void SessionStateController::OnRootWindowHostCloseRequested(
|
| - const aura::RootWindow*) {
|
| - if(Shell::GetInstance() && Shell::GetInstance()->delegate())
|
| - Shell::GetInstance()->delegate()->Exit();
|
| -}
|
| -
|
| -bool SessionStateController::IsLoggedInAsNonGuest() const {
|
| - // TODO(mukai): think about kiosk mode.
|
| - return (login_status_ != user::LOGGED_IN_NONE) &&
|
| - (login_status_ != user::LOGGED_IN_GUEST);
|
| -}
|
| -
|
| -void SessionStateController::StartLockTimer() {
|
| - lock_timer_.Stop();
|
| - lock_timer_.Start(FROM_HERE,
|
| - base::TimeDelta::FromMilliseconds(kSlowCloseAnimMs),
|
| - this, &SessionStateController::OnLockTimeout);
|
| -}
|
| -
|
| -void SessionStateController::OnLockTimeout() {
|
| - delegate_->RequestLockScreen();
|
| - lock_fail_timer_.Start(
|
| - FROM_HERE,
|
| - base::TimeDelta::FromMilliseconds(kLockFailTimeoutMs),
|
| - this, &SessionStateController::OnLockFailTimeout);
|
| -}
|
| -
|
| -void SessionStateController::OnLockFailTimeout() {
|
| - DCHECK_NE(login_status_, user::LOGGED_IN_LOCKED);
|
| - // Undo lock animation.
|
| - animator_->StartAnimation(
|
| - internal::SessionStateAnimator::LAUNCHER |
|
| - internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS,
|
| - internal::SessionStateAnimator::ANIMATION_RESTORE);
|
| - animator_->DropBlackLayer();
|
| -}
|
| -
|
| -void SessionStateController::StartLockToShutdownTimer() {
|
| - shutdown_after_lock_ = false;
|
| - lock_to_shutdown_timer_.Stop();
|
| - lock_to_shutdown_timer_.Start(
|
| - FROM_HERE,
|
| - base::TimeDelta::FromMilliseconds(kLockToShutdownTimeoutMs),
|
| - this, &SessionStateController::OnLockToShutdownTimeout);
|
| -}
|
| -
|
| -
|
| -void SessionStateController::OnLockToShutdownTimeout() {
|
| - DCHECK_EQ(login_status_, user::LOGGED_IN_LOCKED);
|
| - StartShutdownAnimation();
|
| -}
|
| -
|
| -void SessionStateController::StartPreShutdownAnimationTimer() {
|
| - pre_shutdown_timer_.Stop();
|
| - pre_shutdown_timer_.Start(
|
| - FROM_HERE,
|
| - base::TimeDelta::FromMilliseconds(kShutdownTimeoutMs),
|
| - this, &SessionStateController::OnPreShutdownAnimationTimeout);
|
| -}
|
| -
|
| -void SessionStateController::OnPreShutdownAnimationTimeout() {
|
| - if (!shutting_down_)
|
| - RequestShutdownImpl();
|
| -}
|
| -
|
| -void SessionStateController::StartRealShutdownTimer() {
|
| - real_shutdown_timer_.Start(
|
| - FROM_HERE,
|
| - base::TimeDelta::FromMilliseconds(kFastCloseAnimMs +
|
| - kShutdownRequestDelayMs),
|
| - this, &SessionStateController::OnRealShutdownTimeout);
|
| -}
|
| -
|
| -void SessionStateController::OnRealShutdownTimeout() {
|
| - DCHECK(shutting_down_);
|
| -#if defined(OS_CHROMEOS)
|
| - if (!base::chromeos::IsRunningOnChromeOS()) {
|
| - ShellDelegate* delegate = Shell::GetInstance()->delegate();
|
| - if (delegate) {
|
| - delegate->Exit();
|
| - return;
|
| - }
|
| - }
|
| -#endif
|
| - delegate_->RequestShutdown();
|
| -}
|
| -
|
| -} // namespace ash
|
|
|