Index: ash/wm/power_button_controller.h |
=================================================================== |
--- ash/wm/power_button_controller.h (revision 162199) |
+++ ash/wm/power_button_controller.h (working copy) |
@@ -6,8 +6,13 @@ |
#define ASH_WM_POWER_BUTTON_CONTROLLER_H_ |
#include "ash/ash_export.h" |
+#include "ash/shell_observer.h" |
#include "ash/wm/session_state_animator.h" |
#include "base/basictypes.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "base/time.h" |
+#include "base/timer.h" |
+#include "ui/aura/root_window_observer.h" |
namespace gfx { |
class Rect; |
@@ -20,20 +25,109 @@ |
namespace ash { |
-namespace test { |
-class PowerButtonControllerTest; |
-} |
+// Performs system-related functions on behalf of PowerButtonController. |
+class ASH_EXPORT PowerButtonControllerDelegate { |
+ public: |
+ PowerButtonControllerDelegate() {} |
+ virtual ~PowerButtonControllerDelegate() {} |
-class SessionStateController; |
+ virtual void RequestLockScreen() = 0; |
+ virtual void RequestShutdown() = 0; |
+ private: |
+ DISALLOW_COPY_AND_ASSIGN(PowerButtonControllerDelegate); |
+}; |
+ |
// Displays onscreen animations and locks or suspends the system in response to |
// the power button being pressed or released. |
-class ASH_EXPORT PowerButtonController { |
+class ASH_EXPORT PowerButtonController : public aura::RootWindowObserver, |
+ public ShellObserver { |
public: |
- explicit PowerButtonController(SessionStateController* controller); |
+ // Helper class used by tests to access internal state. |
+ class ASH_EXPORT TestApi { |
+ public: |
+ explicit TestApi(PowerButtonController* controller); |
+ |
+ virtual ~TestApi(); |
+ |
+ bool lock_timer_is_running() const { |
+ return controller_->lock_timer_.IsRunning(); |
+ } |
+ bool lock_fail_timer_is_running() const { |
+ return controller_->lock_fail_timer_.IsRunning(); |
+ } |
+ bool lock_to_shutdown_timer_is_running() const { |
+ return controller_->lock_to_shutdown_timer_.IsRunning(); |
+ } |
+ bool shutdown_timer_is_running() const { |
+ return controller_->shutdown_timer_.IsRunning(); |
+ } |
+ bool real_shutdown_timer_is_running() const { |
+ return controller_->real_shutdown_timer_.IsRunning(); |
+ } |
+ bool hide_black_layer_timer_is_running() const { |
+ return animator_api_->hide_black_layer_timer_is_running(); |
+ } |
+ |
+ void trigger_lock_timeout() { |
+ controller_->OnLockTimeout(); |
+ controller_->lock_timer_.Stop(); |
+ } |
+ void trigger_lock_fail_timeout() { |
+ controller_->OnLockFailTimeout(); |
+ controller_->lock_fail_timer_.Stop(); |
+ } |
+ void trigger_lock_to_shutdown_timeout() { |
+ controller_->OnLockToShutdownTimeout(); |
+ controller_->lock_to_shutdown_timer_.Stop(); |
+ } |
+ void trigger_shutdown_timeout() { |
+ controller_->OnShutdownTimeout(); |
+ controller_->shutdown_timer_.Stop(); |
+ } |
+ void trigger_real_shutdown_timeout() { |
+ controller_->OnRealShutdownTimeout(); |
+ controller_->real_shutdown_timer_.Stop(); |
+ } |
+ void TriggerHideBlackLayerTimeout() { |
+ animator_api_->TriggerHideBlackLayerTimeout(); |
+ } |
+ |
+ // Returns true if containers of a given |container_mask| |
+ // were last animated with |type| (probably; the analysis is fairly ad-hoc). |
+ // |container_mask| is a bitfield of a Container. |
+ bool ContainersAreAnimated(int container_mask, |
+ internal::SessionStateAnimator::AnimationType type) const { |
+ return animator_api_->ContainersAreAnimated(container_mask, type); |
+ } |
+ |
+ // Returns true if |black_layer_| is non-NULL and visible. |
+ bool BlackLayerIsVisible() { |
+ return animator_api_->BlackLayerIsVisible(); |
+ } |
+ |
+ // Returns |black_layer_|'s bounds, or an empty rect if the layer is |
+ // NULL. |
+ gfx::Rect GetBlackLayerBounds() const { |
+ return animator_api_->GetBlackLayerBounds(); |
+ } |
+ |
+ private: |
+ PowerButtonController* controller_; // not owned |
+ |
+ scoped_ptr<internal::SessionStateAnimator::TestApi> animator_api_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(TestApi); |
+ }; |
+ |
+ PowerButtonController(); |
virtual ~PowerButtonController(); |
+ void set_delegate(PowerButtonControllerDelegate* delegate) { |
+ delegate_.reset(delegate); |
+ } |
+ |
void set_has_legacy_power_button_for_test(bool legacy) { |
has_legacy_power_button_ = legacy; |
} |
@@ -41,13 +135,57 @@ |
// Called when the current screen brightness changes. |
void OnScreenBrightnessChanged(double percent); |
+ // Called when Chrome gets a request to display the lock screen. |
+ void OnStartingLock(); |
+ |
// Called when the power or lock buttons are pressed or released. |
void OnPowerButtonEvent(bool down, const base::TimeTicks& timestamp); |
void OnLockButtonEvent(bool down, const base::TimeTicks& timestamp); |
+ // Displays the shutdown animation and requests shutdown when it's done. |
+ void RequestShutdown(); |
+ |
+ virtual void OnRootWindowHostCloseRequested( |
+ const aura::RootWindow* root) OVERRIDE; |
+ |
+ // ShellObserver overrides: |
+ virtual void OnLoginStateChanged(user::LoginStatus status) OVERRIDE; |
+ virtual void OnAppTerminating() OVERRIDE; |
+ virtual void OnLockStateChanged(bool locked) OVERRIDE; |
+ |
private: |
- friend class test::PowerButtonControllerTest; |
+ bool LoggedInAsNonGuest() const; |
+ // Requests that the screen be locked and starts |lock_fail_timer_|. |
+ void OnLockTimeout(); |
+ |
+ // Aborts the pre-lock animation. |
+ void OnLockFailTimeout(); |
+ |
+ // Displays the pre-shutdown animation and starts |shutdown_timer_|. |
+ void OnLockToShutdownTimeout(); |
+ |
+ // Calls StartShutdownAnimationAndRequestShutdown(). |
+ void OnShutdownTimeout(); |
+ |
+ // Requests that the machine be shut down. |
+ void OnRealShutdownTimeout(); |
+ |
+ // Puts us into the pre-lock or pre-shutdown state. |
+ void StartLockTimer(); |
+ void StartShutdownTimer(); |
+ |
+ // Displays the shutdown animation and starts |real_shutdown_timer_|. |
+ void StartShutdownAnimationAndRequestShutdown(); |
+ |
+ scoped_ptr<PowerButtonControllerDelegate> delegate_; |
+ |
+ // The current login status. |
+ user::LoginStatus login_status_; |
+ |
+ // Original login status during locked. LOGGED_IN_NONE if it's not locked. |
+ user::LoginStatus unlocked_login_status_; |
+ |
// Are the power or lock buttons currently held? |
bool power_button_down_; |
bool lock_button_down_; |
@@ -55,12 +193,38 @@ |
// Is the screen currently turned off? |
bool screen_is_off_; |
+ // Are we in the process of shutting the machine down? |
+ bool shutting_down_; |
+ |
// Was a command-line switch set telling us that we're running on hardware |
// that misreports power button releases? |
bool has_legacy_power_button_; |
- SessionStateController* controller_; // Not owned. |
+ // Started when the user first presses the power button while in a |
+ // logged-in-as-a-non-guest-user, unlocked state. When it fires, we lock the |
+ // screen. |
+ base::OneShotTimer<PowerButtonController> lock_timer_; |
+ // Started when we request that the screen be locked. When it fires, we |
+ // assume that our request got dropped. |
+ base::OneShotTimer<PowerButtonController> lock_fail_timer_; |
+ |
+ // Started when the screen is locked while the power button is held. Adds a |
+ // delay between the appearance of the lock screen and the beginning of the |
+ // pre-shutdown animation. |
+ base::OneShotTimer<PowerButtonController> lock_to_shutdown_timer_; |
+ |
+ // Started when we begin displaying the pre-shutdown animation. When it |
+ // fires, we start the shutdown animation and get ready to request shutdown. |
+ base::OneShotTimer<PowerButtonController> shutdown_timer_; |
+ |
+ // Started when we display the shutdown animation. When it fires, we actually |
+ // request shutdown. Gives the animation time to complete before Chrome, X, |
+ // etc. are shut down. |
+ base::OneShotTimer<PowerButtonController> real_shutdown_timer_; |
+ |
+ scoped_ptr<internal::SessionStateAnimator> animator_; |
+ |
DISALLOW_COPY_AND_ASSIGN(PowerButtonController); |
}; |