Index: src/gpu/gl/GrGLGpu.cpp |
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp |
index 91201009668b2772edce756570920b4c12018a0f..2c46f9b343a1c54419cec89dd2a65833ab8c17bd 100644 |
--- a/src/gpu/gl/GrGLGpu.cpp |
+++ b/src/gpu/gl/GrGLGpu.cpp |
@@ -155,7 +155,7 @@ GrGLGpu::GrGLGpu(const GrGLContext& ctx, GrContext* context) |
fTempDstFBOID = 0; |
fStencilClearFBOID = 0; |
- if (this->glCaps().pathRenderingSupport()) { |
+ if (this->glCaps().shaderCaps()->pathRenderingSupport()) { |
fPathRendering.reset(new GrGLPathRendering(this)); |
} |
} |
@@ -188,7 +188,7 @@ void GrGLGpu::contextAbandoned() { |
fTempSrcFBOID = 0; |
fTempDstFBOID = 0; |
fStencilClearFBOID = 0; |
- if (this->glCaps().pathRenderingSupport()) { |
+ if (this->glCaps().shaderCaps()->pathRenderingSupport()) { |
this->glPathRendering()->abandonGpuResources(); |
} |
} |
@@ -335,7 +335,7 @@ void GrGLGpu::onResetContext(uint32_t resetBits) { |
} |
if (resetBits & kPathRendering_GrGLBackendState) { |
- if (this->caps()->pathRenderingSupport()) { |
+ if (this->caps()->shaderCaps()->pathRenderingSupport()) { |
this->glPathRendering()->resetContext(); |
} |
} |