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| 1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 | 6 |
| 7 #include "ContentLayerChromium.h" | 7 #include "ContentLayerChromium.h" |
| 8 | 8 |
| 9 #include "base/time.h" | 9 #include "base/time.h" |
| 10 #include "BitmapCanvasLayerTextureUpdater.h" | 10 #include "BitmapCanvasLayerTextureUpdater.h" |
| 11 #include "BitmapSkPictureCanvasLayerTextureUpdater.h" | 11 #include "BitmapSkPictureCanvasLayerTextureUpdater.h" |
| 12 #include "CCLayerTreeHost.h" | 12 #include "CCLayerTreeHost.h" |
| 13 #include "CCSettings.h" | 13 #include "CCSettings.h" |
| 14 #include "ContentLayerChromiumClient.h" | 14 #include "ContentLayerChromiumClient.h" |
| 15 #include "FrameBufferSkPictureCanvasLayerTextureUpdater.h" | 15 #include "FrameBufferSkPictureCanvasLayerTextureUpdater.h" |
| 16 #include "LayerPainterChromium.h" | 16 #include "LayerPainterChromium.h" |
| 17 #include <public/Platform.h> | 17 #include <public/Platform.h> |
| 18 | 18 |
| 19 namespace cc { | 19 namespace cc { |
| 20 | 20 |
| 21 ContentLayerPainter::ContentLayerPainter(ContentLayerChromiumClient* client) | 21 ContentLayerPainter::ContentLayerPainter(ContentLayerChromiumClient* client) |
| 22 : m_client(client) | 22 : m_client(client) |
| 23 { | 23 { |
| 24 } | 24 } |
| 25 | 25 |
| 26 PassOwnPtr<ContentLayerPainter> ContentLayerPainter::create(ContentLayerChromium
Client* client) | 26 scoped_ptr<ContentLayerPainter> ContentLayerPainter::create(ContentLayerChromium
Client* client) |
| 27 { | 27 { |
| 28 return adoptPtr(new ContentLayerPainter(client)); | 28 return make_scoped_ptr(new ContentLayerPainter(client)); |
| 29 } | 29 } |
| 30 | 30 |
| 31 void ContentLayerPainter::paint(SkCanvas* canvas, const IntRect& contentRect, Fl
oatRect& opaque) | 31 void ContentLayerPainter::paint(SkCanvas* canvas, const IntRect& contentRect, Fl
oatRect& opaque) |
| 32 { | 32 { |
| 33 base::TimeTicks paintStart = base::TimeTicks::HighResNow(); | 33 base::TimeTicks paintStart = base::TimeTicks::HighResNow(); |
| 34 m_client->paintContents(canvas, contentRect, opaque); | 34 m_client->paintContents(canvas, contentRect, opaque); |
| 35 base::TimeTicks paintEnd = base::TimeTicks::HighResNow(); | 35 base::TimeTicks paintEnd = base::TimeTicks::HighResNow(); |
| 36 double pixelsPerSec = (contentRect.width() * contentRect.height()) / (paintE
nd - paintStart).InSecondsF(); | 36 double pixelsPerSec = (contentRect.width() * contentRect.height()) / (paintE
nd - paintStart).InSecondsF(); |
| 37 WebKit::Platform::current()->histogramCustomCounts("Renderer4.AccelContentPa
intDurationMS", (paintEnd - paintStart).InMillisecondsF(), 0, 120, 30); | 37 WebKit::Platform::current()->histogramCustomCounts("Renderer4.AccelContentPa
intDurationMS", (paintEnd - paintStart).InMillisecondsF(), 0, 120, 30); |
| 38 WebKit::Platform::current()->histogramCustomCounts("Renderer4.AccelContentPa
intMegapixPerSecond", pixelsPerSec / 1000000, 10, 210, 30); | 38 WebKit::Platform::current()->histogramCustomCounts("Renderer4.AccelContentPa
intMegapixPerSecond", pixelsPerSec / 1000000, 10, 210, 30); |
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| 80 | 80 |
| 81 LayerTextureUpdater* ContentLayerChromium::textureUpdater() const | 81 LayerTextureUpdater* ContentLayerChromium::textureUpdater() const |
| 82 { | 82 { |
| 83 return m_textureUpdater.get(); | 83 return m_textureUpdater.get(); |
| 84 } | 84 } |
| 85 | 85 |
| 86 void ContentLayerChromium::createTextureUpdaterIfNeeded() | 86 void ContentLayerChromium::createTextureUpdaterIfNeeded() |
| 87 { | 87 { |
| 88 if (m_textureUpdater) | 88 if (m_textureUpdater) |
| 89 return; | 89 return; |
| 90 scoped_ptr<LayerPainterChromium> painter = ContentLayerPainter::create(m_cli
ent).PassAs<LayerPainterChromium>(); |
| 90 if (layerTreeHost()->settings().acceleratePainting) | 91 if (layerTreeHost()->settings().acceleratePainting) |
| 91 m_textureUpdater = FrameBufferSkPictureCanvasLayerTextureUpdater::create
(ContentLayerPainter::create(m_client)); | 92 m_textureUpdater = FrameBufferSkPictureCanvasLayerTextureUpdater::create
(painter.Pass()); |
| 92 else if (CCSettings::perTilePaintingEnabled()) | 93 else if (CCSettings::perTilePaintingEnabled()) |
| 93 m_textureUpdater = BitmapSkPictureCanvasLayerTextureUpdater::create(Cont
entLayerPainter::create(m_client)); | 94 m_textureUpdater = BitmapSkPictureCanvasLayerTextureUpdater::create(pain
ter.Pass()); |
| 94 else | 95 else |
| 95 m_textureUpdater = BitmapCanvasLayerTextureUpdater::create(ContentLayerP
ainter::create(m_client)); | 96 m_textureUpdater = BitmapCanvasLayerTextureUpdater::create(painter.Pass(
)); |
| 96 m_textureUpdater->setOpaque(contentsOpaque()); | 97 m_textureUpdater->setOpaque(contentsOpaque()); |
| 97 | 98 |
| 98 GC3Denum textureFormat = layerTreeHost()->rendererCapabilities().bestTexture
Format; | 99 GC3Denum textureFormat = layerTreeHost()->rendererCapabilities().bestTexture
Format; |
| 99 setTextureFormat(textureFormat); | 100 setTextureFormat(textureFormat); |
| 100 setSampledTexelFormat(textureUpdater()->sampledTexelFormat(textureFormat)); | 101 setSampledTexelFormat(textureUpdater()->sampledTexelFormat(textureFormat)); |
| 101 } | 102 } |
| 102 | 103 |
| 103 void ContentLayerChromium::setContentsOpaque(bool opaque) | 104 void ContentLayerChromium::setContentsOpaque(bool opaque) |
| 104 { | 105 { |
| 105 LayerChromium::setContentsOpaque(opaque); | 106 LayerChromium::setContentsOpaque(opaque); |
| 106 if (m_textureUpdater) | 107 if (m_textureUpdater) |
| 107 m_textureUpdater->setOpaque(opaque); | 108 m_textureUpdater->setOpaque(opaque); |
| 108 } | 109 } |
| 109 | 110 |
| 110 } | 111 } |
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