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Unified Diff: cc/frame_rate_counter.h

Issue 11122003: [cc] Rename all cc/ filenames to Chromium style (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 2 months ago
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Index: cc/frame_rate_counter.h
diff --git a/cc/frame_rate_counter.h b/cc/frame_rate_counter.h
index 638cbb270ce9b24689d5095baf174ade4f4d1a13..76b42242565b74db6467aff88fc71c62796561e4 100644
--- a/cc/frame_rate_counter.h
+++ b/cc/frame_rate_counter.h
@@ -1,3 +1,72 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
+
+#ifndef CCFrameRateCounter_h
+#define CCFrameRateCounter_h
+
+#if USE(ACCELERATED_COMPOSITING)
+
+#include "base/basictypes.h"
+#include <wtf/PassOwnPtr.h>
+
+namespace cc {
+
+// This class maintains a history of timestamps, and provides functionality to
+// intelligently compute average frames per second (and standard deviation).
+class CCFrameRateCounter {
+public:
+ static PassOwnPtr<CCFrameRateCounter> create()
+ {
+ return adoptPtr(new CCFrameRateCounter());
+ }
+
+ void markBeginningOfFrame(double timestamp);
+ void markEndOfFrame();
+ int currentFrameNumber() const { return m_currentFrameNumber; }
+ void getAverageFPSAndStandardDeviation(double& averageFPS, double& standardDeviation) const;
+ int timeStampHistorySize() const { return kTimeStampHistorySize; }
+
+ // n = 0 returns the oldest frame retained in the history,
+ // while n = timeStampHistorySize() - 1 returns the timestamp most recent frame.
+ double timeStampOfRecentFrame(int /* n */);
+
+ // This is a heuristic that can be used to ignore frames in a reasonable way. Returns
+ // true if the given frame interval is too fast or too slow, based on constant thresholds.
+ bool isBadFrameInterval(double intervalBetweenConsecutiveFrames) const;
+
+ int droppedFrameCount() const { return m_droppedFrameCount; }
+
+private:
+ CCFrameRateCounter();
+
+ double frameInterval(int frameNumber) const;
+ int frameIndex(int frameNumber) const;
+ bool isBadFrame(int frameNumber) const;
+
+ // Two thresholds (measured in seconds) that describe what is considered to be a "no-op frame" that should not be counted.
+ // - if the frame is too fast, then given our compositor implementation, the frame probably was a no-op and did not draw.
+ // - if the frame is too slow, then there is probably not animating content, so we should not pollute the average.
+ static const double kFrameTooFast;
+ static const double kFrameTooSlow;
+
+ // If a frame takes longer than this threshold (measured in seconds) then we
+ // (naively) assume that it missed a screen refresh; that is, we dropped a frame.
+ // FIXME: Determine this threshold based on monitor refresh rate, crbug.com/138642.
+ static const double kDroppedFrameTime;
+
+ static const int kTimeStampHistorySize = 120;
+
+ int m_currentFrameNumber;
+ double m_timeStampHistory[kTimeStampHistorySize];
+
+ int m_droppedFrameCount;
+
+ DISALLOW_COPY_AND_ASSIGN(CCFrameRateCounter);
+};
+
+} // namespace cc
+
+#endif // USE(ACCELERATED_COMPOSITING)
+
+#endif
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