Index: cc/CCDebugRectHistory.cpp |
diff --git a/cc/CCDebugRectHistory.cpp b/cc/CCDebugRectHistory.cpp |
deleted file mode 100644 |
index 7f3c2ea79b2a5765623e42d0a80b56a39f630e6e..0000000000000000000000000000000000000000 |
--- a/cc/CCDebugRectHistory.cpp |
+++ /dev/null |
@@ -1,120 +0,0 @@ |
-// Copyright 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "config.h" |
- |
-#if USE(ACCELERATED_COMPOSITING) |
-#include "CCDebugRectHistory.h" |
- |
-#include "CCDamageTracker.h" |
-#include "CCLayerImpl.h" |
-#include "CCLayerTreeHost.h" |
-#include "CCMathUtil.h" |
- |
-namespace cc { |
- |
-CCDebugRectHistory::CCDebugRectHistory() |
-{ |
-} |
- |
-CCDebugRectHistory::~CCDebugRectHistory() |
-{ |
-} |
- |
-void CCDebugRectHistory::saveDebugRectsForCurrentFrame(CCLayerImpl* rootLayer, const std::vector<CCLayerImpl*>& renderSurfaceLayerList, const Vector<IntRect>& occludingScreenSpaceRects, const CCLayerTreeSettings& settings) |
-{ |
- // For now, clear all rects from previous frames. In the future we may want to store |
- // all debug rects for a history of many frames. |
- m_debugRects.clear(); |
- |
- if (settings.showPaintRects) |
- savePaintRects(rootLayer); |
- |
- if (settings.showPropertyChangedRects) |
- savePropertyChangedRects(renderSurfaceLayerList); |
- |
- if (settings.showSurfaceDamageRects) |
- saveSurfaceDamageRects(renderSurfaceLayerList); |
- |
- if (settings.showScreenSpaceRects) |
- saveScreenSpaceRects(renderSurfaceLayerList); |
- |
- if (settings.showOccludingRects) |
- saveOccludingRects(occludingScreenSpaceRects); |
-} |
- |
- |
-void CCDebugRectHistory::savePaintRects(CCLayerImpl* layer) |
-{ |
- // We would like to visualize where any layer's paint rect (update rect) has changed, |
- // regardless of whether this layer is skipped for actual drawing or not. Therefore |
- // we traverse recursively over all layers, not just the render surface list. |
- |
- if (!layer->updateRect().isEmpty() && layer->drawsContent()) { |
- FloatRect updateContentRect = layer->updateRect(); |
- updateContentRect.scale(layer->contentBounds().width() / static_cast<float>(layer->bounds().width()), layer->contentBounds().height() / static_cast<float>(layer->bounds().height())); |
- m_debugRects.append(CCDebugRect(PaintRectType, CCMathUtil::mapClippedRect(layer->screenSpaceTransform(), updateContentRect))); |
- } |
- |
- for (unsigned i = 0; i < layer->children().size(); ++i) |
- savePaintRects(layer->children()[i]); |
-} |
- |
-void CCDebugRectHistory::savePropertyChangedRects(const std::vector<CCLayerImpl*>& renderSurfaceLayerList) |
-{ |
- for (int surfaceIndex = renderSurfaceLayerList.size() - 1; surfaceIndex >= 0 ; --surfaceIndex) { |
- CCLayerImpl* renderSurfaceLayer = renderSurfaceLayerList[surfaceIndex]; |
- CCRenderSurface* renderSurface = renderSurfaceLayer->renderSurface(); |
- ASSERT(renderSurface); |
- |
- const std::vector<CCLayerImpl*>& layerList = renderSurface->layerList(); |
- for (unsigned layerIndex = 0; layerIndex < layerList.size(); ++layerIndex) { |
- CCLayerImpl* layer = layerList[layerIndex]; |
- |
- if (CCLayerTreeHostCommon::renderSurfaceContributesToTarget<CCLayerImpl>(layer, renderSurfaceLayer->id())) |
- continue; |
- |
- if (layer->layerIsAlwaysDamaged()) |
- continue; |
- |
- if (layer->layerPropertyChanged() || layer->layerSurfacePropertyChanged()) |
- m_debugRects.append(CCDebugRect(PropertyChangedRectType, CCMathUtil::mapClippedRect(layer->screenSpaceTransform(), FloatRect(FloatPoint::zero(), layer->contentBounds())))); |
- } |
- } |
-} |
- |
-void CCDebugRectHistory::saveSurfaceDamageRects(const std::vector<CCLayerImpl* >& renderSurfaceLayerList) |
-{ |
- for (int surfaceIndex = renderSurfaceLayerList.size() - 1; surfaceIndex >= 0 ; --surfaceIndex) { |
- CCLayerImpl* renderSurfaceLayer = renderSurfaceLayerList[surfaceIndex]; |
- CCRenderSurface* renderSurface = renderSurfaceLayer->renderSurface(); |
- ASSERT(renderSurface); |
- |
- m_debugRects.append(CCDebugRect(SurfaceDamageRectType, CCMathUtil::mapClippedRect(renderSurface->screenSpaceTransform(), renderSurface->damageTracker()->currentDamageRect()))); |
- } |
-} |
- |
-void CCDebugRectHistory::saveScreenSpaceRects(const std::vector<CCLayerImpl* >& renderSurfaceLayerList) |
-{ |
- for (int surfaceIndex = renderSurfaceLayerList.size() - 1; surfaceIndex >= 0 ; --surfaceIndex) { |
- CCLayerImpl* renderSurfaceLayer = renderSurfaceLayerList[surfaceIndex]; |
- CCRenderSurface* renderSurface = renderSurfaceLayer->renderSurface(); |
- ASSERT(renderSurface); |
- |
- m_debugRects.append(CCDebugRect(ScreenSpaceRectType, CCMathUtil::mapClippedRect(renderSurface->screenSpaceTransform(), renderSurface->contentRect()))); |
- |
- if (renderSurfaceLayer->replicaLayer()) |
- m_debugRects.append(CCDebugRect(ReplicaScreenSpaceRectType, CCMathUtil::mapClippedRect(renderSurface->replicaScreenSpaceTransform(), renderSurface->contentRect()))); |
- } |
-} |
- |
-void CCDebugRectHistory::saveOccludingRects(const Vector<IntRect>& occludingRects) |
-{ |
- for (size_t i = 0; i < occludingRects.size(); ++i) |
- m_debugRects.append(CCDebugRect(OccludingRectType, occludingRects[i])); |
-} |
- |
-} // namespace cc |
- |
-#endif // USE(ACCELERATED_COMPOSITING) |