| Index: cc/TextureLayerChromiumClient.h
|
| diff --git a/cc/TextureLayerChromiumClient.h b/cc/TextureLayerChromiumClient.h
|
| index 4edbe9f5860ee010c32a90f0351a557379e49c15..bec4fa5250225957df4ca7b5b64060adb9703588 100644
|
| --- a/cc/TextureLayerChromiumClient.h
|
| +++ b/cc/TextureLayerChromiumClient.h
|
| @@ -2,30 +2,5 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#ifndef TextureLayerChromiumClient_h
|
| -#define TextureLayerChromiumClient_h
|
| -
|
| -namespace WebKit {
|
| -class WebGraphicsContext3D;
|
| -}
|
| -
|
| -namespace cc {
|
| -class CCTextureUpdateQueue;
|
| -
|
| -class TextureLayerChromiumClient {
|
| -public:
|
| - // Called to prepare this layer's texture for compositing. The client may queue a texture
|
| - // upload or copy on the CCTextureUpdateQueue.
|
| - // Returns the texture ID to be used for compositing.
|
| - virtual unsigned prepareTexture(CCTextureUpdateQueue&) = 0;
|
| -
|
| - // Returns the context that is providing the texture. Used for rate limiting and detecting lost context.
|
| - virtual WebKit::WebGraphicsContext3D* context() = 0;
|
| -
|
| -protected:
|
| - virtual ~TextureLayerChromiumClient() { }
|
| -};
|
| -
|
| -}
|
| -
|
| -#endif // TextureLayerChromiumClient_h
|
| +// Temporary forwarding header
|
| +#include "cc/texture_layer_client.h"
|
|
|