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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef TextureLayerChromiumClient_h | 5 // Temporary forwarding header |
| 6 #define TextureLayerChromiumClient_h | 6 #include "cc/texture_layer_client.h" |
| 7 | |
| 8 namespace WebKit { | |
| 9 class WebGraphicsContext3D; | |
| 10 } | |
| 11 | |
| 12 namespace cc { | |
| 13 class CCTextureUpdateQueue; | |
| 14 | |
| 15 class TextureLayerChromiumClient { | |
| 16 public: | |
| 17 // Called to prepare this layer's texture for compositing. The client may qu
eue a texture | |
| 18 // upload or copy on the CCTextureUpdateQueue. | |
| 19 // Returns the texture ID to be used for compositing. | |
| 20 virtual unsigned prepareTexture(CCTextureUpdateQueue&) = 0; | |
| 21 | |
| 22 // Returns the context that is providing the texture. Used for rate limiting
and detecting lost context. | |
| 23 virtual WebKit::WebGraphicsContext3D* context() = 0; | |
| 24 | |
| 25 protected: | |
| 26 virtual ~TextureLayerChromiumClient() { } | |
| 27 }; | |
| 28 | |
| 29 } | |
| 30 | |
| 31 #endif // TextureLayerChromiumClient_h | |
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