| Index: cc/CCDelegatedRendererLayerImpl.h
|
| diff --git a/cc/CCDelegatedRendererLayerImpl.h b/cc/CCDelegatedRendererLayerImpl.h
|
| index 4ed842e560145d8da91dca35fc7dd00bb1763607..08952e37223817a050187dee9357e2c9359d6d81 100644
|
| --- a/cc/CCDelegatedRendererLayerImpl.h
|
| +++ b/cc/CCDelegatedRendererLayerImpl.h
|
| @@ -2,49 +2,5 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#ifndef CCDelegatedRendererLayerImpl_h
|
| -#define CCDelegatedRendererLayerImpl_h
|
| -
|
| -#include "CCLayerImpl.h"
|
| -#include "cc/scoped_ptr_vector.h"
|
| -
|
| -namespace cc {
|
| -
|
| -class CCDelegatedRendererLayerImpl : public CCLayerImpl {
|
| -public:
|
| - static scoped_ptr<CCDelegatedRendererLayerImpl> create(int id) { return make_scoped_ptr(new CCDelegatedRendererLayerImpl(id)); }
|
| - virtual ~CCDelegatedRendererLayerImpl();
|
| -
|
| - virtual bool descendantDrawsContent() OVERRIDE;
|
| - virtual bool hasContributingDelegatedRenderPasses() const OVERRIDE;
|
| -
|
| - // This gives ownership of the RenderPasses to the layer.
|
| - void setRenderPasses(ScopedPtrVector<CCRenderPass>&);
|
| - void clearRenderPasses();
|
| -
|
| - virtual void didLoseContext() OVERRIDE;
|
| -
|
| - virtual CCRenderPass::Id firstContributingRenderPassId() const OVERRIDE;
|
| - virtual CCRenderPass::Id nextContributingRenderPassId(CCRenderPass::Id) const OVERRIDE;
|
| -
|
| - void appendContributingRenderPasses(CCRenderPassSink&);
|
| - virtual void appendQuads(CCQuadSink&, CCAppendQuadsData&) OVERRIDE;
|
| -
|
| -private:
|
| - explicit CCDelegatedRendererLayerImpl(int);
|
| -
|
| - CCRenderPass::Id convertDelegatedRenderPassId(CCRenderPass::Id delegatedRenderPassId) const;
|
| -
|
| - void appendRenderPassQuads(CCQuadSink&, CCAppendQuadsData&, CCRenderPass* fromDelegatedRenderPass) const;
|
| -
|
| - PassOwnPtr<CCDrawQuad> createCopyOfQuad(const CCDrawQuad*);
|
| -
|
| - virtual const char* layerTypeAsString() const OVERRIDE;
|
| -
|
| - ScopedPtrVector<CCRenderPass> m_renderPassesInDrawOrder;
|
| - base::hash_map<CCRenderPass::Id, int> m_renderPassesIndexById;
|
| -};
|
| -
|
| -}
|
| -
|
| -#endif // CCDelegatedRendererLayerImpl_h
|
| +// Temporary forwarding header
|
| +#include "cc/delegated_renderer_layer_impl.h"
|
|
|