Index: cc/CCDelegatedRendererLayerImpl.h |
diff --git a/cc/CCDelegatedRendererLayerImpl.h b/cc/CCDelegatedRendererLayerImpl.h |
index 4ed842e560145d8da91dca35fc7dd00bb1763607..08952e37223817a050187dee9357e2c9359d6d81 100644 |
--- a/cc/CCDelegatedRendererLayerImpl.h |
+++ b/cc/CCDelegatedRendererLayerImpl.h |
@@ -2,49 +2,5 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#ifndef CCDelegatedRendererLayerImpl_h |
-#define CCDelegatedRendererLayerImpl_h |
- |
-#include "CCLayerImpl.h" |
-#include "cc/scoped_ptr_vector.h" |
- |
-namespace cc { |
- |
-class CCDelegatedRendererLayerImpl : public CCLayerImpl { |
-public: |
- static scoped_ptr<CCDelegatedRendererLayerImpl> create(int id) { return make_scoped_ptr(new CCDelegatedRendererLayerImpl(id)); } |
- virtual ~CCDelegatedRendererLayerImpl(); |
- |
- virtual bool descendantDrawsContent() OVERRIDE; |
- virtual bool hasContributingDelegatedRenderPasses() const OVERRIDE; |
- |
- // This gives ownership of the RenderPasses to the layer. |
- void setRenderPasses(ScopedPtrVector<CCRenderPass>&); |
- void clearRenderPasses(); |
- |
- virtual void didLoseContext() OVERRIDE; |
- |
- virtual CCRenderPass::Id firstContributingRenderPassId() const OVERRIDE; |
- virtual CCRenderPass::Id nextContributingRenderPassId(CCRenderPass::Id) const OVERRIDE; |
- |
- void appendContributingRenderPasses(CCRenderPassSink&); |
- virtual void appendQuads(CCQuadSink&, CCAppendQuadsData&) OVERRIDE; |
- |
-private: |
- explicit CCDelegatedRendererLayerImpl(int); |
- |
- CCRenderPass::Id convertDelegatedRenderPassId(CCRenderPass::Id delegatedRenderPassId) const; |
- |
- void appendRenderPassQuads(CCQuadSink&, CCAppendQuadsData&, CCRenderPass* fromDelegatedRenderPass) const; |
- |
- PassOwnPtr<CCDrawQuad> createCopyOfQuad(const CCDrawQuad*); |
- |
- virtual const char* layerTypeAsString() const OVERRIDE; |
- |
- ScopedPtrVector<CCRenderPass> m_renderPassesInDrawOrder; |
- base::hash_map<CCRenderPass::Id, int> m_renderPassesIndexById; |
-}; |
- |
-} |
- |
-#endif // CCDelegatedRendererLayerImpl_h |
+// Temporary forwarding header |
+#include "cc/delegated_renderer_layer_impl.h" |