Index: cc/frame_buffer_skpicture_canvas_layer_texture_updater.cc |
diff --git a/cc/frame_buffer_skpicture_canvas_layer_texture_updater.cc b/cc/frame_buffer_skpicture_canvas_layer_texture_updater.cc |
index 284fa5eb0674aa0aeeac13b72849a5f60a131a1c..2ad718c069a93c2dd4cc9e787e70ea2a5b47a496 100644 |
--- a/cc/frame_buffer_skpicture_canvas_layer_texture_updater.cc |
+++ b/cc/frame_buffer_skpicture_canvas_layer_texture_updater.cc |
@@ -44,7 +44,7 @@ scoped_ptr<LayerTextureUpdater::Texture> FrameBufferSkPictureCanvasLayerTextureU |
return scoped_ptr<LayerTextureUpdater::Texture>(new Texture(this, CCPrioritizedTexture::create(manager))); |
} |
-LayerTextureUpdater::SampledTexelFormat FrameBufferSkPictureCanvasLayerTextureUpdater::sampledTexelFormat(GC3Denum textureFormat) |
+LayerTextureUpdater::SampledTexelFormat FrameBufferSkPictureCanvasLayerTextureUpdater::sampledTexelFormat(GLenum textureFormat) |
{ |
// Here we directly render to the texture, so the component order is always correct. |
return LayerTextureUpdater::SampledTexelFormatRGBA; |