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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "cc/frame_buffer_skpicture_canvas_layer_texture_updater.h" | 7 #include "cc/frame_buffer_skpicture_canvas_layer_texture_updater.h" |
8 | 8 |
9 #include "cc/layer_painter.h" | 9 #include "cc/layer_painter.h" |
10 | 10 |
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37 | 37 |
38 FrameBufferSkPictureCanvasLayerTextureUpdater::~FrameBufferSkPictureCanvasLayerT
extureUpdater() | 38 FrameBufferSkPictureCanvasLayerTextureUpdater::~FrameBufferSkPictureCanvasLayerT
extureUpdater() |
39 { | 39 { |
40 } | 40 } |
41 | 41 |
42 scoped_ptr<LayerTextureUpdater::Texture> FrameBufferSkPictureCanvasLayerTextureU
pdater::createTexture(CCPrioritizedTextureManager* manager) | 42 scoped_ptr<LayerTextureUpdater::Texture> FrameBufferSkPictureCanvasLayerTextureU
pdater::createTexture(CCPrioritizedTextureManager* manager) |
43 { | 43 { |
44 return scoped_ptr<LayerTextureUpdater::Texture>(new Texture(this, CCPrioriti
zedTexture::create(manager))); | 44 return scoped_ptr<LayerTextureUpdater::Texture>(new Texture(this, CCPrioriti
zedTexture::create(manager))); |
45 } | 45 } |
46 | 46 |
47 LayerTextureUpdater::SampledTexelFormat FrameBufferSkPictureCanvasLayerTextureUp
dater::sampledTexelFormat(GC3Denum textureFormat) | 47 LayerTextureUpdater::SampledTexelFormat FrameBufferSkPictureCanvasLayerTextureUp
dater::sampledTexelFormat(GLenum textureFormat) |
48 { | 48 { |
49 // Here we directly render to the texture, so the component order is always
correct. | 49 // Here we directly render to the texture, so the component order is always
correct. |
50 return LayerTextureUpdater::SampledTexelFormatRGBA; | 50 return LayerTextureUpdater::SampledTexelFormatRGBA; |
51 } | 51 } |
52 | 52 |
53 } // namespace cc | 53 } // namespace cc |
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