| Index: cc/frame_buffer_skpicture_canvas_layer_texture_updater.cc
|
| diff --git a/cc/frame_buffer_skpicture_canvas_layer_texture_updater.cc b/cc/frame_buffer_skpicture_canvas_layer_texture_updater.cc
|
| index 284fa5eb0674aa0aeeac13b72849a5f60a131a1c..2ad718c069a93c2dd4cc9e787e70ea2a5b47a496 100644
|
| --- a/cc/frame_buffer_skpicture_canvas_layer_texture_updater.cc
|
| +++ b/cc/frame_buffer_skpicture_canvas_layer_texture_updater.cc
|
| @@ -44,7 +44,7 @@ scoped_ptr<LayerTextureUpdater::Texture> FrameBufferSkPictureCanvasLayerTextureU
|
| return scoped_ptr<LayerTextureUpdater::Texture>(new Texture(this, CCPrioritizedTexture::create(manager)));
|
| }
|
|
|
| -LayerTextureUpdater::SampledTexelFormat FrameBufferSkPictureCanvasLayerTextureUpdater::sampledTexelFormat(GC3Denum textureFormat)
|
| +LayerTextureUpdater::SampledTexelFormat FrameBufferSkPictureCanvasLayerTextureUpdater::sampledTexelFormat(GLenum textureFormat)
|
| {
|
| // Here we directly render to the texture, so the component order is always correct.
|
| return LayerTextureUpdater::SampledTexelFormatRGBA;
|
|
|