| Index: mojo/apps/js/bindings/gl/context.h
|
| diff --git a/mojo/apps/js/bindings/gl/context.h b/mojo/apps/js/bindings/gl/context.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..40203c317cb559ddc3fa6864fc99c9fd490d29c4
|
| --- /dev/null
|
| +++ b/mojo/apps/js/bindings/gl/context.h
|
| @@ -0,0 +1,52 @@
|
| +// Copyright 2013 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef MOJO_APPS_JS_BINDINGS_GL_CONTEXT_H_
|
| +#define MOJO_APPS_JS_BINDINGS_GL_CONTEXT_H_
|
| +
|
| +#include <GLES2/gl2.h>
|
| +
|
| +#include "gin/handle.h"
|
| +#include "gin/public/wrapper_info.h"
|
| +#include "gin/wrappable.h"
|
| +#include "mojo/apps/js/bindings/gl/opaque.h"
|
| +#include "v8/include/v8.h"
|
| +
|
| +namespace gin {
|
| +class Arguments;
|
| +}
|
| +
|
| +namespace mojo {
|
| +namespace js {
|
| +namespace gl {
|
| +
|
| +typedef Opaque Shader;
|
| +
|
| +// Context implements WebGLRenderingContext.
|
| +class Context : public gin::Wrappable<Context> {
|
| + public:
|
| + static gin::WrapperInfo kWrapperInfo;
|
| +
|
| + static gin::Handle<Context> Create(v8::Isolate* isolate, uint64_t encoded,
|
| + int width, int height);
|
| + static v8::Handle<v8::ObjectTemplate> GetObjectTemplate(v8::Isolate* isolate);
|
| +
|
| + static gin::Handle<Shader> CreateShader(const gin::Arguments& arguments,
|
| + GLenum type);
|
| + static void ShaderSource(gin::Handle<Shader> shader,
|
| + const std::string& source);
|
| + static void CompileShader(const gin::Arguments& arguments,
|
| + gin::Handle<Shader> shader);
|
| +
|
| + private:
|
| + Context(uint64_t encoded, int width, int height);
|
| +
|
| + uint64_t encoded_;
|
| +};
|
| +
|
| +} // namespace gl
|
| +} // namespace js
|
| +} // namespace mojo
|
| +
|
| +#endif // MOJO_APPS_JS_BINDINGS_GL_CONTEXT_H_
|
|
|