Index: src/gpu/gl/builders/GrGLProgramBuilder.h |
diff --git a/src/gpu/gl/builders/GrGLProgramBuilder.h b/src/gpu/gl/builders/GrGLProgramBuilder.h |
index 2e9ab863d2fa538e16cc904057e27034e0aa5755..e7520eee10edff044b9f15754d700e150afbc75d 100644 |
--- a/src/gpu/gl/builders/GrGLProgramBuilder.h |
+++ b/src/gpu/gl/builders/GrGLProgramBuilder.h |
@@ -155,7 +155,7 @@ public: |
const char* output) = 0; |
// TODO rename getFragmentBuilder |
- virtual GrGLGPFragmentBuilder* getFragmentShaderBuilder() = 0; |
+ virtual GrGLFragmentBuilder* getFragmentShaderBuilder() = 0; |
virtual GrGLVertexBuilder* getVertexShaderBuilder() = 0; |
/* |
@@ -166,7 +166,7 @@ public: |
/* a specializations for FPs. Lets the user add uniforms and FS code */ |
class GrGLFPBuilder : public virtual GrGLUniformBuilder { |
public: |
- virtual GrGLFPFragmentBuilder* getFragmentShaderBuilder() = 0; |
+ virtual GrGLFragmentBuilder* getFragmentShaderBuilder() = 0; |
/* |
* *NOTE* NO MEMBERS ALLOWED, MULTIPLE INHERITANCE |
@@ -176,7 +176,7 @@ public: |
/* a specializations for XPs. Lets the user add uniforms and FS code */ |
class GrGLXPBuilder : public virtual GrGLUniformBuilder { |
public: |
- virtual GrGLFPFragmentBuilder* getFragmentShaderBuilder() = 0; |
+ virtual GrGLXPFragmentBuilder* getFragmentShaderBuilder() = 0; |
/* |
* *NOTE* NO MEMBERS ALLOWED, MULTIPLE INHERITANCE |
@@ -248,7 +248,7 @@ public: |
GrGLGpu* gpu() const override { return fGpu; } |
- GrGLFPFragmentBuilder* getFragmentShaderBuilder() override { return &fFS; } |
+ GrGLXPFragmentBuilder* getFragmentShaderBuilder() override { return &fFS; } |
GrGLVertexBuilder* getVertexShaderBuilder() override { return &fVS; } |
void addVarying( |