| Index: src/gpu/effects/GrDistanceFieldGeoProc.cpp
|
| diff --git a/src/gpu/effects/GrDistanceFieldGeoProc.cpp b/src/gpu/effects/GrDistanceFieldGeoProc.cpp
|
| index 719ea50b55514c923d0e68e1bd76e5ffb8e85e1c..64811a5a0348fd7ce6101625b2c9c43a9283d2e8 100755
|
| --- a/src/gpu/effects/GrDistanceFieldGeoProc.cpp
|
| +++ b/src/gpu/effects/GrDistanceFieldGeoProc.cpp
|
| @@ -42,7 +42,7 @@ public:
|
| args.fGP.cast<GrDistanceFieldA8TextGeoProc>();
|
| const DistanceFieldBatchTracker& local = args.fBT.cast<DistanceFieldBatchTracker>();
|
| GrGLGPBuilder* pb = args.fPB;
|
| - GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
|
| + GrGLFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
|
| SkAssertResult(fsBuilder->enableFeature(
|
| GrGLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature));
|
|
|
| @@ -312,7 +312,7 @@ public:
|
|
|
| const DistanceFieldPathBatchTracker& local = args.fBT.cast<DistanceFieldPathBatchTracker>();
|
| GrGLGPBuilder* pb = args.fPB;
|
| - GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
|
| + GrGLFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
|
| SkAssertResult(fsBuilder->enableFeature(
|
| GrGLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature));
|
|
|
| @@ -587,7 +587,7 @@ public:
|
| dfTexEffect.inTextureCoords()->fName);
|
|
|
| // add frag shader code
|
| - GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
|
| + GrGLFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
|
|
|
| SkAssertResult(fsBuilder->enableFeature(
|
| GrGLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature));
|
|
|