Index: src/gpu/effects/GrDistanceFieldGeoProc.cpp |
diff --git a/src/gpu/effects/GrDistanceFieldGeoProc.cpp b/src/gpu/effects/GrDistanceFieldGeoProc.cpp |
index 719ea50b55514c923d0e68e1bd76e5ffb8e85e1c..64811a5a0348fd7ce6101625b2c9c43a9283d2e8 100755 |
--- a/src/gpu/effects/GrDistanceFieldGeoProc.cpp |
+++ b/src/gpu/effects/GrDistanceFieldGeoProc.cpp |
@@ -42,7 +42,7 @@ public: |
args.fGP.cast<GrDistanceFieldA8TextGeoProc>(); |
const DistanceFieldBatchTracker& local = args.fBT.cast<DistanceFieldBatchTracker>(); |
GrGLGPBuilder* pb = args.fPB; |
- GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); |
+ GrGLFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); |
SkAssertResult(fsBuilder->enableFeature( |
GrGLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature)); |
@@ -312,7 +312,7 @@ public: |
const DistanceFieldPathBatchTracker& local = args.fBT.cast<DistanceFieldPathBatchTracker>(); |
GrGLGPBuilder* pb = args.fPB; |
- GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); |
+ GrGLFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); |
SkAssertResult(fsBuilder->enableFeature( |
GrGLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature)); |
@@ -587,7 +587,7 @@ public: |
dfTexEffect.inTextureCoords()->fName); |
// add frag shader code |
- GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); |
+ GrGLFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); |
SkAssertResult(fsBuilder->enableFeature( |
GrGLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature)); |