| Index: src/gpu/effects/GrDistanceFieldGeoProc.cpp
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| diff --git a/src/gpu/effects/GrDistanceFieldGeoProc.cpp b/src/gpu/effects/GrDistanceFieldGeoProc.cpp
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| index 719ea50b55514c923d0e68e1bd76e5ffb8e85e1c..64811a5a0348fd7ce6101625b2c9c43a9283d2e8 100755
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| --- a/src/gpu/effects/GrDistanceFieldGeoProc.cpp
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| +++ b/src/gpu/effects/GrDistanceFieldGeoProc.cpp
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| @@ -42,7 +42,7 @@ public:
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|                  args.fGP.cast<GrDistanceFieldA8TextGeoProc>();
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|          const DistanceFieldBatchTracker& local = args.fBT.cast<DistanceFieldBatchTracker>();
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|          GrGLGPBuilder* pb = args.fPB;
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| -        GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
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| +        GrGLFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
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|          SkAssertResult(fsBuilder->enableFeature(
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|                  GrGLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature));
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|  
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| @@ -312,7 +312,7 @@ public:
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|  
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|          const DistanceFieldPathBatchTracker& local = args.fBT.cast<DistanceFieldPathBatchTracker>();
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|          GrGLGPBuilder* pb = args.fPB;
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| -        GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
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| +        GrGLFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
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|          SkAssertResult(fsBuilder->enableFeature(
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|                                       GrGLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature));
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|  
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| @@ -587,7 +587,7 @@ public:
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|                                 dfTexEffect.inTextureCoords()->fName);
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|  
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|          // add frag shader code
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| -        GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
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| +        GrGLFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
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|  
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|          SkAssertResult(fsBuilder->enableFeature(
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|                  GrGLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature));
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| 
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