Chromium Code Reviews| Index: media/audio/pulse/pulse_output.cc |
| diff --git a/media/audio/pulse/pulse_output.cc b/media/audio/pulse/pulse_output.cc |
| index bdd29c00c6a5c6455e8a6bf1f49c47daacf99a86..fee317d5b47d5c3e942832329db2f9c17ea75c5a 100644 |
| --- a/media/audio/pulse/pulse_output.cc |
| +++ b/media/audio/pulse/pulse_output.cc |
| @@ -4,8 +4,6 @@ |
| #include "media/audio/pulse/pulse_output.h" |
| -#include "base/bind.h" |
| -#include "base/message_loop.h" |
| #include "media/audio/audio_parameters.h" |
| #include "media/audio/audio_util.h" |
| #if defined(OS_LINUX) |
| @@ -13,8 +11,6 @@ |
| #elif defined(OS_OPENBSD) |
| #include "media/audio/openbsd/audio_manager_openbsd.h" |
| #endif |
| -#include "media/base/data_buffer.h" |
| -#include "media/base/seekable_buffer.h" |
| namespace media { |
| @@ -116,48 +112,44 @@ static size_t MicrosecondsToBytes( |
| // static |
| void PulseAudioOutputStream::ContextStateCallback(pa_context* context, |
| - void* state_addr) { |
| - pa_context_state_t* state = static_cast<pa_context_state_t*>(state_addr); |
| - *state = pa_context_get_state(context); |
| + void* p_this) { |
| + // is pulse giving us callbacks for all contexts? |
| + PulseAudioOutputStream* stream = static_cast<PulseAudioOutputStream*>(p_this); |
| + stream->context_state_ = pa_context_get_state(stream->pa_context_); |
| } |
| // static |
| -void PulseAudioOutputStream::WriteRequestCallback(pa_stream* playback_handle, |
| - size_t length, |
| - void* stream_addr) { |
| - PulseAudioOutputStream* stream = |
| - reinterpret_cast<PulseAudioOutputStream*>(stream_addr); |
| - |
| - DCHECK(stream->manager_->GetMessageLoop()->BelongsToCurrentThread()); |
| - |
| - stream->write_callback_handled_ = true; |
| +void PulseAudioOutputStream::StreamStateCallback(pa_stream* stream, |
| + void* p_this) { |
| + // is pulse giving us callbacks for all streams? |
| + PulseAudioOutputStream* stream_ptr = |
| + static_cast<PulseAudioOutputStream*>(p_this); |
| + stream_ptr->stream_state_ = pa_stream_get_state(stream_ptr->playback_handle_); |
| +} |
| - // Fulfill write request. |
| +// static |
| +void PulseAudioOutputStream::WriteRequestCallback(pa_stream* playback_handle, |
| + size_t length, void* p_this) { |
| + // Fulfill write request; must always result in a pa_stream_write() call. |
| + PulseAudioOutputStream* stream = static_cast<PulseAudioOutputStream*>(p_this); |
| stream->FulfillWriteRequest(length); |
| } |
| PulseAudioOutputStream::PulseAudioOutputStream(const AudioParameters& params, |
| AudioManagerPulse* manager) |
| - : channel_layout_(params.channel_layout()), |
| - channel_count_(ChannelLayoutToChannelCount(channel_layout_)), |
| - sample_format_(BitsToPASampleFormat(params.bits_per_sample())), |
| - sample_rate_(params.sample_rate()), |
| - bytes_per_frame_(params.GetBytesPerFrame()), |
| + : params_(params), |
| manager_(manager), |
| pa_context_(NULL), |
| pa_mainloop_(NULL), |
| playback_handle_(NULL), |
| - packet_size_(params.GetBytesPerBuffer()), |
| - frames_per_packet_(packet_size_ / bytes_per_frame_), |
| - client_buffer_(NULL), |
| volume_(1.0f), |
| stream_stopped_(true), |
| - write_callback_handled_(false), |
| - ALLOW_THIS_IN_INITIALIZER_LIST(weak_factory_(this)), |
| source_callback_(NULL) { |
| DCHECK(manager_->GetMessageLoop()->BelongsToCurrentThread()); |
| - // TODO(slock): Sanity check input values. |
| + CHECK(params_.IsValid()); |
| + audio_bus_ = AudioBus::Create(params_); |
| + interleaved_audio_data_.reset(new uint8[params_.GetBytesPerBuffer()]); |
| } |
| PulseAudioOutputStream::~PulseAudioOutputStream() { |
| @@ -171,38 +163,44 @@ PulseAudioOutputStream::~PulseAudioOutputStream() { |
| bool PulseAudioOutputStream::Open() { |
| DCHECK(manager_->GetMessageLoop()->BelongsToCurrentThread()); |
| - // TODO(slock): Possibly move most of this to an OpenPlaybackDevice function |
| - // in a new class 'pulse_util', like alsa_util. |
| - |
| // Create a mainloop API and connect to the default server. |
| - pa_mainloop_ = pa_mainloop_new(); |
| - pa_mainloop_api* pa_mainloop_api = pa_mainloop_get_api(pa_mainloop_); |
| + pa_mainloop_ = pa_threaded_mainloop_new(); |
| + CHECK(pa_mainloop_); |
| + |
| + pa_mainloop_api* pa_mainloop_api = pa_threaded_mainloop_get_api(pa_mainloop_); |
| pa_context_ = pa_context_new(pa_mainloop_api, "Chromium"); |
| - pa_context_state_t pa_context_state = PA_CONTEXT_UNCONNECTED; |
| - pa_context_connect(pa_context_, NULL, PA_CONTEXT_NOFLAGS, NULL); |
| + CHECK(pa_context_); |
| + |
| + context_state_ = PA_CONTEXT_UNCONNECTED; |
| + pa_context_set_state_callback(pa_context_, &ContextStateCallback, this); |
| + pa_context_connect(pa_context_, NULL, PA_CONTEXT_NOAUTOSPAWN, NULL); |
| + |
| + pa_threaded_mainloop_start(pa_mainloop_); |
| // Wait until PulseAudio is ready. |
| - pa_context_set_state_callback(pa_context_, &ContextStateCallback, |
| - &pa_context_state); |
| - while (pa_context_state != PA_CONTEXT_READY) { |
| - pa_mainloop_iterate(pa_mainloop_, 1, NULL); |
| - if (pa_context_state == PA_CONTEXT_FAILED || |
| - pa_context_state == PA_CONTEXT_TERMINATED) { |
| + while (context_state_ != PA_CONTEXT_READY) { |
|
scherkus (not reviewing)
2012/10/10 17:56:29
instead of the volatile funny business and state c
DaleCurtis
2012/10/10 18:19:05
Nice, didn't see that. Will convert. Even more cod
|
| + if (context_state_ == PA_CONTEXT_FAILED || |
| + context_state_ == PA_CONTEXT_TERMINATED) { |
| Reset(); |
| return false; |
| } |
| + // Yukka yuk, context_state_ will be updated in the background. |
| + // TODO(dalecurtis): Change this to a waitable event. |
| + base::PlatformThread::YieldCurrentThread(); |
| } |
| // Set sample specifications. |
| pa_sample_spec pa_sample_specifications; |
| - pa_sample_specifications.format = sample_format_; |
| - pa_sample_specifications.rate = sample_rate_; |
| - pa_sample_specifications.channels = channel_count_; |
| + pa_sample_specifications.format = BitsToPASampleFormat( |
| + params_.bits_per_sample()); |
| + pa_sample_specifications.rate = params_.sample_rate(); |
| + pa_sample_specifications.channels = params_.channels(); |
| // Get channel mapping and open playback stream. |
| + // TODO(dalecurtis): Is this section correct? |
| pa_channel_map* map = NULL; |
| pa_channel_map source_channel_map = ChannelLayoutToPAChannelMap( |
| - channel_layout_); |
| + params_.channel_layout()); |
| if (source_channel_map.channels != 0) { |
| // The source data uses a supported channel map so we will use it rather |
| // than the default channel map (NULL). |
| @@ -210,23 +208,22 @@ bool PulseAudioOutputStream::Open() { |
| } |
| playback_handle_ = pa_stream_new(pa_context_, "Playback", |
| &pa_sample_specifications, map); |
| + if (!playback_handle_) { |
| + Reset(); |
| + return false; |
| + } |
| - // Initialize client buffer. |
| - uint32 output_packet_size = frames_per_packet_ * bytes_per_frame_; |
| - client_buffer_.reset(new media::SeekableBuffer(0, output_packet_size)); |
| - |
| - // Set write callback. |
| + // Setup callbacks. |
| + stream_state_ = PA_STREAM_READY; |
| + pa_stream_set_state_callback(playback_handle_, &StreamStateCallback, this); |
| pa_stream_set_write_callback(playback_handle_, &WriteRequestCallback, this); |
| - // Set server-side buffer attributes. |
| - // (uint32_t)-1 is the default and recommended value from PulseAudio's |
| - // documentation, found at: |
| - // http://freedesktop.org/software/pulseaudio/doxygen/structpa__buffer__attr.html. |
| + // Tell pulse audio we only want callbacks of a certain size. |
| pa_buffer_attr pa_buffer_attributes; |
| - pa_buffer_attributes.maxlength = static_cast<uint32_t>(-1); |
| - pa_buffer_attributes.tlength = output_packet_size; |
| - pa_buffer_attributes.prebuf = static_cast<uint32_t>(-1); |
| - pa_buffer_attributes.minreq = static_cast<uint32_t>(-1); |
| + pa_buffer_attributes.maxlength = params_.GetBytesPerBuffer(); |
| + pa_buffer_attributes.tlength = params_.GetBytesPerBuffer(); |
| + pa_buffer_attributes.prebuf = params_.GetBytesPerBuffer(); |
| + pa_buffer_attributes.minreq = params_.GetBytesPerBuffer(); |
| pa_buffer_attributes.fragsize = static_cast<uint32_t>(-1); |
| // Connect playback stream. |
| @@ -243,32 +240,50 @@ bool PulseAudioOutputStream::Open() { |
| return false; |
| } |
| + while (stream_state_ != PA_STREAM_READY) { |
|
scherkus (not reviewing)
2012/10/10 17:56:29
ditto
|
| + if (stream_state_ == PA_STREAM_FAILED) { |
| + Reset(); |
| + return false; |
| + } |
| + // Yukka yuk, stream_state_ will be updated in the background. |
| + // TODO(dalecurtis): Change this to a waitable event. |
| + base::PlatformThread::YieldCurrentThread(); |
| + } |
| + |
| return true; |
| } |
| void PulseAudioOutputStream::Reset() { |
| stream_stopped_ = true; |
| + if (pa_mainloop_) |
| + pa_threaded_mainloop_lock(pa_mainloop_); |
| + |
| // Close the stream. |
| if (playback_handle_) { |
|
scherkus (not reviewing)
2012/10/10 17:56:29
can we make stronger guarantees over which objects
DaleCurtis
2012/10/10 18:19:05
I can add a if (!pa_mainloop) return early. Is tha
|
| + pa_stream_set_state_callback(playback_handle_, NULL, NULL); |
| pa_stream_flush(playback_handle_, NULL, NULL); |
| - pa_stream_disconnect(playback_handle_); |
| // Release PulseAudio structures. |
| + pa_stream_disconnect(playback_handle_); |
| pa_stream_unref(playback_handle_); |
| playback_handle_ = NULL; |
| } |
| + |
| if (pa_context_) { |
| + pa_context_disconnect(pa_context_); |
| pa_context_unref(pa_context_); |
| pa_context_ = NULL; |
| } |
| + |
| + if (pa_mainloop_) |
| + pa_threaded_mainloop_unlock(pa_mainloop_); |
| + |
| if (pa_mainloop_) { |
| - pa_mainloop_free(pa_mainloop_); |
| + pa_threaded_mainloop_stop(pa_mainloop_); |
| + pa_threaded_mainloop_free(pa_mainloop_); |
| pa_mainloop_ = NULL; |
| } |
| - |
| - // Release internal buffer. |
| - client_buffer_.reset(); |
| } |
| void PulseAudioOutputStream::Close() { |
| @@ -281,112 +296,59 @@ void PulseAudioOutputStream::Close() { |
| manager_->ReleaseOutputStream(this); |
| } |
| -void PulseAudioOutputStream::WaitForWriteRequest() { |
| - DCHECK(manager_->GetMessageLoop()->BelongsToCurrentThread()); |
| - |
| - if (stream_stopped_) |
| - return; |
| - |
| - // Iterate the PulseAudio mainloop. If PulseAudio doesn't request a write, |
| - // post a task to iterate the mainloop again. |
| - write_callback_handled_ = false; |
| - pa_mainloop_iterate(pa_mainloop_, 1, NULL); |
| - if (!write_callback_handled_) { |
| - manager_->GetMessageLoop()->PostTask(FROM_HERE, base::Bind( |
| - &PulseAudioOutputStream::WaitForWriteRequest, |
| - weak_factory_.GetWeakPtr())); |
| - } |
| -} |
| - |
| -bool PulseAudioOutputStream::BufferPacketFromSource() { |
| - uint32 buffer_delay = client_buffer_->forward_bytes(); |
| - pa_usec_t pa_latency_micros; |
| - int negative; |
| +int PulseAudioOutputStream::FillBuffer() { |
| + int negative = 0; |
| + pa_usec_t pa_latency_micros = 0; |
| pa_stream_get_latency(playback_handle_, &pa_latency_micros, &negative); |
| - uint32 hardware_delay = MicrosecondsToBytes(pa_latency_micros, |
| - sample_rate_, |
| - bytes_per_frame_); |
| - // TODO(slock): Deal with negative latency (negative == 1). This has yet |
| + uint32 hardware_delay = MicrosecondsToBytes( |
| + pa_latency_micros, params_.sample_rate(), params_.GetBytesPerFrame()); |
| + |
| + // TODO(dalecurtis): Deal with negative latency (negative == 1). This has yet |
| // to happen in practice though. |
| - scoped_refptr<media::DataBuffer> packet = |
| - new media::DataBuffer(packet_size_); |
| + DCHECK(!negative); |
| + |
| int frames_filled = RunDataCallback( |
| - audio_bus_.get(), AudioBuffersState(buffer_delay, hardware_delay)); |
| - size_t packet_size = frames_filled * bytes_per_frame_; |
| + audio_bus_.get(), AudioBuffersState(0, hardware_delay)); |
| + |
| + int packet_size = frames_filled * params_.GetBytesPerFrame(); |
| + DCHECK_LE(packet_size, params_.GetBytesPerBuffer()); |
| + |
| + if (packet_size == 0) |
| + return 0; |
| - DCHECK_LE(packet_size, packet_size_); |
| // Note: If this ever changes to output raw float the data must be clipped and |
| // sanitized since it may come from an untrusted source such as NaCl. |
| audio_bus_->ToInterleaved( |
| - frames_filled, bytes_per_frame_ / channel_count_, |
| - packet->GetWritableData()); |
| - |
| - if (packet_size == 0) |
| - return false; |
| + frames_filled, params_.GetBytesPerFrame() / params_.channels(), |
| + interleaved_audio_data_.get()); |
| - media::AdjustVolume(packet->GetWritableData(), |
| + media::AdjustVolume(interleaved_audio_data_.get(), |
| packet_size, |
| - channel_count_, |
| - bytes_per_frame_ / channel_count_, |
| + params_.channels(), |
| + params_.GetBytesPerFrame() / params_.channels(), |
| volume_); |
| - packet->SetDataSize(packet_size); |
| - // Add the packet to the buffer. |
| - client_buffer_->Append(packet); |
| - return true; |
| + return packet_size; |
| } |
| void PulseAudioOutputStream::FulfillWriteRequest(size_t requested_bytes) { |
| - // If we have enough data to fulfill the request, we can finish the write. |
| - if (stream_stopped_) |
| - return; |
| - |
| - // Request more data from the source until we can fulfill the request or |
| - // fail to receive anymore data. |
| - bool buffering_successful = true; |
| - size_t forward_bytes = static_cast<size_t>(client_buffer_->forward_bytes()); |
| - while (forward_bytes < requested_bytes && buffering_successful) { |
| - buffering_successful = BufferPacketFromSource(); |
| - } |
| - |
| - size_t bytes_written = 0; |
| - if (client_buffer_->forward_bytes() > 0) { |
| - // Try to fulfill the request by writing as many of the requested bytes to |
| - // the stream as we can. |
| - WriteToStream(requested_bytes, &bytes_written); |
| - } |
| + int bytes_available = params_.GetBytesPerBuffer(); |
| - if (bytes_written < requested_bytes) { |
| - // We weren't able to buffer enough data to fulfill the request. Try to |
| - // fulfill the rest of the request later. |
| - manager_->GetMessageLoop()->PostTask(FROM_HERE, base::Bind( |
| - &PulseAudioOutputStream::FulfillWriteRequest, |
| - weak_factory_.GetWeakPtr(), |
| - requested_bytes - bytes_written)); |
| + // If we have enough data to fulfill the request, we can finish the write. |
| + if (stream_stopped_ || !source_callback_) { |
| + memset(interleaved_audio_data_.get(), 0, params_.GetBytesPerBuffer()); |
| } else { |
| - // Continue playback. |
| - manager_->GetMessageLoop()->PostTask(FROM_HERE, base::Bind( |
| - &PulseAudioOutputStream::WaitForWriteRequest, |
| - weak_factory_.GetWeakPtr())); |
| - } |
| -} |
| + CHECK_EQ(requested_bytes, static_cast<size_t>( |
| + audio_bus_->frames() * params_.GetBytesPerFrame())); |
| -void PulseAudioOutputStream::WriteToStream(size_t bytes_to_write, |
| - size_t* bytes_written) { |
| - *bytes_written = 0; |
| - while (*bytes_written < bytes_to_write) { |
| - const uint8* chunk; |
| - int chunk_size; |
| - |
| - // Stop writing if there is no more data available. |
| - if (!client_buffer_->GetCurrentChunk(&chunk, &chunk_size)) |
| - break; |
| - |
| - // Write data to stream. |
| - pa_stream_write(playback_handle_, chunk, chunk_size, |
| - NULL, 0LL, PA_SEEK_RELATIVE); |
| - client_buffer_->Seek(chunk_size); |
| - *bytes_written += chunk_size; |
| + int bytes_available = FillBuffer(); |
| + if (bytes_available <= 0) { |
| + memset(interleaved_audio_data_.get(), 0, params_.GetBytesPerBuffer()); |
| + bytes_available = params_.GetBytesPerBuffer(); |
| + } |
| } |
| + |
| + pa_stream_write(playback_handle_, interleaved_audio_data_.get(), |
| + bytes_available, NULL, 0LL, PA_SEEK_RELATIVE); |
| } |
| void PulseAudioOutputStream::Start(AudioSourceCallback* callback) { |
| @@ -398,15 +360,7 @@ void PulseAudioOutputStream::Start(AudioSourceCallback* callback) { |
| return; |
| source_callback_ = callback; |
| - |
| - // Clear buffer, it might still have data in it. |
| - client_buffer_->Clear(); |
| stream_stopped_ = false; |
| - |
| - // Start playback. |
| - manager_->GetMessageLoop()->PostTask(FROM_HERE, base::Bind( |
| - &PulseAudioOutputStream::WaitForWriteRequest, |
| - weak_factory_.GetWeakPtr())); |
| } |
| void PulseAudioOutputStream::Stop() { |